Sangonomiya Kokomi
★★★★★

Sangonomiya Kokomi

Hydro Catalyst Tier S Support
Reflects patch 6.7 (2026-07-06) — the meta store re-ranks every patch, never edited by hand.
Is Sangonomiya Kokomi worth building?

Kokomi is the number-one healing anchor for both newcomers and veterans: she heals hard, applies Hydro reliably and almost never worries about Burst energy. Her only quirk is that she cannot crit, so don't force her into a damage role, let her hold the backline. What matters most is a 4pc Ocean-Hued Clam (or Tenacity of the Millelith if you want a team buff) and lots of HP%. For weapons the craftable Prototype Amber is already plenty, so skipping Everlasting Moonglow is totally fine.

Building Sangonomiya Kokomi — just follow the numbers

Sangonomiya Kokomi Build

Community consensus, patch 6.7 — free-to-play option included
Main & sub stats
SandsHP%
GobletHydro DMG Bonus
CircletHealing Bonus

Priority substats: Energy Recharge › HP% › Flat HP

Talent priority

E > Q > NA — level the Skill first since it drives her healing and Hydro application, Burst second, Normal Attacks almost ignored.

Teams for Sangonomiya Kokomi

Kokomi Freeze
Sangonomiya Kokomi
Sangonomiya Kokomi
Kamisato Ayaka
Kamisato Ayaka
Kaedehara Kazuha
Kaedehara Kazuha
Shenhe
Shenhe

Kokomi endlessly applies Hydro to keep Freeze going, Kazuha groups enemies, and Shenhe buffs Cryo damage for Ayaka.

Kokomi Hyperbloom
Sangonomiya Kokomi
Sangonomiya Kokomi
Nahida
Nahida
Raiden Shogun
Raiden Shogun
Flex (dendro)

Kokomi generates Dendro Cores steadily, Raiden triggers Hyperbloom fast and hard, and her constant healing keeps everything very safe.

Sangonomiya Kokomi's talents

The Shape of Water
Normal Attack
Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.

Charged Attack
Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.

Plunging Attack
Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.
Kurage's Oath
Summons a "Bake-Kurage" created from water that can heal her allies.
Using this skill will apply the Wet status to Sangonomiya Kokomi.

Bake-Kurage
Deals Hydro DMG to surrounding opponents and heals nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP.

Kokomi needs timely "refreshment" in order to maintain optimal work efficiency.
Nereid's Ascension
Summons the might of Watatsumi, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya.

Ceremonial Garment
·Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP.
·When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP.
·Increases Sangonomiya Kokomi's resistance to interruption and allows her to walk on the water's surface.

These effects will be cleared once Sangonomiya Kokomi leaves the field.

Clear light coalesces into robes around Her Excellency, Sangonomiya Kokomi, reflecting her magnificent form.
Tamakushi Casket
If Sangonomiya Kokomi's own Bake-Kurage is on the field when she uses Nereid's Ascension, the Bake-Kurage's duration will be refreshed.
Song of Pearls
While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus.
Princess of Watatsumi
Decreases swimming Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Flawless Strategy
Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate.

Combat Rotation

  1. Cast E (Kurage's Oath) to summon the Bake-Kurage jellyfish, dealing AoE Hydro DMG over time and healing based on Kokomi's Max HP.
  2. Once you have 70 Energy, cast Q (Nereid's Ascension) for AoE Hydro DMG and to don the Ceremonial Garment.
  3. While wearing the Ceremonial Garment, use Normal/Charged Attacks — damage scales with Max HP, hits heal the whole party and grant interruption resistance.
  4. If the E jellyfish is still active when you cast Q, its duration refreshes (Tamakushi Casket passive).
  5. Swap off-field before the Garment expires so the jellyfish keeps healing/dealing damage passively during the E cooldown.
  6. For a sub-DPS "Kokomimi" build: stay on-field attacking during the Garment window to maximize damage and healing at once.
  7. For a pure support/healer build: cast E, swap out immediately, and let the jellyfish heal in the background while your main DPS attacks.
  8. Prioritize Energy Recharge so the 70-cost, 18s-CD Burst loop never stalls.

Sangonomiya Kokomi constellations

C1
At Water's Edge

While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG.
This DMG is not considered Normal Attack DMG.

C2
The Clouds Like Waves Rippling

Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods:
·Kurage's Oath Bake-Kurage: 4.5% of Kokomi's Max HP.
·Nereid's Ascension Normal and Charged Attacks: 0.6% of Kokomi's Max HP.

C3
The Moon, A Ship O'er the Seas

Increases the Level of Nereid's Ascension by 3.
Maximum upgrade level is 15.

C4
The Moon Overlooks the Waters

While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her.
This effect can occur once every 0.2s.

C5
All Streams Flow to the Sea

Increases the Level of Kurage's Oath by 3.
Maximum upgrade level is 15.

C6
Sango Isshin

While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP.

Compare all 6 constellations of Sangonomiya Kokomi side by side →

Base Stats (Lv90)

HP
13,471
ATK
234
DEF
657
Ascension Stat
Hydro DMG 28.8%

Character Profile

  • Region: Inazuma
  • Voice Actors: JP 三森すずこ · EN Risa Mei · KR Yeo Yoon-mi · CN 龟娘

Other Hydro characters

Ascension materials

Total ascension materials to reach level 90 (talent books not included).

Talent scaling by level

The Shape of Water
  Lv 1Lv 10Lv 13
1-Hit DMG 68.4%123.1%145.3%
2-Hit DMG 61.5%110.8%130.8%
3-Hit DMG 94.3%169.8%200.4%
Charged Attack DMG 148%267%315%
Charged Attack Stamina Cost 50.050.050.0
Plunge DMG 56.8%112.3%136.1%
Low/High Plunge DMG 114%/142%225%/281%272%/340%
Kurage's Oath
  Lv 1Lv 10Lv 13
Regeneration 4.4% Max HP+4247.9% Max HP+9329.4% Max HP+1165
Ripple DMG 109.2%196.5%232.0%
Duration 12.0s12.0s12.0s
CD 20.0s20.0s20.0s
Nereid's Ascension
  Lv 1Lv 10Lv 13
Skill DMG 10.4% Max HP18.7% Max HP22.1% Max HP
Normal Attack DMG Bonus 4.8% Max HP8.7% Max HP10.3% Max HP
Charged Attack DMG Bonus 6.8% Max HP12.2% Max HP14.4% Max HP
Bake-Kurage DMG Bonus 7.1% Max HP12.8% Max HP15.1% Max HP
HP Regeneration Per Hit 0.81% Max HP+771.45% Max HP+1691.72% Max HP+212
Duration 10.0s10.0s10.0s
CD 18.0s18.0s18.0s
Energy Cost 707070

Advanced frame data (official)

Elemental application ICD, gauge units and interruption resistance — official numbers rarely published anywhere.

The Shape of Water
Hit Gauge ICD Interruption res.
Normal Attack 1-Hit 1U 2.5s/3 Hits 12.82
Normal Attack 2-Hit 1U 11.54
Normal Attack 3-Hit 1U 17.68
Normal Attack 1-Hit (During Burst) 1U 12.82
Normal Attack 2-Hit (During Burst) 1U 11.54
Normal Attack 3-Hit (During Burst) 1U 17.68
Charged Attack 1U 100
Charged Attack (During Burst) 1U 100
Plunging Attack Collision 0U 5
Low Plunge 1U 50
High Plunge 1U 100
Kurage's Oath
Hit Gauge Interruption res.
Ripple DMG 1U 50
Ripple DMG (During Burst) 1U 100
Wet to Self 1U, 0.2s
Nereid's Ascension
Hit Gauge Interruption res.
Skill DMG 2U 250

FAQ about Sangonomiya Kokomi

What is the best weapon for Sangonomiya Kokomi?
Go with Everlasting Moonglow. See the Build section above for full alternatives.
How much Mora to max out Sangonomiya Kokomi?
About 5,377,500 Mora (ascension + all three talents). Full per-phase table in the Materials section.
What are Sangonomiya Kokomi base stats at Lv90?
See the Base stats (Lv90) table on this page — numbers straight from the developer.

Voice actors

  • 日本語: 三森すずこ
  • English: Risa Mei
  • 中文: 龟娘
  • 한국어: Yeo Yoon-mi

Ascension & Talent Materials

Total Mora to max out: 5,377,500

Official name in other languages

Sangonomiya Kokomi's name as written in other languages — useful when searching in Japanese, Korean, Chinese, Russian…
EnglishSangonomiya Kokomi
Chinese (Simplified)珊瑚宫心海
Chinese (Traditional)珊瑚宮心海
Japanese珊瑚宮心海
Korean산고노미야 코코미
VietnameseSangonomiya Kokomi
ThaiSangonomiya Kokomi
GermanSangonomiya Kokomi
FrenchSangonomiya Kokomi
IndonesianSangonomiya Kokomi
SpanishSangonomiya Kokomi
PortugueseSangonomiya Kokomi
RussianКокоми
ItalianSangonomiya Kokomi
TurkishSangonomiya Kokomi

Wish banner history

  • Rate-up (featured 5★) Drifting Luminescence Version 3.8 · Jul 25, 2023 – Aug 15, 2023
  • Rate-up (featured 5★) Adrift in the Harbor Version 3.0 · Sep 9, 2022 – Sep 27, 2022
  • Rate-up (featured 5★) Reign of Serenity Version 2.5 · Mar 8, 2022 – Mar 29, 2022
  • Rate-up (featured 5★) Drifting Luminescence Version 2.1 · Sep 21, 2021 – Oct 12, 2021
See the full Genshin Impact banner history

Release date

Released: Sep 21, 2021 · Version 2.1

See the Genshin Impact version history

Voice Lines & Comments

Official HoYoverse Fetter voice-lines — the character introducing themselves, commenting on allies, sharing likes and their birthday.

Birthday

Happy birthday! So, what are your plans for the day? Oh, why don't we celebrate on Watatsumi Island? First, I'll take you out at daybreak to see the sunrise, then we can go diving during the heat of the day. In the evening, we can go for a stroll around Sangonomiya Shrine. If it rains, we'll find somewhere cozy to hide out with a few strategy books, and try to bake a cake together! In any case, no need to plan anything, the grand strategist has everything thought out for you!

Self-Introduction

Hello

I am Sangonomiya Kokomi, the Divine Priestess of Watatsumi Island. My journey with you will be an opportunity to unwind... Ahem, I mean... to survey beyond our borders. Don't worry, I've left behind ample directives in my absence, and have also completed the island's projected development plans. Departing for a brief period will be of little consequence.

About Sangonomiya Kokomi: Directives

The battlefield is unpredictable — one false move could mark utter defeat. Before the onset of battle, I bring every possible scenario into consideration, and turn my thoughts into written directives. These are then issued to the troops. ...It does seem at present like they're somewhat over-reliant on the directives, which worries me... If they read up on military strategy themselves, they could begin to rely on their own ability to read the battlefield. I need them to be able to identify and seize opportunities in the heat of the moment.

About Sangonomiya Kokomi: Relaxing

Mm... I hope we can put an end to this battle quickly. The Yae Publishing House has just released a new volume of "A Legend of Sword." Ah, I'd like nothing more than to curl up with a copy in my room and read it front to back.

More About Sangonomiya Kokomi: I

No matter how pressing the situation may become, I must remain composed. If I let the stress get to me, then what can I expect from others around me?

More About Sangonomiya Kokomi: II

Legend has it that our ancestors lived in a palace in the depths of the ocean, and that the god, Orobashi, brought us to the surface. I've often wondered, wouldn't a palace like that be too dark? Every time I think about it, I start to really appreciate the light...

More About Sangonomiya Kokomi: III

After you left, the soldiers of Swordfish II nominated a temporary captain, but everyone was hoping that you'd return. I could only tell them that you'd been tasked with an important solo mission. If you get the chance, you should go visit them, I'm sure they'd love to see you.

More About Sangonomiya Kokomi: IV

A long time ago, I had no intention of becoming the Divine Priestess. My only goal was to study military strategy and become an adviser. That way, I could remain behind the scenes and lessen my overall burden. *sigh* Fate had other ideas in store... You can't defy that which flows in your veins.

More About Sangonomiya Kokomi: V

After becoming the Divine Priestess, I gradually grew accustomed to this life. At the very least, I have the power to change something when it doesn't sit well with me. More importantly, this title allowed me to meet you, did it not?

About Us: Experience

My mother once taught me that it takes a broad outlook to become a qualified leader. However, my younger years were mostly spent traveling between Sangonomiya and the army. I never had time to embark on my own adventure. So... there are many aspects of adventuring that I've yet to fully understand. Mm, you'll have to excuse my lack of experience in this area.

About Us: Confusion

It's said that the depths of a person's heart run deep indeed. Yet, as the Divine Priestess of Watatsumi Island, it is my duty to strive to understand each person's thoughts. Let's start with you, Traveler. What are you thinking about now? Let me take a guess...

Thoughts About Other Characters

Gorou

Gorou is an exceptional general... sincere, determined, and courageous. He has a strong camaraderie with the troops and is able to come up with creative battle plans. He does, however, have one shortcoming... He often lets the excitement of battle get to his head. If you are ever deployed to the battlefield together, be sure to have a good rein on him when things get underway.

Kujou Sara

Mmm... I must admit, Kujou Sara is an opponent that cannot be taken lightly. She seldom employs cunning strategy, but her performance in open warfare is always admirable. The Shogun's Army places great trust in her abilities — they are united and ready to fight valiantly under her command, even to the death. Her forces have been a serious threat to the resistance on multiple occasions.

Yae Miko

I have also heard of Guuji Yae's great deeds. In all fairness, I hold her to be an outstanding shrine maiden, and she has performed her duties marvelously. I even heard that she holds responsibility where Yae Publishing House's light novels are concerned. An enigmatic individual to say the least...

Raiden Shogun

Now that the Vision Hunt Decree is over, Watatsumi Island has once again returned to normal life. It has never been my intent to scrutinize the rights and wrongs of the Shogun's actions, even to this day. What I do care about is the future of our island. It is my hope that the Shogun will fulfill her promise and that we can live with the Shogunate in peace. However, if there comes a day when she once again casts aside the aspirations of the people, I can assure you that we won't sit by and watch.

Beidou

Ah... back when Beidou and I were carrying out ambushes against the Shogun's Army together, I raised my concerns that the enemy might detect our approach. But Beidou assured me of her fleet's unwavering discipline, and that raids could be carried out without detection. In the end, she was right, and that's exactly what happened. Now, every time the Watatsumi fleet encounters some sort of bottleneck, I consider inviting her to come and give them her instruction. There's no doubt, she runs a tight ship...

Kaedehara Kazuha

Kazuha once came and bunked with the resistance for a time. If I'm not mistaken, he got along very well with Gorou — they would often fight side-by-side in battle. Kazuha has a carefree personality and doesn't like constraints, but he would follow every command to the letter when he was among our ranks. In my opinion, not only is he an outstanding swordsman, but a very refined character.

Shikanoin Heizou

Initially, I was astonished to see anyone coming to Watatsumi Island wearing a Tenryou Commission uniform. A Tenryou Commission samurai would never be that brazen, and a Tenryou Commission spy would never be that conspicuous. Shortly after, I discovered that he was a self-proclaimed "detective" by the name of Shikanoin, and that he took no interest in military, government, or commercial affairs. Instead, he seemed to have arrived for a bit of sightseeing. As such, I set a few eyes on him, but refrained from taking any action to remove him from the island. Be sure to talk to him if the chance ever presents itself.

Yumemizuki Mizuki

Miss Mizuki's talents are well-known throughout the land. I had some ideas for a few projects around Watatsumi Island and was hoping to bring her on as a consultant. But, after talking with her, it became clear that she has much bigger dreams in mind. I'm looking forward to the day when she brings that vision to fruition. In the meantime, Watatsumi Island is always open to her.

Hobbies & Personality

Sangonomiya Kokomi's Hobbies

Huh? What do I enjoy? Simple. I like to find a quiet place by myself and read books on strategy... Ahh, the whole day, without interruption. I'd be even happier if we looked over some of it together. One thing though... You'd have to sleep on the floor.

Sangonomiya Kokomi's Troubles

To be quite honest, I'm not particularly skilled at communicating with others. Putting on my "Divine Priestess airs" certainly makes things easier, but once I run out of energy, I start to get a bit negative. I prevent others from seeing that side of me at all costs. The people of Watatsumi Island need a perfect leader, not some girl who likes to wile away her time at home.

Favorite Food

I just love eating Bird Egg Sushi. The ingredients are easy to find, and it's simple to prepare... Ah... perfect for military life. Sitting down to eat Bird Egg Sushi in the midst of war might seem a bit extravagant, but in most cases, simple food like this brings great satisfaction to the soldiers.

Least Favorite Food

Mm... If I had to say, I'm not fond of any sort of seafood. But please, keep this strictly confidential. The fishing industry is essential to Watatsumi Island, and if word were to get out that seafood wasn't my thing, I'm afraid morale would be gravely affected.

Feelings About Ascension

Feelings About Ascension: Intro

Brute force is not my modus operandi. But becoming stronger isn't a bad thing.

Feelings About Ascension: Building Up

I'm just bubbling with energy... We'll make a formidable force in our next fight.

Feelings About Ascension: Climax

The moon shines bright over the depths of the seas as the tides come and go. It seems that as I go from strength to strength, so does my state of mind flow.

Feelings About Ascension: Conclusion

I often used to succumb to self-doubt. I would think to myself, "Can a person like me really hold the title of Divine Priestess?" Now, the thought hardly crosses my mind. When I'm with you, I seem to be able to cut straight through most problems.

Receiving a Gift

Receiving a Gift: I

Yummy, this is delicious! And it seems my energy is also... Ahem, I mean... Never mind...

Receiving a Gift: II

I like to take my time and eat slowly, that way I can enjoy it for longer.

Receiving a Gift: III

Oh, it seems we're at an impasse.

Source: official HoYoverse Fetter (friendship) voice-lines — Genshin Impact

Strengths & Weaknesses

Strengths
  • At Lv90, Sangonomiya Kokomi already gets +28,8% Hydro DMG Bonus baked into the ascension stat line — no artifacts needed for this part.
  • Can restore HP for the team via Kurage's Oath.
  • The core mechanic (via Kurage's Oath) scales with HP — HP% is also an easy-to-find substat, and the character usually comes with high survivability too.
  • The Normal Attack (via The Shape of Water) already deals innate Hydro DMG from the start — no need to wait on the Elemental Skill to apply the element.
Weaknesses
  • Since it scales with HP (via Kurage's Oath), it can't share ATK%-geared artifacts with other DPS — needs a separate HP-focused artifact/weapon set.
  • The ascension stat isn't CRIT Rate/DMG — this kit isn't built to carry the team's main damage, fitting a support/sub-DPS role better than a main carry.
  • 5★ (Catalyst) — only available on limited/character-specific banners, not on the standard wish.

Role Rankings

Auto-assessed from the OFFICIAL skill descriptions — not copied from any other site's tier list.
On-Field DPS
Not this character's job
Scanned 7 skills — no sign of this role in the official skill text.
Off-Field DPS
Does this well
Evidence: Kurage's Oath — “Summons a "Bake-Kurage" created from water that can heal her allies.”
Support
Does this well
Evidence: Kurage's Oath — “Deals Hydro DMG to surrounding opponents and heals nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP.”
Exploration
Does this well
Evidence: Princess of Watatsumi — “Decreases swimming Stamina consumption for your own party members by 20%.”

Machine-classified by scanning mechanic keywords in the OFFICIAL skill text (not another site's opinion ranking). Characters whose weapon type is inherently elemental (e.g. catalysts, bows) may not show "Does this well" for On-Field even if they can still be played on-field — this is a limit of text-based detection.

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Character Weapon Artifact Set Main Stats Substat Priority Where To Farm
Sangonomiya KokomiS
Option 1
Sands: HP%
Goblet: Hydro DMG Bonus
Circlet: Healing Bonus
Energy Recharge › HP% › Flat HP
Up next for you…

Full profile

The Divine Priestess of Watatsumi Island. All of the island's affairs are at this young lady's fingertips.

  • Affiliation: Watatsumi Island
  • Birthday (day/month): 2/22
  • Specialty dish: A Stunning Stratagem
  • Namecard: Sangonomiya Kokomi: The Deep — Namecard style. All Watatsumi islanders know this tale: that deep beneath the waves lies their former home.
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