
Sangonomiya Kokomi
Kokomi is the number-one healing anchor for both newcomers and veterans: she heals hard, applies Hydro reliably and almost never worries about Burst energy. Her only quirk is that she cannot crit, so don't force her into a damage role, let her hold the backline. What matters most is a 4pc Ocean-Hued Clam (or Tenacity of the Millelith if you want a team buff) and lots of HP%. For weapons the craftable Prototype Amber is already plenty, so skipping Everlasting Moonglow is totally fine.
Sangonomiya Kokomi Build
Priority substats: Energy Recharge › HP% › Flat HP
E > Q > NA — level the Skill first since it drives her healing and Hydro application, Burst second, Normal Attacks almost ignored.
Teams for Sangonomiya Kokomi
Kokomi endlessly applies Hydro to keep Freeze going, Kazuha groups enemies, and Shenhe buffs Cryo damage for Ayaka.
Kokomi generates Dendro Cores steadily, Raiden triggers Hyperbloom fast and hard, and her constant healing keeps everything very safe.
Sangonomiya Kokomi's talents
The Shape of Water
Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.
Charged Attack
Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.
Plunging Attack
Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.
Kurage's Oath
Using this skill will apply the Wet status to Sangonomiya Kokomi.
Bake-Kurage
Deals Hydro DMG to surrounding opponents and heals nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP.
Kokomi needs timely "refreshment" in order to maintain optimal work efficiency.
Nereid's Ascension
Ceremonial Garment
·Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP.
·When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP.
·Increases Sangonomiya Kokomi's resistance to interruption and allows her to walk on the water's surface.
These effects will be cleared once Sangonomiya Kokomi leaves the field.
Clear light coalesces into robes around Her Excellency, Sangonomiya Kokomi, reflecting her magnificent form.
Tamakushi Casket
Song of Pearls
Princess of Watatsumi
Not stackable with Passive Talents that provide the exact same effects.
Flawless Strategy
Combat Rotation
- Cast E (Kurage's Oath) to summon the Bake-Kurage jellyfish, dealing AoE Hydro DMG over time and healing based on Kokomi's Max HP.
- Once you have 70 Energy, cast Q (Nereid's Ascension) for AoE Hydro DMG and to don the Ceremonial Garment.
- While wearing the Ceremonial Garment, use Normal/Charged Attacks — damage scales with Max HP, hits heal the whole party and grant interruption resistance.
- If the E jellyfish is still active when you cast Q, its duration refreshes (Tamakushi Casket passive).
- Swap off-field before the Garment expires so the jellyfish keeps healing/dealing damage passively during the E cooldown.
- For a sub-DPS "Kokomimi" build: stay on-field attacking during the Garment window to maximize damage and healing at once.
- For a pure support/healer build: cast E, swap out immediately, and let the jellyfish heal in the background while your main DPS attacks.
- Prioritize Energy Recharge so the 70-cost, 18s-CD Burst loop never stalls.
Sangonomiya Kokomi constellations
While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG.
This DMG is not considered Normal Attack DMG.
Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods:
·Kurage's Oath Bake-Kurage: 4.5% of Kokomi's Max HP.
·Nereid's Ascension Normal and Charged Attacks: 0.6% of Kokomi's Max HP.
Increases the Level of Nereid's Ascension by 3.
Maximum upgrade level is 15.
While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her.
This effect can occur once every 0.2s.
Increases the Level of Kurage's Oath by 3.
Maximum upgrade level is 15.
While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP.
Base Stats (Lv90)
Character Profile
- Region: Inazuma
- Voice Actors: JP 三森すずこ · EN Risa Mei · KR Yeo Yoon-mi · CN 龟娘
Other Hydro characters
Ascension materials
Total ascension materials to reach level 90 (talent books not included).
Talent scaling by level
The Shape of Water
| Lv 1 | Lv 10 | Lv 13 | |
|---|---|---|---|
| 1-Hit DMG | 68.4% | 123.1% | 145.3% |
| 2-Hit DMG | 61.5% | 110.8% | 130.8% |
| 3-Hit DMG | 94.3% | 169.8% | 200.4% |
| Charged Attack DMG | 148% | 267% | 315% |
| Charged Attack Stamina Cost | 50.0 | 50.0 | 50.0 |
| Plunge DMG | 56.8% | 112.3% | 136.1% |
| Low/High Plunge DMG | 114%/142% | 225%/281% | 272%/340% |
Kurage's Oath
| Lv 1 | Lv 10 | Lv 13 | |
|---|---|---|---|
| Regeneration | 4.4% Max HP+424 | 7.9% Max HP+932 | 9.4% Max HP+1165 |
| Ripple DMG | 109.2% | 196.5% | 232.0% |
| Duration | 12.0s | 12.0s | 12.0s |
| CD | 20.0s | 20.0s | 20.0s |
Nereid's Ascension
| Lv 1 | Lv 10 | Lv 13 | |
|---|---|---|---|
| Skill DMG | 10.4% Max HP | 18.7% Max HP | 22.1% Max HP |
| Normal Attack DMG Bonus | 4.8% Max HP | 8.7% Max HP | 10.3% Max HP |
| Charged Attack DMG Bonus | 6.8% Max HP | 12.2% Max HP | 14.4% Max HP |
| Bake-Kurage DMG Bonus | 7.1% Max HP | 12.8% Max HP | 15.1% Max HP |
| HP Regeneration Per Hit | 0.81% Max HP+77 | 1.45% Max HP+169 | 1.72% Max HP+212 |
| Duration | 10.0s | 10.0s | 10.0s |
| CD | 18.0s | 18.0s | 18.0s |
| Energy Cost | 70 | 70 | 70 |
Advanced frame data (official)
Elemental application ICD, gauge units and interruption resistance — official numbers rarely published anywhere.
The Shape of Water
| Hit | Gauge | ICD | Interruption res. |
|---|---|---|---|
| Normal Attack 1-Hit | 1U | 2.5s/3 Hits | 12.82 |
| Normal Attack 2-Hit | 1U | — | 11.54 |
| Normal Attack 3-Hit | 1U | — | 17.68 |
| Normal Attack 1-Hit (During Burst) | 1U | — | 12.82 |
| Normal Attack 2-Hit (During Burst) | 1U | — | 11.54 |
| Normal Attack 3-Hit (During Burst) | 1U | — | 17.68 |
| Charged Attack | 1U | — | 100 |
| Charged Attack (During Burst) | 1U | — | 100 |
| Plunging Attack Collision | 0U | — | 5 |
| Low Plunge | 1U | — | 50 |
| High Plunge | 1U | — | 100 |
Kurage's Oath
| Hit | Gauge | Interruption res. |
|---|---|---|
| Ripple DMG | 1U | 50 |
| Ripple DMG (During Burst) | 1U | 100 |
| Wet to Self | 1U, 0.2s | — |
Nereid's Ascension
| Hit | Gauge | Interruption res. |
|---|---|---|
| Skill DMG | 2U | 250 |
FAQ about Sangonomiya Kokomi
What is the best weapon for Sangonomiya Kokomi?
How much Mora to max out Sangonomiya Kokomi?
What are Sangonomiya Kokomi base stats at Lv90?
Voice actors
- 日本語: 三森すずこ
- English: Risa Mei
- 中文: 龟娘
- 한국어: Yeo Yoon-mi
Ascension & Talent Materials
Ascension by phase
| Unlocks Lv | AR | Mora | Ascension & Talent Materials |
|---|---|---|---|
| Lv 40 | AR 15 | 20,000 | |
| Lv 50 | AR 25 | 40,000 | |
| Lv 60 | AR 30 | 60,000 | |
| Lv 70 | AR 35 | 80,000 | |
| Lv 80 | AR 40 | 100,000 | |
| Lv 90 | AR 50 | 120,000 |
Talent — one skill to Lv10
Multiply by 3 for all three skills. · Mora: 1,652,500
Total Mora to max out: 5,377,500
Official name in other languages
Wish banner history
Release date
Released: Sep 21, 2021 · Version 2.1
Voice Lines & Comments
Birthday
Happy birthday! So, what are your plans for the day? Oh, why don't we celebrate on Watatsumi Island? First, I'll take you out at daybreak to see the sunrise, then we can go diving during the heat of the day. In the evening, we can go for a stroll around Sangonomiya Shrine. If it rains, we'll find somewhere cozy to hide out with a few strategy books, and try to bake a cake together! In any case, no need to plan anything, the grand strategist has everything thought out for you!
Self-Introduction
Hello
I am Sangonomiya Kokomi, the Divine Priestess of Watatsumi Island. My journey with you will be an opportunity to unwind... Ahem, I mean... to survey beyond our borders. Don't worry, I've left behind ample directives in my absence, and have also completed the island's projected development plans. Departing for a brief period will be of little consequence.
About Sangonomiya Kokomi: Directives
The battlefield is unpredictable — one false move could mark utter defeat. Before the onset of battle, I bring every possible scenario into consideration, and turn my thoughts into written directives. These are then issued to the troops. ...It does seem at present like they're somewhat over-reliant on the directives, which worries me... If they read up on military strategy themselves, they could begin to rely on their own ability to read the battlefield. I need them to be able to identify and seize opportunities in the heat of the moment.
About Sangonomiya Kokomi: Relaxing
Mm... I hope we can put an end to this battle quickly. The Yae Publishing House has just released a new volume of "A Legend of Sword." Ah, I'd like nothing more than to curl up with a copy in my room and read it front to back.
More About Sangonomiya Kokomi: I
No matter how pressing the situation may become, I must remain composed. If I let the stress get to me, then what can I expect from others around me?
More About Sangonomiya Kokomi: II
Legend has it that our ancestors lived in a palace in the depths of the ocean, and that the god, Orobashi, brought us to the surface. I've often wondered, wouldn't a palace like that be too dark? Every time I think about it, I start to really appreciate the light...
More About Sangonomiya Kokomi: III
After you left, the soldiers of Swordfish II nominated a temporary captain, but everyone was hoping that you'd return. I could only tell them that you'd been tasked with an important solo mission. If you get the chance, you should go visit them, I'm sure they'd love to see you.
More About Sangonomiya Kokomi: IV
A long time ago, I had no intention of becoming the Divine Priestess. My only goal was to study military strategy and become an adviser. That way, I could remain behind the scenes and lessen my overall burden. *sigh* Fate had other ideas in store... You can't defy that which flows in your veins.
More About Sangonomiya Kokomi: V
After becoming the Divine Priestess, I gradually grew accustomed to this life. At the very least, I have the power to change something when it doesn't sit well with me. More importantly, this title allowed me to meet you, did it not?
About Us: Experience
My mother once taught me that it takes a broad outlook to become a qualified leader. However, my younger years were mostly spent traveling between Sangonomiya and the army. I never had time to embark on my own adventure. So... there are many aspects of adventuring that I've yet to fully understand. Mm, you'll have to excuse my lack of experience in this area.
About Us: Confusion
It's said that the depths of a person's heart run deep indeed. Yet, as the Divine Priestess of Watatsumi Island, it is my duty to strive to understand each person's thoughts. Let's start with you, Traveler. What are you thinking about now? Let me take a guess...
Thoughts About Other Characters
Gorou
Gorou is an exceptional general... sincere, determined, and courageous. He has a strong camaraderie with the troops and is able to come up with creative battle plans. He does, however, have one shortcoming... He often lets the excitement of battle get to his head. If you are ever deployed to the battlefield together, be sure to have a good rein on him when things get underway.
Kujou Sara
Mmm... I must admit, Kujou Sara is an opponent that cannot be taken lightly. She seldom employs cunning strategy, but her performance in open warfare is always admirable. The Shogun's Army places great trust in her abilities — they are united and ready to fight valiantly under her command, even to the death. Her forces have been a serious threat to the resistance on multiple occasions.
Yae Miko
I have also heard of Guuji Yae's great deeds. In all fairness, I hold her to be an outstanding shrine maiden, and she has performed her duties marvelously. I even heard that she holds responsibility where Yae Publishing House's light novels are concerned. An enigmatic individual to say the least...
Raiden Shogun
Now that the Vision Hunt Decree is over, Watatsumi Island has once again returned to normal life. It has never been my intent to scrutinize the rights and wrongs of the Shogun's actions, even to this day. What I do care about is the future of our island. It is my hope that the Shogun will fulfill her promise and that we can live with the Shogunate in peace. However, if there comes a day when she once again casts aside the aspirations of the people, I can assure you that we won't sit by and watch.
Beidou
Ah... back when Beidou and I were carrying out ambushes against the Shogun's Army together, I raised my concerns that the enemy might detect our approach. But Beidou assured me of her fleet's unwavering discipline, and that raids could be carried out without detection. In the end, she was right, and that's exactly what happened. Now, every time the Watatsumi fleet encounters some sort of bottleneck, I consider inviting her to come and give them her instruction. There's no doubt, she runs a tight ship...
Kaedehara Kazuha
Kazuha once came and bunked with the resistance for a time. If I'm not mistaken, he got along very well with Gorou — they would often fight side-by-side in battle. Kazuha has a carefree personality and doesn't like constraints, but he would follow every command to the letter when he was among our ranks. In my opinion, not only is he an outstanding swordsman, but a very refined character.
Shikanoin Heizou
Initially, I was astonished to see anyone coming to Watatsumi Island wearing a Tenryou Commission uniform. A Tenryou Commission samurai would never be that brazen, and a Tenryou Commission spy would never be that conspicuous. Shortly after, I discovered that he was a self-proclaimed "detective" by the name of Shikanoin, and that he took no interest in military, government, or commercial affairs. Instead, he seemed to have arrived for a bit of sightseeing. As such, I set a few eyes on him, but refrained from taking any action to remove him from the island. Be sure to talk to him if the chance ever presents itself.
Yumemizuki Mizuki
Miss Mizuki's talents are well-known throughout the land. I had some ideas for a few projects around Watatsumi Island and was hoping to bring her on as a consultant. But, after talking with her, it became clear that she has much bigger dreams in mind. I'm looking forward to the day when she brings that vision to fruition. In the meantime, Watatsumi Island is always open to her.
Hobbies & Personality
Sangonomiya Kokomi's Hobbies
Huh? What do I enjoy? Simple. I like to find a quiet place by myself and read books on strategy... Ahh, the whole day, without interruption. I'd be even happier if we looked over some of it together. One thing though... You'd have to sleep on the floor.
Sangonomiya Kokomi's Troubles
To be quite honest, I'm not particularly skilled at communicating with others. Putting on my "Divine Priestess airs" certainly makes things easier, but once I run out of energy, I start to get a bit negative. I prevent others from seeing that side of me at all costs. The people of Watatsumi Island need a perfect leader, not some girl who likes to wile away her time at home.
Favorite Food
I just love eating Bird Egg Sushi. The ingredients are easy to find, and it's simple to prepare... Ah... perfect for military life. Sitting down to eat Bird Egg Sushi in the midst of war might seem a bit extravagant, but in most cases, simple food like this brings great satisfaction to the soldiers.
Least Favorite Food
Mm... If I had to say, I'm not fond of any sort of seafood. But please, keep this strictly confidential. The fishing industry is essential to Watatsumi Island, and if word were to get out that seafood wasn't my thing, I'm afraid morale would be gravely affected.
Feelings About Ascension
Feelings About Ascension: Intro
Brute force is not my modus operandi. But becoming stronger isn't a bad thing.
Feelings About Ascension: Building Up
I'm just bubbling with energy... We'll make a formidable force in our next fight.
Feelings About Ascension: Climax
The moon shines bright over the depths of the seas as the tides come and go. It seems that as I go from strength to strength, so does my state of mind flow.
Feelings About Ascension: Conclusion
I often used to succumb to self-doubt. I would think to myself, "Can a person like me really hold the title of Divine Priestess?" Now, the thought hardly crosses my mind. When I'm with you, I seem to be able to cut straight through most problems.
Receiving a Gift
Receiving a Gift: I
Yummy, this is delicious! And it seems my energy is also... Ahem, I mean... Never mind...
Receiving a Gift: II
I like to take my time and eat slowly, that way I can enjoy it for longer.
Receiving a Gift: III
Oh, it seems we're at an impasse.
Source: official HoYoverse Fetter (friendship) voice-lines — Genshin Impact
Strengths & Weaknesses
- At Lv90, Sangonomiya Kokomi already gets +28,8% Hydro DMG Bonus baked into the ascension stat line — no artifacts needed for this part.
- Can restore HP for the team via Kurage's Oath.
- The core mechanic (via Kurage's Oath) scales with HP — HP% is also an easy-to-find substat, and the character usually comes with high survivability too.
- The Normal Attack (via The Shape of Water) already deals innate Hydro DMG from the start — no need to wait on the Elemental Skill to apply the element.
- Since it scales with HP (via Kurage's Oath), it can't share ATK%-geared artifacts with other DPS — needs a separate HP-focused artifact/weapon set.
- The ascension stat isn't CRIT Rate/DMG — this kit isn't built to carry the team's main damage, fitting a support/sub-DPS role better than a main carry.
- 5★ (Catalyst) — only available on limited/character-specific banners, not on the standard wish.
Role Rankings
Machine-classified by scanning mechanic keywords in the OFFICIAL skill text (not another site's opinion ranking). Characters whose weapon type is inherently elemental (e.g. catalysts, bows) may not show "Does this well" for On-Field even if they can still be played on-field — this is a limit of text-based detection.
| Character | Weapon | Artifact Set | Main Stats | Substat Priority | Where To Farm |
|---|---|---|---|---|---|
|
|
Option 1
Option 2
|
Sands: HP%
Goblet: Hydro DMG Bonus
Circlet: Healing Bonus
|
Energy Recharge › HP% › Flat HP |
Full profile
The Divine Priestess of Watatsumi Island. All of the island's affairs are at this young lady's fingertips.
- Affiliation: Watatsumi Island
- Birthday (day/month): 2/22
- Specialty dish: A Stunning Stratagem
- Namecard: Sangonomiya Kokomi: The Deep — Namecard style. All Watatsumi islanders know this tale: that deep beneath the waves lies their former home.

















