NTE Fishing Guide: 99 Fish, 27 Baits, 4 Rods And How To Sell For Real Money

Quick answer
Fishing is a deep side-system inside NTE's (Neverness to Everness) City Tycoon, unlocked through an early Hethereau quest and played by holding a moving marker inside a target zone until the fish tires out. The source data confirms exactly 99 fish species (24 Green, 29 Blue, 16 Purple, 30 Orange) and 27 baits — one Universal Bait plus 26 water-specific ones (7 freshwater, 19 saltwater), each weighted toward a specific handful of species rather than random lake-wide fishing. 4 rods (Line Durability 12/18/28/40) let you fish longer between repairs. Catches sell for Scale Coin at Luna Bay, with prices climbing through 5 Rise Levels (100%-800%) — except the 30 Orange-tier fish, almost entirely absent from that sell table and worth keeping instead. On top of rod fishing there's a fully separate system, Net Fishing, using a harpoon/net/bomb toolkit with its own leveling and rewards.

When Fishing Unlocks And How It Plays

Fishing is one of the deepest branches inside City Tycoon — NTE's urban-life layer set in Hethereau. Per the community (1 source, not cross-checked), it unlocks through the early quest 'Good Morning, Hethereau' — finish it and a starter rod lands straight in your inventory, no level requirement.

  • How it plays: cast the line, then keep a yellow marker inside a green zone until the fish tires out and gets reeled in — the steadier your hold, the faster the catch.
  • Fishing burns neither exploration Stamina nor city-life's City Stamina — it's close to a free-time activity, you just need to be at a fishing spot with bait equipped.
  • Every catch drops into your inventory as a normal item, feeding two separate goals: the Fish Handbook collection log and selling for Scale Coin, both covered below.

Bottom line: this is genuinely a 'hands-off, no resource drain' loop — new players can dip in the moment they meet Chiz, no gearing required.

Fishing At A GlanceDetail
Unlock quest'Good Morning, Hethereau' (early City Tycoon)
Stamina costNone (no exploration or City Stamina)
Catch feeds intoFish Handbook + Scale Coin sales

99 Fish Species Across 4 Rarities — Counted Straight From The Data

Counting the full source fish table (StaticFishData) yields exactly 99 species, spread across NTE's familiar 4-tier rarity ladder — rarer means scarcer bites and more worth keeping over selling.

RaritySpeciesA few real names from the data
Orange (rarest)30Lightning Eel, Golden Arowana, Kohaku Koi
Purple16Thunder Dragon, Golden Thunder Dragon, Sapphire Scale
Blue29Neon Tetra, Goldfish, Silver Arowana
Green (common)24Black-Striped Piranha, Living Jade, Payara

Fish also split by water type — freshwater (FreshwaterFishXXXX IDs) and saltwater (SeaFishXXXX) — each with its own dedicated bait pool covered next. Every single species carries its own flavor description (piranhas come with a genuine 'keep one at your own risk' warning) rather than being padding to hit a round number — worth a read when you have a spare minute.

27 Baits Targeting Specific Species, 4 Rods Getting Tougher

The source data lists exactly 27 baits (StaticFishBaitData): a shared Universal Bait, plus 7 freshwater-only and 19 saltwater-only baits spanning all 4 rarity tiers from Green to Orange.

  • Every bait besides Universal Bait does NOT fish the whole lake at random — it carries a specific weighted list of target species. Mixed Grain Bait (Green, freshwater), for instance, only pulls from 5 named species: Black-Striped Piranha, Living Jade, Underwater Rainbow, Payara, and Red Cap Oranda. Hunting a specific rare fish means picking the right bait, not just casting anywhere.
  • Higher-rarity baits (Purple, Orange) narrow that list further and skew it toward rarer catches — think Eight Treasure Bait (Purple) or Golden Marrow Bait (Orange, saltwater).

4 rods raise your fishing line's Durability — more durability means more reel-ins before it needs repair or replacement: Fishing Rod I sits at 12, Rod II at 18, Rod III at 28, and Rod IV at 40. Both bait and rods are bought at Luna Bay, the same shop that buys your catches for Scale Coin — covered next.

Baits / RodsCount / Value
Total baits27 (1 Universal + 7 freshwater + 19 saltwater)
Rod I / II / III / IV durability12 / 18 / 28 / 40

Selling For Scale Coin — A Market That Rises By Rise Level

Catches sell at Luna Bay for Scale Coin (internal data name: FishingCoin) — one of 12 NTE currencies that live entirely inside a single minigame, spent right back at Luna Bay on more bait and rods rather than anywhere else.

  • The source data reveals a per-species Rise Level 1-5 mechanic: sell price climbs 100% → 200% → 300% → 500% → 800% of base across those tiers, and the max quantity sellable at each tier climbs alongside it (1 fish → 2 → 2 → 2 → 3).
  • Notably, this Rise Level table only covers 67 of the 99 species — the entire 30-species Orange tier (plus 2 Blue outliers) is missing from it, meaning there's basically no rising-price outlet for those. In practice: Orange-rarity fish are worth hoarding for the handbook or gifts rather than trying to sell.

Practical takeaway: don't dump an entire catch of one species in a single sale — Rise Level rewards spreading sales out, and Orange fish are better kept than sold.

Rise LevelSell PriceMax Qty
1100%1
2200%2
3300%2
4500%2
5800%3

Net Fishing — A Fully Separate Spear-And-Net System

Beyond rod fishing, the source data reveals a completely separate minigame called Net Fishing — no rod involved, just 3 active tools you use to strike a shoal directly, each with its own damage/radius and its own unlock level.

ToolDamageRadiusUnlocks at
Harpoon24080Available from start
Net160200Level 3
Bomb120300Level 5

Net Fishing runs its OWN EXP bar and level track, completely separate from rod-fishing's Fishing Level: leveling 2 through 9 costs 850 up to 6,300 EXP per tier, with rewards including Annulith (80-90 per tier), character/weapon/equipment upgrade materials, and — from level 8-9 onward — special gift tickets. It clearly leans more toward active, hands-on play than rod fishing's patient marker-holding — a good fit for anyone who prefers an action minigame over a waiting game.

The Fish Handbook And Fishing Level — What Each Grind Actually Pays

Two separate progression tracks reward consistent fishing, and the source data spells out every milestone:

  • Fish Handbook (rewards you for the NUMBER OF SPECIES caught, not raw catch count): milestones at 12/24/36/50/64 species pay out 20/40/60/80/100 Annulith respectively. Since the game only has 99 species total, hitting 64 already clears over two-thirds of the handbook — a solid long-term goal to set early.
  • Fishing Level (Grade — rewards your fishing SKILL LEVEL, which climbs as you fish steadily): 9 tiers from level 2 to level 10, each paying 20-60 Annulith plus upgrade materials; level 10 specifically hands over an actual costume — a rare cosmetic reward that pure fishing unlocks on its own.

The two tracks do NOT overlap — catching every species doesn't auto-level your Fishing Level and vice versa, so grabbing both the costume and a complete handbook means diversifying your catches AND fishing consistently to bank levels.

TrackMilestonesReward
Fish Handbook12/24/36/50/64 species20/40/60/80/100 Annulith
Fishing LevelLevel 2-10 (9 tiers)20-60 Annulith; Lv10 = costume

Fishing Tips + Where To Go Next

A few tips that fall straight out of how the source data is built, not guesswork:

  • Match your bait to the RIGHT water type (fresh/salt) and target rarity before casting — a bait for the wrong water is nearly useless, since its ElementData species list only matches one water type.
  • Don't rush to dump an entire species in one sale — Rise Level rewards spreading sales across multiple sessions, and Orange-tier fish especially are worth hoarding since most have no rising-price outlet.
  • Want the Fishing Level 10 costume? Fish steadily over the long haul rather than just catching one of every species and stopping — the two achievements are tracked separately.
  • New to the game? Read the Beginner's Guide first to see where fishing ranks against everything else worth doing; want to see where Scale Coin fits among NTE's 16 currencies, check the Currency Guide.
  • Look up rods, baits, and related items on GameVika's Items page, or head back to the full City Life overview for vehicles, housing, and food.

Bottom line: fishing isn't filler content — 99 species, 27 baits, two separate achievement tracks, and an entirely distinct Net Fishing minigame add up to a grind loop deep enough to stand on its own next to combat systems.

Fishing At A GlanceNumber
Fish species99
Baits27
Rods4
Achievement tracks2 (Handbook + Fishing Level)

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Frequently asked questions

When does fishing unlock in NTE and what do I need to start?

It unlocks through the early quest 'Good Morning, Hethereau' inside City Tycoon (1 community source, not cross-checked) — finish it and you get a starter rod. It costs neither exploration Stamina nor City Stamina, just standing at a fishing spot with the right bait equipped.

What currency do I get for selling fish, and where do I spend it?

Selling at Luna Bay pays Scale Coin — one of 12 currencies locked to a single minigame each, spent right back at Luna Bay on more bait and rods. Sell price climbs through 5 Rise Levels (100% to 800%), but most Orange-tier fish aren't part of that rising-price system at all.

How is Net Fishing different from rod fishing?

Net Fishing is a fully separate minigame using 3 active tools (Harpoon available from the start, Net unlocking at level 3, Bomb at level 5) instead of a rod, with its own EXP bar and level track (2 through 9) completely independent of rod-fishing's Fishing Level — rewards lean toward character/weapon upgrade materials rather than Annulith.

What's the point of maxing the Fish Handbook and Fishing Level?

They're two separate achievement tracks: the Fish Handbook pays out for the NUMBER OF SPECIES caught (12-64 species milestones, 20-100 Annulith), while Fishing Level pays for skill-level milestones (2-10, 20-60 Annulith each) and specifically unlocks a costume at level 10 — you need both grinds to collect every reward.

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