Mihara
SR

Mihara

Water Defender Missilis Wardress
Meta TierD
HP252,742
ATK12,982
DEF2,122
30-second summary of Mihara

Mihara is a Water Nikke in the Defender class, manufactured by Missilis. Stats and skill text below come straight from the game's data.

“A close friend of Yuni. Don't let her innocent appearance fool you; she's a masochist who gets her kicks from torture and pain.”

Updated: 2026-08-02

Should you pull?

Should you pull?

CONSIDER IT — Mihara is an SR Defender with a very unique Full Burst reduction effect, useful for teams that need to burst faster; as an SR unit her base stats are lower than SSR Defenders, so pull based on your team's needs rather than raw power alone.

Review & Analysis

Mihara is a Water Assault Rifle (AR) Defender from Missilis with Burst III, built around a self-stacking power curve across repeated Bursts. Endure automatically raises her own Critical Damage whenever the last bullet in a magazine hits. Highway to Hell is her core gimmick: every time she uses her Burst, she gains ATK, then Critical Rate on top of that, growing stronger the more Bursts she fires. Her Burst, Sense Sharing, shortens the team's Full Burst wait time and deals large AoE damage to all enemies, with bonus damage once Highway to Hell reaches stage 2.

Base Stats

HP252,742
ATK12,982
DEF2,122
Max Ammo60
Reload Time1.67s

Skills

Normal Attack

■ Affects target enemy.
Deals 15.07% of ATK as damage.

EndureSkill 1

■ Activates when the last bullet hits the target. Affects self.
Critical Damage ▲ 18.7% for 10 sec.

Highway to HellSkill 2

■ Activates when using Burst Skill. Affects self.
Highway to Hell 1: ATK ▲ 15.56% for 30 sec.
■ Activates when using Burst Skill during Highway to Hell 1. Affects self.
Highway to Hell 2: Critical Rate ▲ 11.28% for 30 sec.

Sense SharingBurst Skill

■ Affects all allies.
Full Burst Time ▼ 5 sec.
■ Affects all enemies.
Deals 399.6% of ATK as damage.
■ Activates during Highway to Hell 2. Affects all enemies.
Deals 266.4% of aTK as additional damage.

Skill Investment Priority

Prioritize Burst (Sense Sharing – main damage plus team Full Burst time reduction) → Highway to Hell (self ATK/Crit Rate stacking per Burst use) → Endure (passive Critical Damage buff).

Skill investment roadmap (Skill 1/Skill 2/Burst): 4/4/4 (functional) → 7/4/710/4/10 (endgame). Why: Burst (Full Burst reduction + bonus damage) is her core value so it's top priority; Skill 2 (Highway to Hell stacking) ranks nearly as high since it drives long-fight strength; Skill 1 only buffs self Crit Dmg so it can wait.

Strengths & Weaknesses

Strengths

  • Burst shortens the ENTIRE SQUAD's Full Burst wait time by 5 seconds — a rare effect that directly speeds up the team's burst rotation.
  • Skill 2 auto-stacks buffs across Burst Skill uses (Highway to Hell 1: +15.56% ATK, then Highway to Hell 2: +11.28% Crit Rate), growing stronger in longer fights.
  • Burst also deals a bonus 266.4% ATK hit while in Highway to Hell stage 2 — support and damage at once.
  • Skill 1 self-buffs Crit Dmg on landing the last bullet.

Weaknesses

  • The Highway to Hell buff needs multiple Burst Skill uses to reach stage 2, not strong from the start of a fight.
  • Burst's Full Burst reduction only has value if the team is actually waiting on burst, useless if burst is already full.
  • Her AR normal attack is weak (15.07% ATK per hit), essentially not a damage source.

Overload Priority

Overload priority by weapon type — applies to every Nikke using this weapon.

Sub-statPriorityRolls
ATK 4x
Hit Rate 2-4x
Elemental DMG 2x
Max Ammo 1-2x

Gear →

General Info

Meta Tier
Class
Defender
Element
Water
Weapon Type
AR
Manufacturer
Missilis
Squad
Wardress
Voice Actors
Yoo Bo-ra · Anne Yatco · Mutsumi Tamura
Illustrator
Yoya Yogurt
Release date
4 nov 2022

Recommended Build

Cubes
Bastion Cube / Resilience Cube
Overload (OL) Priority
Increase ATK › Increase Max Ammunition Capacity › Increase Element Damage Dealt

Suggested by role & weapon. See: Gear · Cubes

Recommended Teams

Campaign

  • Frontline squad: Liter · Mihara · Blanc · Privaty · Modernia. Mihara anchors the formation via crit dmg on last bullet, consecutive Burst use stacks ATK then crit rate, ulti shortens Full Burst duration + AoE dmg; Liter fuels Burst, Blanc opens with AoE, Privaty buffs ATK, Modernia finishes.
  • General frame: Mihara as main shield + 1 CDR (Liter, Volume) + 1 burst-gen + 2 flex DPS (Viper, Brid). Prioritize Mihara on stages with dangerous AoE damage.

Arena (PvP)

  • Jackal-style one-shot: Centi · Blanc · Liter · Guillotine · Mihara. Mihara soaks the opening counter via crit dmg on last bullet, consecutive Burst use stacks ATK then crit rate, ulti shortens Full Burst duration + AoE dmg, letting Centi/Blanc push max Burst for Guillotine's finisher.
  • Anti one-shot variant: Noise · Mihara · Centi · Jackal · Naga. Mihara and Jackal share the damage so the team survives the enemy's opening burst.

Raid/Interception

  • Main taunt team: Mihara · Liter · Mast · Modernia · Guillotine. Mihara pulls all hate via crit dmg on last bullet, consecutive Burst use stacks ATK then crit rate, ulti shortens Full Burst duration + AoE dmg, keeping the team alive long enough for Modernia/Guillotine to burst.
  • Sustain backup: Noise · Liter · Novel · Helm · Mihara. Pairing Mihara with Noise/Helm forms a double defensive layer for tough Solo Raids.

Lore & Trivia

“A close friend of Yuni. Don't let her innocent appearance fool you; she's a masochist who gets her kicks from torture and pain.”

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