Last updated: 30/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
Hero of Triumphant Song
Best-in-slot for Remembrance-path characters with a memosprite, granting SPD while the memosprite is out and a large CRIT DMG boost to both wearer and memosprite on memosprite attacks.
Data last updated: 2026-07-30
Hero of Triumphant Song is a Cavern Relics (4-pc) relic set. Best paired with Aglaea.
Increases ATK by 12%.
While the wearer's memosprite is on the field, increases the wearer's SPD by 6%. When the wearer's memosprite attacks, increases the wearer's and memosprite's CRIT DMG by 30%, lasting for 2 turn(s).
Trivia — Verified From Game Data
2-Piece (verified from data-mine)
ATK +12%
Characters Who Use This Set
2-piece or 4-piece?
Based on current data, 2 pieces are enough — no character is recorded as needing the full 4-piece bonus of this set, so you can mix it with another set on the remaining slots.
Priority substats
Derived from the recommended substats of characters currently using this set (Aglaea):
SPD > CRIT Rate / CRIT DMG > ATK%
Relic stats
Main stats are not random: at max level you always get exactly this number.
- HP705
- ATK352
- HP43.2%
- ATK43.2%
- DEF54%
- CRIT Rate32.4%
- CRIT DMG64.8%
- Outgoing Healing Boost34.5%
- Effect Hit Rate43.2%
- HP43.2%
- ATK43.2%
- DEF54%
- SPD25
Sub-stats — value of one roll (5★)
Every +3 levels grants one roll, landing randomly on one of the three values below. These are the true values added to your stats; the in-game panel shows them rounded down.
| Stat | Low | Mid | High |
|---|---|---|---|
| HP | 33.9 | 38.1 | 42.3 |
| ATK | 16.9 | 19.1 | 21.2 |
| DEF | 16.9 | 19.1 | 21.2 |
| HP | 3.5% | 3.9% | 4.3% |
| ATK | 3.5% | 3.9% | 4.3% |
| DEF | 4.3% | 4.9% | 5.4% |
| SPD | 2 | 2.3 | 2.6 |
| CRIT Rate | 2.6% | 2.9% | 3.2% |
| CRIT DMG | 5.2% | 5.8% | 6.5% |
| Effect Hit Rate | 3.5% | 3.9% | 4.3% |
| Effect RES | 3.5% | 3.9% | 4.3% |
| Break Effect | 5.2% | 5.8% | 6.5% |
What main stat to run, by role
| Body | Feet | Planar Sphere | Link Rope | Sub-stat priority | |
|---|---|---|---|---|---|
| Main DPS | CRIT Rate or CRIT DMG | ATK% or SPD | the character's own Elemental DMG Boost | ATK% (or Break Effect for a break-focused kit) | CRIT comes first — aim for roughly a 1:2 ratio of CRIT Rate to CRIT DMG — then ATK%, then SPD. |
| Healer | HP% or Outgoing Healing Boost | HP% | HP% | Energy Regeneration Rate or HP% | HP% first, then SPD — healing output scales off the target's Max HP. |
| Tank / Shielder | DEF% or Effect Hit Rate | DEF% or SPD | DEF% | DEF% or Energy Regeneration Rate | DEF% first, then Effect Hit Rate, then SPD. |
| Support | No safe default — depends on the character's kit, check that character's page | SPD, almost always correct | No safe default — depends on the character's kit, check that character's page | Energy Regeneration Rate | SPD first; add Effect Hit Rate if the character applies debuffs. |
This is a default framework, not a hard rule. Some characters break from it because of their own kit — for example a support that needs CRIT DMG or Break Effect instead of Energy Regeneration Rate. Always check that character's page before locking in a set.
Basic rules you need before picking Relics
- Head always rolls flat HP, Hands always roll flat ATK — no need to check the main stat on these two, just look at the substats.
- Only Feet can roll SPD as a main stat; only the Link Rope can roll Energy Regeneration Rate as a main stat.
- A substat never duplicates that piece's own main stat, and the four substats never duplicate each other.
- Each piece caps at 4 substats. Every +3 upgrade grants one roll — either unlocking a new substat line or boosting an existing one at random.
- Enhancement cap by rarity: 2-star +6, 3-star +9, 4-star +12, 5-star +15. Starting substat count: 3-star 1–2 lines, 4-star 2–3 lines, 5-star 3–4 lines.
- The main stat is NOT random — at the level cap it's always the exact same fixed number. Only substats roll randomly.
- Quick filter trick: enhance to +9 and you already see enough substat quality to decide keep-or-salvage — don't burn all your resources to +15 before judging.
Should you keep or salvage this piece?
- Wrong main stat for the slot (e.g. an HP% Sphere on a Lightning DPS) → salvage it right away, don't get attached.
- Right main stat but the 4 substats don't have even one line of CRIT Rate / CRIT DMG / SPD (for a DPS role) → low value, salvage first.
- Right main stat plus at least 2 substats you actually need from the start → enhance to +9 and reassess — this piece is worth investing in.
Where can you get Relics?
- Cavern of Corrosion — the main source of the 4 Cavern Relic pieces, with 6 difficulty tiers tied to your account's Equilibrium Level; the higher your Equilibrium Level, the thicker the 5-star drop rate.
- Simulated Universe — source of the 2 Planar Ornament pieces, only unlocked from World 3 onward.
- Divergent Universe — a second source for Planar Ornaments, separate from the Simulated Universe.
- Operation Briefing — clearing these objectives also pays out Relics and related materials.
- In-game shops — some vendors sell full 4-piece sets directly for in-game currency.
- Treasure chests scattered across the main story maps.
- Story quest rewards, plus milestone rewards for leveling up your Trailblaze Level.
Relics unlock during the Belobog story arc. To target the exact set and slot you need instead of farming blind, use the Omni-Synthesizer: it runs on Relic Remains, which you get by salvaging Relics you don't use. The machine unlocks from Equilibrium Level 3 onward.
Every piece & its lore
Hero's Wreath of ChampionshipHead
Wreath awarded to the coliseum champion. Every gold leaf shimmers with courage and glory.
"Where will the next blow come from? Left, or right? A feint? Or..."
The speartip is already lunging towards him, leaving him no time to think. Might as well entrust his fate to the Strife Titan — all he needs to do is thrust his spear forth.
The dust gradually settles, slanted rays of sunlight shining over the coliseum's side, bathing the flank of his face. He sees the spectators starting to stand up from their seats, raucous applause and cheers riding through the air like a surging tide. At this moment, to his surprise, he discovers that the coliseum is extremely spacious, and the feeling of being unable to escape seems to have never existed. The center of the vast coliseum contains only blood streaks, the fallen opponent, and a solitary, shining victor.
The lord of the city raises his hand high, declaring him the champion. The booming of drums follows and he dons the wreath, becoming a legend of the coliseum.
"You have been chosen as the barrier troops commander attending to the lord of the city. Your name will be synonymous with victory, to be written in heroic epics!"
Soon after, his name is cheered by all across the city. Nikador's glory shrouds him as if the entire world exists only for him.
Hero's Gilded BracersHands
A pair of elite bracers for the barrier troops commander. They tightly wrap around the warrior's wrists, steadfastly supporting the trumpet of victory.
"Henceforth, you are no longer needed as a warrior, but should become a symbol."
The body honed sturdy as rock over days and nights of strenuous training, now exists only to be admired like a temple statue.
He has been barred from the training grounds, for the soldiers mortally fear the slightest accident befalling this "symbol of victory." He has been invited to the lord of the city's feast, where guests insist he regale them with the legendary tale of those sixteen fights to the death. Now, he has been stationed at the borders of the battlefield, holding a trumpet, his scintillating gold braces reflecting a profile growing ever more unfamiliar, and a sudden tightness grips his heart — he only has to blow on this trumpet, never needing to charge into the fray again... So, this is the "A hero who wins without fighting" of which people speak.
"...If this can bring victory to the army, I will voluntarily forsake my glory on the battlefield."
Nikador never chooses a path to victory for a "symbol," so he dares not slack off — the final battle of his life may be upon him...
Hero's Gallant Golden ArmorBody
Armor akin to a god's, perfectly fitting the bodily contours of a powerful physique.
"Nikador wishes to take back the victory they promised, and I must repay it with my lance and blood."
In the roiling smoke and dust, a tattered banner advances in Nikador's direction. The soldiers notice that the hero of fortuitous fortune has chosen not to return home.
In the beginning, only four or five soldiers followed the hero. Then it turned into dozens, then hundreds... They walk behind the broad figure toward a battlefield of inevitable death to initiate their final charge — their fallen comrades seemingly turned into heroic spirits, whispering into their ears, spurring the survivors into finishing this final gambit. Even if Nikador has already descended into madness, they must have instinctively felt the resolute determination and undaunted will of this band of warriors.
"Look! The hero of the coliseum is still pushing forward! We must follow with haste!"
His gilded armor still glints in the hues of sunset's glow, as he leads the army towards a dignified and noble death.
Hero's Firechasing ShinguardFeet
Tight-fitting shinguards around a warrior's legs, its contours elegant and durable, imbued with the spirit to never retreat.
"Remember, warriors on the battlefield never truly disappear. Their heroic souls will forever stay in the memories of future generations."
Later, the silence is shattered by wailing elegies. Priests shuffle into the battlefield to organize funerals for the dead.
Fires light up the dark night, and the dirges endure for a time unceasing... Suddenly, the distant sky is pierced by a splendid ray of light, as if the Lance of Fury has been thrust into the earth — it is Nikador's summon to the heroic souls of this place. With that, the attending soldiers and commonfolk all kneel, raising both their hands above their heads, their hearts brimming with respect and gratitude — That ray of light turns into a warm aura of embrace, gently lifting each warrior's soul while whispering of the Titan's graces and magnanimity, proclaiming the heroes' everlasting immortality.
"Look, the hero of the coliseum leads the soldiers on a homeward triumph even in death."
The hero nods faintly — in the ballads of old, his noble soul will once again be reforged.
FAQ
How many pieces of Hero of Triumphant Song do I need for the bonus?
Hero of Triumphant Song has separate 2-piece and 4-piece effects — see the effect table above to compare.
Which characters should use Hero of Triumphant Song?
Characters that fit Hero of Triumphant Song: Aglaea, Trailblazer · Ice.
Is Hero of Triumphant Song a Relic Set or a Planar Ornament?
Hero of Triumphant Song is a Relic Set (cavern) — 4 pieces (Head/Hands/Body/Feet), with separate 2-piece and 4-piece bonuses.
Where do I farm Hero of Triumphant Song?
Hero of Triumphant Song farming location: Cavern of Corrosion: Path of Aria.
How to read this relic set page
Cavern Relics have 4 pieces: Head and Hand always carry fixed flat stats (HP and ATK), so only Body and Feet have a random main-stat you actually choose. The 2-piece effect unlocks with 2 out of 4 pieces from the same set; the 4-piece effect is stronger but needs all 4 and usually has its own trigger condition — read the exact text above before committing. Planar Ornaments only have 2 pieces (Planar Sphere + Link Rope) and only ever have one 2-piece effect, there is no 4-piece version.
The two types also differ in where you get them: Cavern Relics drop from the Cavern of Corrosion and cost Trailblaze Power per run; Planar Ornaments come from the Simulated Universe or Divergent Universe, which do NOT cost Trailblaze Power — you trade for them with items or completion rewards instead. A full loadout usually combines one 4-piece Cavern set (or two different Cavern sets at 2 pieces each) with one 2-piece Planar set — go 4-piece when that set gives a large, reliable damage buff, and mix 2+2 when you need to stack several smaller stats (e.g. ATK% from one set plus Elemental DMG% from another).
The "who should use this" list is pulled from cross-sourced build consensus and updates automatically as the meta shifts, it is not hand-picked. See the full set table on the Relics page, or check terms in the HSR Glossary.

