
Dehya
Dehya is one of the game's most bittersweet units: her tanky kit is genuinely unique, yet her damage falls short of what you'd want from a 5-star. Don't force her into solo main DPS — she shines brightest as a field-holding damage sponge or as an EM support for Burgeon teams. Prioritize HP% and Energy Recharge, and don't bother pulling a signature weapon: a 4-star Favonius or Sacrificial Greatsword already covers her fully. If you enjoy a sturdy, safe playstyle she's a joy to run; if you just want to clear fast, other units reward the investment more.
Dehya Build
Priority substats: Energy Recharge › CRIT Rate (Favonius) / EM › HP%
E ≈ Q > NA — level the Skill for damage mitigation and Pyro application, raise the Burst alongside it; Normal Attacks barely matter since the Burst attacks for you.
Teams for Dehya
Nahida and Fischl keep triggering Burgeon, Kokomi supplies Hydro to feed the seeds, and Dehya both boosts the explosion damage and tanks hits for the team.
Dehya holds the field and soaks hits so Neuvillette can fire freely, while Furina and Kazuha handle the damage buffs.
Dehya's talents
Sandstorm Assault
Performs up to 4 consecutive strikes using her Claymore and her martial arts.
Charged Attack
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, performs a more powerful slash.
Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Molten Inferno
Indomitable Flame
This skill will be unleashed should there be no Fiery Sanctum field created by Dehya herself present at the time.
Deals AoE Pyro DMG, and creates a field known as Fiery Sanctum.
Ranging Flame
This skill will be unleashed should a Fiery Sanctum field created by Dehya herself already exist.
Dehya will perform a leaping attack, dealing AoE Pyro DMG before recreating a Fiery Sanctum field at her new position.
A Fiery Sanctum field created this way will inherit the remaining duration of the previous field.
Ranging Flame can be used only once throughout a single Fiery Sanctum field's duration.
Fiery Sanctum
When an opponent within a Fiery Sanctum field takes DMG, the field will unleash a coordinated attack, dealing AoE Pyro DMG to them based on Dehya's ATK and Max HP. This effect can be triggered once every 2.5s.
Active characters within this field have their resistance to interruption increased, and when such characters take DMG, a portion of that damage will be mitigated and flow into Redmane's Blood. Dehya will then take this DMG over 10s. When the mitigated DMG stored by Redmane's Blood reaches or goes over a certain percentage of Dehya's Max HP, she will stop mitigating DMG in this way.
Only 1 Fiery Sanctum created by Dehya herself can exist at the same time.
Walk this fiery ordeal with me and purge all impurity, just as a beast of flames that must descend from the blaze.
Leonine Bite
In this state, Dehya will automatically and continuously unleash the Flame-Mane's Fists, dealing Pyro DMG based on her ATK and Max HP, and when its duration ends, she will unleash an Incineration Drive, dealing AoE Pyro DMG based on her ATK and Max HP.
If a Fiery Sanctum field created by Dehya's own Elemental Skill "Molten Inferno" exists when this ability is unleashed, Dehya will retrieve it, and then create another field once Blazing Lioness's duration expires. This field will take on the retrieved field's duration at the moment of its retrieval.
In this state, Dehya will be unable to cast her Elemental Skill, or perform Normal, Charged, and Plunging Attacks. "Normal Attack: Sandstorm Assault" and Elemental Skill "Molten Inferno" will be replaced by "Roaring Barrage."
Roaring Barrage
Unleashing Roaring Barrage within 0.4s after each Flame-Mane's Fist strike will increase the speed at which the next Flame-Mane's Fist strike will be triggered.
Even the flowing flames must obey her rage and at her command become her fangs and claws.
Unstinting Succor
Additionally, within 9s after Dehya unleashes Molten Inferno: Indomitable Flame, she will grant all party members the Gold-Forged Form state. This state will further increase a character's resistance to interruption when they are within the Fiery Sanctum field. Gold-Forged Form can be activated once every 18s.
Stalwart and True
The Sunlit Way
Does not take effect in Domains, Trounce Domains, or Spiral Abyss. Swift Stride does not stack.
Combat Rotation
- Cast Elemental Skill (E) first while no Fiery Sanctum field is up — "Indomitable Flame" deals AoE Pyro DMG and plants the field (field lasts 12s, skill CD 20s).
- For a support setup: swap off Dehya within the 9s window after that E so the whole party gets Gold-Forged Form (interruption resistance).
- For a solo-carry setup: pop Elemental Burst (Q) while the field is still active — 70 Energy — to enter Blazing Lioness and auto-attack continuously off ATK and Max HP.
- Retrieving the Fiery Sanctum field on Burst extends the state's duration and grants 60% reduced DMG taken from Redmane's Blood for the next 6 seconds.
- When the state ends, Incineration Drive fires automatically for AoE DMG, closing out the Burst sequence.
- Recast E the moment its 20s CD is up to replant the field, keeping the party buff cycling (or feeding another Burst loop).
- If HP drops below 40%, Stalwart and True heals 20% Max HP instantly then more over 10s, letting Dehya keep looping the rotation above.
Dehya constellations
Dehya's Max HP is increased by 20%, and she deals bonus DMG based on her Max HP when using the following attacks:
·Molten Inferno's DMG will be increased by 3.6% of her Max HP.
·Leonine Bite's DMG will be increased by 6% of her Max HP.
When Dehya uses Molten Inferno: Ranging Flame, the duration of the recreated Fiery Sanctum field will be increased by 6s.
Additionally, when a Fiery Sanctum exists on the field, DMG dealt by its next coordinated attack will be increased by 50% when active character(s) within the Fiery Sanctum field are attacked.
Increases the Level of Leonine Bite by 3.
Maximum upgrade level is 15.
When Flame-Mane's Fist and Incineration Drive attacks unleashed during Leonine Bite hit opponents, they will restore 1.5 Energy for Dehya and 2.5% of her Max HP. This effect can be triggered once every 0.2s.
Increases the Level of Molten Inferno by 3.
Maximum upgrade level is 15.
The CRIT Rate of Leonine Bite is increased by 10%.
Additionally, after a Flame-Mane's Fist attack hits an opponent and deals CRIT Hits during a single Blazing Lioness state, it will cause the CRIT DMG of Leonine Bite to increase by 15% for the rest of Blazing Lioness's duration and extend that duration by 0.5s. This effect can be triggered every 0.2s. The duration can be extended for a maximum of 2s and CRIT DMG can be increased by a maximum of 60% this way.
Base Stats (Lv90)
Character Profile
- Region: Sumeru
- Voice Actors: JP 福原綾香 · EN Amber May · KR Kim Hyeon-sim · CN 陈雨
Other Pyro characters
Ascension materials
Total ascension materials to reach level 90 (talent books not included).
Talent scaling by level
Sandstorm Assault
| Lv 1 | Lv 10 | Lv 13 | |
|---|---|---|---|
| 1-Hit DMG | 62.1% | 122.8% | 148.8% |
| 2-Hit DMG | 61.7% | 122.0% | 147.8% |
| 3-Hit DMG | 76.6% | 151.5% | 183.6% |
| 4-Hit DMG | 95.3% | 188.4% | 228.3% |
| Charged Attack Cyclic DMG | 56.3% | 111.4% | 134.9% |
| Charged Attack Final DMG | 102% | 201% | 244% |
| Charged Attack Stamina Cost | 40.0/s | 40.0/s | 40.0/s |
| Max Duration | 5.0s | 5.0s | 5.0s |
| Plunge DMG | 74.6% | 147.4% | 178.7% |
| Low/High Plunge DMG | 149%/186% | 295%/368% | 357%/446% |
Molten Inferno
| Lv 1 | Lv 10 | Lv 13 | |
|---|---|---|---|
| Indomitable Flame DMG | 112.9% | 203.2% | 239.9% |
| Ranging Flame DMG | 132.8% | 239.0% | 282.2% |
| Field DMG | 60.2% ATK+1.03% Max HP | 108.4% ATK+1.86% Max HP | 127.9% ATK+2.19% Max HP |
| Mitigation | 32% | 50% | 56% |
| Redmane's Blood Maximum | 200% Max HP | 200% Max HP | 200% Max HP |
| Field Duration | 12.0s | 12.0s | 12.0s |
| CD | 20.0s | 20.0s | 20.0s |
Leonine Bite
| Lv 1 | Lv 10 | Lv 13 | |
|---|---|---|---|
| Flame-Mane's Fist DMG | 98.7% ATK+1.69% Max HP | 177.7% ATK+3.05% Max HP | 209.7% ATK+3.60% Max HP |
| Incineration Drive DMG | 139.3% ATK+2.39% Max HP | 250.7% ATK+4.30% Max HP | 296.0% ATK+5.07% Max HP |
| Duration | 4.0s | 4.0s | 4.0s |
| CD | 18.0s | 18.0s | 18.0s |
| Energy Cost | 70 | 70 | 70 |
Advanced frame data (official)
Elemental application ICD, gauge units and interruption resistance — official numbers rarely published anywhere.
Sandstorm Assault
| Hit | Gauge | ICD | Interruption res. |
|---|---|---|---|
| Normal Attack 1-Hit | 1U | 2.5s/3 Hits | 93.33 |
| Normal Attack 2-Hit | 1U | — | 92.72 |
| Normal Attack 3-Hit | 1U | — | 115.14 |
| Normal Attack 4-Hit | 1U | — | 143.17 |
| Charged Attack Cyclic | 1U | — | 60 |
| Charged Attack Final Slash | 1U | — | 120 |
| Plunging Attack Collision | 0U | — | 35 |
| Low Plunge | 1U | — | 150 |
| High Plunge | 1U | — | 200 |
Molten Inferno
| Hit | Gauge | Interruption res. |
|---|---|---|
| Indomitable Flame DMG | 1 | 50 |
| Ranging Flame DMG | 1 | 50 |
| Field DMG | 1 | 50 |
| DMG to Self | — | — |
Leonine Bite
| Hit | Gauge | ICD | Interruption res. |
|---|---|---|---|
| Flame-Mane's Fist DMG | 1 | 2.5s/3 Hits | 50 |
| Incineration Drive DMG | 1 | — | 100 |
FAQ about Dehya
What is the best weapon for Dehya?
How much Mora to max out Dehya?
What are Dehya base stats at Lv90?
Voice actors
- 日本語: 福原綾香
- English: Amber May
- 中文: 陈雨
- 한국어: Kim Hyeon-sim
Ascension & Talent Materials
Ascension by phase
| Unlocks Lv | AR | Mora | Ascension & Talent Materials |
|---|---|---|---|
| Lv 40 | AR 15 | 20,000 | |
| Lv 50 | AR 25 | 40,000 | |
| Lv 60 | AR 30 | 60,000 | |
| Lv 70 | AR 35 | 80,000 | |
| Lv 80 | AR 40 | 100,000 | |
| Lv 90 | AR 50 | 120,000 |
Talent — one skill to Lv10
Multiply by 3 for all three skills. · Mora: 1,652,500
Total Mora to max out: 5,377,500
Official name in other languages
Wish banner history
Release date
Released: Feb 27, 2023 · Version 3.5
Voice Lines & Comments
Birthday
Happy Birthday! Reach into your pocket, your present's already in there. How'd I do it? Hehe, just a little trick of the trade. Anyway, more importantly, I've booked us a real feast at Lambad's Tavern, so let's get ourselves over there! ...Huh? Oh, don't worry, I didn't invite any of the other mercs. Nah, that rowdy bunch is always getting into arguments — not the kind of people you'd want at a birthday celebration. It'll just be me and you, like it should be... Ahem, c'mon, c'mon, let's go.
Self-Introduction
Hello
My name's Dehya. I'm the merc you hired. So what you got for me? A commission? A fight? Armed escort? Whatever it is — you know where to find me.
About Dehya: The Eremites
"The Eremites" is just a title — any mercenary in Sumeru can call themselves a member. Sadly, you get some mercs throwing the term around to take advantage of outlanders who don't know any better... Hmph. We've got those jerks to thank for the increasingly abysmal reputation we have these days.
About Dehya: Dad
...Kusayla was his name. As a merc, he had a slapdash way of working and a whole lot of bravado. But he also saved me from the desert, and did whatever he could to pass on to me everything he had. Without him, I wouldn't be who I am today.
More About Dehya: I
I've lived around Eremites my whole life. As a little girl, I had a wooden sword for a toy. Everyone I knew growing up was either a merc or on their way to becoming one, and even the bowls we ate our meals from were carved by mercenary blades... After an upbringing like that, it'd be more surprising if I didn't become a merc when I grew up, right?
More About Dehya: II
Where do I feel like I belong? No idea. I've never thought about that sort of thing before. If I had to pick... I've lived most of my life in the desert, so I guess that makes me a desert-dweller.
More About Dehya: III
Being a merc is tough. The work itself is one thing, but the worst part is trying to get your client to pay you after you finish the job. The Akademiya's top of my list — they're pretty straightforward. The Adventurers' Guild isn't too bad either. But trading merchants can be a total nightmare. They're always telling me that their funds are tied up, so cash is tight, yadda yadda. "Just a few more days," they say. If cash is so tight, how'd you pay for that big pile of goods on your cart, hmm? Tsk.
More About Dehya: IV
The Akademiya have taken a kinder view of us since everything that went down. I heard that they even released a ton of new regulations to support the desert folk. Hmph, it'd take me till the end of time to read and understand all that documentation... I just hope from now on, the Wall of Samiel will only mark the place where sandstorms end, rather than my folks' hopes and dreams.
More About Dehya: V
Most mercs are looking to make their fortune and leave their mark. They take on the hardest jobs they can find, hoping to earn as much Mora and prestige as possible. Some are lucky enough to survive and become legends, while others disappear into the desert before anyone's learned their name. I don't have any grand aspirations though. I just want to keep the people I care about safe, so they can live their lives in peace. Of course, I won't complain if I can make some extra Mora along the way, haha.
About Us: Great Deeds
Your recent feats have been doing the rounds, you know. In my brigade alone, a lot of people have been talking about the things you've achieved. I've even had several people ask me if I can introduce them to you.
About Us: Comrades-in-Arms
"Friends"? Hmm... I dunno, after everything we've been through, all the battles we've faced together? Somehow, "friends" just doesn't quite do it justice. I think... yeah, "comrades-in-arms" sums it up best for me. The bond we share can only be forged in the heat of battle. It's one of the most unbreakable bonds there is.
Thoughts About Other Characters
Tighnari
Hahaha, the one that got away... I came thiiis close to doing a job for that guy. A contact put us in touch — I was supposed to be his guide through the desert for some kind of investigation. But then it got canceled out of the blue, no idea why. Wait, actually... I think there was something about him not being good with the heat? I'm not sure, but it could have been that...
Candace
Ah, Candace... I love her to bits, but she can be as stubborn as a Sumpter Beast sometimes. I keep telling her she oughtta cut herself some slack, take some time off, maybe go take a walk around Sumeru City, buy herself some nice new clothes or jewelry... but she always says the same old thing: She can't bear to leave the village unprotected. I dunno how many times she's turned me down now. Ugh, if I really can't persuade her, I guess I'll just have to watch the village for her sometime, and get one of my Eremite girls to take her shopping...
Alhaitham
He offered me a position in the Akademiya once. I declined — working in a place like that would bore me to death. He, on the other hand, is exactly the kind of person I can imagine working there... always talking in long, convoluted sentences, and in that snooty tone... Tsk.
Cyno
The General Mahamatra? Doesn't suffer fools gladly, and certainly doesn't beat around the bush. Having seen the way he works, he gets a thumbs up from me.
Nilou
Now that the whole saga with the Akademiya's over, I guess she can finally dance as much as she wants. She offered me some of her face powder last time I saw her, but I didn't have the time to go fetch it. So I told her to give it to Candace instead. Hmm... I wonder how she's liking it? I need to go check sometime...
Dori
Ah, the famous merchant. I've heard that her prices aren't cheap, but is it true that she can get a hold of anything you want? Hahaha, then I should start talking to her, 'cause uh... some of the supplies we mercs need are impossible to get anywhere else on the market, no matter what you're willing to pay.
Layla
Ahh, the sleepy girl, yeah, I think I remember her. I ran into her once at an oasis on the outskirts of the desert. She was out with some group from the Akademiya doing astronomical observations, or something. I wasn't really paying attention. ...Huh? Candace... what now? Emissary from the stars? The heck is that all about? Almost sounds like she didn't wake up before getting out of bed.
Sethos
Oh yeah, I only found out about him being from the Temple of Silence recently, too. Ahh, sorry, no — I'm no expert in mysterious organizations like that. Seen him a few times in the desert though. He's very down-to-earth. Once when my guys got into some trouble in the desert, he was kind enough to share his drinking water with them. Nice guy.
Hobbies & Personality
Dehya's Hobbies
I looove my make-up box. Sometimes I take it out and re-organize it when I have the time. I keep all my powders and brushes in here — paid top Mora for all of it. Just look at this texture! Isn't it just perfectly smooth? And even if you sweat or get caught in the rain, it doesn't run. Hehehe, you get what you pay for.
Dehya's Troubles
Some clients are behind on their payments again, and a few of the guys got themselves into trouble during their last job... *sigh* I'm not the boss, but somehow everything ends up being my problem...
Favorite Food
Candied Ajilenakh Nuts, no contest. Easy to take on the road, and of course delicious.
Least Favorite Food
Anything bitter. Nope. Keep it away from me. Can't stand it.
Feelings About Ascension
Feelings About Ascension: Intro
Huh? How about that... I really did get stronger.
Feelings About Ascension: Building Up
Hey, this feels good. I think I'll be able to hit quite a bit harder with my sword now.
Feelings About Ascension: Climax
So much power... I have to go test this out. You down to spar with me or what?
Feelings About Ascension: Conclusion
I never once imagined I could get to this level... All credit goes to you. What next? Do you have a job for me? Whatever it is, just say the word and I'll be there.
Receiving a Gift
Receiving a Gift: I
This tastes amazing! I'd better not have any more, or I'll never be able to go back to my usual rations.
Receiving a Gift: II
Mmm, not bad... compared to rations, anyway.
Receiving a Gift: III
You know, if nothing else, it's uh... filling, and if it fills you up — it's good grub! Hahaha...
Source: official HoYoverse Fetter (friendship) voice-lines — Genshin Impact
Strengths & Weaknesses
- Buffs the whole team's DMG/stats via The Sunlit Way, with no elemental restriction on party composition.
- The core mechanic (via Molten Inferno) scales with ATK — the standard stat line on most damage weapons, no build pivot needed.
- Since it scales with ATK (via Molten Inferno), it competes for high-ATK weapons/ATK% pieces with other ATK-based DPS on the team — no niche-stat advantage.
- The ascension stat is just plain HP% — no built-in CRIT/EM/DMG Bonus advantage like many other characters, everything has to be rolled from scratch on artifacts.
- The Stalwart and True mechanic only triggers once the character's own HP drops below a certain threshold — you must risk low HP to get the effect.
- 5★ (Claymore) — only available on limited/character-specific banners, not on the standard wish.
Role Rankings
Machine-classified by scanning mechanic keywords in the OFFICIAL skill text (not another site's opinion ranking). Characters whose weapon type is inherently elemental (e.g. catalysts, bows) may not show "Does this well" for On-Field even if they can still be played on-field — this is a limit of text-based detection.
| Character | Weapon | Artifact Set | Main Stats | Substat Priority | Where To Farm |
|---|---|---|---|---|---|
|
|
Option 1
Option 2
Option 3
|
Sands: HP% / EM
Goblet: HP% / EM
Circlet: HP% / CRIT Rate
|
Energy Recharge › CRIT Rate (Favonius) / EM › HP% |
Full profile
A member of the Eremites, a mercenary organization that roams the sands of Sumeru. Valiant and powerful, she enjoys great fame amongst her fellow Eremites.
- Affiliation: The Eremites
- Birthday (day/month): 4/7
- Specialty dish: Goldflame Tajine
- Namecard: Dehya: Purifying Flame — Namecard style. Those that should be burned will be reduced to fly ash, so that all the precious things that should be preserved can be revealed.




















