
Sethos
Sethos is a solid budget 4-star for anyone who wants an Electro Aggravate DPS without spending on a 5-star. He isn't as strong as premium carries, but he's easy to obtain through farming and beginner-friendly. His ideal weapon is Hunter's Path, yet the free Slingshot is enough if you keep your shooting distance. Run Wanderer's Troupe or a 2pc EM mix; what matters most is enough Energy Recharge to keep the Burst up, then crit and Elemental Mastery.
Sethos Build
-
1
Hunter's Path Best -
2
Slingshot -
3
The First Great Magic -
4
Aqua Simulacra
-
4pc
Wanderer's Troupe -
2pc+2pc
Gilded Dreams +
Thundering Fury
Priority substats: Energy Recharge › CRIT DMG / CRIT Rate › Elemental Mastery
NA > Q > E — his damage lives on Normal Attacks once the Burst is on, so level Normal Attack first, Burst next, Skill last.
Teams for Sethos
Nahida applies Dendro over a wide area, Fischl sustains off-field Electro, Sethos bursts to fire off repeated Aggravate shots, and Zhongli shields the team.
Sethos's talents
Royal Reed Archery
Performs up to 3 consecutive shots with a bow.
Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, the power of Electro will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:
·Charge Level 1: Fires off an arrow carrying the power of lightning that deals Electro DMG.
·Charge Level 2: Fires off a Shadowpiercing Shot which can pierce enemies, dealing Electro DMG to enemies along its path. After the Shadowpiercing Shot is fully charged, Sethos cannot move around.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Ancient Rite: The Thundering Sands
"The God indwelt Priest, the Magi who turned pits to springs, the singers of the sea of sand still spread their stories... But I know those are not legends, for they are our ancestors."
Secret Rite: Twilight Shadowpiercer
Sethos cannot perform Aimed Shots while in this state.
DMG dealt by Dusk Bolts is considered Charged Attack DMG.
This effect will be canceled when Sethos leaves the field.
The archives of the Temple of Silence preserve many tomes left behind by Akhtamun, from the era of King Deshret. Many secret rituals of great power are recorded within, but even among the Temple of Silence, very few could master them.
Black Kite's Enigma
The Sand King's Boon
The Scorching Sandshade effect will be canceled when any of the following conditions are met:
· 5s after a Shadowpiercing Shot first hits an opponent.
· After 4 Shadowpiercing Shots strike opponents.
When a Shadowpiercing Shot affected by Scorching Sandshade first hits an opponent, Sethos will regain Scorching Sandshade after 15s.
Thoth's Revelation
Sethos constellations
The CRIT Rate of Shadowpiercing Shot is increased by 15%.
When any of the following conditions are met, Sethos gains a 15% Electro DMG Bonus for 10s that may stack twice, with each stack duration counted independently:
· Consuming Elemental Energy through Aimed Shots. You must first unlock the Ascension Talent "Black Kite's Enigma" to trigger this condition.
· Regaining Elemental Energy by triggering Elemental Reactions using Ancient Rite: The Thundering Sands.
· Using Secret Rite: Twilight Shadowpiercer.
Increases the Level of Normal Attack: Royal Reed Archery by 3.
Maximum upgrade level is 15.
When a Shadowpiercing Shot or Dusk Bolt strikes 2 or more opponents, all nearby party members gain 80 Elemental Mastery for 10s.
Increases the Level of Secret Rite: Twilight Shadowpiercer by 3.
Maximum upgrade level is 15.
After Shadowpiercing Shot strikes an opponent, the Elemental Energy consumed by the Ascension Talent "Black Kite's Enigma" will be returned. This effect can be triggered up to once every 15s. You must first unlock the Ascension Talent "Black Kite's Enigma."
Sources: keqingmains.com · Reflects patch 6.7 (2026-07-06) — the meta store re-ranks every patch, never edited by hand.










