The Bell
★★★★

The Bell

Claymore

Passive: Rebellious Guardian

  1. R1 Taking DMG generates a shield which absorbs DMG up to 20% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12% increased DMG.
  2. R2 Taking DMG generates a shield which absorbs DMG up to 23% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 15% increased DMG.
  3. R3 Taking DMG generates a shield which absorbs DMG up to 26% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 18% increased DMG.
  4. R4 Taking DMG generates a shield which absorbs DMG up to 29% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 21% increased DMG.
  5. R5 Taking DMG generates a shield which absorbs DMG up to 32% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 24% increased DMG.

Best on

Lore

A heavy greatsword. A clock is embedded within it, though its internal mechanisms have long been damaged.

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