Maxwell
SSR

Maxwell

Iron Attacker Missilis Matis
Meta TierB
HP583,734
ATK25,554
DEF3,552
30-second summary of Maxwell

Maxwell is a Iron Nikke in the Attacker class, manufactured by Missilis. Stats and skill text below come straight from the game's data.

“Strongest member of Matis and an ace in technology. Intelligent, rational and talkative, but smart and hides her true feelings behind a smile.”

Updated: 2026-08-02

Should you pull?

Should you pull?

YES — per KR community assessment, Maxwell is a HIGH investment-priority Attacker, especially good in a Matis team (Laplace, Drake) or as main dealer alongside fast burst-gen allies like Alice, Snow White. Worth pulling if you lack a Pierce Iron-element Attacker or need a dealer for add-heavy stages.

Review & Analysis

Maxwell is an SSR Iron Attacker featured in the Iron mono-element team, combining team buffing with pierce damage. Skill 1, Straight Shot, triggers right on Full Burst entry, granting a large ATK boost plus Charge Speed to the 2 highest-ATK allies — valuable team support at the start of the burst window. Burst skill Pierce Shot swaps her weapon into a heavy-damage mode with Pierce, ideal for hitting through multiple targets at once. Skill 2, Spark Shot, raises her own Critical Rate and Critical Damage whenever 5 or more enemies are present (excluding Nikkes), shining in enemy-dense stages. Maxwell is a strong pick for Iron mono-element teams needing both opening buffs and piercing damage.

Base Stats

HP583,734
ATK25,554
DEF3,552
Max Ammo6
Reload Time2s

Skills

Normal Attack

■ Affects target enemy.
Deals 69.04% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.

Straight ShotSkill 1

■ Activates when entering Full Burst. Affects 2 allies with the highest ATK.
Charge Speed ▲ 4.48% for 10 sec.
ATK ▲ 43.1% for 10 sec.

Spark ShotSkill 2

■ Activates when there are above 5 enemy unit(s), excluding Nikkes. Affects self.
Critical Rate ▲ 4.83%.
Critical Damage ▲ 13.91%.

Pierce ShotBurst Skill

■ Affects self.
Change the Weapon in use:
Damage: 813.42% ATK
Max Ammunition Capacity: 1 round(s)
Additional Effect: Pierce

Skill Investment Priority

Prioritize Burst Pierce Shot (main pierce damage) → Skill 1 Straight Shot (large ATK buff for 2 allies at Full Burst entry) → Skill 2 Spark Shot (self Crit Rate/Damage, conditional on enemy count).

Skill investment roadmap (Skill 1/Skill 2/Burst — per KR community): 4/4/4 (Alice/Snow White team) → 7/4/7 (used as dealer) → 10/4/710/4/10. Why: Burst and Skill 1 matter equally, both well above Skill 2.

Strengths & Weaknesses

Strengths

  • Burst switches his weapon to fire a single Pierce shot dealing 813.42% ATK, hitting multiple lined-up targets.
  • Skill 1 buffs Charge Speed and ATK by 43.1% for the top-2 ATK allies right at Full Burst — synergizes well with other SR/RL Attackers.
  • Skill 2 automatically raises Crit Rate and Crit Dmg when there are more than 5 enemies on the map, very strong in add-heavy stages.
  • As an SR Attacker, fully-charged normal attacks get a 250% damage multiplier, keeping him consistent even off-burst.

Weaknesses

  • Skill 1's buff only goes to the top-2 ATK allies — Maxwell himself misses out if he isn't in that top 2.
  • Skill 2 depends on enemy count on the map — useless in single-boss fights.
  • Burst's Pierce shot has only a single round per activation, requiring precise aim so the shot isn't wasted.

Overload Priority

Recommended overload sub-stats for this unit (from community OL guides).

Sub-statPriorityRolls
ATK 2-4x
Charge DMG 2-4x
Elemental DMG 2x
Crit Rate 1-2x
Crit DMG 1-2x

Gear →

General Info

Meta Tier
Class
Attacker
Element
Iron
Weapon Type
SR
Manufacturer
Missilis
Squad
Matis
Voice Actors
Kim Yool · Amber Lee Connors · Sora Amamiya
Release date
4 nov 2022

Recommended Build

Cubes
Resilience Cube / Onslaught Cube

Suggested by role & weapon. See: Gear · Cubes

Collection Item (Doll) Priority

PvE
4/10
PvP
3/10

Napping Commander Doll Ltd.

Gaze of Courage: ■ Activates at the start of the battle. Charge Damage Multiplier ▲ 9.47%. DEF ▲ 37%. | Grounding Pillar: ■ Activates at the start of the battle. Damage Taken ▼ 17%. Cover's Max HP ▲ 30%.

“Commander has finished working and looks exhausted. Sing a lullaby for him so he can have a good nap.”

Recommended Teams

Maxwell (Attacker, Iron element) anchors every team below and holds a slot in all five.

Campaign

  • Breakthrough Team: Maxwell · Liter · Blanc · Privaty · Modernia. Liter cuts cooldown so Maxwell can burst again sooner; Blanc raises the whole team's damage taken during burst; Privaty buffs Maxwell's ATK right before the burst window; Modernia is a secondary damage dealer, carrying output while Maxwell is off burst.
  • Sustained Firepower Team: Maxwell · Volume · Mast · Admi · Drake. Volume cuts cooldown so Maxwell can burst again sooner; Mast adds extra critical damage for Maxwell; Admi buffs ATK plus reload speed, covering a slow weapon; Drake is a secondary damage dealer, carrying output while Maxwell is off burst.

Arena / PvP

  • One-Shot Team: Maxwell · Scarlet · Blanc · Noir · Centi. Scarlet is a secondary damage dealer, carrying output while Maxwell is off burst; Blanc raises the whole team's damage taken during burst; Noir refills ammo and raises magazine size for the team; Centi soaks up hits, extending the squad's survival time.
  • Sturdy Team: Maxwell · Mast · Volume · Jackal · Guillotine. Mast adds extra critical damage for Maxwell; Volume cuts cooldown so Maxwell can burst again sooner; Jackal pulls all enemy attacks so Maxwell is free to deal damage; Guillotine pulls all enemy attacks so Maxwell is free to deal damage.

Raid & Interception

  • Long-Sustain Team: Maxwell · Noise · Helm · Naga · Modernia. Noise holds aggro almost the entire fight while self-healing; Helm has strong lifesteal, offsetting HP lost in long fights; Naga increases damage dealt on core hits; Modernia is a secondary damage dealer, carrying output while Maxwell is off burst.
  • Boss-Sticking Team: Maxwell · Liter · Novel · Guillotine · Alice. Liter cuts cooldown so Maxwell can burst again sooner; Novel increases enemy damage taken over a long duration; Guillotine pulls all enemy attacks so Maxwell is free to deal damage; Alice is a secondary damage dealer, carrying output while Maxwell is off burst.

Costumes

Mechanic White

Lore & Trivia

“Strongest member of Matis and an ace in technology. Intelligent, rational and talkative, but smart and hides her true feelings behind a smile.”

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