HSR Gacha System Explained: Pity, Soft Pity & the 50/50 Rule

Updated: 01/07/2026
Updated for version 4.3 · 02/07/2026
30-second summary

30-second summary: you are guaranteed a 5★ within 90 pulls (rates spike from pull ~74 — "soft pity"). When a 5★ drops on a limited banner it's 50% the featured character, 50% a standard one ("losing the 50/50") — but after losing, your NEXT 5★ is 100% guaranteed to be the featured character. Pity carries over between banners. (🏭 90/74/50-50 are numbers stated by the publisher in-game.)

What is pity?

Pity is a guarantee counter: every pull without a 5★ raises it by 1. If you reach pull 90 without one, that pull is GUARANTEED to be a 5★ — a losing streak cannot last forever.

The base 5★ rate per pull is only 0.6%. From around pull 74 the rate climbs steeply each pull (soft pity), so most players get their 5★ between pulls 75–85; very few ever hit 90.

For 4★: every 10 pulls guarantee at least one 4★ character or Light Cone. (🏭 official in-game figures.)

Want to know exactly how far your pity is from the guarantee? Try it for your own case → — enter your pull count and the tool simulates it instantly.

The 50/50 and the guarantee

On a limited character banner, when a 5★ drops: 50% it's the featured character, 50% it's from the standard pool (Bronya, Gepard, Himeko, Welt, Bailu, Clara, Yanqing…). Getting a standard character is called "losing the 50/50".

The upside: after losing, your NEXT 5★ is 100% guaranteed to be the featured character — on whichever banner you pull next. This guarantee never expires when a banner ends.

Example: you pull Gepard on Feixiao's banner (a loss). You save jades for a later banner — your first 5★ there is guaranteed to be that banner's character. (🏭 official in-game figures.)

Just lost the 50/50? Try it for your own case → to see exactly when you're guaranteed the featured character.

How is the Light Cone banner different?

The Light Cone (weapon) banner is more forgiving: a 5★ is guaranteed within 80 pulls, and when it drops it's 75% the featured Cone (only 25% to lose). After a loss, the next one is guaranteed, same as characters.

Common community advice: pull CHARACTERS first — they change how you play far more; a signature Cone is a luxury upgrade for spare resources. (🏭 official in-game figures.)

Thinking about pulling for the Light Cone? Try it for your own case → in Light Cone banner mode.

Using your pity wisely

Your pity is visible in-game: Warp → View Details → count pulls since your last 5★. Faster: enter your UID into GameVika's tools to read it automatically.

Three practical tips: (1) don't drip pulls into the standard banner — save for limited; (2) holding a guarantee with ~90 pulls saved means ANY featured character is a lock; (3) without a guarantee, budget ~180 pulls for the worst case (lose the 50/50, then build pity again). (🏭 official in-game figures.)

The soft-pity curve: probability PER PULL (recalculated, not copied)

From pull 1 to 73, the 5★ rate stays flat at 0.6% per pull (🏭 publisher-stated number) — since it never changes, the table below collapses this range into one row. From pull 74 onward the rate climbs by 6 percentage points per pull (👥 community-measured, NOT a publisher number) — the table below shows EVERY SINGLE PULL from 74 to 90 so you can see the actual climb, instead of a vague "around 70-80".

The "cumulative probability" column is the chance you've ALREADY gotten a 5★ by that exact pull — recalculated from the survival-probability formula, not copied from any other site. It lines up with the community rule of thumb: cumulative probability at pull 83 ≈ 99.3% — matching the commonly repeated "pull 83 is basically guaranteed", except here you get the exact number instead of a guess.

👥 Reminder: the pull-74 threshold and the 6%/pull climb are COMMUNITY-MEASURED figures from tens of thousands of real pulls, NOT an official number published by HoYoverse — the game only states the base 0.6% rate and the hard cap of 90.

Pull #5★ rate this pull (👥)Cumulative chance by now (👥)
10.6%0.6%
730.6%35.6%
746.6%39.8%
7512.6%47.4%
7618.6%57.2%
7724.6%67.7%
7830.6%77.6%
7936.6%85.8%
8042.6%91.8%
8148.6%95.8%
8254.6%98.1%
8360.6%99.3%
8466.6%99.7%
8572.6%99.9%
8678.6%100.0%
8784.6%100.0%
8890.6%100.0%
8996.6%100.0%
90100.0%100.0%

FAQ

Does pity reset when a banner ends?

No. Pity and the guarantee carry over between limited character banners. Character, Light Cone and standard banners keep three SEPARATE counters.

Do 10-pulls have better odds than singles?

No — each pull has identical odds. A 10-pull is just convenient. Singles even let you stop the moment your character drops, wasting fewer pulls.

How much Stellar Jade per pull?

160 Stellar Jade = 1 pull. So 90 pulls ≈ 14,400 jade and 180 pulls ≈ 28,800. Use GameVika's Jade Planner to see how long saving takes. (🏭 official in-game figures.)

Related calculators

Keep reading

Up next for you…