Banyue
A Fire Rupture main DPS: charges Wrathful Fires to enter the Visage of Wrath state, then pours out HP-scaling Sheer damage.
Tier S+ · Rupture · Fire. BiS: Wrathful Vajra. A Fire Rupture main DPS: charges Wrathful Fires to enter the Visage of Wrath state, then pours out HP-scaling Sheer damage.
Best W-Engines
Recommended Drive Discs
4: CRIT Rate / CRIT DMG · 5: Fire DMG · 6: HP%
Prioritize CRIT Rate/CRIT DMG > HP% > ATK; aim for ~60% CRIT Rate / ~150%+ CRIT DMG, then farm HP.
Skill priority: Core Skill > EX Special > Chain Attack > Basic Attack.
Well worth investing in: one of the top-meta Fire Ruptures, with huge Sheer damage once she enters Visage of Wrath and clear team synergy with
Dialyn/
Lucia. Her downsides are the ramp-up time to charge Wrathful Fires and a reliance on a balanced CRIT/HP build; without the right buffer she loses a notable amount of power.
Level 60 base (per game8/prydwen): HP 8,497 / ATK 859 / DEF 445 / Impact 95 / Crit Rate 5% / Crit DMG 78.8% / Anomaly Mastery 90. Key mechanic: every 1 Max HP adds 0.1 Sheer Force, and all of Banyue's Fire DMG is Sheer DMG (ignores DEF, uses Sheer Force as the multiplier) — so HP IS a damage stat. HP target: aim for 45,000-50,000 HP (45k ≈ 4,500 Sheer Force, per ldshop/game8); beyond 50k, pivot to Crit DMG. Endgame: ~70% Crit Rate / 180%+ Crit DMG / 4,500+ Sheer Force / 300+ Impact. Beginner-fine: ~50-60% Crit Rate / ~150%+ Crit DMG, then farm HP. Substat priority: Crit Rate ≈ Crit DMG > HP% > ATK% > flat HP.
1) CHARGE: use EX Special Earth Shaker + Mountain Tremor, mixed with Dodge/Parry (dodge = 4, perfect block = 6 points) to build Wrathful Fires to 120 (150 cap). 2) TRIGGER: cast Immolate to enter Visage of Wrath, gaining 4 Mountain's Might → free EX Specials and Adrenaline refunds. 3) BURST: hold Special to unload the chain Earth Shaker → Mountain Tremor → One's Path → Lion's Roar. 4) FINISH: close with the two-rock crush Toppling Mountain / Crushing Peaks for the biggest single hit. 5) SUSTAIN: between cycles keep dodging/parrying so Wrathful Fires never drops, then repeat from step 2. With M1: apply One's Path early to land Tremor (Fire RES down) before the burst.
Banyue's best mindscape (game8 and prydwen both flag M1 first). EX Special One's Path / Earth Shaker applies Tremor: enemy Fire RES -10% for 30s, and Wrath skills + Basics hitting a Tremor target deal +10% Sheer DMG. Both a DEF-pierce enabler and a team-wide RES shred — very worthwhile if pulling any mindscapes.
A big power spike: permanent +15% Crit DMG and +15% Fire DMG bonus; while in Visage of Wrath, each EX Special restores 5 extra Adrenaline (smoother loop). Strong in both numbers and feel, but since Banyue's base kit is self-sufficient, M1 stays the #1 priority — M2 is a clean stopping point for heavier spenders.
All skills (Basic/Dodge/Assist/Special/Chain) +2 levels. A flat numeric bump with no gameplay change — low value, just a stepping stone to M4.
Enhanced Wrath skills and the Ultimate deal +30% damage. Since these are the core burst hits, M4 is meatier than the M3/M5 filler, but it doesn't change how you play — only worth it once you already have M1-M2 and spare resources.
All skills +2 levels again. Still just flat numbers, a bridge to M6 — low value.
The final big jump: each EX Special grants a Vidyaraja stack (+8% Fire DMG bonus, 30s, stacking), and Crushing Peaks deals bonus Fire damage equal to 600% Sheer Force. A large total-damage gain but whale-tier — most players stop at M1/M2; only those with spare resources aim for M6 (skipping the weak M3-M5).
- Sheer DMG ignores DEF and scales off Max HP → huge single-target output that isn't eaten by enemy armor/level, very consistent.
- Very tanky: high HP is both damage and survivability; building Wrathful Fires via dodge/parry grants lots of i-frames, so he stays alive and is energy-self-sufficient.
- Low reliance on energy batteries — self-generates Adrenaline/Wrathful Fires through defensive play, opening up team choices.
- M1 shreds 10% team-wide Fire RES, adding value alongside Fire partners (Ju Fufu…).
- Extremely execution-heavy: one of the hardest DPS to pilot — long combos, precise dodge/parry timing and Wrathful Fires upkeep; mistakes cost real damage.
- Three-way stat hunger: needs balanced HP (45-50k) + Crit + Impact (300+) at once — very demanding disc farming, hard to hit every threshold.
- Ramp-up required: must build Wrathful Fires to 120 before Visage of Wrath — the burst window comes late, less flexible in short/rushed content.
Excellent in Shiyu Defense: a top single-target single-side clearer — dumps massive Sheer DMG on bosses inside the Visage of Wrath window. S-tier setups (per gosugamers/bittopup aggregates) clear ~85s with ~4,750 points & ~48% Banyue stagger; core team Banyue + Dialyn (Stun, +Crit DMG) + Lucia (Max HP/Sheer Force), or Ju Fufu + Astra Yao.
Strong in Deadly Assault: with Birkblick/Booressure he regularly hits ~4,500-5,000 points per clear (per gosugamers). Scores well via DEF-piercing Sheer DMG on high-HP foes; wants a Stun (Dialyn/Ju Fufu) to open windows and a Support (Lucia/Astra Yao) buffing HP/damage for tidy bursts.
Basic Attack6
Basic Attack: Towering Peaks
Press to activate: Launches up to four attacks in front, dealing Fire DMG. Interrupt Level is increased during this skill.
Basic Attack: Majestic Summit
Press to activate: Launches up to four attacks in front, dealing Fire DMG. Anti-Interrupt Level is increased during this skill.
Basic Attack: Immolate
While not in the Visage of Wrath state and with at least 120 Wrathful Fires, hold to activate: Deals Fire DMG to nearby enemies, then enters the Visage of Wrath state.
Basic Attack: Inflame
While not in combat and with more than 50% HP and less than 120 Wrathful Fires, hold to activate: Banyue consumes HP to recover Wrathful Fires. Upon reaching 120 Wrathful Fires, Banyue immediately enters the Visage of Wrath state. Upon entering the battlefield, gain one chance to use this skill. In Investigation Zone mode, this effect can trigger once per 180s. HP consumption will at most reduce Banyue's HP to 50% of Max HP.
Basic Attack: Toppling Mountain
When Banyue is in the Visage of Wrath state, hold to consume 120 Wrathful Fires and activate: Banyue hurls a massive mountain at the enemy, dealing massive Fire DMG. After using this move, Banyue exits the Visage of Wrath state. Character is invulnerable while using this skill.
Basic Attack: Crushing Peaks
While Banyue is in the Visage of Wrath state and after performing two different EX Special Attacks through Basic Attack branches or quick input commands, hold to activate: Banyue launches his beads forward to imprison enemies, dealing massive Fire DMG. Banyue automatically follows up with Basic Attack: Toppling Mountain. Character is invulnerable while using this skill.
Dodge5
Dodge: Immovable Mountain
While attacking, press without moving the to activate: Banyue enters a defensive stance. If attacked during this time, he parries the enemy's attack and accumulates Daze. If attacked at the exact moment the skill is activated, a Perfect Block occurs. Character is invulnerable during a successful parry.
Dodge: Overcome Peaks
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dodge: Battle Cry
Rotate the in a half-circle and press to activate: Dodges backward and taunts enemies. After any EX Special Attack, follow up with Dodge: Battle Cry and quickly execute the required inputs during Dodge: Battle Cry to then follow up with the corresponding EX Special Attack. Character is invulnerable while using this skill.
Dash Attack: Scattering Sands
During a dodge, press , or during Dodge: Battle Cry, hold to activate: Launches beads forward, dealing Fire DMG. After using this skill, can be followed up with the 2nd hit of Basic Attack: Towering Peaks or the 2nd hit of Basic Attack: Majestic Summit.
Dodge Counter: Stoneburst
After a Perfect Dodge is triggered through Dodge: Overcome Peaks, press , or after a Perfect Dodge is triggered though Dodge: Battle Cry, hold to activate: Launches a forward attack that deals Fire DMG. After using this skill, can be chained into the 3rd hit of Basic Attack: Towering Peaks or the 3rd hit of Basic Attack: Majestic Summit. Character is invulnerable while using this skill.
Assist4
Quick Assist: Batholith
When the active character is launched, press to activate: Executes a series of attacks against enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.
Defensive Assist: Iron Bastion
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze.Character is invulnerable while using this skill.
Assist Follow-Up: Lofty Ascent
Press after a Defensive Assist to activate: Quickly dash forward and attack, dealing Fire DMG. Character is invulnerable while using this skill.
Assist Follow-Up: Pierce Heavens
After successfully parrying an enemy attack with Dodge: Immovable Mountain, press to activate: Quickly dash forward and attack, dealing Fire DMG.Character is invulnerable while using this skill.
Special Attack7
EX Special Attack: Earth Shaker
With enough Adrenaline, can be activated in one of three ways: After the 3rd or 4th hit of Basic Attack: Towering Peaks, press to activate: After an Assist Follow-Up, Dodge Counter, or Quick Assist, hold to activate: During an EX Special Attack, Basic Attack: Immolate, Chain Attack, Ultimate, Assist Follow-Up, Dodge Counter, or Quick Assist, quickly input in sequence to activate: Banyue slams the ground repeatedly, dealing Fire DMG. Character is invulnerable while using this skill.
EX Special Attack: Mountain Tremor
With enough Adrenaline, can be activated in one of two ways: After the 1st or 2nd hit of Basic Attack: Majestic Summit, press to activate: During an EX Special Attack, Basic Attack: Immolate, Chain Attack, Ultimate, Assist Follow-Up, Dodge Counter, or Quick Assist, quickly input in sequence to activate: Banyue throws a mountain, dealing Fire DMG. Character is invulnerable while using this skill.
EX Special Attack: One's Path
With enough Adrenaline, can be activated in one of three ways: After the 3rd or 4th hit of Basic Attack: Majestic Summit, press to activate: After an Assist Follow-Up, Dodge Counter, or Quick Assist, hold to activate: During an EX Special Attack, Basic Attack: Immolate, Chain Attack, Ultimate, Assist Follow-Up, Dodge Counter, or Quick Assist, quickly input in sequence to activate: Banyue throws out his beads, dealing Fire DMG.Character is invulnerable while using this skill.
EX Special Attack: Lion's Roar
With enough Adrenaline, can be activated in one of two ways: After the 1st or 2nd hit of Basic Attack: Towering Peaks, press to activate: During an EX Special Attack, Basic Attack: Immolate, Chain Attack, Ultimate, Assist Follow-Up, Dodge Counter, or Quick Assist, quickly input in sequence to activate: Banyue sends out a sonic wave forward, dealing Fire DMG. Character is invulnerable while using this skill.
EX Special Attack: Mountain Tremor - Wrath
With enough Adrenaline when using EX Special Attack: Earth Shaker, quickly input in sequence to activate:Banyue throws out an even larger mountain, dealing Fire DMG. Character is invulnerable while using this skill.
EX Special Attack: Lion's Roar - Wrath
With enough Adrenaline when using EX Special Attack: One's Path, quickly input in sequence to activate: Banyue releases a powerful sonic wave in front, dealing Fire DMG. Character is invulnerable while using this skill.
Cancel
When Banyue activates an EX Special Attack ALT through quick input commands, the currently activating EX Special Attack can be interrupted. Each EX Special Attack has its own Perfect Interrupt window. Interrupting an EX Special Attack after its Perfect Interrupt window will not affect the interrupted EX Special Attack's effect. Interrupting an EX Special Attack during the Perfect Interrupt window is equal to triggering a Perfect Cancel. While in the Visage of Wrath state and with Mountain's Might, Perfect Cancel is easier to trigger.
Chain Attack2
Chain Attack: Blazing Wrath
When a Chain Attack is triggered, select the character to activate: Launches a large area attack in front, dealing massive Fire DMG. If Banyue has more than 120 Wrathful Fires, he automatically enters the Visage of Wrath state after the attack. Character is invulnerable while using this skill.
Ultimate: The World Trembles
When Decibel Rating is at Maximum, press to activate: Launches a large area attack in front, dealing massive Fire DMG. If Banyue has more than 120 Wrathful Fires, he automatically enters the Visage of Wrath state after the attack. Character is invulnerable while using this skill.
Core Skill2
Core Passive: One With the Mountains
Banyue gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing his Sheer Force by 0.1.All Fire DMG Banyue deals is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier. When Banyue enters the battlefield, he immediately recovers 60 Adrenaline. In Investigation Zone Mode, this effect can trigger once every 180s.Banyue can recover Wrathful Fires through the following methods:Recover 0.5 Wrathful Fires for every point of Adrenaline consumed;Recover 4 Wrathful Fires upon activating Defensive Assist;Recover 4 Wrathful Fires when parrying an enemy with Dodge: Immovable Mountain, and recover 6 Wrathful Fires instead upon triggering a Perfect Block, up to once every 1s;Recover 4 Wrathful Fires upon triggering a Perfect Dodge, up to once every 1s.Banyue can have up to 150 Wrathful Fires. When he possesses at least 120 Wrathful Fires, Banyue can enter the Visage of Wrath state by using Basic Attack: Immolate. While in Visage of Wrath state, Banyue can no longer gain Wrathful Fires. After Banyue uses Basic Attack: Toppling Mountain, he exits the Visage of Wrath state.When entering the Visage of Wrath state, Banyue gains 4 Mountain's Might. If Banyue has Mountain's Might, launching an EX Special Attack no longer consumes Adrenaline, instead consuming 1 Mountain's Might and restoring 10 Adrenaline. Upon exiting the Visage of Wrath state, remove all Mountain's Might. When possessing Mountain's Might in Visage of Wrath state, hold to launch four different EX Special Attacks and Basic Attack: Toppling Mountain in a fixed sequence.When Banyue uses an EX Special Attack or Assist Follow-Up, he increases his Sheer Force by 150, Fire DMG by 18%, and CRIT DMG by 18% for 30s. Repeated triggers reset the duration.*Stats shown are at Base level.
Additional Ability: Mountain's Zenith
When another character in your squad is a Support or Stun character: While in the Visage of Wrath state, when Banyue consumes Mountain's Might to unleash an EX Special Attack through a Basic Attack branch or quick input commands, he gains one stack of Vidyaraja. Each stack of Vidyaraja increases his Fire DMG by 5%, stacking up to 3 times and lasting 8s. Repeated triggers reset the duration.
What is the best W-Engine for Banyue?
Banyue performs best with Wrathful Vajra. See alternatives and required stats in the Gear section above.
Is Banyue worth pulling?
Well worth investing in: one of the top-meta Fire Ruptures, with huge Sheer damage once she enters Visage of Wrath and clear team synergy with Dialyn/Lucia. Her downsides are the ramp-up time to charge Wrathful Fires and a reliance on a balanced CRIT/HP build; without the right buffer she loses a notable amount of power.
What is the best team for Banyue?
Banyue works best in the Standard Fire Rupture team. Full members and rotation are in the Teams section.





