Yidhari
An on-field Ice Rupture main DPS who spends HP to fuel Sheer Force, healing and burning her own HP as she fights—so you need to dodge well.
Tier S · Rupture · Ice. BiS: Kraken's Cradle. An on-field Ice Rupture main DPS who spends HP to fuel Sheer Force, healing and burning her own HP as she fights—so you need to dodge well.
Best W-Engines
Recommended Drive Discs
4: CRIT Rate / CRIT DMG · 5: Ice DMG · 6: HP%
CRIT Rate → CRIT DMG → HP% → ATK%
Skill priority: Core Skill → EX Special → Basic Attack → Assist
Worth pulling and leveling if you enjoy a new-style on-field Ice DPS. She's strong because she scales off HP, so she's durable with high burst—but you have to dodge precisely since she burns her own HP, and without her signature W-Engine her power drops noticeably.
Level 60 targets (per game8/gamewith): WITH her signature Kraken's Cradle: HP ~21,000+ (read on slot 5) / Crit Rate ~68% / Crit DMG ~130%+; WITHOUT signature: HP ~21,000 / CR ~55% / CD ~120% (some tables list HP ~19,200 / CR ~65.8% / CD ~133%). Core principle: stack HP FIRST because all her damage is Sheer damage that scales with HP and ignores DEF; keep HP at or below 50% to hit the damage buff worth up to +100%. Main stats: slot 4 Crit Rate/Crit DMG · slot 5 HP% (or Ice DMG) · slot 6 HP%. Substat priority: Crit Rate > Crit DMG > HP% > ATK%.
1) OPENER: swap in with free starting Adrenaline and HOLD Basic to build the 3-stage charge. 2) Release the Ice charged Basic (Frostbite Embrace) to drain HP and stack Decibels very fast, then hit EX Special to heal back — keep HP around 30-50% to sit in the buff zone. 3) Catch the enemy's counter/parry window and chain into Basic 3 (Crushing Strike) for heavy damage; loop charge-into-EX. 4) When Decibels are full she auto-consumes 3000 to trigger Ether Veil at the end of a Basic/EX string → opens a ~30s window. 5) ULTIMATE: within the 30s window unleash the wide Ice AoE Ultimate, then return to step 2. Always prioritize dodge/counter since she self-drains HP — overshooting the drain gets her killed.
The #1 stopping point for most players. Cuts EX Special's Adrenaline cost by 10 (letting you chain EX without breaking flow), doubles the healing of the next EX, and ignores 20% of the enemy's Ice RES. Boosts both survivability (easier to sustain the self-drain/self-heal loop) and raw penetrating damage — the best value-per-pull jump.
The next punch is very worth it: a flat +40% Crit DMG, plus continuous Adrenaline regen when triggering Frostburn/counter effects. Guides (game8/mobalytics) treat M1-M2 as the sweet spot; for hypercarry players this is the ideal second cap, after which value drops off sharply until M6.
All skills +2 levels. A flat numeric bump with no gameplay change — low value, just a stepping stone to M4.
Improves Decibel generation on HP loss (~+10%) and adds Max HP while in Ether Veil (~+5%). Slightly faster Ultimate / Ether Veil access and a thicker HP pool to stay on-field — nice quality of life but no game-changer, not worth pulling for on its own.
All skills +2 levels again. Still just flat numbers, a bridge to M6 — low value.
The final big jump: +25% Sheer DMG after spending Decibels, plus a one-time fatal-damage immunity + heal (a safety net for the low-HP playstyle). Very strong for whales chasing top scores, but regular players stop at M1/M2 — only those with spare resources aim straight for M6, skipping the filler M3-M5.
- Sheer damage ignores enemy DEF — extremely consistent against bosses/high-armor foes, no DEF damage-reduction to worry about.
- Self-sufficient HP loop: self-drains HP to build Sheer Force + Decibels, then self-heals via EX/counter — low reliance on a dedicated healer, sustains herself in her own way.
- The lower her HP the stronger she gets: staying at or below 50% HP unlocks a damage buff worth up to +100%, turning risk into very high burst output.
- Flexible teams: runs from F2P mono-ice (Soukaku/Lycaon) up to a premium Rupture comp (Dialyn Stun + Lucia Support), easy to slot by budget.
- High-risk low-HP playstyle: deliberately dropping to <=50% HP for damage makes her very exposed to one-shots; one mistimed beat and she's down, demanding precise dodge/counter.
- High execution skill required: HP management, 3-stage charging, counter timing and managing the 30s Ether Veil window — not a point-and-shoot attacker.
- Reliant on her signature Kraken's Cradle (HP + Sheer/CRIT) to hit clean numbers; off-signature her Crit/HP targets drop noticeably and power falls.
Excellent in Shiyu Defense: an on-field single-target DPS whose armor-piercing Sheer DMG plus low-HP burst melts bosses inside the stun window. With Dialyn (extended stun) + Lucia (Rupture amp) she's a top single-side clearer; game8/prydwen rate her highly.
Also strong in Deadly Assault: DEF-ignoring Sheer DMG suits multi-phase high-HP fights, and her wide-AoE Ultimate clears clusters. She needs a steady self-drain/self-heal rhythm to avoid dying mid-fight; a Rupture comp with Lucia + an ice Stunner scores consistently.
Basic Attack3
Basic Attack: Crushing Strike
Press to activate: Unleashes up to 3 strikes, dealing Ice DMG. On the 3rd hit, Yidhari recovers 10% HP.
Basic Attack: Frostbite Embrace
Hold to activate: Yidhari begins charging, continuously consuming HP to reach up to three levels of charge. When is released, Yidhari unleashes a powerful charged hammer attack in front based on the current charge level, dealing massive Ice DMG. The higher Yidhari's HP, the faster charging consumes it. HP consumption will at most reduce Yidhari's HP to 25% of Max HP. At 2 charge levels, after using the skill, press to immediately follow up with the 3rd hit of Basic Attack: Crushing Strike. The DMG of a Basic Attack: Crushing Strike triggered this way increases based on the current charge level, up to 30%. At 3 charge levels, Yidhari gains increased Anti-Interrupt level during the charged skill. Press to chain early into the finishing smash.
Frost's Crushing Weight
While charging or spinning during Basic Attack: Frostbite Embrace, if hit by an enemy, Yidhari can block with her tentacles, reducing the DMG taken by 25%. If charging or not yet at full charge, Yidhari counterattacks with her tentacles, returning to the charging stance and instantly gaining 1 charge level, while also dealing Ice DMG to enemies ahead. While Frost's Crushing Weight is active, pressing makes Yidhari immediately unleash the finishing slam of Basic Attack: Frostbite Embrace based on her current charge level. While Frost's Crushing Weight is active, pressing or makes Yidhari unleash a Special Attack: Surging Cold, Crushing Pursuit that is guaranteed to trigger Surging Cold.
Dodge3
Dodge: Dreamshift
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Frostbloom Impact
Press during a dodge to activate: Strike forward, dealing Ice DMG.
Dodge Counter: Icehaul Reverb
Press during a Perfect Dodge to activate: Strikes enemies in front, dealing Ice DMG. Character is invulnerable while using this skill.
Assist3
Quick Assist: Frostshock Reinforcement
When the active character is launched, press to activate: Strikes enemies in front, dealing Ice DMG. Character is invulnerable while using this skill.
Defensive Assist: Flashquake Rejection
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Assist Follow-Up: Glacial Onslaught
Press after a Defensive Assist to activate: Execute an ice shard hammer attack against enemies in front, dealing Ice DMG. Character is invulnerable while using this skill.
Special Attack4
Special Attack: Cease Thoughts
Press to activate: Launches enemies in front into the air, dealing Ice DMG. Anti-Interrupt level is increased while using this skill.
EX Special Attack: Frost Coil
With enough Adrenaline, press to activate: Perform two consecutive upward strikes, then release an icy mist, dealing massive Ice DMG. If EX Special Attack: Frost Coil hits an enemy, Yidhari recovers HP at the end of the skill equal to 33% of her missing HP. Character is invulnerable while using this skill.
Special Attack: Surging Cold, Crushing Pursuit
Press or while charging or spinning during Basic Attack: Frostbite Embrace, or press while holding to activate: Launches enemies in front into the air, dealing Ice DMG. When the skill's attack collides with an enemy's attack, it triggers Surging Cold. If the skill hits a Stunned enemy, and with sufficient Adrenaline, it triggers Crushing Pursuit. Triggering Surging Cold or Crushing Pursuit instantly raises the charge level to maximum. During this skill, press and Yidhari will immediately unleash the finishing slam of Basic Attack: Frostbite Embrace based on the current charge level. Anti-Interrupt level is increased while using this skill.
EX Special Attack: Glacial Crush
When triggering Surging Cold or Crushing Pursuit, and with enough Adrenaline, press or to activate: Dash forward with an upward attack, then leap into the air before delivering a powerful downward smash, dealing massive Ice DMG. If EX Special Attack: Glacial Crush hits an enemy, Yidhari heals at the end of the skill for 33% of her missing HP. If the skill is used after Surging Cold, it grants an additional 15 Adrenaline. This effect can trigger once every 1s. After using this skill, press to immediately unleash the finishing slam of Basic Attack: Frostbite Embrace based on the current charge level. Character is invulnerable while using this skill.
Chain Attack3
Chain Attack: Frostbound Oath
When a Chain Attack is triggered, select the character to activate: Unleash a powerful strike against enemies in a small area ahead, dealing massive Ice DMG. If inside Ether Veil: Wellspring, tentacles join in the assault, further enhancing the skill's power. Character is invulnerable while using this skill.
Ether Veil: Wellspring
When Decibel Rating is at Maximum, the final hit of Basic Attack: Frostbite Embrace, EX Special Attack: Frost Coil, EX Special Attack: Glacial Crush, and Chain Attack: Frostbound Oath will consume 3,000 Decibels to activate an Ether Veil: Wellspring. While Ether Veil: Wellspring is active, all squad members' Max HP increase by 5% for 30s. Repeated triggers extend the duration, up to a maximum of 300s. While Yidhari is within Ether Veil: Wellspring, the charge speed of Basic Attack: Frostbite Embrace increases, and HP is consumed faster during charging.
Ultimate: Final Act - Crossing the River of Regret
After Yidhari expends Decibels to activate Ether Veil: Wellspring, press within 30s to activate: Deliver a powerful strike to enemies in a large area ahead, dealing massive Ice DMG. Character is invulnerable while using this skill. Each time Yidhari expends Decibels to activate an Ether Veil: Wellspring, she can use Ultimate: Final Act - Crossing the River of Regret once.
Core Skill2
Core Passive: Dreamscape Collection
Yidhari gains extra Sheer Force based on her Max HP, with every 1 point of Max HP increasing Sheer Force by 0.1. All Ice DMG dealt by Yidhari deals is Sheer DMG, ignoring enemy DEF and using her Sheer Force stat as the DMG Multiplier. When Yidhari enters battle, she immediately gains 60 Adrenaline. In Investigation Zone Mode, this effect can trigger once every 180s. Yidhari's skill DMG increases as her current HP percentage decreases. When her HP falls below 50%, the buff reaches its maximum value, increasing her DMG by up to 50%. Once her HP is restored to 50%, the maximum bonus remains for 5s thereafter. Yidhari gains fewer Decibels from landing skills. Instead, she gains Decibels as her HP decreases, with every 1% HP lost granting 10 Decibels.*Stats shown are at Base level.
Additional Ability: Narrative Completion
When another character in your squad is a Stun or Support character: When Yidhari's HP falls below 50%, CRIT DMG increases by 30% and DMG taken is reduced by 25%. While Yidhari is within Ether Veil: Wellspring, she gains the following additional effect: After the level 3 charged attack of Yidhari's Basic Attack: Frostbite Embrace or EX Special Attack: Glacial Crush, an icy tentacle is summoned to attack, dealing extra damage. This effect can trigger once every 12s. The above skill is considered an EX Special Attack, the DMG multiplier increases based on the EX Special Attack's level.
What is the best W-Engine for Yidhari?
Yidhari performs best with Kraken's Cradle. See alternatives and required stats in the Gear section above.
Is Yidhari worth pulling?
Worth pulling and leveling if you enjoy a new-style on-field Ice DPS. She's strong because she scales off HP, so she's durable with high burst—but you have to dodge precisely since she burns her own HP, and without her signature W-Engine her power drops noticeably.
What is the best team for Yidhari?
Yidhari works best in the Standard Ice Rupture team. Full members and rotation are in the Teams section.



