Velvet Room Trials
5 chapters, 130 stages, straight from official game data — 3-star score thresholds, elemental bonuses and every reward tier.
The Velvet Room Trials (also known as the Sea of Mind trials once the later chapters unlock) are a 5-chapter combat gauntlet: Chapter 1 (Technician) opens early, while Chapters 2-5 unlock later as you push through the story. Each of the 130 stages scores your run against three thresholds — clear it well enough to earn up to 3 stars, and each chapter's own elemental affix rewards a matching team.
Every score threshold, elemental bonus and reward on this page is read straight from the game's own trial data — not guesswork. We also worked out which stages have a real difficulty cliff (score requirement jumping 1.8x or more from the stage before).
How to unlock it
Chapter 1 (Technician) is available from early game. The later chapters unlock through story progress — not a player-level requirement. The exact checkpoint isn't settled, though: some players report it opens once you clear Trial stage 5, others report stage 6. The publisher hasn't confirmed either number officially, so we're showing both instead of picking one.
The 5 trial chapters
Team you'll bring
Every stage in every chapter — all 130 of them — asks for the same squad shape: 3 main Thieves plus 1 Support Thief. No stage asks for a different party size, so it's worth building one strong roster around each chapter's element bonus rather than switching team sizes stage to stage.
From Trial stage 6 onward (within the Technician chapter only — the other 4 chapters stay single-squad), you actually fight two rounds with two separate squads: Round 1 uses one team, Round 2 a different one, no repeated characters or repeated protagonist Persona between them, so you'll want 7+ characters ready. Two independent community sources agree on this.
Which stages to 3-star early, which to save
You don't have to clear every stage the day it opens. Looking at the real 1/2/3-star score thresholds across all 130 stages, most stages raise their requirement smoothly from the one before — those are safe to push for 3 stars the moment they unlock. A handful of stages in every chapter jump 1.8x or more above the previous stage's 3-star score in a single step; those are the ones worth leaving for later, once your team's level and gear have grown, instead of forcing a 3-star clear right away.
Method: we compared each stage's 3-star score threshold to the stage right before it in the same chapter, using the game's own score-threshold data (chapter 1: 30 stages, chapters 2-5: 25 stages each). A jump of 1.8x or higher is flagged "save for later" below. We did not use the game's internal bonus-score codes for this — the data only stores numeric codes for those with no accompanying text, so we're not guessing what each one means.
All 130 stages — 3-star score thresholds
1. Technician — 30 Stages
| Stage | ★1 | ★2 | ★3 | Score bonus conditions | Verdict |
|---|---|---|---|---|---|
| 1 | 11,500 | 15,000 | 23,000 | Land WEAK/all-out-attack ×4 · clear within 12 actions (+6,000) · no KOs (+6,000) | Safe to push early |
| 2 | 25,000 | 35,000 | 45,000 | Land WEAK/all-out-attack ×4 · clear within 12 actions (+20,000) · no KOs (+20,000) | Save for later |
| 3 | 30,000 | 40,000 | 50,000 | Land WEAK/all-out-attack ×4 · clear within 12 actions (+20,000) · no KOs (+20,000) | Safe to push early |
| 4 | 50,000 | 65,000 | 80,000 | Land WEAK/all-out-attack ×4 · clear within 12 actions (+40,000) · no KOs (+40,000) | Safe to push early |
| 5 | 40,000 | 55,000 | 70,000 | Land WEAK/all-out-attack ×4 · clear within 12 actions (+40,000) · no KOs (+40,000) | Safe to push early |
| 6 2 squads | 85,000 | 150,000 | 170,000 | Land WEAK/all-out-attack ×4 · clear within 24 actions (+150,000) · no KOs (+150,000) | Save for later |
| 7 2 squads | 60,000 | 90,000 | 115,000 | Land WEAK/all-out-attack ×4 · clear within 24 actions (+100,000) · no KOs (+100,000) | Safe to push early |
| 8 2 squads | 85,000 | 150,000 | 165,000 | Land WEAK/all-out-attack ×4 · clear within 24 actions (+150,000) · no KOs (+150,000) | Safe to push early |
| 9 2 squads | 70,000 | 100,000 | 135,000 | Land WEAK/all-out-attack ×4 · clear within 24 actions (+100,000) · no KOs (+100,000) | Safe to push early |
| 10 2 squads | 195,000 | 300,000 | 390,000 | Land WEAK/all-out-attack ×4 · clear within 27 actions (+250,000) · no KOs (+250,000) | Save for later |
| 11 2 squads | 300,000 | 450,000 | 550,000 | Land WEAK/all-out-attack ×5 · clear within 29 actions (+150,000) · no KOs (+150,000) | Safe to push early |
| 12 2 squads | 350,000 | 550,000 | 650,000 | Land WEAK/all-out-attack ×5 · clear within 29 actions (+200,000) · no KOs (+200,000) | Safe to push early |
| 13 2 squads | 350,000 | 550,000 | 700,000 | Land WEAK/all-out-attack ×5 · clear within 29 actions (+200,000) · no KOs (+200,000) | Safe to push early |
| 14 2 squads | 450,000 | 700,000 | 900,000 | Land WEAK/all-out-attack ×5 · clear within 29 actions (+250,000) · no KOs (+250,000) | Safe to push early |
| 15 2 squads | 450,000 | 700,000 | 850,000 | Land WEAK/all-out-attack ×5 · clear within 33 actions (+250,000) · no KOs (+250,000) | Safe to push early |
| 16 2 squads | 700,000 | 1,050,000 | 1,350,000 | Land WEAK/all-out-attack ×5 · clear within 36 actions (+400,000) · no KOs (+400,000) | Safe to push early |
| 17 2 squads | 750,000 | 1,150,000 | 1,500,000 | Land WEAK/all-out-attack ×5 · clear within 36 actions (+450,000) · no KOs (+450,000) | Safe to push early |
| 18 2 squads | 1,650,000 | 2,500,000 | 3,300,000 | Land WEAK/all-out-attack ×5 · clear within 36 actions (+950,000) · no KOs (+950,000) | Save for later |
| 19 2 squads | 700,000 | 1,050,000 | 1,400,000 | Land WEAK/all-out-attack ×5 · clear within 36 actions (+400,000) · no KOs (+400,000) | Safe to push early |
| 20 2 squads | 750,000 | 1,150,000 | 1,500,000 | Land WEAK/all-out-attack ×5 · clear within 34 actions (+450,000) · no KOs (+450,000) | Safe to push early |
| 21 2 squads | 900,000 | 1,350,000 | 1,800,000 | Land WEAK/all-out-attack ×6 · clear within 36 actions (+500,000) · no KOs (+500,000) | Safe to push early |
| 22 2 squads | 1,350,000 | 2,050,000 | 2,700,000 | Land WEAK/all-out-attack ×6 · clear within 39 actions (+750,000) · no KOs (+750,000) | Safe to push early |
| 23 2 squads | 2,050,000 | 3,100,000 | 4,100,000 | Attack with Psychokinesis/Bless ×6 · clear within 39 actions (+1,150,000) · no KOs (+1,150,000) | Safe to push early |
| 24 2 squads | 2,350,000 | 3,550,000 | 4,700,000 | Land WEAK/all-out-attack ×6 · clear within 39 actions (+1,300,000) · no KOs (+1,300,000) | Safe to push early |
| 25 2 squads | 2,100,000 | 3,150,000 | 4,200,000 | Land WEAK/all-out-attack ×6 · clear within 39 actions (+1,150,000) · no KOs (+1,150,000) | Safe to push early |
| 26 2 squads | 2,300,000 | 3,450,000 | 4,600,000 | Attack with Fire/Ice ×6 · clear within 39 actions (+1,350,000) · no KOs (+1,350,000) | Safe to push early |
| 27 2 squads | 1,550,000 | 2,350,000 | 3,100,000 | Land WEAK/all-out-attack ×6 · clear within 39 actions (+900,000) · no KOs (+900,000) | Safe to push early |
| 28 2 squads | 5,650,000 | 8,500,000 | 11,300,000 | Land WEAK/all-out-attack ×6 · clear within 40 actions (+3,300,000) · no KOs (+3,300,000) | Save for later |
| 29 2 squads | 3,850,000 | 5,800,000 | 7,700,000 | Land WEAK/all-out-attack ×6 · clear within 40 actions (+2,200,000) · no KOs (+2,200,000) | Safe to push early |
| 30 2 squads | 4,000,000 | 6,000,000 | 8,000,000 | Attack with Physical/Wind ×6 · clear within 40 actions (+2,300,000) · no KOs (+2,300,000) | Safe to push early |
2. Lair of Arcane Flame — 25 Stages
| Stage | ★1 | ★2 | ★3 | Score bonus conditions | Verdict |
|---|---|---|---|---|---|
| 1 | 135,000 | 200,000 | 270,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+55,000) · no KOs (+55,000) | Safe to push early · Fire/Psychokinesis |
| 2 | 135,000 | 200,000 | 270,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+55,000) · no KOs (+55,000) | Safe to push early · Fire/Psychokinesis |
| 3 | 205,000 | 300,000 | 410,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+80,000) · no KOs (+80,000) | Safe to push early · Fire/Psychokinesis |
| 4 | 190,000 | 300,000 | 380,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+70,000) · no KOs (+70,000) | Safe to push early · Fire/Psychokinesis |
| 5 | 220,000 | 350,000 | 440,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 14 actions (+80,000) · no KOs (+80,000) | Safe to push early · Fire/Psychokinesis |
| 6 | 245,000 | 350,000 | 490,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+100,000) · no KOs (+100,000) | Safe to push early · Fire/Psychokinesis |
| 7 | 300,000 | 450,000 | 600,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+150,000) · no KOs (+150,000) | Safe to push early · Fire/Psychokinesis |
| 8 | 550,000 | 850,000 | 1,100,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+300,000) · no KOs (+300,000) | Save for later · Fire/Psychokinesis |
| 9 | 400,000 | 600,000 | 750,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+200,000) · no KOs (+200,000) | Safe to push early · Fire/Psychokinesis |
| 10 | 650,000 | 1,000,000 | 1,300,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 17 actions (+350,000) · no KOs (+350,000) | Safe to push early · Fire/Psychokinesis |
| 11 | 500,000 | 750,000 | 1,000,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+250,000) · no KOs (+250,000) | Safe to push early · Fire/Psychokinesis |
| 12 | 750,000 | 1,150,000 | 1,500,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+400,000) · no KOs (+400,000) | Safe to push early · Fire/Psychokinesis |
| 13 | 750,000 | 1,150,000 | 1,500,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+400,000) · no KOs (+400,000) | Safe to push early · Fire/Psychokinesis |
| 14 | 1,300,000 | 1,950,000 | 2,600,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+700,000) · no KOs (+700,000) | Safe to push early · Fire/Psychokinesis |
| 15 | 650,000 | 1,000,000 | 1,300,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 17 actions (+350,000) · no KOs (+350,000) | Safe to push early · Fire/Psychokinesis |
| 16 | 1,050,000 | 1,600,000 | 2,100,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+550,000) · no KOs (+550,000) | Safe to push early · Fire/Psychokinesis |
| 17 | 850,000 | 1,300,000 | 1,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+450,000) · no KOs (+450,000) | Safe to push early · Fire/Psychokinesis |
| 18 | 1,250,000 | 1,900,000 | 2,500,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+650,000) · no KOs (+650,000) | Safe to push early · Fire/Psychokinesis |
| 19 | 3,150,000 | 4,750,000 | 6,300,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+1,650,000) · no KOs (+1,650,000) | Save for later · Fire/Psychokinesis |
| 20 | 1,300,000 | 1,950,000 | 2,600,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+700,000) · no KOs (+700,000) | Safe to push early · Fire/Psychokinesis |
| 21 | 1,000,000 | 1,500,000 | 2,000,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+500,000) · no KOs (+500,000) | Safe to push early · Fire/Psychokinesis |
| 22 | 1,550,000 | 2,350,000 | 3,100,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+800,000) · no KOs (+800,000) | Safe to push early · Fire/Psychokinesis |
| 23 | 2,350,000 | 3,550,000 | 4,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+1,200,000) · no KOs (+1,200,000) | Safe to push early · Fire/Psychokinesis |
| 24 | 4,200,000 | 6,300,000 | 8,400,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+2,100,000) · no KOs (+2,100,000) | Safe to push early · Fire/Psychokinesis |
| 25 | 1,800,000 | 2,700,000 | 3,600,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+900,000) · no KOs (+900,000) | Safe to push early · Fire/Psychokinesis |
3. Nuclear Winter — 25 Stages
| Stage | ★1 | ★2 | ★3 | Score bonus conditions | Verdict |
|---|---|---|---|---|---|
| 1 | 175,000 | 250,000 | 350,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+70,000) · no KOs (+70,000) | Safe to push early · Ice/Nuclear |
| 2 | 175,000 | 250,000 | 350,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+70,000) · no KOs (+70,000) | Safe to push early · Ice/Nuclear |
| 3 | 100,000 | 150,000 | 200,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+40,000) · no KOs (+40,000) | Safe to push early · Ice/Nuclear |
| 4 | 165,000 | 250,000 | 330,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+60,000) · no KOs (+60,000) | Safe to push early · Ice/Nuclear |
| 5 | 170,000 | 250,000 | 340,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 14 actions (+65,000) · no KOs (+65,000) | Safe to push early · Ice/Nuclear |
| 6 | 245,000 | 350,000 | 490,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+100,000) · no KOs (+100,000) | Safe to push early · Ice/Nuclear |
| 7 | 450,000 | 700,000 | 900,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+250,000) · no KOs (+250,000) | Save for later · Ice/Nuclear |
| 8 | 350,000 | 550,000 | 700,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+200,000) · no KOs (+200,000) | Safe to push early · Ice/Nuclear |
| 9 | 500,000 | 750,000 | 1,000,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+250,000) · no KOs (+250,000) | Safe to push early · Ice/Nuclear |
| 10 | 350,000 | 550,000 | 700,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 17 actions (+200,000) · no KOs (+200,000) | Safe to push early · Ice/Nuclear |
| 11 | 650,000 | 1,000,000 | 1,300,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+350,000) · no KOs (+350,000) | Save for later · Ice/Nuclear |
| 12 | 950,000 | 1,450,000 | 1,900,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+500,000) · no KOs (+500,000) | Safe to push early · Ice/Nuclear |
| 13 | 750,000 | 1,150,000 | 1,500,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+400,000) · no KOs (+400,000) | Safe to push early · Ice/Nuclear |
| 14 | 850,000 | 1,300,000 | 1,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+450,000) · no KOs (+450,000) | Safe to push early · Ice/Nuclear |
| 15 | 850,000 | 1,300,000 | 1,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 17 actions (+450,000) · no KOs (+450,000) | Safe to push early · Ice/Nuclear |
| 16 | 1,800,000 | 2,700,000 | 3,600,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+950,000) · no KOs (+950,000) | Save for later · Ice/Nuclear |
| 17 | 2,650,000 | 4,000,000 | 5,300,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+1,400,000) · no KOs (+1,400,000) | Safe to push early · Ice/Nuclear |
| 18 | 1,250,000 | 1,900,000 | 2,500,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+650,000) · no KOs (+650,000) | Safe to push early · Ice/Nuclear |
| 19 | 950,000 | 1,450,000 | 1,900,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+500,000) · no KOs (+500,000) | Safe to push early · Ice/Nuclear |
| 20 | 1,300,000 | 1,950,000 | 2,600,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+700,000) · no KOs (+700,000) | Safe to push early · Ice/Nuclear |
| 21 | 1,000,000 | 1,500,000 | 2,000,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+500,000) · no KOs (+500,000) | Safe to push early · Ice/Nuclear |
| 22 | 1,550,000 | 2,350,000 | 3,100,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+800,000) · no KOs (+800,000) | Safe to push early · Ice/Nuclear |
| 23 | 2,350,000 | 3,550,000 | 4,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+1,200,000) · no KOs (+1,200,000) | Safe to push early · Ice/Nuclear |
| 24 | 1,300,000 | 1,950,000 | 2,600,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+650,000) · no KOs (+650,000) | Safe to push early · Ice/Nuclear |
| 25 | 1,300,000 | 1,950,000 | 2,600,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+650,000) · no KOs (+650,000) | Safe to push early · Ice/Nuclear |
4. Thunderous Blessing — 25 Stages
| Stage | ★1 | ★2 | ★3 | Score bonus conditions | Verdict |
|---|---|---|---|---|---|
| 1 | 135,000 | 200,000 | 270,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+55,000) · no KOs (+55,000) | Safe to push early · Electric/Bless |
| 2 | 85,000 | 150,000 | 170,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+35,000) · no KOs (+35,000) | Safe to push early · Electric/Bless |
| 3 | 250,000 | 400,000 | 500,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+100,000) · no KOs (+100,000) | Save for later · Electric/Bless |
| 4 | 130,000 | 200,000 | 260,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+50,000) · no KOs (+50,000) | Safe to push early · Electric/Bless |
| 5 | 220,000 | 350,000 | 440,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 14 actions (+80,000) · no KOs (+80,000) | Safe to push early · Electric/Bless |
| 6 | 400,000 | 600,000 | 800,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+200,000) · no KOs (+200,000) | Save for later · Electric/Bless |
| 7 | 700,000 | 1,050,000 | 1,400,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+350,000) · no KOs (+350,000) | Safe to push early · Electric/Bless |
| 8 | 350,000 | 550,000 | 700,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+200,000) · no KOs (+200,000) | Safe to push early · Electric/Bless |
| 9 | 400,000 | 600,000 | 750,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+200,000) · no KOs (+200,000) | Safe to push early · Electric/Bless |
| 10 | 450,000 | 700,000 | 900,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 17 actions (+250,000) · no KOs (+250,000) | Safe to push early · Electric/Bless |
| 11 | 650,000 | 1,000,000 | 1,300,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+350,000) · no KOs (+350,000) | Safe to push early · Electric/Bless |
| 12 | 950,000 | 1,450,000 | 1,900,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+500,000) · no KOs (+500,000) | Safe to push early · Electric/Bless |
| 13 | 750,000 | 1,150,000 | 1,500,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+400,000) · no KOs (+400,000) | Safe to push early · Electric/Bless |
| 14 | 1,900,000 | 2,850,000 | 3,800,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+1,000,000) · no KOs (+1,000,000) | Save for later · Electric/Bless |
| 15 | 650,000 | 1,000,000 | 1,300,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 17 actions (+350,000) · no KOs (+350,000) | Safe to push early · Electric/Bless |
| 16 | 1,050,000 | 1,600,000 | 2,100,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+550,000) · no KOs (+550,000) | Safe to push early · Electric/Bless |
| 17 | 1,600,000 | 2,400,000 | 3,200,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+850,000) · no KOs (+850,000) | Safe to push early · Electric/Bless |
| 18 | 850,000 | 1,300,000 | 1,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+450,000) · no KOs (+450,000) | Safe to push early · Electric/Bless |
| 19 | 1,250,000 | 1,900,000 | 2,500,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+650,000) · no KOs (+650,000) | Safe to push early · Electric/Bless |
| 20 | 950,000 | 1,450,000 | 1,900,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+500,000) · no KOs (+500,000) | Safe to push early · Electric/Bless |
| 21 | 1,350,000 | 2,050,000 | 2,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+700,000) · no KOs (+700,000) | Safe to push early · Electric/Bless |
| 22 | 1,100,000 | 1,650,000 | 2,200,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+550,000) · no KOs (+550,000) | Safe to push early · Electric/Bless |
| 23 | 1,650,000 | 2,500,000 | 3,300,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+850,000) · no KOs (+850,000) | Safe to push early · Electric/Bless |
| 24 | 2,500,000 | 3,750,000 | 5,000,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+1,250,000) · no KOs (+1,250,000) | Safe to push early · Electric/Bless |
| 25 | 1,300,000 | 1,950,000 | 2,600,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+650,000) · no KOs (+650,000) | Safe to push early · Electric/Bless |
5. An Ill Wind — 25 Stages
| Stage | ★1 | ★2 | ★3 | Score bonus conditions | Verdict |
|---|---|---|---|---|---|
| 1 | 175,000 | 250,000 | 350,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+70,000) · no KOs (+70,000) | Safe to push early · Wind/Curse |
| 2 | 170,000 | 250,000 | 340,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+70,000) · no KOs (+70,000) | Safe to push early · Wind/Curse |
| 3 | 210,000 | 300,000 | 420,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+85,000) · no KOs (+85,000) | Safe to push early · Wind/Curse |
| 4 | 130,000 | 200,000 | 260,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 12 actions (+50,000) · no KOs (+50,000) | Safe to push early · Wind/Curse |
| 5 | 450,000 | 700,000 | 850,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 14 actions (+150,000) · no KOs (+150,000) | Save for later · Wind/Curse |
| 6 | 200,000 | 300,000 | 400,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+90,000) · no KOs (+90,000) | Safe to push early · Wind/Curse |
| 7 | 300,000 | 450,000 | 600,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+150,000) · no KOs (+150,000) | Safe to push early · Wind/Curse |
| 8 | 450,000 | 700,000 | 900,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+250,000) · no KOs (+250,000) | Safe to push early · Wind/Curse |
| 9 | 400,000 | 600,000 | 750,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 15 actions (+200,000) · no KOs (+200,000) | Safe to push early · Wind/Curse |
| 10 | 350,000 | 550,000 | 700,000 | Non-protagonist WEAK/all-out-attack ×5 · clear within 17 actions (+200,000) · no KOs (+200,000) | Safe to push early · Wind/Curse |
| 11 | 650,000 | 1,000,000 | 1,300,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+350,000) · no KOs (+350,000) | Save for later · Wind/Curse |
| 12 | 750,000 | 1,150,000 | 1,500,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+400,000) · no KOs (+400,000) | Safe to push early · Wind/Curse |
| 13 | 550,000 | 850,000 | 1,100,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+300,000) · no KOs (+300,000) | Safe to push early · Wind/Curse |
| 14 | 850,000 | 1,300,000 | 1,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+450,000) · no KOs (+450,000) | Safe to push early · Wind/Curse |
| 15 | 850,000 | 1,300,000 | 1,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 17 actions (+450,000) · no KOs (+450,000) | Safe to push early · Wind/Curse |
| 16 | 1,050,000 | 1,600,000 | 2,100,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 18 actions (+550,000) · no KOs (+550,000) | Safe to push early · Wind/Curse |
| 17 | 850,000 | 1,300,000 | 1,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+450,000) · no KOs (+450,000) | Safe to push early · Wind/Curse |
| 18 | 2,650,000 | 4,000,000 | 5,300,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+1,400,000) · no KOs (+1,400,000) | Save for later · Wind/Curse |
| 19 | 1,250,000 | 1,900,000 | 2,500,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+650,000) · no KOs (+650,000) | Safe to push early · Wind/Curse |
| 20 | 950,000 | 1,450,000 | 1,900,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+500,000) · no KOs (+500,000) | Safe to push early · Wind/Curse |
| 21 | 1,350,000 | 2,050,000 | 2,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+700,000) · no KOs (+700,000) | Safe to push early · Wind/Curse |
| 22 | 1,100,000 | 1,650,000 | 2,200,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+550,000) · no KOs (+550,000) | Safe to push early · Wind/Curse |
| 23 | 2,350,000 | 3,550,000 | 4,700,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+1,200,000) · no KOs (+1,200,000) | Save for later · Wind/Curse |
| 24 | 1,800,000 | 2,700,000 | 3,600,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+900,000) · no KOs (+900,000) | Safe to push early · Wind/Curse |
| 25 | 1,300,000 | 1,950,000 | 2,600,000 | Non-protagonist WEAK/all-out-attack ×6 · clear within 20 actions (+650,000) · no KOs (+650,000) | Safe to push early · Wind/Curse |
Chapter star-milestone rewards
1. Technician — 18 Stars
| Stars | Reward |
|---|---|
| 5 | Meta Jewels ×50, Schema Points + ×1 |
| 10 | Meta Jewels ×50, Schema Points + ×1 |
| 15 | Meta Jewels ×50, Schema Points + ×1 |
| 20 | Meta Jewels ×50, Schema Points + ×1 |
| 25 | Meta Jewels ×80, Schema Points + ×1 |
| 30 | Meta Jewels ×80, Sennight Inferno Shard ×1 |
| 35 | Meta Jewels ×80, All In Shard ×1 |
| 40 | Meta Jewels ×80, Schema Points + ×1 |
| 45 | Meta Jewels ×80, Sennight Inferno Shard ×1 |
| 50 | Meta Jewels ×120, All In Shard ×1 |
| 55 | Meta Jewels ×120, Schema Points + ×1 |
| 60 | Meta Jewels ×120, Jánošík's Axe Pistol ×1 |
| 65 | Meta Jewels ×120, Schema Points + ×1 |
| 70 | Meta Jewels ×120, Schema Points + ×1 |
| 75 | Meta Jewels ×150, Jánošík's Axe Pistol ×1 |
| 80 | Meta Jewels ×150, Schema Points + ×1 |
| 85 | Meta Jewels ×150, Jánošík's Axe Pistol ×1 |
| 90 | Meta Jewels ×150, Schema Points + ×1 |
2. Lair of Arcane Flame — 15 Stars
| Stars | Reward |
|---|---|
| 5 | Meta Jewels ×50, Whiff of Iris ×8 |
| 10 | Meta Jewels ×50, Thief Compendium Volume ×20 |
| 15 | Meta Jewels ×50, Blue Crystal ×8 |
| 20 | Meta Jewels ×50, Silver Parts ×25 |
| 25 | Meta Jewels ×50, Skill Incense S ×8 |
| 30 | Meta Jewels ×100, Anecdote Cube ×25 |
| 35 | Meta Jewels ×100, Fragrance of Iris ×6 |
| 40 | Meta Jewels ×100, Thief Compendium Tome ×10 |
| 45 | Meta Jewels ×100, Purple Crystal ×6 |
| 50 | Meta Jewels ×100, Gold Parts ×12 |
| 55 | Meta Jewels ×150, Skill Incense M ×6 |
| 60 | Meta Jewels ×150, Legend Cube ×12 |
| 65 | Meta Jewels ×150, Essence of Iris ×3 |
| 70 | Meta Jewels ×150, Yellow Crystal ×3 |
| 75 | Meta Jewels ×150, Skill Incense L ×3 |
3. Nuclear Winter — 15 Stars
| Stars | Reward |
|---|---|
| 5 | Meta Jewels ×50, Whiff of Iris ×8 |
| 10 | Meta Jewels ×50, Thief Compendium Volume ×20 |
| 15 | Meta Jewels ×50, Blue Crystal ×8 |
| 20 | Meta Jewels ×50, Silver Parts ×25 |
| 25 | Meta Jewels ×50, Skill Incense S ×8 |
| 30 | Meta Jewels ×100, Anecdote Cube ×25 |
| 35 | Meta Jewels ×100, Fragrance of Iris ×6 |
| 40 | Meta Jewels ×100, Thief Compendium Tome ×10 |
| 45 | Meta Jewels ×100, Purple Crystal ×6 |
| 50 | Meta Jewels ×100, Gold Parts ×12 |
| 55 | Meta Jewels ×150, Skill Incense M ×6 |
| 60 | Meta Jewels ×150, Legend Cube ×12 |
| 65 | Meta Jewels ×150, Essence of Iris ×3 |
| 70 | Meta Jewels ×150, Yellow Crystal ×3 |
| 75 | Meta Jewels ×150, Skill Incense L ×3 |
4. Thunderous Blessing — 15 Stars
| Stars | Reward |
|---|---|
| 5 | Meta Jewels ×50, Whiff of Iris ×8 |
| 10 | Meta Jewels ×50, Thief Compendium Volume ×20 |
| 15 | Meta Jewels ×50, Blue Crystal ×8 |
| 20 | Meta Jewels ×50, Silver Parts ×25 |
| 25 | Meta Jewels ×50, Skill Incense S ×8 |
| 30 | Meta Jewels ×100, Anecdote Cube ×25 |
| 35 | Meta Jewels ×100, Fragrance of Iris ×6 |
| 40 | Meta Jewels ×100, Thief Compendium Tome ×10 |
| 45 | Meta Jewels ×100, Purple Crystal ×6 |
| 50 | Meta Jewels ×100, Gold Parts ×12 |
| 55 | Meta Jewels ×150, Skill Incense M ×6 |
| 60 | Meta Jewels ×150, Legend Cube ×12 |
| 65 | Meta Jewels ×150, Essence of Iris ×3 |
| 70 | Meta Jewels ×150, Yellow Crystal ×3 |
| 75 | Meta Jewels ×150, Skill Incense L ×3 |
5. An Ill Wind — 15 Stars
| Stars | Reward |
|---|---|
| 5 | Meta Jewels ×50, Whiff of Iris ×8 |
| 10 | Meta Jewels ×50, Thief Compendium Volume ×20 |
| 15 | Meta Jewels ×50, Blue Crystal ×8 |
| 20 | Meta Jewels ×50, Silver Parts ×25 |
| 25 | Meta Jewels ×50, Skill Incense S ×8 |
| 30 | Meta Jewels ×100, Anecdote Cube ×25 |
| 35 | Meta Jewels ×100, Fragrance of Iris ×6 |
| 40 | Meta Jewels ×100, Thief Compendium Tome ×10 |
| 45 | Meta Jewels ×100, Purple Crystal ×6 |
| 50 | Meta Jewels ×100, Gold Parts ×12 |
| 55 | Meta Jewels ×150, Skill Incense M ×6 |
| 60 | Meta Jewels ×150, Legend Cube ×12 |
| 65 | Meta Jewels ×150, Essence of Iris ×3 |
| 70 | Meta Jewels ×150, Yellow Crystal ×3 |
| 75 | Meta Jewels ×150, Skill Incense L ×3 |
Season star reward ladder
Stars from every chapter count toward one shared seasonal ladder — 136 tiers in total, paying out in Stardust Shards (used to unlock Mindscapes that boost your base stats).
Season star reward ladder (136 Tier)
| Tier | Stars needed | Reward |
|---|---|---|
| 1 | 3 | Stardust Shard ×2 |
| 2 | 6 | Stardust Shard ×4 |
| 3 | 9 | Stardust Shard ×6 |
| 4 | 12 | Stardust Shard ×8 |
| 5 | 15 | Stardust Shard ×10 |
| 6 | 18 | Stardust Shard ×12 |
| 7 | 21 | Stardust Shard ×14 |
| 8 | 24 | Stardust Shard ×16 |
| 9 | 27 | Stardust Shard ×18 |
| 10 | 30 | Stardust Shard ×20 |
| 11 | 33 | Stardust Shard ×22 |
| 12 | 36 | Stardust Shard ×24 |
| 13 | 39 | Stardust Shard ×26 |
| 14 | 42 | Stardust Shard ×28 |
| 15 | 45 | Stardust Shard ×30 |
| 16 | 48 | Stardust Shard ×32 |
| 17 | 51 | Stardust Shard ×34 |
| 18 | 54 | Stardust Shard ×36 |
| 19 | 57 | Stardust Shard ×38 |
| 20 | 60 | Stardust Shard ×40 |
| 21 | 63 | Stardust Shard ×42 |
| 22 | 66 | Stardust Shard ×44 |
| 23 | 69 | Stardust Shard ×46 |
| 24 | 72 | Stardust Shard ×48 |
| 25 | 75 | Stardust Shard ×50 |
| 26 | 78 | Stardust Shard ×52 |
| 27 | 81 | Stardust Shard ×54 |
| 28 | 84 | Stardust Shard ×56 |
| 29 | 87 | Stardust Shard ×58 |
| 30 | 90 | Stardust Shard ×60 |
| 31 | 93 | Stardust Shard ×62 |
| 32 | 96 | Stardust Shard ×64 |
| 33 | 99 | Stardust Shard ×66 |
| 34 | 102 | Stardust Shard ×68 |
| 35 | 105 | Stardust Shard ×70 |
| 36 | 108 | Stardust Shard ×72 |
| 37 | 111 | Stardust Shard ×74 |
| 38 | 114 | Stardust Shard ×76 |
| 39 | 117 | Stardust Shard ×78 |
| 40 | 120 | Stardust Shard ×80 |
| 41 | 123 | Stardust Shard ×82 |
| 42 | 126 | Stardust Shard ×84 |
| 43 | 129 | Stardust Shard ×86 |
| 44 | 132 | Stardust Shard ×88 |
| 45 | 135 | Stardust Shard ×90 |
| 46 | 138 | Stardust Shard ×92 |
| 47 | 141 | Stardust Shard ×94 |
| 48 | 144 | Stardust Shard ×96 |
| 49 | 147 | Stardust Shard ×98 |
| 50 | 150 | Stardust Shard ×100 |
| 51 | 153 | Stardust Shard ×102 |
| 52 | 156 | Stardust Shard ×104 |
| 53 | 159 | Stardust Shard ×106 |
| 54 | 162 | Stardust Shard ×108 |
| 55 | 165 | Stardust Shard ×110 |
| 56 | 168 | Stardust Shard ×112 |
| 57 | 171 | Stardust Shard ×114 |
| 58 | 174 | Stardust Shard ×116 |
| 59 | 177 | Stardust Shard ×118 |
| 60 | 180 | Stardust Shard ×120 |
| 61 | 183 | Stardust Shard ×122 |
| 62 | 186 | Stardust Shard ×124 |
| 63 | 189 | Stardust Shard ×126 |
| 64 | 192 | Stardust Shard ×128 |
| 65 | 195 | Stardust Shard ×130 |
| 66 | 198 | Stardust Shard ×132 |
| 67 | 201 | Stardust Shard ×134 |
| 68 | 204 | Stardust Shard ×136 |
| 69 | 207 | Stardust Shard ×138 |
| 70 | 210 | Stardust Shard ×140 |
| 71 | 213 | Stardust Shard ×142 |
| 72 | 216 | Stardust Shard ×144 |
| 73 | 219 | Stardust Shard ×146 |
| 74 | 222 | Stardust Shard ×148 |
| 75 | 225 | Stardust Shard ×150 |
| 76 | 228 | Stardust Shard ×152 |
| 77 | 231 | Stardust Shard ×154 |
| 78 | 234 | Stardust Shard ×156 |
| 79 | 237 | Stardust Shard ×158 |
| 80 | 240 | Stardust Shard ×160 |
| 81 | 243 | Stardust Shard ×162 |
| 82 | 246 | Stardust Shard ×164 |
| 83 | 249 | Stardust Shard ×166 |
| 84 | 252 | Stardust Shard ×168 |
| 85 | 255 | Stardust Shard ×170 |
| 86 | 258 | Stardust Shard ×172 |
| 87 | 261 | Stardust Shard ×174 |
| 88 | 264 | Stardust Shard ×176 |
| 89 | 267 | Stardust Shard ×178 |
| 90 | 270 | Stardust Shard ×180 |
| 91 | 273 | Stardust Shard ×182 |
| 92 | 276 | Stardust Shard ×184 |
| 93 | 279 | Stardust Shard ×186 |
| 94 | 282 | Stardust Shard ×188 |
| 95 | 285 | Stardust Shard ×190 |
| 96 | 288 | Stardust Shard ×192 |
| 97 | 291 | Stardust Shard ×194 |
| 98 | 294 | Stardust Shard ×196 |
| 99 | 297 | Stardust Shard ×198 |
| 100 | 300 | Stardust Shard ×200 |
| 101 | 303 | Stardust Shard ×202 |
| 102 | 306 | Stardust Shard ×204 |
| 103 | 309 | Stardust Shard ×206 |
| 104 | 312 | Stardust Shard ×208 |
| 105 | 315 | Stardust Shard ×210 |
| 106 | 318 | Stardust Shard ×212 |
| 107 | 321 | Stardust Shard ×214 |
| 108 | 324 | Stardust Shard ×216 |
| 109 | 327 | Stardust Shard ×218 |
| 110 | 330 | Stardust Shard ×220 |
| 111 | 333 | Stardust Shard ×222 |
| 112 | 336 | Stardust Shard ×224 |
| 113 | 339 | Stardust Shard ×226 |
| 114 | 342 | Stardust Shard ×228 |
| 115 | 345 | Stardust Shard ×230 |
| 116 | 348 | Stardust Shard ×232 |
| 117 | 351 | Stardust Shard ×234 |
| 118 | 354 | Stardust Shard ×236 |
| 119 | 357 | Stardust Shard ×238 |
| 120 | 360 | Stardust Shard ×240 |
| 121 | 363 | Stardust Shard ×242 |
| 122 | 366 | Stardust Shard ×244 |
| 123 | 369 | Stardust Shard ×246 |
| 124 | 372 | Stardust Shard ×248 |
| 125 | 375 | Stardust Shard ×250 |
| 126 | 378 | Stardust Shard ×252 |
| 127 | 381 | Stardust Shard ×254 |
| 128 | 384 | Stardust Shard ×256 |
| 129 | 387 | Stardust Shard ×258 |
| 130 | 390 | Stardust Shard ×260 |
| 131 | 395 | Stardust Shard ×262 |
| 132 | 400 | Stardust Shard ×264 |
| 133 | 405 | Stardust Shard ×266 |
| 134 | 410 | Stardust Shard ×268 |
| 135 | 415 | Stardust Shard ×270 |
| 136 | 420 | Stardust Shard ×272 |
What we couldn't confirm
The game's data still lists a per-stage bonus-score code and a per-stage reward slot that mostly points at two IDs that don't exist as real items in the publisher's own reward table, so we're not inventing what they give — we show "Not announced by the publisher" there instead. The exact story checkpoint that unlocks the later chapters also isn't settled between community sources — see "How to unlock it" above for the two different answers we found.