Phantom Thief & Persona skills by element
15 skill types, filtered from the game's own skill data — translated into all 5 languages, classic spell names (Zio, Kouha, Agidyne...) kept as-is
P5X splits skills into 15 types: Physical, Gun, Fire, Ice, Electric, Wind, Psychokinesis, Nuclear, Bless, Curse, Almighty (5 damage types that bypass elemental defense), plus Recover, Support, Ailment and Passive. This page lists representative skills per type, read straight from the official game data, with source descriptions translated into all 5 languages — not a bulk machine translation.
Skill data comes straight from the game's own official skill data (4781 entries) plus the official EN/JP translation tables — the full raw data set, not scattered screenshots.
Filter criteria: the data holds 4781 skills, most are level-variant duplicates or monster/NPC skills irrelevant to players. This page keeps only 364 skills with REAL English name+description (not placeholders), grouped into the 15 confirmed types, with a short representative pick per group — avoiding thousands of duplicate lines that violate Google's content standards.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level. For each Bleed stack on the target, increase the damage of Rending activated by them and this skill by 2%, then remove all Bleed stacks from the target (can activate Rending effects).
Switch to Doctor mode and immediately inflict 5 Bleed stacks on 1 foe. Then, immediately switch to Ripper mode and deal Physical damage to the target equal to a portion of Attack that scales with skill level (can activate Rending effects).
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level (3 hits). When Ryuji doesn't have Rebound, spend 20% of max HP to increase damage by 30% and increase critical rate by 30%.
Select 1 foe, and enter the Changing Gears state. On the next action, deal Physical damage to the target equal to a portion of Attack that scales with skill level. When Ryuji has Rebound, guarantee a critical hit.
Decrease this skill's accuracy by 20%, increase critical rate by 30%, and deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level. On a critical hit, gain 1 Chivalry stack.
Deal Physical damage to 1 foe.
Deal Physical damage to all foes equal to a portion of Attack that scales with skill level.
Deal Physical damage to 1 foe.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Dizzy for 2 turns.
Deal Physical damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Despair for 3 turns.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level (2 hits).
Deal Physical damage to all foes equal to a portion of Attack that scales with skill level.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level.
Deal Physical damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Sleep for 2 turns.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Despair for 3 turns.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Forget for 2 turns.
Deal Physical damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Dizzy for 2 turns.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level.
Deal Physical damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Forget for 2 turns.
Deal Physical damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Sleep for 2 turns.
Deal Physical damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Fear for 3 turns.
Deal Gun damage to 1 foe equal to a portion of Attack that scales with skill level. When Haru has Target Audience, increase this skill's pierce rate by an amount that scales with skill level and gain 1 Painpoint Round.
Decrease this skill's accuracy by 15%, increase critical rate by 16%, and deal Gun damage to all foes equal to a portion of Attack that scales with skill level (3 hits).
Deal Gun damage to all foes equal to a portion of Attack that scales with skill level (3 hits). If a foe is Marked, increase damage by an amount that scales with skill level and critical damage by an amount that scales with skill level.
Deal Gun damage to all foes equal to a portion of Attack that scales with skill level. Increase critical rate by 20% and decrease accuracy by 15%.
Deal Gun damage to all foes equal to a portion of Attack that scales with skill level. Increase damage taken by an amount that scales with skill level for 2 turns.
Deal Gun damage to 1 foe.
Deal heavy Fire damage to 1 foe.
Deal medium Fire damage to 1 foe.
After all foes' actions, lose HP.
Deal Fire damage to 1 foe.
Deal Fire damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Burn for 2 turns.
Deal Fire damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Burn for 2 turns.
Deal Fire damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Burn for 2 turns.
Deal Fire damage to 1 foe.
Deal Fire damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Burn for 2 turns.
Deal Fire damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Burn for 2 turns.
Deal Fire damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Burn for 2 turns.
Deal heavy Ice damage to 1 foe.
Deal medium Ice damage to 1 foe.
Deal heavy Ice damage to target.
Deal Ice damage to 1 foe.
Deal Ice damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Freeze for 2 turns.
Deal Ice damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Freeze for 2 turns.
Deal Ice damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Freeze for 2 turns.
Deal Ice damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Freeze for 2 turns.
Deal Ice damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Freeze for 2 turns.
Deal Ice damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Freeze for 2 turns.
Deal Ice damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Freeze for 2 turns.
Deal Electric damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Shock for 2 turns.
Deal Electric damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Shock for 2 turns.
Deal Electric damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Shock for 2 turns.
Deal Electric damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Shock for 2 turns.
Deal Electric damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Shock for 2 turns.
Deal Electric damage to 1 foe.
Deal Electric damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Shock for 2 turns.
Deal Electric damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Shock for 2 turns.
Deal medium Wind damage to 1 foe.
Deal heavy Wind damage to target.
Deal medium Wind damage to target.
Deal Wind damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Windswept for 2 turns.
Deal Wind damage to 1 foe.
Deal Wind damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Windswept for 2 turns.
Deal Wind damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Windswept for 2 turns.
Deal Wind damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Windswept for 2 turns.
Deal Wind damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Windswept for 2 turns.
Deal Wind damage to 1 foe equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Windswept for 2 turns.
Deal Wind damage to all foes equal to a portion of Attack that scales with skill level. A chance (that scales with skill level) to inflict Windswept for 2 turns.
Deal Psychokinesis damage to all foes equal to a portion of Attack that scales with skill level, and gain 2 Greenleaf stacks.
Deal Psychokinesis damage to all foes. Grant effects to ranged attacks via Thoughtful Round.
Deal Psychokinesis damage to 1 foe equal to a portion of Attack that scales with skill level. Increase party's damage by an amount that scales with skill level for each stack of Mystery for 1 turn.
Deal Psychokinesis damage to 1 foe.
Deal Psychokinesis damage to all foes equal to a portion of Attack that scales with skill level.
Deal Nuclear damage to all foes.
Deal heavy Nuclear damage to target.
Deal medium Nuclear damage to target.
Deal Nuclear damage to 1 foe.
Deal Bless damage to 1 foe equal to a portion of Attack that scales with skill level. Gain 0 to 1 Blessing stacks.
Deal Bless damage to 1 foe equal to a portion of Attack that scales with skill level. Gain 1 to 2 Blessing stacks.
Deal Bless damage to 1 foe equal to a portion of Attack that scales with skill level. Gain 1 to 2 Blessing stacks.
Deal Bless damage to 1 foe.
Deal Bless damage to all foes equal to a portion of Attack that scales with skill level. Gain 1 to 2 Blessing stacks.
Deal Bless damage to all foes equal to a portion of Attack that scales with skill level. Gain 0 to 1 Blessing stacks.
Deal Bless damage to 1 foe equal to a portion of Attack that scales with skill level. Gain 2 Blessing stacks.
Deal Bless damage to all foes equal to a portion of Attack that scales with skill level. Gain 1 to 2 Blessing stacks.
Deal Curse damage to all foes.
Deal heavy Curse damage to target.
Deal medium Curse damage to target.
Deal Curse damage to 1 foe.
Deal Curse damage to 1 foe equal to a portion of Attack that scales with skill level. Inflict 1 to 2 Curse stacks on the foe.
Deal Curse damage to 1 foe equal to a portion of Attack that scales with skill level. Inflict 1 to 2 Curse stacks on the foe.
Deal Curse damage to 1 foe equal to a portion of Attack that scales with skill level. Inflict 2 Curse stacks on the foe.
Deal Curse damage to all foes equal to a portion of Attack that scales with skill level. Chance to inflict 1 Curse stack on foes.
Deal Curse damage to all foes equal to a portion of Attack that scales with skill level. Chance to inflict 1 Curse stack on foes.
Deal Curse damage to all foes equal to a portion of Attack that scales with skill level. Chance to inflict 1 Curse stack on foes.
Deal Curse damage to 1 foe equal to a portion of Attack that scales with skill level. Inflict 0 to 1 Curse stacks on the foe.
Deal Almighty damage to all foes equal to a portion of Attack that scales with skill level, ignoring their defense.
Deal Almighty damage to 1 foe equal to a portion of Attack that scales with skill level, ignoring their Defense. Restore user's HP equal to a portion of Attack that scales with skill level.
Deal Almighty damage to 1 foe equal to a portion of Attack that scales with skill level, ignoring their Defense.
Deal Almighty damage to 1 foe.
Revive 1 ally with 10% HP recovered.
Revive 1 ally with 30% HP recovered.
Grant shield to the party for 2 turns.
Restore party's HP by an amount (a portion of Attack plus a flat bonus) that scales with skill level.
Restores 2.7% of max HP at the start of each turn.
Increase healing by 7.8%.
Increase SP recovery rate by 7.1%.
Increase healing received by 4.3%.
Increase healing by 4.2%.
Restore 1 ally's HP by an amount (a portion of Attack plus a flat bonus) that scales with skill level.
Increase SP recovery rate by 4.4%.
Increase healing received by 3.3%.
Restore 1 ally's HP by an amount (a portion of Attack plus a flat bonus) that scales with skill level.
Increase healing by 6%.
Restores 3.5% of max HP at the start of each turn.
Increase shield effect by 4.2%.
Increase healing received by 2.3%.
Restores 5.0% of max HP and 6 SP when ambushing.
Restore party's HP by an amount (a portion of Attack plus a flat bonus) that scales with skill level.
Increase SP recovery rate by 3.1%.
Restores 6.0% of max HP and 8 SP when ambushing.
Increase shield effect by 9.7%.
Increase healing by 9.7%.
Restores 1.9% of max HP at the start of each turn.
Increase healing received by 5.4%.
Increase SP recovery rate by 5.7%.
Increase shield effect by 7.8%.
Restore party's HP by an amount (a portion of Attack plus a flat bonus) that scales with skill level.
Restore 1 ally's HP by an amount (a portion of Attack plus a flat bonus) that scales with skill level.
Remove Ice resistance or barrier.
Remove 1 stat buff from all foes.
Remove Fire resistance or barrier.
At the start of battle, increase party's Attack by 7.9% for 2 turns or until user changes Personas.
At the start of battle, increase party's Defense by 11.8% for 2 turns or until user changes Personas.
At the start of battle, increase party's Attack by 9.8% for 2 turns or until user changes Personas.
At the start of battle, increase party's Attack by 6% for 2 turns or until user changes Personas.
At the start of battle, increase party's Defense by 6.3% for 2 turns or until user changes Personas.
At the start of battle, increase party's Attack by 4.2% for 2 turns or until user changes Personas.
At the start of battle, increase party's Defense by 14.7% for 2 turns or until user changes Personas.
At the start of battle, increase party's Defense by 9.1% for 2 turns or until user changes Personas.
A chance (that scales with skill level) to inflict Dizzy on 1 foe for 2 turns.
A chance (that scales with skill level) to inflict Sleep on 1 foe for 2 turns.
A chance (that scales with skill level) to inflict Forget on 1 foe for 2 turns.
Spend Energy to restore own HP.
Spend Energy to restore own HP.
When no guards are present, spend Money to hire one.
Decrease Physical damage taken by 8.7%.
Increase critical rate by 6% when ambushing.
Increase ailment accuracy by 7%.
Increase Almighty damage by 8.7%.
Increase max HP by an amount that scales with skill level.
Decrease Gun damage taken by 6.7%.
Decrease Ice damage taken by 4.7%.
Increase Shock accuracy by 16.3%.
Increase the success rate of insta-kill skills by 5.4%.
Decrease Wind damage taken by 6.7%.
Decrease Speed by 6. Increase HP by 15%.
Decrease Nuclear damage taken by 10.8%.
Increase ailment resistance by 13%.
Decrease Curse damage taken by 10.8%.
Increase Curse damage by 8.7%.
At the start of battle, increase Attack by 8.5% for 2 turns.
Increase Dizzy resistance by 16.3%.
Decrease Physical damage taken by 4.7%.
Increase Dizzy accuracy by 8.8%.
Decrease Wind damage taken by 8.7%.
Decreases damage taken by 6.1% when it rains.
Increase Nuclear damage by 8.7%.
Increase Nuclear damage by 10.8%.
Increase the success rate of insta-kill skills by 4.2%.
Increase Psychokinesis damage by 8.7%.
Increase Physical damage by 4.7%.
Increase Ice damage by 10.8%.
Increase damage by 10.8%.
Increase critical damage by 16.2%.
Increase Bless damage by 6.7%.
Increase Burn accuracy by 12.5%.
Increase damage by 4.7%.
Increase Sleep accuracy by 16.3%.
Increase Gun damage by 8.7%.
Increase critical rate by 6.5% when surrounded by enemies.
Decrease critical hit taken rate by 3.5%.
Increase Forget accuracy by 16.3%.
Increase critical damage by 10%.
Increase Wind damage by 4.7%.
Increase ailment accuracy by 16.9% when it rains.
Increase Attack by an amount that scales with skill level.
A chance (that scales with skill level) to inflict Forget on all foes for 2 turns.
Increase Attack by an amount that scales with skill level.
Increase Curse damage by 25%.
Increase Forget accuracy by 8.8%.
Decrease damage taken by 4.7%.
Increase Physical damage by 10.8%.
Increase ailment accuracy by 13%.
Increase ailment accuracy by 13% when it rains.
Decrease Nuclear damage taken by 6.7%.
Increase Windswept accuracy by 8.8%.
Decrease SP cost of skills by 2.4%.
Increase critical rate by 8.1%.
At the start of battle, increase Defense by 12.7% for 2 turns.
Decrease HP cost of skills by 3.2%.
Increase the success rate of insta-kill skills by 6.8%.
Decrease Fire damage taken by 4.7%.
Increase critical rate by 4.6% when surrounded by enemies.
Decrease Ice damage taken by 8.7%.
Increase Fire damage by 8.7%.
Increase max HP by an amount that scales with skill level.
Decrease Physical damage taken by 6.7%.
Increase Attack by an amount that scales with skill level.
Decrease Electric damage taken by 8.7%.
Increase Curse damage by 4.7%.
Decrease damage taken by 10.8%.
Increase Electric damage by 10.8%.
Increase Electric damage by 4.7%.
Increase Defense by an amount that scales with skill level.
At the start of battle, increase Attack by 19.6% for 2 turns.
Increase ailment resistance by 16.2%.
Increase ailment accuracy by 16.2%.
Increase Attack by an amount that scales with skill level.
Increase HP by 5.1%.
Increase HP by 13.5%.
Increase Defense by an amount that scales with skill level.
Increase HP by 10.8%.
Decrease Speed by 12. Increase HP by 29%.
Increase Attack by an amount that scales with skill level.
Increase Fire damage by 6.7%.
Decrease SP cost of skills by 4.8%.
Decrease Ice damage taken by 10.8%.
Increase critical rate by 9.7% when ambushing.
Decrease Electric damage taken by 4.7%.
Increase Forget resistance by 12.5%.
Increase Forget resistance by 16.3%.
Increase Attack by an amount that scales with skill level.
Decrease Speed by 9. Increase HP by 22%.
Increase critical rate by 4.2% when ambushing.
Increase Ice damage by 8.7%.
At the start of battle, increase Attack by 15.7% for 2 turns.
Increase Nuclear damage by 4.7%.
Increase Freeze accuracy by 8.8%.
Increase Attack by an amount that scales with skill level.
Increase Attack by 8.3%.
Decrease Speed by 15. Increase HP by 36%.
Increase Windswept accuracy by 16.3%.
Increase Sleep resistance by 16.3%.
Increase Attack by an amount that scales with skill level.
Increase Shock accuracy by 12.5%.
Increase Defense by an amount that scales with skill level.
Increase critical rate by 6.5%.
Decreases damage taken by 11.3% when it rains.
Increase damage by 6.7%.
Decrease Bless damage taken by 8.7%.
Increase Attack by an amount that scales with skill level.
Decrease Bless damage taken by 6.7%.
Increase ailment accuracy by an amount that scales with skill level.
Decrease Fire damage taken by 6.7%.
Increase Psychokinesis damage by 4.7%.
Increase max HP by an amount that scales with skill level.
Increase Gun damage by 4.7%.
Increase critical damage by 13%.
Increase Attack by an amount that scales with skill level.
Increase Shock accuracy by 8.8%.
Decrease damage taken by 6.7%.
Increase Shock accuracy by 20.3%.
Increase Speed by 6.
Increase Electric damage by 8.7%.
Increase Sleep accuracy by 12.5%.
Increase HP by 8.3%.
Increase Attack by an amount that scales with skill level.
At the start of battle, increase Defense by 23.6% for 2 turns.
Increase damage by 8.7%.
Increase Wind damage by 6.7%.
Decrease Psychokinesis damage taken by 8.7%.
Increase Speed by 12. Decrease Defense by 8%.
Increase critical damage by 7%.
Increase Speed by 9. Decrease Defense by 4%.
Increase Burn accuracy by 16.3%.
At the start of battle, increase Attack by an amount that scales with skill level for 3 turns.
Decrease Wind damage taken by 4.7%.
Increase Physical damage by 6.7%.
Increase Attack by an amount that scales with skill level.
Increase Curse damage by 10.8%.
Increase ailment accuracy by 9.1% when it rains.
Increase Attack by 13.5%.
Increase Burn accuracy by an amount that scales with skill level.
Decrease Nuclear damage taken by 8.7%.
Decrease SP cost of skills by 3.6%.
Increase Dizzy accuracy by 16.3%.
Increase Psychokinesis damage by 10.8%.
Increase the success rate of insta-kill skills by 2.9%.
Decrease Curse damage taken by 4.7%.
Decrease Electric damage taken by 10.8%.
A chance (that scales with skill level) to inflict Sleep on all foes for 2 turns.
Increase Speed by 15. Decrease Defense by 12%.
Increase Attack by 10.8%.
Decrease Gun damage taken by 8.7%.
Increase Defense by 12.5%.
Increase Attack by an amount that scales with skill level.
Increase Physical damage by 8.7%.
Increase ailment resistance by 7%.
Increase Burn accuracy by 8.8%.
Increase Ice damage by 4.7%.
Decrease damage taken by 8.7%.
Increase Defense by an amount that scales with skill level.
Increase Attack by an amount that scales with skill level.
Increase Freeze accuracy by 12.5%.
Increase Sleep resistance by 12.5%.
Decrease Fire damage taken by 8.7%.
Decrease Curse damage taken by 8.7%.
Increase Wind damage by 10.8%.
Decrease Bless damage taken by 4.7%.
Increase critical rate by 10.5% when surrounded by enemies.
Increase Wind damage by 8.7%.
Decrease SP cost of skills by 6%.
Decrease critical hit taken rate by 6.5%.
Increase max HP by an amount that scales with skill level.
At the start of battle, increase Defense by 18.1% for 2 turns.
Increase Attack by an amount that scales with skill level.
Increase Dizzy resistance by 8.8%.
Increase ailment resistance by 10%.
Increase critical rate by 3.5%.
Increase Fire damage by 4.7%.
Increase critical rate by 7.8% when ambushing.
Increase Forget resistance by 8.8%.
Increase Attack by an amount that scales with skill level.
Increase Curse damage by 6.7%.
Increase Ice damage by 6.7%.
Increase critical rate by 5%.
Increase Attack by an amount that scales with skill level.
Increase ailment accuracy by 10%.
Increase Defense by 16.3%.
Increase Attack by an amount that scales with skill level.
At the start of battle, increase Defense by 29.4% for 2 turns.
A chance (that scales with skill level) to inflict Dizzy on all foes for 2 turns.
Increase Forget accuracy by 12.5%.
Increase Attack by an amount that scales with skill level.
Increase Nuclear damage by 6.7%.
Increase Attack by an amount that scales with skill level.
Increase Attack by an amount that scales with skill level.
Increase Attack by an amount that scales with skill level.
Increase Psychokinesis damage by 6.7%.
Decrease Nuclear damage taken by 4.7%.
Increase Bless damage by 8.7%.
Decrease Fire damage taken by 10.8%.
Increase Attack by an amount that scales with skill level.
Increase Freeze accuracy by 20.3%.
Increase Electric damage by 6.7%.
Increase critical rate by 8.5% when surrounded by enemies.
Decrease Psychokinesis damage taken by 6.7%.
Increase Sleep resistance by 8.8%.
Increase Attack by an amount that scales with skill level.
Increase Attack by an amount that scales with skill level.
Increase Defense by 8.8%.
Increase Attack by an amount that scales with skill level.
At the start of battle, increase Attack by 12.1% for 2 turns.
Increase Attack by an amount that scales with skill level.
Increase Attack by 5.8%.
No matching skills found.