Cooking Guide

44 dishes and the 152 real buff effects they grant in battle.

Cooking Guide

P5X cooking lets you prepare 44 different dishes, and 152 of them carry a real in-battle buff effect (healing, stat boosts, elemental buffs) when brought into combat — both numbers read directly from the game's own data.

All 152 real in-battle buff effects that dishes can carry into combat, matched 100% against the official English text.

New: full ingredient list, in-battle effect (including the rarer "Superb" version), and unlock method for all 44 dishes — cross-checked against the game's own Dishes, DishesSkill and Items data.

All dishes

44
Tonkatsu Healing
Cook count milestones: 5,10,15
Ingredients: Flour ×1, Eggs ×1, Pork ×1
Battle effect: Restores 16% of max HP to party.
Superb version (Superb Tonkatsu): Restores 20% of max HP to party.
No separate Recipe item needed for this one.
Miso Ramen Healing
Cook count milestones: 10,15,20
Ingredients: Flour ×2, Eggs ×1, Miso ×1
Battle effect: Restores 24% of max HP to party.
Superb version (Superb Miso Ramen): Restores 30% of max HP to party.
Requires the Miso Ramen Recipe item.
Salmon Sashimi Healing
Cook count milestones: 15,20,30
Ingredients: Salmon ×1, Soy Sauce ×1, Wasabi ×1
Battle effect: Restores 32% of max HP to party.
Superb version (Superb Salmon Sashimi): Restores 40% of max HP to party.
Requires the Sashimi Recipe item.
Manju Healing
Cook count milestones: 5,10,15
Ingredients: Glutinous Rice ×1, Azuki Beans ×1, Sugar ×1
Battle effect: For 20 battles, restores party's HP by 1.6% at the start of each turn.
Superb version (Superb Manju): For 20 battles, restores party's HP by 2% at the start of each turn.
No separate Recipe item needed for this one.
Cooking this to Master level has about a 10% chance to unlock the Tricolored Dango recipe.
Curry with Rice Healing
Cook count milestones: 10,15,20
Ingredients: Rice ×1, Chicken ×1, Potato ×1, Onion ×1, Curry Roux ×1
Battle effect: For 15 battles, restores party's HP by 2.4% at the start of each turn.
Superb version (Superb Curry with Rice): For 15 battles, restores party's HP by 3% at the start of each turn.
No separate Recipe item needed for this one.
Cooking this to Master level has about a 10% chance to unlock the Sukiyaki recipe.
Sukiyaki Healing
Cook count milestones: 15,20,30
Ingredients: Beef ×1, Napa Cabbage ×1, Tofu ×1, Shiitake Mushrooms ×1, Carrots ×1
Battle effect: For 10 battles, restores party's HP by 3.2% at the start of each turn.
Superb version (Superb Sukiyaki): For 10 battles, restores party's HP by 4% at the start of each turn.
Requires the Sukiyaki Recipe item.
Matcha Ice Cream Healing
Cook count milestones: 5,10,15
Ingredients: Matcha ×1, Milk ×1, Sugar ×1
Battle effect: For 20 battles, restores party's SP by 1.6% at the start of each turn.
Superb version (Superb Matcha Ice Cream): For 20 battles, restores party's SP by 2% at the start of each turn.
No separate Recipe item needed for this one.
Cooking this to Master level has about a 10% chance to unlock the Croquette recipe.
Croquette Healing
Cook count milestones: 10,15,20
Ingredients: Pork ×2, Potato ×3, Flour ×1
Battle effect: For 15 battles, restores party's SP by 2.4% at the start of each turn.
Superb version (Superb Croquette): For 15 battles, restores party's SP by 3% at the start of each turn.
Requires the Croquette Recipe item.
Eel Rice Bowl Healing
Cook count milestones: 15,20,30
Ingredients: Rice ×1, Eel ×2
Battle effect: For 10 battles, restores party's SP by 3.2% at the start of each turn.
Superb version (Superb Eel Rice Bowl): For 10 battles, restores party's SP by 4% at the start of each turn.
No separate Recipe item needed for this one.
Tricolored Dango Healing
Cook count milestones: 5,10,15
Ingredients: Glutinous Rice ×1, Milk ×2, Sugar ×2
Battle effect: For 20 battles, restores party's HP/SP by 1.6% at the start of each turn.
Superb version (Superb Tricolored Dango): For 20 battles, restores party's HP/SP by 2% at the start of each turn.
Requires the Tricolored Dango Recipe item.
Cooking this to Master level has about a 10% chance to unlock the Tempura recipe.
Tempura Healing
Cook count milestones: 10,15,20
Ingredients: Shrimp ×2, Flour ×1, Eggs ×1, Soy Sauce ×1
Battle effect: For 15 battles, restores party's HP/SP by 2.4% at the start of each turn.
Superb version (Superb Tempura): For 15 battles, restores party's HP/SP by 3% at the start of each turn.
Requires the Tempura Recipe item.
Almond Jelly Healing
Cook count milestones: 15,20,30
Ingredients: Almonds ×3, Milk ×2, Sugar ×2
Battle effect: For 10 battles, restores party's HP/SP by 3.2% at the start of each turn.
Superb version (Superb Almond Jelly): For 10 battles, restores party's HP/SP by 4% at the start of each turn.
No separate Recipe item needed for this one.
Caramel Flan Healing
Cook count milestones: 5,10,15
Ingredients: Sugar ×2, Milk ×2, Eggs ×3
Battle effect: For 20 battles, fills the Highlight gauge by 8% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Superb version (Superb Flan): For 20 battles, fills the Highlight gauge by 10% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Requires the Flan Recipe item.
Omelette Rice Healing
Cook count milestones: 10,15,20
Ingredients: Rice ×2, Eggs ×2, Tomato ×3
Battle effect: For 15 battles, fills the Highlight gauge by 12% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Superb version (Superb Omelette Rice): For 15 battles, fills the Highlight gauge by 15% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Requires the Omelette Rice Recipe item.
Seafood Salad Healing
Cook count milestones: 15,20,30
Ingredients: Caviar ×1, Eggs ×1, Cabbage ×1
Battle effect: For 10 battles, fills the Highlight gauge by 16% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Superb version (Superb Seafood Salad): For 10 battles, fills the Highlight gauge by 20% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Requires the Seafood Salad Recipe item.
Winter Melon Tea Defense
Cook count milestones: 5,10,15
Ingredients: Winter Melon ×2, Sugar ×2
Battle effect: For 20 battles, increases party's HP by 8%.
Superb version (Superb Winter Melon Tea): For 20 battles, increases party's HP by 10%.
No separate Recipe item needed for this one.
Cooking this to Master level has about a 10% chance to unlock the Milk Pudding recipe.
Mouthwatering Chicken Defense
Cook count milestones: 10,15,20
Ingredients: Chicken ×4, Leek ×1, Garlic ×1, Vinegar ×1
Battle effect: For 15 battles, increases party's HP by 12%.
Superb version (Superb Mouthwatering Chicken): For 15 battles, increases party's HP by 15%.
Requires the Mouthwatering Chicken Recipe item.
Chinese Stir-Fry Defense
Cook count milestones: 15,20,30
Ingredients: Sea Cucumber ×1, Leek ×1, Soy Sauce ×1
Battle effect: For 10 battles, increases party's HP by 16%.
Superb version (Superb Chinese Stir-Fry): For 10 battles, increases party's HP by 20%.
Requires the Chinese Stir-Fry Recipe item.
Sweet Kinako Mochi Attack
Cook count milestones: 5,10,15
Ingredients: Glutinous Rice ×2, Sugar ×1
Battle effect: For 20 battles, increases party's Attack by 8%.
Superb version (Superb Sweet Kinako Mochi): For 20 battles, increases party's Attack by 10%.
No separate Recipe item needed for this one.
Cooking this to Master level has about a 10% chance to unlock the Sticky Rice Balls recipe.
Sweet and Sour Fish Attack
Cook count milestones: 10,15,20
Ingredients: Sea Bass ×1, Soy Sauce ×1, Sugar ×1, Vinegar ×1, Shaoxing Wine ×1
Battle effect: For 15 battles, increases party's Attack by 12%.
Superb version (Superb Sweet and Sour Fish): For 15 battles, increases party's Attack by 15%.
Requires the Sweet and Sour Fish Recipe item.
Spicy Boiled Fish Attack
Cook count milestones: 15,20,30
Ingredients: Sea Bass ×1, Soy Sauce ×1, Leek ×1, Chili Pepper ×3
Battle effect: For 10 battles, increases party's Attack by 16%.
Superb version (Superb Spicy Boiled Fish): For 10 battles, increases party's Attack by 20%.
No separate Recipe item needed for this one.
Milk Pudding Defense
Cook count milestones: 5,10,15
Ingredients: Eggs ×1, Milk ×1, Sugar ×1
Battle effect: For 20 battles, increases party's Defense by 8%.
Superb version (Superb Milk Pudding): For 20 battles, increases party's Defense by 10%.
Requires the Milk Pudding Recipe item.
Gyoza Defense
Cook count milestones: 10,15,20
Ingredients: Flour ×1, Shrimp ×1, Pork ×1
Battle effect: For 15 battles, increases party's Defense by 12%.
Superb version (Superb Gyoza): For 15 battles, increases party's Defense by 15%.
Requires the Gyoza Recipe item.
Cooking this to Master level has about a 10% chance to unlock the Spring Rolls recipe.
Lychee Shrimp Balls Defense
Cook count milestones: 15,20,30
Ingredients: Shrimp ×2, Lychee ×1, Sugar ×1
Battle effect: For 10 battles, increases party's Defense by 16%.
Superb version (Superb Shrimp Balls): For 10 battles, increases party's Defense by 20%.
Requires the Shrimp Ball Recipe item.
Sticky Rice Balls Attack
Cook count milestones: 5,10,15
Ingredients: Glutinous Rice ×1, Azuki Beans ×1, Sugar ×1
Battle effect: For 20 battles, increases party's critical rate by 4.8%.
Superb version (Superb Sticky Rice Balls): For 20 battles, increases party's critical rate by 6%.
Requires the Sticky Rice Ball Recipe item.
Cooking this to Master level has about a 10% chance to unlock the Cantonese Char Siu recipe.
Cantonese Char Siu Attack
Cook count milestones: 10,15,20
Ingredients: Pork ×4, Soy Sauce ×1, Garlic ×1, Sugar ×1
Battle effect: For 15 battles, increases party's critical rate by 7.2%.
Superb version (Superb Char Siu): For 15 battles, increases party's critical rate by 9%.
Requires the Char Siu Recipe item.
Beef Stew Attack
Cook count milestones: 15,20,30
Ingredients: Beef ×2, Chili Pepper ×2, Soy Sauce ×1
Battle effect: For 10 battles, increases party's critical rate by 9.6%.
Superb version (Superb Beef Stew): For 10 battles, increases party's critical rate by 12%.
No separate Recipe item needed for this one.
Spring Rolls Attack
Cook count milestones: 5,10,15
Ingredients: Flour ×2, Pork ×1, Cabbage ×2
Battle effect: For 20 battles, increases party's critical damage by 9.6%.
Superb version (Superb Spring Rolls): For 20 battles, increases party's critical damage by 12%.
Requires the Spring Roll Recipe item.
Youlinji Attack
Cook count milestones: 10,15,20
Ingredients: Chicken ×4, Leek ×1, Soy Sauce ×1, Sugar ×1
Battle effect: For 15 battles, increases party's critical damage by 14.4%.
Superb version (Superb Youlinji): For 15 battles, increases party's critical damage by 18%.
No separate Recipe item needed for this one.
Mapo Tofu Attack
Cook count milestones: 15,20,30
Ingredients: Tofu ×1, Beef ×2, Chili Pepper ×1, Soy Sauce ×1
Battle effect: For 10 battles, increases party's critical damage by 19.2%.
Superb version (Superb Mapo Tofu): For 10 battles, increases party's critical damage by 24%.
Requires the Mapo Tofu Recipe item.
Shiruko Attack
Cook count milestones: 5,10,15
Ingredients: Azuki Beans ×1, Sugar ×1
Battle effect: For 20 battles, increases party's ailment accuracy by 9.6%.
Superb version (Superb Shiruko): For 20 battles, increases party's ailment accuracy by 12%.
Requires the Shiruko Recipe item.
Cooking this to Master level has about a 10% chance to unlock the Chinese Medicinal Soup recipe.
Chinese Medicinal Soup Attack
Cook count milestones: 10,15,20
Ingredients: Crucian Carp ×1, Tofu ×1, Leek ×1
Battle effect: For 15 battles, increases party's ailment accuracy by 14.4%.
Superb version (Superb Chinese Medicinal Soup): For 15 battles, increases party's ailment accuracy by 18%.
Requires the Chinese Medicinal Soup Recipe item.
Shrimp Stir-Fry Attack
Cook count milestones: 15,20,30
Ingredients: Shrimp ×1, Luxury Chinese Tea ×1, Eggs ×2
Battle effect: For 10 battles, increases party's ailment accuracy by 19.2%.
Superb version (Superb Shrimp Stir-Fry): For 10 battles, increases party's ailment accuracy by 24%.
No separate Recipe item needed for this one.
Mung Bean Milk Defense
Cook count milestones: 5,10,15
Ingredients: Mung Beans ×1
Battle effect: For 20 battles, increases party's ailment resistance by 9.6%.
Superb version (Superb Mung Bean Milk): For 20 battles, increases party's ailment resistance by 12%.
No separate Recipe item needed for this one.
Cooking this to Master level has about a 10% chance to unlock the Shiruko recipe.
Vinegar Tofu Defense
Cook count milestones: 10,15,20
Ingredients: Tofu ×2, Garlic ×1, Leek ×1
Battle effect: For 15 battles, increases party's ailment resistance by 14.4%.
Superb version (Superb Vinegar Tofu): For 15 battles, increases party's ailment resistance by 18%.
No separate Recipe item needed for this one.
Cooking this to Master level has about a 10% chance to unlock the Grilled Rockfish recipe.
Grilled Rockfish Defense
Cook count milestones: 15,20,30
Ingredients: Rockfish ×1, Pork ×3, Soy Sauce ×1
Battle effect: For 10 battles, increases party's ailment resistance by 19.2%.
Superb version (Superb Grilled Rockfish): For 10 battles, increases party's ailment resistance by 24%.
Requires the Grilled Fish Recipe item.
Stewed Chicken Defense
Cook count milestones: 5,10,15
Ingredients: Chicken ×2, Soy Sauce ×1, Leek ×1, Garlic ×1
Battle effect: For 10 battles, increases party's Defense by 12%.
Superb version (Superb Stewed Chicken): For 10 battles, increases party's Defense by 15%.
Requires the Stewed Chicken Recipe item.
Seared Beef Healing
Cook count milestones: 10,15,20
Ingredients: Beef ×2, Soy Sauce ×2, Leek ×2
Battle effect: For 15 battles, restores party's HP by 2.4% at the start of each turn.
Superb version (Superb Seared Beef): For 15 battles, restores party's HP by 3% at the start of each turn.
Requires the Seared Beef Recipe item.
Cooking this to Master level has about a 10% chance to unlock the Meat Pie recipe.
Meat Pie Attack
Cook count milestones: 10,15,20
Ingredients: Beef ×2, Pork ×1, Soy Sauce ×1, Garlic ×1
Battle effect: For 10 battles, increases party's Attack by 12%.
Superb version (Superb Meat Pie): For 10 battles, increases party's Attack by 15%.
Requires the Meat Pie Recipe item.
Refreshing Tonic Attack
Cook count milestones: 5,10,15
Ingredients: Tonic Water ×1, Mung Beans ×2
Battle effect: For 15 battles, increases party's damage by 9.6%.
Superb version (Special Refreshing Tonic): For 15 battles, increases party's damage by 12%.
No separate Recipe item needed for this one.
Mellow Float Attack
Cook count milestones: 10,15,20
Ingredients: Cream ×2, Luxury Chinese Tea ×1
Battle effect: For 10 battles, increases party's damage by 12.8%.
Superb version (Special Mellow Float): For 10 battles, increases party's damage by 16%.
No separate Recipe item needed for this one.
Matcha Soda Defense
Cook count milestones: 5,10,15
Ingredients: Soda Water ×1, Matcha ×1
Battle effect: For 15 battles, decreases party's damage taken by 9.6%.
Superb version (Special Matcha Soda): For 15 battles, decreases party's damage taken by 12%.
No separate Recipe item needed for this one.
Cooking this to Master level has about a 10% chance to unlock the Cream Soda recipe.
Cream Soda Defense
Cook count milestones: 10,15,20
Ingredients: Spice Bundle ×1, Tonic Water ×2
Battle effect: For 10 battles, decreases party's damage taken by 12.8%.
Superb version (Special Cream Soda): For 10 battles, decreases party's damage taken by 16%.
Requires the Cream Soda Recipe item.
Milk Tea Healing
Cook count milestones: 2,4,6
Ingredients: Assam Tea ×1, Milk ×1
No separate Recipe item needed for this one.

How dish mastery works

Cooking the same dish over and over raises its mastery through several tiers (Amateur → Skilled → Professional → Master). The "Cook count milestones" shown on each dish above are read straight from the game's own data. Reaching the top tier gives a random chance at a Superb version with a stronger effect — and for some dishes, a chance to unlock a brand-new recipe (see the small note under a dish, e.g. Gyoza → Spring Rolls). That unlock chance is also official game data, not a guess.

Some recipes arrive as Synergy rank-up rewards from specific characters instead of a Recipe item — Yaoling Li's rank-ups unlock Chinese-style dishes, Shun Kano's unlock easy everyday dishes, and Yumi Shiina's unlock home-remade drinks.

A couple of recipes are also sold for points at the Batting Center instead — Stewed Chicken costs about 500 points and Seared Beef about 800, alongside the usual cooking-mastery route.

Where to get ingredients

Most ingredients are bought from supermarkets around Tokyo — different neighborhoods stock different things, so one dish can take a trip to two or three stores. The cooking screen can warp you straight to a store that sells whatever you're missing. You can also grow a number of ingredients yourself in the home garden; some homegrown ones aren't sold anywhere, and a single seed can yield more than one harvest — cheaper over time than buying every ingredient from a store.

Zoshigaya and Yongen-Jaya each run their own supermarket with a different ingredient stock; seeds and fertilizer for the home garden are sold at the flower shop in the Shibuya underground mall, and raising Synergy with YUI shortens grow time and adds more planter slots.

Which dish should you bring?

The 44 dishes split into three battle roles below — pick by what the fight ahead actually needs, not just by rarity.

Healing

Instant HP-recovery dishes (Tonkatsu, Salmon Sashimi…) are the cheapest way to top the party off mid-Palace — for a similar amount healed, they cost less than a convenience-store recovery item.

Long fights & bosses

Dishes whose effect lasts many battles (20+) pay off best in long boss fights or deep Palace/Mementos runs, since the buff keeps ticking well past a single skirmish.

Attack

If the fight will be short, an Attack-boost dish adds more total damage than a one-time heal — dishes like Sweet Kinako Mochi raise the whole party's Attack for many battles at once.

Defense

Against enemies that lean on status ailments, Defense-category dishes that raise your ailment accuracy or ailment resistance are worth bringing instead of a flat HP buffer.

In-battle buff effects

These are the real combat buffs a cooked dish can carry into a fight, read from the game's own DishesSkill data — duration is measured in number of battles the effect lasts.

For 2 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 2

For 2 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 2

For 2 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 2

For 5 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 5

For 5 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 5

For 5 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 5

Restores 19.2% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 19.2% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

For 3 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 3

For 2 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 2

For 3 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 3

Restores 9.6% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 19.2% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 19.2% of max HP to party.

Lasts (battles): 0

Restores 19.2% of max HP to party.

Lasts (battles): 0

Restores 19.2% of max HP to party.

Lasts (battles): 0

Restores 23% of max HP to party.

Lasts (battles): 0

Restores 19.2% of max HP to party.

Lasts (battles): 0

For 3 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 3

For 3 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 3

For 3 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 3

Instantly restores 19.2% of max HP to party.

Lasts (battles): 0

Instantly restores 19.2% of max HP to party.

Lasts (battles): 0

Instantly restores 19.2% of max HP to party.

Lasts (battles): 0

Instantly restores 23% of max HP to party.

Lasts (battles): 0

Instantly restores 23% of max HP to party.

Lasts (battles): 0

Instantly restores 23% of max HP to party.

Lasts (battles): 0

For 2 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 2

Restores 16% of max HP to party.

Lasts (battles): 0

Restores 24% of max HP to party.

Lasts (battles): 0

Restores 32% of max HP to party.

Lasts (battles): 0

For 20 battles, restores party's HP by 1.6% at the start of each turn.

Lasts (battles): 20

For 15 battles, restores party's HP by 2.4% at the start of each turn.

Lasts (battles): 15

For 10 battles, restores party's HP by 3.2% at the start of each turn.

Lasts (battles): 10

For 20 battles, restores party's SP by 1.6% at the start of each turn.

Lasts (battles): 20

For 15 battles, restores party's SP by 2.4% at the start of each turn.

Lasts (battles): 15

For 10 battles, restores party's SP by 3.2% at the start of each turn.

Lasts (battles): 10

For 20 battles, restores party's HP/SP by 1.6% at the start of each turn.

Lasts (battles): 20

For 15 battles, restores party's HP/SP by 2.4% at the start of each turn.

Lasts (battles): 15

For 10 battles, restores party's HP/SP by 3.2% at the start of each turn.

Lasts (battles): 10

For 20 battles, fills the Highlight gauge by 8% at the start of each battle. *Amount increased may vary based on how many battles have occurred.

Lasts (battles): 20

For 15 battles, fills the Highlight gauge by 12% at the start of each battle. *Amount increased may vary based on how many battles have occurred.

Lasts (battles): 15

For 10 battles, fills the Highlight gauge by 16% at the start of each battle. *Amount increased may vary based on how many battles have occurred.

Lasts (battles): 10

For 20 battles, increases party's HP by 8%.

Lasts (battles): 20

For 15 battles, increases party's HP by 12%.

Lasts (battles): 15

For 10 battles, increases party's HP by 16%.

Lasts (battles): 10

For 20 battles, increases party's Attack by 8%.

Lasts (battles): 20

For 15 battles, increases party's Attack by 12%.

Lasts (battles): 15

For 10 battles, increases party's Attack by 16%.

Lasts (battles): 10

For 20 battles, increases party's Defense by 8%.

Lasts (battles): 20

For 15 battles, increases party's Defense by 12%.

Lasts (battles): 15

For 10 battles, increases party's Defense by 16%.

Lasts (battles): 10

For 20 battles, increases party's critical rate by 4.8%.

Lasts (battles): 20

For 15 battles, increases party's critical rate by 7.2%.

Lasts (battles): 15

For 10 battles, increases party's critical rate by 9.6%.

Lasts (battles): 10

For 20 battles, increases party's critical damage by 9.6%.

Lasts (battles): 20

For 15 battles, increases party's critical damage by 14.4%.

Lasts (battles): 15

For 10 battles, increases party's critical damage by 19.2%.

Lasts (battles): 10

For 20 battles, increases party's ailment accuracy by 9.6%.

Lasts (battles): 20

For 15 battles, increases party's ailment accuracy by 14.4%.

Lasts (battles): 15

For 10 battles, increases party's ailment accuracy by 19.2%.

Lasts (battles): 10

For 20 battles, increases party's ailment resistance by 9.6%.

Lasts (battles): 20

For 15 battles, increases party's ailment resistance by 14.4%.

Lasts (battles): 15

For 10 battles, increases party's ailment resistance by 19.2%.

Lasts (battles): 10

For 10 battles, increases party's Defense by 12%.

Lasts (battles): 10

For 15 battles, restores party's HP by 2.4% at the start of each turn.

Lasts (battles): 15

For 10 battles, increases party's Attack by 12%.

Lasts (battles): 10

For 15 battles, increases party's damage by 9.6%.

Lasts (battles): 15

For 10 battles, increases party's damage by 12.8%.

Lasts (battles): 10

For 15 battles, decreases party's damage taken by 9.6%.

Lasts (battles): 15

For 10 battles, decreases party's damage taken by 12.8%.

Lasts (battles): 10

Restores 20% of max HP to party.

Lasts (battles): 0

Restores 30% of max HP to party.

Lasts (battles): 0

Restores 40% of max HP to party.

Lasts (battles): 0

For 20 battles, restores party's HP by 2% at the start of each turn.

Lasts (battles): 20

For 15 battles, restores party's HP by 3% at the start of each turn.

Lasts (battles): 15

For 10 battles, restores party's HP by 4% at the start of each turn.

Lasts (battles): 10

For 20 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 20

For 15 battles, restores party's SP by 3% at the start of each turn.

Lasts (battles): 15

For 10 battles, restores party's SP by 4% at the start of each turn.

Lasts (battles): 10

For 20 battles, restores party's HP/SP by 2% at the start of each turn.

Lasts (battles): 20

For 15 battles, restores party's HP/SP by 3% at the start of each turn.

Lasts (battles): 15

For 10 battles, restores party's HP/SP by 4% at the start of each turn.

Lasts (battles): 10

For 20 battles, fills the Highlight gauge by 10% at the start of each battle. *Amount increased may vary based on how many battles have occurred.

Lasts (battles): 20

For 15 battles, fills the Highlight gauge by 15% at the start of each battle. *Amount increased may vary based on how many battles have occurred.

Lasts (battles): 15

For 10 battles, fills the Highlight gauge by 20% at the start of each battle. *Amount increased may vary based on how many battles have occurred.

Lasts (battles): 10

For 20 battles, increases party's HP by 10%.

Lasts (battles): 20

For 15 battles, increases party's HP by 15%.

Lasts (battles): 15

For 10 battles, increases party's HP by 20%.

Lasts (battles): 10

For 20 battles, increases party's Attack by 10%.

Lasts (battles): 20

For 15 battles, increases party's Attack by 15%.

Lasts (battles): 15

For 10 battles, increases party's Attack by 20%.

Lasts (battles): 10

For 20 battles, increases party's Defense by 10%.

Lasts (battles): 20

For 15 battles, increases party's Defense by 15%.

Lasts (battles): 15

For 10 battles, increases party's Defense by 20%.

Lasts (battles): 10

For 20 battles, increases party's critical rate by 6%.

Lasts (battles): 20

For 15 battles, increases party's critical rate by 9%.

Lasts (battles): 15

For 10 battles, increases party's critical rate by 12%.

Lasts (battles): 10

For 20 battles, increases party's critical damage by 12%.

Lasts (battles): 20

For 15 battles, increases party's critical damage by 18%.

Lasts (battles): 15

For 10 battles, increases party's critical damage by 24%.

Lasts (battles): 10

For 20 battles, increases party's ailment accuracy by 12%.

Lasts (battles): 20

For 15 battles, increases party's ailment accuracy by 18%.

Lasts (battles): 15

For 10 battles, increases party's ailment accuracy by 24%.

Lasts (battles): 10

For 20 battles, increases party's ailment resistance by 12%.

Lasts (battles): 20

For 15 battles, increases party's ailment resistance by 18%.

Lasts (battles): 15

For 10 battles, increases party's ailment resistance by 24%.

Lasts (battles): 10

For 10 battles, increases party's Defense by 15%.

Lasts (battles): 10

For 15 battles, restores party's HP by 3% at the start of each turn.

Lasts (battles): 15

For 10 battles, increases party's Attack by 15%.

Lasts (battles): 10

For 15 battles, increases party's damage by 12%.

Lasts (battles): 15

For 10 battles, increases party's damage by 16%.

Lasts (battles): 10

For 15 battles, decreases party's damage taken by 12%.

Lasts (battles): 15

For 10 battles, decreases party's damage taken by 16%.

Lasts (battles): 10

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 9.6% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

For 2 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 2

For 2 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 2

For 3 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 3

For 5 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 5

For 3 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 3

For 5 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 5

For 3 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 3

For 5 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 5

For 3 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 3

For 5 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 5

For 5 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 5

For 3 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 3

For 5 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 5

For 3 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 3

For 5 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 5

For 2 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 2

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 23% of max HP to party.

Lasts (battles): 0

Restores 23% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 14.4% of max HP to party.

Lasts (battles): 0

Restores 9.6% of max HP to party.

Lasts (battles): 0

Restores 9.6% of max HP to party.

Lasts (battles): 0

For 2 battles, restores party's SP by 2% at the start of each turn.

Lasts (battles): 2

Restores 19.2% of max HP to party.

Lasts (battles): 0

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