Cooking Guide
44 dishes and the 152 real buff effects they grant in battle.
P5X cooking lets you prepare 44 different dishes, and 152 of them carry a real in-battle buff effect (healing, stat boosts, elemental buffs) when brought into combat — both numbers read directly from the game's own data.
All 152 real in-battle buff effects that dishes can carry into combat, matched 100% against the official English text.
New: full ingredient list, in-battle effect (including the rarer "Superb" version), and unlock method for all 44 dishes — cross-checked against the game's own Dishes, DishesSkill and Items data.
All dishes
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How dish mastery works
Cooking the same dish over and over raises its mastery through several tiers (Amateur → Skilled → Professional → Master). The "Cook count milestones" shown on each dish above are read straight from the game's own data. Reaching the top tier gives a random chance at a Superb version with a stronger effect — and for some dishes, a chance to unlock a brand-new recipe (see the small note under a dish, e.g. Gyoza → Spring Rolls). That unlock chance is also official game data, not a guess.
Some recipes arrive as Synergy rank-up rewards from specific characters instead of a Recipe item — Yaoling Li's rank-ups unlock Chinese-style dishes, Shun Kano's unlock easy everyday dishes, and Yumi Shiina's unlock home-remade drinks.
A couple of recipes are also sold for points at the Batting Center instead — Stewed Chicken costs about 500 points and Seared Beef about 800, alongside the usual cooking-mastery route.
Where to get ingredients
Most ingredients are bought from supermarkets around Tokyo — different neighborhoods stock different things, so one dish can take a trip to two or three stores. The cooking screen can warp you straight to a store that sells whatever you're missing. You can also grow a number of ingredients yourself in the home garden; some homegrown ones aren't sold anywhere, and a single seed can yield more than one harvest — cheaper over time than buying every ingredient from a store.
Zoshigaya and Yongen-Jaya each run their own supermarket with a different ingredient stock; seeds and fertilizer for the home garden are sold at the flower shop in the Shibuya underground mall, and raising Synergy with YUI shortens grow time and adds more planter slots.
Which dish should you bring?
The 44 dishes split into three battle roles below — pick by what the fight ahead actually needs, not just by rarity.
Instant HP-recovery dishes (Tonkatsu, Salmon Sashimi…) are the cheapest way to top the party off mid-Palace — for a similar amount healed, they cost less than a convenience-store recovery item.
Dishes whose effect lasts many battles (20+) pay off best in long boss fights or deep Palace/Mementos runs, since the buff keeps ticking well past a single skirmish.
If the fight will be short, an Attack-boost dish adds more total damage than a one-time heal — dishes like Sweet Kinako Mochi raise the whole party's Attack for many battles at once.
Against enemies that lean on status ailments, Defense-category dishes that raise your ailment accuracy or ailment resistance are worth bringing instead of a flat HP buffer.
In-battle buff effects
These are the real combat buffs a cooked dish can carry into a fight, read from the game's own DishesSkill data — duration is measured in number of battles the effect lasts.
For 2 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 2For 2 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 2For 2 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 2For 5 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 5For 5 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 5For 5 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 5Restores 19.2% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 19.2% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0For 3 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 3For 2 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 2For 3 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 3Restores 9.6% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 19.2% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 19.2% of max HP to party.
Lasts (battles): 0Restores 19.2% of max HP to party.
Lasts (battles): 0Restores 19.2% of max HP to party.
Lasts (battles): 0Restores 23% of max HP to party.
Lasts (battles): 0Restores 19.2% of max HP to party.
Lasts (battles): 0For 3 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 3For 3 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 3For 3 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 3Instantly restores 19.2% of max HP to party.
Lasts (battles): 0Instantly restores 19.2% of max HP to party.
Lasts (battles): 0Instantly restores 19.2% of max HP to party.
Lasts (battles): 0Instantly restores 23% of max HP to party.
Lasts (battles): 0Instantly restores 23% of max HP to party.
Lasts (battles): 0Instantly restores 23% of max HP to party.
Lasts (battles): 0For 2 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 2Restores 16% of max HP to party.
Lasts (battles): 0Restores 24% of max HP to party.
Lasts (battles): 0Restores 32% of max HP to party.
Lasts (battles): 0For 20 battles, restores party's HP by 1.6% at the start of each turn.
Lasts (battles): 20For 15 battles, restores party's HP by 2.4% at the start of each turn.
Lasts (battles): 15For 10 battles, restores party's HP by 3.2% at the start of each turn.
Lasts (battles): 10For 20 battles, restores party's SP by 1.6% at the start of each turn.
Lasts (battles): 20For 15 battles, restores party's SP by 2.4% at the start of each turn.
Lasts (battles): 15For 10 battles, restores party's SP by 3.2% at the start of each turn.
Lasts (battles): 10For 20 battles, restores party's HP/SP by 1.6% at the start of each turn.
Lasts (battles): 20For 15 battles, restores party's HP/SP by 2.4% at the start of each turn.
Lasts (battles): 15For 10 battles, restores party's HP/SP by 3.2% at the start of each turn.
Lasts (battles): 10For 20 battles, fills the Highlight gauge by 8% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Lasts (battles): 20For 15 battles, fills the Highlight gauge by 12% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Lasts (battles): 15For 10 battles, fills the Highlight gauge by 16% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Lasts (battles): 10For 20 battles, increases party's HP by 8%.
Lasts (battles): 20For 15 battles, increases party's HP by 12%.
Lasts (battles): 15For 10 battles, increases party's HP by 16%.
Lasts (battles): 10For 20 battles, increases party's Attack by 8%.
Lasts (battles): 20For 15 battles, increases party's Attack by 12%.
Lasts (battles): 15For 10 battles, increases party's Attack by 16%.
Lasts (battles): 10For 20 battles, increases party's Defense by 8%.
Lasts (battles): 20For 15 battles, increases party's Defense by 12%.
Lasts (battles): 15For 10 battles, increases party's Defense by 16%.
Lasts (battles): 10For 20 battles, increases party's critical rate by 4.8%.
Lasts (battles): 20For 15 battles, increases party's critical rate by 7.2%.
Lasts (battles): 15For 10 battles, increases party's critical rate by 9.6%.
Lasts (battles): 10For 20 battles, increases party's critical damage by 9.6%.
Lasts (battles): 20For 15 battles, increases party's critical damage by 14.4%.
Lasts (battles): 15For 10 battles, increases party's critical damage by 19.2%.
Lasts (battles): 10For 20 battles, increases party's ailment accuracy by 9.6%.
Lasts (battles): 20For 15 battles, increases party's ailment accuracy by 14.4%.
Lasts (battles): 15For 10 battles, increases party's ailment accuracy by 19.2%.
Lasts (battles): 10For 20 battles, increases party's ailment resistance by 9.6%.
Lasts (battles): 20For 15 battles, increases party's ailment resistance by 14.4%.
Lasts (battles): 15For 10 battles, increases party's ailment resistance by 19.2%.
Lasts (battles): 10For 10 battles, increases party's Defense by 12%.
Lasts (battles): 10For 15 battles, restores party's HP by 2.4% at the start of each turn.
Lasts (battles): 15For 10 battles, increases party's Attack by 12%.
Lasts (battles): 10For 15 battles, increases party's damage by 9.6%.
Lasts (battles): 15For 10 battles, increases party's damage by 12.8%.
Lasts (battles): 10For 15 battles, decreases party's damage taken by 9.6%.
Lasts (battles): 15For 10 battles, decreases party's damage taken by 12.8%.
Lasts (battles): 10Restores 20% of max HP to party.
Lasts (battles): 0Restores 30% of max HP to party.
Lasts (battles): 0Restores 40% of max HP to party.
Lasts (battles): 0For 20 battles, restores party's HP by 2% at the start of each turn.
Lasts (battles): 20For 15 battles, restores party's HP by 3% at the start of each turn.
Lasts (battles): 15For 10 battles, restores party's HP by 4% at the start of each turn.
Lasts (battles): 10For 20 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 20For 15 battles, restores party's SP by 3% at the start of each turn.
Lasts (battles): 15For 10 battles, restores party's SP by 4% at the start of each turn.
Lasts (battles): 10For 20 battles, restores party's HP/SP by 2% at the start of each turn.
Lasts (battles): 20For 15 battles, restores party's HP/SP by 3% at the start of each turn.
Lasts (battles): 15For 10 battles, restores party's HP/SP by 4% at the start of each turn.
Lasts (battles): 10For 20 battles, fills the Highlight gauge by 10% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Lasts (battles): 20For 15 battles, fills the Highlight gauge by 15% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Lasts (battles): 15For 10 battles, fills the Highlight gauge by 20% at the start of each battle. *Amount increased may vary based on how many battles have occurred.
Lasts (battles): 10For 20 battles, increases party's HP by 10%.
Lasts (battles): 20For 15 battles, increases party's HP by 15%.
Lasts (battles): 15For 10 battles, increases party's HP by 20%.
Lasts (battles): 10For 20 battles, increases party's Attack by 10%.
Lasts (battles): 20For 15 battles, increases party's Attack by 15%.
Lasts (battles): 15For 10 battles, increases party's Attack by 20%.
Lasts (battles): 10For 20 battles, increases party's Defense by 10%.
Lasts (battles): 20For 15 battles, increases party's Defense by 15%.
Lasts (battles): 15For 10 battles, increases party's Defense by 20%.
Lasts (battles): 10For 20 battles, increases party's critical rate by 6%.
Lasts (battles): 20For 15 battles, increases party's critical rate by 9%.
Lasts (battles): 15For 10 battles, increases party's critical rate by 12%.
Lasts (battles): 10For 20 battles, increases party's critical damage by 12%.
Lasts (battles): 20For 15 battles, increases party's critical damage by 18%.
Lasts (battles): 15For 10 battles, increases party's critical damage by 24%.
Lasts (battles): 10For 20 battles, increases party's ailment accuracy by 12%.
Lasts (battles): 20For 15 battles, increases party's ailment accuracy by 18%.
Lasts (battles): 15For 10 battles, increases party's ailment accuracy by 24%.
Lasts (battles): 10For 20 battles, increases party's ailment resistance by 12%.
Lasts (battles): 20For 15 battles, increases party's ailment resistance by 18%.
Lasts (battles): 15For 10 battles, increases party's ailment resistance by 24%.
Lasts (battles): 10For 10 battles, increases party's Defense by 15%.
Lasts (battles): 10For 15 battles, restores party's HP by 3% at the start of each turn.
Lasts (battles): 15For 10 battles, increases party's Attack by 15%.
Lasts (battles): 10For 15 battles, increases party's damage by 12%.
Lasts (battles): 15For 10 battles, increases party's damage by 16%.
Lasts (battles): 10For 15 battles, decreases party's damage taken by 12%.
Lasts (battles): 15For 10 battles, decreases party's damage taken by 16%.
Lasts (battles): 10Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 9.6% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0For 2 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 2For 2 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 2For 3 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 3For 5 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 5For 3 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 3For 5 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 5For 3 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 3For 5 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 5For 3 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 3For 5 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 5For 5 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 5For 3 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 3For 5 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 5For 3 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 3For 5 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 5For 2 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 2Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 23% of max HP to party.
Lasts (battles): 0Restores 23% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 14.4% of max HP to party.
Lasts (battles): 0Restores 9.6% of max HP to party.
Lasts (battles): 0Restores 9.6% of max HP to party.
Lasts (battles): 0For 2 battles, restores party's SP by 2% at the start of each turn.
Lasts (battles): 2Restores 19.2% of max HP to party.
Lasts (battles): 0