
Haniel
The most worthwhile A-rank Support for newcomers: easy to play, her buff/heal fits into any team. Pull her if you can — if not, she's still the smartest place to spend A-rank resources.
Best Haniel build
Support / Buffer (off-field). Drops her speaker 'Hootie' on the field to buff the team's ATK based on Haniel's Base ATK, while also siphoning enemy ATK and distributing it to allies; her loop is switch-in, buff, switch-out, with healing included.
A very highly rated A-Class support: Western sources place her as high as T0, Japanese lists in the S group — her buff/heal fits any team with minimal execution friction. The most worthwhile 4-star support to invest in; we settle on S.
- 1
Blow up the Crowd BiS Best Arc: buffs the active character while Haniel is off-field, matching her support loop; also grants a DMG buff if she's kept on field charging Cycle Energy. Class ONE matches Haniel. - 2
The Forgotten A-rank alternative option (class ONE), for when you don't have the limited S-rank Arc.
- 4 Speedy Hedgehog Charge Efficiency +12% lets her unleash Ultimate more often plus grants extra ATK to allies each time she does; only needs Module Type III, so she still gets the full 60% ATK console bonus.
- 4 Thea's Night Tavern A branch leaning toward healing/HP for when Haniel needs to take on the healer role.
Main stats: ATK% › Base ATK › Charge Efficiency
Substats: Charge Efficiency › ATK% › HP% (nếu chạy hướng heal)
Verdict confidence: medium — 2+ community sources agree on her support role + arc/set; but the game is 3 months old, and only one source records the numeric tier T1.
Haniel skills
Genesse TechniqueBasic Attack
Silent Moonlit Forest GuardianSkill
Grants the Team an ATK bonus based on Haniel's Base ATK while Hootie is active.
Grants Hootie 1 stack of Four-Part Harmony when the current character attacks, up to 1 stack every 0.5s. Accumulating 4 stacks of Four-Part Harmony triggers Ensemble, dealing Psyche DMG to enemies in an area around Hootie.
Only 1 Hootie can exist at a time. Casting again refreshes Hootie's duration. Hootie remains when switching characters.
A Melody Named HanielUltraSkill
Grants the Team an ATK bonus based on Haniel's Base ATK.
Triggering Ensemble simultaneously triggers 1 additional Ensemble - Symphony effect around the character with increased DMG and range. Ensemble - Symphony does not grant Plot Armor for Haniel. When triggering Ensemble, the current active character's next attack deals additional damage for 3s. Effect does not stack.
While Paranormal Ace is active, Hootie's duration timer is paused until the end of the effect.
Easter Egg TimeQTE
It's Friendship!Passive
It's Bond!Passive
Grants 2 stacks of Plot Armor per Ensemble trigger while Haniel is in Paranormal Ace state.
Can accumulate up to 4 stacks of Plot Armor.
Haniel Awakening (6 stars)
Increases Plot Armor's max stacks to 6 and raises Paranormal Cannon's ricochet limit to 6.
Increases Hootie's duration by 4s.
Increases Haniel's Crit Chance by 20% while in Paranormal Ace state.
While in Paranormal Ace state, if Haniel triggers Ensemble, her next attack's additional DMG increases by 100%.
Increases Haniel's Psyche DMG by 30% while in Paranormal Ace state.
Reduces Hootie's CD by 4s.
Resonance bonuses (R3 / R6)
Increases the skill level of Genesse Technique, Silent Moonlit Forest Guardian, and A Melody Named Haniel by 1.
Increases the team's Crit DMG by 12% while in the Paranormal Ace state.
Haniel's 7×7 Console grid
Each character has a unique grid — Haniel has 20 open tiles for tetromino modules. Match the right shapes to trigger 2-pc/4-pc set effects.
Specialization: Type III Specialization
Browse all: Modules · Module Sets
Haniel base stats
Level-1 values from client data (before gear).
Haniel ascension materials
| Stage | Max level | Materials |
|---|---|---|
| 0 | 20 | |
| 1 | 30 |
|
| 2 | 40 |
|
| 3 | 50 |
|
| 4 | 60 |
|
| 5 | 70 |
|
| 6 | 80 |
|

