
Zwei is a Electric Nikke in the Supporter class, manufactured by Elysion. Stats and skill text below come straight from the game's data.
“A member of the School Circle Squad. Without any particular dream in mind, she's just focused on doing her absolute best in the environment she finds herself in. Is exceedingly attentive to those around her, but the subtle way in which she goes about it can cause occasional misunderstandings.”
Updated: 2026-08-02
Should you pull?
Should you pull?
CONSIDER IT — An international community tier list only ranks Zwei B in Story, so she's not a top priority, but she's worth pulling if you need a Burst I Shotgun Buffer/Supporter who generates her own pierce damage and benefits from Tove's SG-specific buffs. If gems are tight and you don't own Tove or don't face much armor-break content, prioritize higher-ranked Burst I Supporters first.
Review & Analysis
Base Stats
Burst I
Skills
Pierce EquationSkill 1
Activates when entering Full Burst. Affects all allies. Pierce Damage ▲ 20.13% for 1 shot(s). Pierce Damage ▲ 10.66% for 10 sec.
Frame AnalysisSkill 2
Activates after landing 5 normal attack(s). Affects all allies. Recovers 7.52% of Cover's HP. Activates when entering Full Burst. Affects all allies. Critical Rate ▲ 18.63% for 5 sec.
Overcharge FormulaBurst Skill
Affects self. Change the Weapon in use: Charge Time: 1.5 sec Damage: 50.69% of final ATK Full Charge Damage: 300% of damage Max Ammunition Capacity: 1 round(s) Additional Effect: Pierce Affects all allies. Pierce Damage ▲ 15.48% for 10 sec.
Skill Investment Priority
Skill investment roadmap (Skill 1 / Skill 2 / Burst — general priority): 1/1/1 (functional) → 4/4/4 → 7/4/7 → 10/4/10 (endgame). Why: Skill 1 (pierce damage buff) and Burst (high-damage weapon swap) are her two main damage/utility sources, so prioritize them together; Skill 2 (Cover heal + crit rate) scales steadily but matters less, so it can stop at level 4.
Strengths & Weaknesses
Strengths
- Skill 1 self-buffs pierce damage on entering Full Burst, great for fights that demand breaking shields/armor.
- Skill 2 both heals Cover HP and raises crit rate on entering Full Burst, contributing to both survivability and damage.
- Her Burst fully swaps her weapon for a high-damage pierce charge shot, flexible for a one-shot playstyle.
- As a Shotgun user she fully benefits from SG-specific attack-speed buffs like Tove's.
Weaknesses
- An international community tier list only ranks her B in Story — not a top pick for regular campaign content.
- She has no self-healing beyond Skill 2's Cover heal, so tougher raids need an extra healer.
- Her pierce damage buff is wasted against enemies with no shield/armor to pierce.
- As a Burst I unit she comes online fast, but her per-turn value doesn't match top-tier CDRs/buffers.
Overload Priority
Overload priority by weapon type — applies to every Nikke using this weapon.
| Sub-stat | Priority | Rolls |
|---|---|---|
| ATK | 4x | |
| Max Ammo | 2-4x | |
| Hit Rate | 1-4x | |
| Elemental DMG | 2x |
General Info
Recommended Teams
Campaign
- Tove-Pampered SG Team: Zwei · Tove · Liter · Scarlet: Black Shadow · 1 flex Attacker. Zwei wields a Shotgun, so she gets the full attack-speed bonus from Tove; her Skill 1 self-buffs pierce damage on entering Full Burst, matching an armor-break playstyle.
- General Squad: Zwei · Privaty · Naga · 2 Attackers (Guillotine, Red Hood). Skill 2 heals Cover HP and boosts crit rate on entering Full Burst, stable enough for regular campaign stages.
Arena / PvP
- Pierce-Buff Team: Zwei · Blanc · Centi · Guillotine · 1 flex Supporter. Her Burst swaps her weapon for a high-damage charge shot with pierce, fitting a one-shot playstyle.
Raid & Interception
Costumes
Lore & Trivia
“A member of the School Circle Squad. Without any particular dream in mind, she's just focused on doing her absolute best in the environment she finds herself in. Is exceedingly attentive to those around her, but the subtle way in which she goes about it can cause occasional misunderstandings.”
Art Gallery





