Gakumas Produce Mechanics: Stats, Exams, Placement and Evaluation Score
Your final produce rank is decided by your total evaluation score, and that score comes from three sources: (1) placement rewards from your exam finishes, (2) the sum of your three stats (Vocal/Dance/Visual) multiplied by a factor of 2.3 (2.1 on Legend), and (3) on Legend, converted midterm points on top. Hit an evaluation threshold and you rank up: S sits at 13,000, SS at 16,000, SSS at 20,000, S5 at 35,000 (among others). To work backwards from the rank you want to the final-exam score you need, use the produce-rank tool.
Stat Caps by Difficulty
Each difficulty has its own cap per stat, and that cap sizes the whole produce run:
- Regular — 1000 per stat
- Pro — 1500
- Master — 1800
- Legend — 3000
Because your summed stats times a factor feed straight into evaluation, a higher difficulty means a higher cap and more score headroom — but the exams scale up to match. That's why newer players should climb gradually rather than jumping straight to Legend.
Midterms and the Final Exam
A produce season has several midterm exams and one final exam. In an exam you play skill cards over multiple turns to accumulate score; that score decides where you finish (1st through 4th). The final exam is where the biggest payoff sits, because it contributes the bulk of your evaluation. All that earlier lesson time is really about walking into the final with high stats and a deck strong enough to deliver.
Placement Rewards
Exam placement rewards you on two tracks. The stat reward by place: {1st: +30, 2nd: +20, 3rd: +10, 4th: 0}; on Legend it's much larger: {1st: +160, 2nd: +80, 3rd: +40}. The evaluation reward by place: {1st: 1,700, 2nd: 900, 3rd: 500, 4th: 0}. In other words, pushing for 1st instead of 2nd in the final can swing your evaluation by over a thousand points — easily enough to move you up a produce rank.
How Evaluation Score Is Built
Total evaluation is assembled from:
- Placement points — added per the table above.
- Summed three stats × factor 2.3 (Legend uses 2.1). This is usually the largest chunk, so stats stay the foundation.
- (Legend only) converted midterm points on top.
Because the factor multiplies the sum of your stats, every stat point you gather is worth something; that's why steady lessons and a high exam finish both matter — neither substitutes for the other.
Produce Rank and Its Thresholds
The final produce rank runs on a ladder: C, C+, B, B+, A, A+, S, S+, SS, SS+, SSS, SSS+, S4, S4+, S5. You rank up by reaching the matching evaluation threshold — for example S sits at 13,000, SS at 16,000, SSS at 20,000, S5 at 35,000. Since rank depends on total evaluation rather than any single number, you can plan exactly how far to push stats and how much final-exam score you need — which is precisely what the produce-rank tool computes for you.
Related tools
Frequently asked questions
Do stats or placement matter more?
Both. Summed stats times the factor are usually the largest slice of evaluation, but placement rewards (especially in the final) are big enough to swing a rank. So raise stats and push for 1st.
Does the 2.3 factor apply to every difficulty?
The factor is 2.3 on the standard difficulties and drops to 2.1 on Legend. Legend also adds converted midterm points on top.
How much evaluation does S5 need?
S5 sits at 35,000 evaluation. Other familiar thresholds: S 13,000, SS 16,000, SSS 20,000. Use the produce-rank tool to convert a threshold into a concrete final-exam score for your situation.
Do midterms count toward the final score?
On Legend, midterm points are converted and added to your evaluation. On lower difficulties, the midterms' main value is the placement rewards and the stat momentum you carry into the final.