Gakuen Idolmaster P-idol tier list

Ranking 59 P-idols by COMMUNITY RATING (aggregated from Japanese community sources, updated 2026-07-12) — with player-voted star scores.

What is this ranked by?

These tiers come from player community ratings: which P-idols actually perform in produce runs and contest. The ★ figure is the player-voted score. If you want a measurable number instead of opinion, switch to Signature power mode.

Source: aggregated Japanese community tier boards (updated 2026-07-12). Community ratings reflect the live meta but can shift with patches; the ★ score is a player vote, not an absolute measurement.

Quick guide
Gakumas does not have one single tier table like many other gacha games. Every P-idol is locked to one plan, every produce chapter changes the ruleset, and rarity plus support cards sit on their own separate axes. This guide explains why the tables must be split this way and how to read /gakumas/tier-list correctly.

Why Gakumas Cannot Have a Single Tier Table

Every P-idol in Gakumas is locked to exactly one of three plans: Sense, Logic, or Anomaly. The plan decides the entire core mechanic they use to score points during exams — it is not a minor side attribute.

  • Sense runs on Good Condition (好調, a percentage score boost while in a good state) plus Concentration (集中, points that stack card by card) — a burst-per-turn playstyle.
  • Logic runs on Good Impression (好印象, passive scoring every turn) plus Genki/Motivation (やる気) — a steady, snowballing playstyle.
  • Anomaly is the newer plan, built around its own abnormal-state mechanics.

Because these three mechanics don't measure the same thing, putting a Sense P-idol and a Logic P-idol on the same row is comparing two different subjects. A proper tier table has to split by plan first, then rank within that plan.

The Second Axis: The Produce Chapter

Beyond the base chapter, Gakumas has two separate produce chapters: H.I.F編 and 初レジェンド (First Legend). Each chapter runs a different ruleset, so the same P-idol can rank high in one chapter and low in another.

  • In H.I.F編, the shared Legend cards (cards multiple P-idols can borrow) CANNOT be used — this flips the power balance between plans compared to the normal chapter, since any plan that leaned heavily on Legend cards loses that edge here.
  • Some P-idols are also not yet unlocked for produce in H.I.F編, so they simply don't appear in that chapter's tier table at all.

The result: a P-idol's tier isn't one fixed number, it's a set of numbers per chapter. A complete ranking in theory needs 3 plans × 3 chapters (base / H.I.F編 / 初レジェンド), not one combined table.

Tier Also Splits by Rarity and by System

Even within a single plan and a single chapter, tier splits along two more axes: the P-idol's rarity, and the separate support card system.

  • SR gets its own tier table, never merged with SSR. SR is still viable and genuinely easier to obtain, since every 10-pull is guaranteed at least one SR — a strong SR P-idol within the SR bracket is still worth investing in even though it can't be compared to SSR directly.
  • Support cards get an entirely separate tier table, apart from P-idols. Support cards are a second system: they only unlock their ability at Lv25, and only pay off when matched to the right nurture direction (育成方針).

Merging P-idols with support cards into one table, or merging SR with SSR, both distort the reading — the two don't compete for the same slot in a produce team.

What Tier Actually Measures: the Yardstick Must Be Public

Tier measures a P-idol's CEILING once their skill card set, P-item, and support card already match their dominant effect (recommendedEffect), at a reasonable investment level — not their power the moment you get them with empty hands.

That ceiling ultimately comes down to one question: what produce rank score it can push you to. Read the rank table below alongside the tier.

RankRating score needed
S13000
SS16000
SSS20000
S535000

Total rating score = finish-rank score + total Vocal/Dance/Visual stats × 2.3 (Legend difficulty uses 2.1 instead). Stat caps also differ by difficulty: Regular 1000, Pro 1500, Master 1800, Legend 3000 — so a P-idol that's top tier on Master won't necessarily hit that same ceiling on Legend.

Tier Is Different From Pull Priority

Tier only tells you the ceiling, not who you SHOULD pull. Pull priority also depends on your own actual situation.

  • Which plan — Sense, Logic, or Anomaly — is missing from your current P-idol roster.
  • Whether you already own a support card matching that P-idol's dominant effect, since a high tier ceiling is hard to reach without the right support card.
  • The gacha cap: SSR 5%, SR 17%, R 78% rates, with SR guaranteed within every 10-pull, and a hard cap at 200 pulls (200 points fully exchange for a P-idol or support card on the exchange list).

A high tier P-idol in a plan where you have no matching support card is, specifically for you, worth less than a lower tier P-idol that already fits what you have.

Frequently asked questions

Which chapter does this tier table apply to?
Each tier table applies to exactly one produce chapter (base, H.I.F編, or 初レジェンド) because the ruleset differs between the three — H.I.F編 in particular cannot use the shared Legend cards. Check the heading of the table you're looking at before comparing, and don't carry one chapter's tier over to another chapter.
Can I still raise a low-tier character?
Yes. Tier measures the ceiling once built correctly — it's not a requirement to clear produce at all. A lower tier P-idol can still pass the mid-term and final exams at the matching difficulty; the ceiling on their rating score is just lower than a top tier pick within the same plan.
Why does the same idol rank high in one table and low in another?
Because tier depends on which produce chapter is being ranked. In H.I.F編 the shared Legend cards are disallowed, so the power balance between plans flips compared to the normal chapter; some P-idols aren't even unlocked for produce in H.I.F編 yet, so they don't appear on that table at all.
Should I pull based purely on tier?
Tier is only one of three things to weigh, not the whole answer. Also weigh which plan you're missing and whether you already have a matching support card before deciding — since the gacha hard cap is only 200 pulls, every pull should target what you're actually short on.

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