Con Hẻm Vàng

Golden Alley

Con Hẻm Vàng (Golden Alley) là chế độ leo tháp thường trực, nơi người chơi phải vượt qua các tầng có trùm (boss) canh giữ, mỗi trùm có một danh xưng và bộ kỹ năng riêng. Trước mỗi trận trùm, người chơi chọn một "chủ đề" (theme) — mỗi chủ đề đi kèm một hiệu ứng nền tác động đến toàn bộ trận đấu (ví dụ tích luỹ điểm để kích hoạt trạng thái đặc biệt cho phe địch, đổi lại việc phe ta cũng nhận buff tương ứng khi đạt điều kiện). Song song đó là một cây "thiên phú hỗ trợ" (assist talent) dạng nhánh cây kỹ năng — mỗi nút mở khoá một hiệu ứng passive nhỏ cho trùm hoặc cho nhân vật hỗ trợ, và người chơi phải chọn đường đi trong cây này trước khi vào trận. Một số nút còn có "hạng mục nghiên cứu" (research) làm điều kiện tiên quyết. Nhìn chung Con Hẻm Vàng thiên về việc tối ưu hoá một tổ hợp thiên phú + chủ đề cho từng trùm cụ thể, khác hẳn phong cách ngẫu nhiên của roguelike.

Danh sách chi tiết (90 mục)

Mountain Ghost
Star of Misfortune
Operatic Reflection
Ashen Beast
Primitive Urge
Harbinger of the New Era
Nightmare's Lair

[Enemy] At the end of the round, gains a set number of Manifest Dream points. Upon accumulating 3 Manifest Dream points, activates Manifest Dream. During Manifest Dream: AP +1 . After actively casting an incantation, gains 6 stacks of [Exhaustion] for 3 rounds (undispellable). When [Exhaustion] reaches a certain number of stacks, enters the [Dream Visit] status.

Tides of Thought

[Enemy] At the end of the round, gains a set number of Manifest Dream points. Upon accumulating 3 Manifest Dream points, activates Manifest Dream. During Manifest Dream: AP +1 . After actively casting an incantation, gains 6 stacks of [Exhaustion] for 3 rounds (undispellable). When [Exhaustion] reaches a certain number of stacks, enters the [Dream Visit] status.

Default Buff

All allies gain Final DMG Bonus +50% and Final DMG Reduction +50%. Starting from Deceitful Nightmare Lv.12, these bonuses decrease by 5% every 1 level, down to 0% (only effective in Deceitful Nightmare battles).

Incantation Buff

All allies gain Final DMG Bonus +5% and Incantation Might +10%.

Ritual Buff

All allies gain Final DMG Bonus +5% and Ultimate Might +10%.

Portrait Buff

Increases the Portrait Level of allies #1 and #2 by +1. If an ally's Portrait Level is already Lv.5, they gain ATK +20% and HP +20%.

Sacred Embers

All allies gain Final DMG Bonus +10%. All allies gain Critical DMG +4% for each stack of [Burn] on the target when attacking, up to +80%.

Moxie Surge

All allies gain Final DMG Bonus +10%. For every 1 Moxie consumed by the team, all allies gain Ultimate Might +0.8% for 3 rounds, stacking up to 30 times.

Rank Up

All allies gain Final DMG Bonus +10%. When attacking with a rank 2/3 incantation, Incantation Might +15/20% and Ultimate Might +15/20%.

Agile Minds

All allies gain Final DMG Bonus +15%. For every 1 Eureka consumed by the team, all allies gain Incantation Might +0.8% for 3 rounds, stacking up to 30 times.

Extra Action

All allies gain Final DMG Bonus +15%. After each action, all allies gain Critical DMG +5% for the round, stacking up to 8 times.

Anomaly Domain

Enemies get Genesis DMG Taken +40%.

Lingering Glow

All allies gain Final DMG Bonus +15%. If there are at least 300 points of [Lingering Glow] when attacking, this attack gains DMG Dealt +60%.

Rising Mass

Starting from rounds 1/2 and at every 4 rounds thereafter, characters in positions #1/#2 gain rank +1 to a random incantation.

Stringent Regulations I

When an enemy with a [Control] status dies, there's a 50% chance to copy 1 random [Control] status onto another random enemy.

Stringent Regulations II

At the end of the round, for each enemy that did not take an action for the round, recover 7 Energon.

Stringent Regulations III

When Mountain Ghost casts an ultimate, the main target gets [Petrify] for 1 round.

Toxicology Research I

Mountain Ghost's inflicted [Weakness] is converted to 2 rounds of [Poison].

Toxicology Research II

At the end of the round, for each instance of [Poison] on enemies, recover 1 Energon.

Toxicology Research III

When Mountain Ghost attacks, copy 3 instances of [Poison] from the main target onto a random enemy.

Dense Overgrowth I

When a Plant ally casts a rank 2/3 incantation, Penetration Rate +8%.

Dense Overgrowth II

When a Plant ally casts a rank 2/3 incantation, recover 3 Energon.

Dense Overgrowth III

When a Plant ally casts a rank 2/3 incantation, there's a 25% chance to cast it 1 additional time.

Intense Treatment I

Plant allies get skill Healing Taken +20% and status Healing Taken -20%.

Intense Treatment II

When a Plant ally casts an incantation, recover (incantation rank x ATK x15%) HP for self.

Hotbed Cultivation I

Plant allies get status Healing Taken +20% and skill Healing Taken -20%.

Hotbed Cultivation II

When a Plant ally casts an incantation, the ally gains [Cure ] for a round duration equal to incantation rank.

100% Chance of Rain

When Mountain Ghost casts [Coming Storm ], Mental DMG dealt +50%.

Acidic Haze

When Mountain Ghost casts [Coming Storm ], inflict 1 additional stack of [Weakness].

Converting Excess

When Mountain Ghost casts an ultimate, the 4th incantation from the top of the Spellbox gets rank +1.

Sunny with Showers

After playing incantations, recover additional Energon equal to the total ranks of the incantations in the AP Area.

High Voltage Field

When Mountain Ghost casts [Coming Storm ], there's a 50% chance it will target an additional enemy.

Induce Crisis

When a unit with a [Neg Status] dies, copy 2 additional random [Neg Status] effects onto another random enemy.

Dominate Foe

Plant allies gain Stronger Afflatus Damage +6%.

Repel Foe

When a Plant ally is attacked by a non-stronger Afflatus, Final DMG Taken Reduction +6%.

DMG Bonus

Plant allies gain DMG Bonus +6%.

DMG Taken Reduction

Plant allies gain DMG Taken Reduction +6%.

ATK

Plant allies gain ATK +3%.

Singer in Lead I

Active incantations deal an additional 100% Mental DMG.

Forceful Notes

[Harmonic Accompaniment] deals an additional 20%/40%/60% Mental DMG when in forms 1/2/3.

Scorching Reserves

When entering battle, Heat +30.

Energizing Tunes

At the end of the round, gain an additional Heat +5.

Singer in Lead II

After casting an active skill, all allies gain a Shield with (Max HP x15%) HP for 1 round.

Singer in Lead III

Heat Limit +100. Active incantations can grant up to 4 Heat; Consume 200 Heat to deploy the array [Perpetual Flames], and gain 50 Heat after cast.

Conducting Maestra I

Active incantations inflict 5 additional stacks of Burn on the target.

Spontaneous Shift

Active incantations no longer inflict [Noise] and inflicts 20 stacks of [Burn] instead.

Intense Fervor

[Harmonic Accompaniment] inflicts 5 additional stacks of [Burn] on the target.

Melodic Variation

Heat no longer recovers at the end of the round. For every 2 stacks of [Burn] on enemies, gain Heat +1; if only 1 enemy is present, gain an additional Heat +10.

Conducting Maestra II

When entering phase 2/3, the Burn stack limit for enemies is increased by 10/20.

Residual Heat

When consuming Heat, [Passive III]'s HP recovery is increased by +100%.

Conducting Maestra III

When a Beast ally attacks, for each stack of Burn on the target, the attack gains Penetration Rate +1%.

Rondo Composition

When another ally performs an extra action, Heat +3 (can trigger up to 5 times per round).

Accompanyist I

Active incantations inflict an additional [Weak Spot] on the main target for 2 rounds.

Accompanyist II

When a Beast ally performs an extra action, Penetration Rate +20%.

Musical Collaboration

Whenever after another ally performs an extra action, [Harmonic Accompaniment] gains Penetration Rate +10% on the next attack.

Echo

Whenever after a Beast ally performs an extra action, the unit gains a stackable DMG Taken Reduction +10% for 1 round.

Accompanyist III

When a Beast ally attacks with an extra action, Multiplier +25%.

Harmonic Notes

When a Beast ally attacks, for each stack of Burn on the target, the attack gains Leech Rate +0.5%; if the attack is an extra action, gain an additional Leech Rate +10%.

Virtuosity I

Active skills inflict 1 additional stack of [Noise] on the main target.

Virtuosity II

When entering forms 2/3, allies gain Max Moxie +1/2.

Lone Performance

[Harmonic Accompaniment]'s damage is greatly reduced; grant Moxie +2 to the ally with the lowest Moxie.

Sonata Form

Whenever an ally gains Moxie, Heat +1.

Rousing Symphony

After a Beast ally casts an ultimate, all allies gain 1 stack of [Attentive Listening].

Virtuosity III

When another ally performs an extra action, the ally gains Moxie +1 (triggers up to 2 times per round).

Penetration Rate

Beast allies gain Penetration Rate +8%.

Critical Rate

Beast allies gain Critical Rate +8%.

Ultimate Might

Beast allies gain Ultimate Might +12%.

Incantation Might

Beast allies gain Incantation Might +12%.

Intro to Astronomy

Gain the passive skill [Insistent Beliefs]: Attacks a random enemy, dealing 100% Mental DMG and gaining 1 [Energon]; this effect is casted once every 5 rounds, and cannot be casted while gathering energy.

Sudden Creativity III

When a Star character scores a Critical Hit, gain 1 [Energon] (triggers up to 1 time per character per round).

Sudden Creativity I

At the start of the round, 50% chance to inflict 1 stack of [Confusion] on a random target for 1 round.

Sudden Creativity II

After casting an ultimate, grant 2 stacks of [Discernment] to all allies.

Flash of Eureka III

When a Star ally consumes Eureka, gain 1 [Energon] (triggers up to 1 time per character per round).

Flash of Eureka II

For each Eureka a Star ally consumes, the ally has a 10% chance to recover 1 Eureka.

Flash of Eureka I

When a Star ally consumes Eureka, gain 1 stack of [Lucky] for self; each ally can gain up to 10 stacks of [Lucky] this way.

Practical Studies III

After a Star ally performs an extra action, gain 1 [Energon]; at the end of the round, if 2 extra actions were taken in the round, gain 1 additional Energon.

Practical Studies II

The Ultimate is treated as an extra action, its Gather Energy is reduced by 1 round, but suffers DMG Dealt -50%.

Practical Studies I

After casting an ultimate, grant 1 stack of [Schemed] to all allies.

Genesis Bound III

Gain ATK +5% for self; after casting an ultimate, gain Energon +1.

Genesis Bound II

The ultimate deals an additional (own ATK x80%) Genesis DMG.

Genesis Bound I

[Insistent Beliefs] deals an additional (own ATK x25%) Genesis DMG.

Expanded Thinking

Star allies gain Max Eureka +1.

Rapid Ideation

[Insistent Beliefs] cast frequency is changed to once every 4 rounds.

Reflective Rumination

[Insistent Beliefs] inflicts an additional stack of [Confusion] on a random target.

Chế độ chơi khác

← Chế độ chơi

Chạm vào ô đang sai…