Golden Alley

Mountain Ghost. Star of Misfortune. Operatic Reflection. Ashen Beast. Primitive Urge. Harbinger of the New Era. Nightmare's Lair — [Enemy] At the end of the round, gains a set number of Manifest Dream points. Upon accumulating 3 Manifest Dream points, activates Manifest Dream. During Manifest Dream: AP +1 . After actively casting an incantation, gains 6 stacks of [Exhaustion] for 3 rounds (undispellable). When [Exhaustion] reaches a certain number of stacks, enters the [Dream Visit] status.. Tides of Thought — [Enemy] At the end of the round, gains a set number of Manifest Dream points. Upon accumulating 3 Manifest Dream points, activates Manifest Dream. During Manifest Dream: AP +1 . After actively casting an incantation, gains 6 stacks of [Exhaustion] for 3 rounds (undispellable). When [Exhaustion] reaches a certain number of stacks, enters the [Dream Visit] status.. Default Buff — All allies gain Final DMG Bonus +50% and Final DMG Reduction +50%. Starting from Deceitful Nightmare Lv.12, these bonuses decrease by 5% every 1 level, down to 0% (only effective in Deceitful Nightmare battles).. Incantation Buff — All allies gain Final DMG Bonus +5% and Incantation Might +10%.. Ritual Buff — All allies gain Final DMG Bonus +5% and Ultimate Might +10%.. Portrait Buff — Increases the Portrait Level of allies #1 and #2 by +1. If an ally's Portrait Level is already Lv.5, they gain ATK +20% and HP +20%..

Full List (90 entries)

Mountain Ghost
Star of Misfortune
Operatic Reflection
Ashen Beast
Primitive Urge
Harbinger of the New Era
Nightmare's Lair

[Enemy] At the end of the round, gains a set number of Manifest Dream points. Upon accumulating 3 Manifest Dream points, activates Manifest Dream. During Manifest Dream: AP +1 . After actively casting an incantation, gains 6 stacks of [Exhaustion] for 3 rounds (undispellable). When [Exhaustion] reaches a certain number of stacks, enters the [Dream Visit] status.

Tides of Thought

[Enemy] At the end of the round, gains a set number of Manifest Dream points. Upon accumulating 3 Manifest Dream points, activates Manifest Dream. During Manifest Dream: AP +1 . After actively casting an incantation, gains 6 stacks of [Exhaustion] for 3 rounds (undispellable). When [Exhaustion] reaches a certain number of stacks, enters the [Dream Visit] status.

Default Buff

All allies gain Final DMG Bonus +50% and Final DMG Reduction +50%. Starting from Deceitful Nightmare Lv.12, these bonuses decrease by 5% every 1 level, down to 0% (only effective in Deceitful Nightmare battles).

Incantation Buff

All allies gain Final DMG Bonus +5% and Incantation Might +10%.

Ritual Buff

All allies gain Final DMG Bonus +5% and Ultimate Might +10%.

Portrait Buff

Increases the Portrait Level of allies #1 and #2 by +1. If an ally's Portrait Level is already Lv.5, they gain ATK +20% and HP +20%.

Sacred Embers

All allies gain Final DMG Bonus +10%. All allies gain Critical DMG +4% for each stack of [Burn] on the target when attacking, up to +80%.

Moxie Surge

All allies gain Final DMG Bonus +10%. For every 1 Moxie consumed by the team, all allies gain Ultimate Might +0.8% for 3 rounds, stacking up to 30 times.

Rank Up

All allies gain Final DMG Bonus +10%. When attacking with a rank 2/3 incantation, Incantation Might +15/20% and Ultimate Might +15/20%.

Agile Minds

All allies gain Final DMG Bonus +15%. For every 1 Eureka consumed by the team, all allies gain Incantation Might +0.8% for 3 rounds, stacking up to 30 times.

Extra Action

All allies gain Final DMG Bonus +15%. After each action, all allies gain Critical DMG +5% for the round, stacking up to 8 times.

Anomaly Domain

Enemies get Genesis DMG Taken +40%.

Lingering Glow

All allies gain Final DMG Bonus +15%. If there are at least 300 points of [Lingering Glow] when attacking, this attack gains DMG Dealt +60%.

Rising Mass

Starting from rounds 1/2 and at every 4 rounds thereafter, characters in positions #1/#2 gain rank +1 to a random incantation.

Stringent Regulations I

When an enemy with a [Control] status dies, there's a 50% chance to copy 1 random [Control] status onto another random enemy.

Stringent Regulations II

At the end of the round, for each enemy that did not take an action for the round, recover 7 Energon.

Stringent Regulations III

When Mountain Ghost casts an ultimate, the main target gets [Petrify] for 1 round.

Toxicology Research I

Mountain Ghost's inflicted [Weakness] is converted to 2 rounds of [Poison].

Toxicology Research II

At the end of the round, for each instance of [Poison] on enemies, recover 1 Energon.

Toxicology Research III

When Mountain Ghost attacks, copy 3 instances of [Poison] from the main target onto a random enemy.

Dense Overgrowth I

When a Plant ally casts a rank 2/3 incantation, Penetration Rate +8%.

Dense Overgrowth II

When a Plant ally casts a rank 2/3 incantation, recover 3 Energon.

Dense Overgrowth III

When a Plant ally casts a rank 2/3 incantation, there's a 25% chance to cast it 1 additional time.

Intense Treatment I

Plant allies get skill Healing Taken +20% and status Healing Taken -20%.

Intense Treatment II

When a Plant ally casts an incantation, recover (incantation rank x ATK x15%) HP for self.

Hotbed Cultivation I

Plant allies get status Healing Taken +20% and skill Healing Taken -20%.

Hotbed Cultivation II

When a Plant ally casts an incantation, the ally gains [Cure ] for a round duration equal to incantation rank.

100% Chance of Rain

When Mountain Ghost casts [Coming Storm ], Mental DMG dealt +50%.

Acidic Haze

When Mountain Ghost casts [Coming Storm ], inflict 1 additional stack of [Weakness].

Converting Excess

When Mountain Ghost casts an ultimate, the 4th incantation from the top of the Spellbox gets rank +1.

Sunny with Showers

After playing incantations, recover additional Energon equal to the total ranks of the incantations in the AP Area.

High Voltage Field

When Mountain Ghost casts [Coming Storm ], there's a 50% chance it will target an additional enemy.

Induce Crisis

When a unit with a [Neg Status] dies, copy 2 additional random [Neg Status] effects onto another random enemy.

Dominate Foe

Plant allies gain Stronger Afflatus Damage +6%.

Repel Foe

When a Plant ally is attacked by a non-stronger Afflatus, Final DMG Taken Reduction +6%.

DMG Bonus

Plant allies gain DMG Bonus +6%.

DMG Taken Reduction

Plant allies gain DMG Taken Reduction +6%.

ATK

Plant allies gain ATK +3%.

Singer in Lead I

Active incantations deal an additional 100% Mental DMG.

Forceful Notes

[Harmonic Accompaniment] deals an additional 20%/40%/60% Mental DMG when in forms 1/2/3.

Scorching Reserves

When entering battle, Heat +30.

Energizing Tunes

At the end of the round, gain an additional Heat +5.

Singer in Lead II

After casting an active skill, all allies gain a Shield with (Max HP x15%) HP for 1 round.

Singer in Lead III

Heat Limit +100. Active incantations can grant up to 4 Heat; Consume 200 Heat to deploy the array [Perpetual Flames], and gain 50 Heat after cast.

Conducting Maestra I

Active incantations inflict 5 additional stacks of Burn on the target.

Spontaneous Shift

Active incantations no longer inflict [Noise] and inflicts 20 stacks of [Burn] instead.

Intense Fervor

[Harmonic Accompaniment] inflicts 5 additional stacks of [Burn] on the target.

Melodic Variation

Heat no longer recovers at the end of the round. For every 2 stacks of [Burn] on enemies, gain Heat +1; if only 1 enemy is present, gain an additional Heat +10.

Conducting Maestra II

When entering phase 2/3, the Burn stack limit for enemies is increased by 10/20.

Residual Heat

When consuming Heat, [Passive III]'s HP recovery is increased by +100%.

Conducting Maestra III

When a Beast ally attacks, for each stack of Burn on the target, the attack gains Penetration Rate +1%.

Rondo Composition

When another ally performs an extra action, Heat +3 (can trigger up to 5 times per round).

Accompanyist I

Active incantations inflict an additional [Weak Spot] on the main target for 2 rounds.

Accompanyist II

When a Beast ally performs an extra action, Penetration Rate +20%.

Musical Collaboration

Whenever after another ally performs an extra action, [Harmonic Accompaniment] gains Penetration Rate +10% on the next attack.

Echo

Whenever after a Beast ally performs an extra action, the unit gains a stackable DMG Taken Reduction +10% for 1 round.

Accompanyist III

When a Beast ally attacks with an extra action, Multiplier +25%.

Harmonic Notes

When a Beast ally attacks, for each stack of Burn on the target, the attack gains Leech Rate +0.5%; if the attack is an extra action, gain an additional Leech Rate +10%.

Virtuosity I

Active skills inflict 1 additional stack of [Noise] on the main target.

Virtuosity II

When entering forms 2/3, allies gain Max Moxie +1/2.

Lone Performance

[Harmonic Accompaniment]'s damage is greatly reduced; grant Moxie +2 to the ally with the lowest Moxie.

Sonata Form

Whenever an ally gains Moxie, Heat +1.

Rousing Symphony

After a Beast ally casts an ultimate, all allies gain 1 stack of [Attentive Listening].

Virtuosity III

When another ally performs an extra action, the ally gains Moxie +1 (triggers up to 2 times per round).

Penetration Rate

Beast allies gain Penetration Rate +8%.

Critical Rate

Beast allies gain Critical Rate +8%.

Ultimate Might

Beast allies gain Ultimate Might +12%.

Incantation Might

Beast allies gain Incantation Might +12%.

Intro to Astronomy

Gain the passive skill [Insistent Beliefs]: Attacks a random enemy, dealing 100% Mental DMG and gaining 1 [Energon]; this effect is casted once every 5 rounds, and cannot be casted while gathering energy.

Sudden Creativity III

When a Star character scores a Critical Hit, gain 1 [Energon] (triggers up to 1 time per character per round).

Sudden Creativity I

At the start of the round, 50% chance to inflict 1 stack of [Confusion] on a random target for 1 round.

Sudden Creativity II

After casting an ultimate, grant 2 stacks of [Discernment] to all allies.

Flash of Eureka III

When a Star ally consumes Eureka, gain 1 [Energon] (triggers up to 1 time per character per round).

Flash of Eureka II

For each Eureka a Star ally consumes, the ally has a 10% chance to recover 1 Eureka.

Flash of Eureka I

When a Star ally consumes Eureka, gain 1 stack of [Lucky] for self; each ally can gain up to 10 stacks of [Lucky] this way.

Practical Studies III

After a Star ally performs an extra action, gain 1 [Energon]; at the end of the round, if 2 extra actions were taken in the round, gain 1 additional Energon.

Practical Studies II

The Ultimate is treated as an extra action, its Gather Energy is reduced by 1 round, but suffers DMG Dealt -50%.

Practical Studies I

After casting an ultimate, grant 1 stack of [Schemed] to all allies.

Genesis Bound III

Gain ATK +5% for self; after casting an ultimate, gain Energon +1.

Genesis Bound II

The ultimate deals an additional (own ATK x80%) Genesis DMG.

Genesis Bound I

[Insistent Beliefs] deals an additional (own ATK x25%) Genesis DMG.

Expanded Thinking

Star allies gain Max Eureka +1.

Rapid Ideation

[Insistent Beliefs] cast frequency is changed to once every 4 rounds.

Reflective Rumination

[Insistent Beliefs] inflicts an additional stack of [Confusion] on a random target.

Other Game Modes

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