Reverse: 1999 Best Teams

Team comps and Arcanist pairings that work together.

Each team below is built from the game's own skill data: the mechanic tags (Burn, Poison, Moxie, Crit…) are read straight out of each Arcanist's kit, so the reason a team works is something you can check yourself on the character pages. Teams marked "No Euphoria needed" contain no member whose ranking depends on an unlocked Euphoria.

Teams featuring Kiperina

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Team type
Afflatus
Playstyle

Array Bloodtithe

Meta (needs Euphoria)
Array
Semmelweis6★
Semmelweis
Buffer In the Shadow

Mineral · Reality DMG · Array + Moxie — offensive Array anchor, Euphoria required.

Getian6★
Getian
Debuffer Same Old Story

Beast · Reality DMG · Array + Crit + Moxie — second Array anchor, Euphoria required.

Sentinel6★
Sentinel
Buffer The Fighter's Best Wishes

Mineral · Reality DMG · Bullet + Crit + Bloodtithe — converts Crit hits into Bloodtithe, no Euphoria required.

Rubuska6★
Rubuska
Healer The Wandering Improviser

Mineral · no fixed DMG type · Heal + Crit + Moxie + Bloodtithe — second Bloodtithe source through healing, no Euphoria required.

Why this team works

Semmelweis and Getian both drop an Array and tag Moxie — placing them together means their Array effects and Moxie generation overlap on the field instead of competing for the same square. Sentinel and Rubuska both carry Bloodtithe, converting the extra Crit/Heal actions the Array encourages into a shared resource pool.

Flex slot — swap in any of these

Impromptu Surge

Meta (needs Euphoria)
Impromptu
Barcarola6★
Barcarola
DPS Addio Coda

Star · Mental DMG · Impromptu + Moxie — main Impromptu carry.

Aleph6★
Aleph
Mental Cage

Intellect · no fixed DMG type · Impromptu — second Impromptu source.

Kiperina6★
Kiperina
Buffer Aurora After Winter

Star · Mental DMG · Shield + Impromptu + Crit + Cleanse — support core, feeds Impromptu to the team.

Name Day5★
Name Day
Buffer Off the Scene

Mineral · Mental DMG · Ultimate + Heal + Riposte — team healer, keeps the Heal carries alive.

Why this team works

Barcarola, Aleph and Kiperina all tap into Impromptu — combining it across three kits at once outperforms any single carry doing it alone. Name Day keeps the line-up alive with Heal so that payoff has time to land.

Flex slot — swap in any of these

Array Crit Lattice

Meta (needs Euphoria)
Array Poison
Tuesday6★
Tuesday
And the Maid Says

Spirit · no fixed DMG type · Poison + Crit + Array — main Array carry.

Semmelweis6★
Semmelweis
Buffer From the Depths

Mineral · Reality DMG · Array + Moxie — second Array source, Euphoria required.

Getian6★
Getian
Debuffer Same Old Story

Beast · Reality DMG · Array + Crit + Moxie — third Array stack, Euphoria required.

Kiperina6★
Kiperina
Buffer Aurora After Winter

Star · Mental DMG · Shield + Impromptu + Crit + Cleanse — support core, feeds Crit to the team.

Why this team works

Tuesday, Semmelweis and Getian all tap into Array together with Poison — combining it across three kits at once outperforms any single carry doing it alone. Kiperina keeps the line-up alive with Shield so that payoff has time to land.

Flex slot — swap in any of these

Bloodtithe Crit Duo

Meta (needs Euphoria)
Bloodtithe Crit
Sentinel6★
Sentinel
Buffer Homecoming Lament

Mineral · Reality DMG · Bullet + Crit + Bloodtithe — main Bloodtithe carry, no Euphoria required.

Rubuska6★
Rubuska
Healer The Wandering Improviser

Mineral · no fixed DMG type · Heal + Crit + Moxie + Bloodtithe — second Bloodtithe source, no Euphoria required.

Moldir6★
Moldir
Buffer Family Mentor

Beast · Reality DMG · Riposte + Crit + Moxie + Ultimate — third Crit stack.

Kiperina6★
Kiperina
Buffer Aurora After Winter

Star · Mental DMG · Shield + Impromptu + Crit + Cleanse — support core, feeds Crit to the team.

Why this team works

Sentinel, Rubuska and Moldir all tap into Bloodtithe together with Crit — combining it across three kits at once outperforms any single carry doing it alone. Kiperina keeps the line-up alive with Shield so that payoff has time to land.

Flex slot — swap in any of these

Impromptu Eureka Stack

Meta (needs Euphoria)
Impromptu
Paper Heron6★
Paper Heron
Buffer Wayfarer of the Dao

Plant · Reality DMG · Eureka/Impromptu amplifier — spends Eureka to add hits/DMG% to Impromptu Incantation and scale her Ultimate off banked Eureka, no Euphoria required.

Barcarola6★
Barcarola
DPS Addio Coda

Star · Mental DMG · Impromptu + Moxie — main direct-damage payoff for the shared Impromptu Incantation counter, no Euphoria required.

Aleph6★
Aleph
Mental Cage

Intellect · no fixed DMG type · Impromptu — second Impromptu feed into the shared counter, no Euphoria required.

Kiperina6★
Kiperina
Buffer Aurora After Winter

Star · Mental DMG · Shield + Impromptu + Crit + Cleanse — third Impromptu feed plus the team's only Shield/Cleanse survivability tool, no Euphoria required.

Why this team works

Paper Heron spends her own Eureka to add extra hits and bonus DMG% onto Impromptu Incantation, the shared follow-up counter that Barcarola, Aleph and Kiperina each feed independently through their own kits — stacking all four Impromptu carries at once compounds the same counter instead of splitting the mechanic across two separate teams. Kiperina's Shield and Cleanse cover the survivability a dedicated healer would otherwise provide.

Flex slot — swap in any of these

Team building — quick answers

What is the best team in Reverse: 1999?

There is no single best team — the game rewards matching your damage dealer to the stage. In practice the strongest builds stack one mechanic (Burn, Poison, Crit) from several Arcanists at once, then add one Survival unit so the damage-over-time has time to land. Pick the team above whose damage dealer you already own.

Can I clear the game without Euphoria?

Yes. Every team marked "No Euphoria needed" on this page is fielded entirely by Arcanists whose ranking does not assume an unlocked Euphoria, so a free-to-play account can build it as-is at Insight III.

How many Arcanists does a team need?

Four slots, but only three do the work in most fights: a damage dealer, a support that amplifies them, and a Survival or second support. The fourth slot is a substitute — use it to raise bond, or swap in one of the flex picks listed under each team.

Tap the wrong field…