Tuesday
6★

Tuesday

Spirit 6★ Arcanist
About Tuesday

Tuesday is a 6★ Spirit Arcanist in Reverse: 1999. Below are the exact Insight materials needed to ascend them, plus other Spirit Arcanists to build alongside.

Data updated: 2026-07-11

Tuesday — Review & Analysis

Tuesday

Tuesday is a Spirit-Afflatus (6★, S+ tier) DoT sub-DPS and debuffer whose whole kit revolves around Poison. Her Skill 1 deals Mental DMG while spreading Poison across multiple enemies and adding Origin DMG each round, and her Skill 2 is an AoE debuff that raises the Origin DMG enemies take and lowers their Crit Resistance. Her Ultimate hits the whole field, then deals bonus Origin DMG scaling off the target's stacked Poison — damage that can Crit — turning the very stacks she spread into her finisher.

Strengths
  • Skill 1 spreads Poisonto several enemies and adds Origin DMG each round — wide DoT pressure instead of single-target focus.
  • Skill 2 indirectly buffs the team: it raises the Origin DMG enemies take and lowers their Crit Resistance (deeper against Poisoned targets).
  • The Ultimate scales its Origin DMG off Poison stacks and can Crit — she builds the stacks herself and cashes them in, with little reliance on allies.
  • Spirit Afflatus stands outside the Afflatus counter cycle — it counters nothing.
Weaknesses
  • Spirit Afflatus stands outside the counter cycle — no enemy type pushes her damage down on this axis.
  • Her whole payoff rides on stacking Poison: against a lone boss or Poison-immune/resistant enemies, both the spread and the Ultimate's scaling fall off sharply.
  • Her damage is Origin/DoT that builds over rounds, so it ramps slower than upfront burst.
Build Priority

Level Skill 1 first, since it is the Poison-spreading engine and the recurring source of per-round Origin DMG — the more Poison stacks, the stronger both Skill 2 and the Ultimate become. Prioritize the Ultimate next, because its multiplier scales off Poison stacks and can Crit. For Psychube, favor an ATK / Crit-oriented one so the Ultimate's critable Origin DMG pays off in full; if the team needs her alive to keep stacking, a survivability-leaning Psychube can be considered.

Overview

Rarity
6★
Afflatus
Spirit
Birthday
October 30
Official Names
JA: チューズデーKO: 튜즈데이ZH-TW: 藍手帕
Afflatus Matchups
↑ Strong against
No Afflatus advantage
↓ Weak to
No Afflatus advantage

Base Stats (max level)

Stats at Insight III, max level — from datamined values.
HP7,125
ATK1,021
Reality DEF525
Mental DEF686
Crit Rate10.1%
Crit DMG145.3%
Stats across Insight milestones
Base Stats (max level) Lv.1Lv.30Insight 1 · Lv.40Insight 2 · Lv.50Insight 3 · Lv.60
HP 1,5972,4244,0626,0577,125
ATK 2293485828681,021
Reality DEF 118180300447525
Mental DEF 154234391583686
Crit Rate 7.2%7.2%8.2%9.2%10.1%
Crit DMG 140.9%140.9%142.3%143.8%145.3%

Tuesday — Skills & Incantations

Full skill kit with values per upgrade tier.
'Fear' and 'Joy' Incantation

“Insight II: 1-target attack. Deals 455% Mental DMG. Inflicts 2 instances of 【Poison】 on the target for 2 rounds: at the end of the round, deals (the user's ATK x20%) Genesis DMG to the target; then inflicts 1 instance of the same 【Poison】 on another random, valid enemy target if able, repeating up to 4 times.”

Insight 0: 1-target attack. Deals 130% Mental DMG. Inflicts 2 instances of Poison on the target for 2 rounds: at the end of the round, deals (the user's ATK x20%) Genesis DMG to the target; then inflicts 1 instance of the same Poison on another random, valid enemy target if able, repeating up to 2 times.
Insight I: 1-target attack. Deals 230% Mental DMG. Inflicts 2 instances of Poison on the target for 2 rounds: at the end of the round, deals (the user's ATK x20%) Genesis DMG to the target; then inflicts 1 instance of the same Poison on another random, valid enemy target if able, repeating up to 3 times.
Insight II: 1-target attack. Deals 455% Mental DMG. Inflicts 2 instances of Poison on the target for 2 rounds: at the end of the round, deals (the user's ATK x20%) Genesis DMG to the target; then inflicts 1 instance of the same Poison on another random, valid enemy target if able, repeating up to 4 times.
Day upon Day of Caress Incantation

“Insight II: Mass debuff. Inflicts Genesis DMG Taken +35% on all enemies for 2 rounds; inflicts Critical Resist Rate -15% (-20% to targets in the 【Poison】 status) on all enemies for 2 rounds.”

Insight 0: Mass debuff. Inflicts Genesis DMG Taken +15% on all enemies for 2 rounds; inflicts Critical Resist Rate -15% (-20% to targets in the Poison status) on all enemies for 2 rounds.
Insight I: Mass debuff. Inflicts Genesis DMG Taken +25% on all enemies for 2 rounds; inflicts Critical Resist Rate -15% (-20% to targets in the Poison status) on all enemies for 2 rounds.
Insight II: Mass debuff. Inflicts Genesis DMG Taken +35% on all enemies for 2 rounds; inflicts Critical Resist Rate -15% (-20% to targets in the Poison status) on all enemies for 2 rounds.
Come In, Come In Ultimate

“Insight II: Mass attack. Deals 225% Mental DMG to all enemies, inflicts 3 instances of 【Poison】 for 2 rounds on the targets hit: at the end of each round, deals (the user's ATK x20%) Genesis DMG to the target, then deals an additional (Tuesday's ATK x number of instances of 【Poison】 on the target x70%) Genesis DMG that can critically hit to the target; and at the same time, deploys array 【Horror Story Night】 for 3 rounds.”

Insight 0: Mass attack. Deals 225% Mental DMG to all enemies, inflicts 1 instance of Poison for 2 rounds on the targets hit: at the end of each round, deals (the user's ATK x20%) Genesis DMG to the target, then deals an additional (Tuesday's ATK x number of instances of Poison on the target x30%) Genesis DMG that can critically hit to the target; and at the same time, deploys array Horror Story Night for 3 rounds.
Insight I: Mass attack. Deals 225% Mental DMG to all enemies, inflicts 2 instances of Poison for 2 rounds on the targets hit: at the end of each round, deals (the user's ATK x20%) Genesis DMG to the target, then deals an additional (Tuesday's ATK x number of instances of Poison on the target x50%) Genesis DMG that can critically hit to the target; and at the same time, deploys array Horror Story Night for 3 rounds.
Insight II: Mass attack. Deals 225% Mental DMG to all enemies, inflicts 3 instances of Poison for 2 rounds on the targets hit: at the end of each round, deals (the user's ATK x20%) Genesis DMG to the target, then deals an additional (Tuesday's ATK x number of instances of Poison on the target x70%) Genesis DMG that can critically hit to the target; and at the same time, deploys array Horror Story Night for 3 rounds.

Skill Quotes

Official flavor quotes tied to each of Tuesday's skill ranks, sourced directly from the game.

“A seed of fear.”

— The Horror's Delight

“A seed of fear, deeply planted.”

— The Horror's Delight

“A seed of fear, deeply planted and delightfully nurtured.”

— The Horror's Delight

“Exactly what a baby needs.”

— In Mother's Arms

“Exactly what a baby—and any adult—needs.”

— In Mother's Arms

“Exactly what a baby—and any adult—needs, and she makes sure all of those needs are met.”

— In Mother's Arms

“Relax, it's nothing but an empty room at the heart of terror.”

— Please, Come On In

Insight Materials

Exact materials to raise this Arcanist's Insight level.
Insight 1
Sharpodonty × 18,000
Page of Plantal Vimen · +38 other characters also need this × 3
Page of Beastly Thirst · +36 other characters also need this × 3
Trembling Tooth · +59 other characters also need this × 5
Perpetual Cog · +36 other characters also need this × 5
Insight 2
Sharpodonty × 40,000
Scroll of Plantal Vimen · +38 other characters also need this × 5
Scroll of Beastly Thirst · +36 other characters also need this × 5
Esoteric Bones · +92 other characters also need this × 6
Prophetic Bird · +111 other characters also need this × 6
Insight 3
Sharpodonty × 200,000
Tome of Plantal Vimen · +28 other characters also need this × 8
Tome of Beastly Thirst · +27 other characters also need this × 8
Silver Bullet · +60 other characters also need this × 6
Serpent Scepter · +37 other characters also need this × 3

Resonance Materials

Materials to build out the Resonance tuning grid.
All 14 Resonance levels
Resonance 2
Moment of Dissonance · +128 other characters also need this × 5
Resonance 3
Moment of Dissonance · +128 other characters also need this × 5
Shattered Bones · +68 other characters also need this × 4
Resonance 4
Moment of Dissonance · +128 other characters also need this × 5
Trembling Tooth · +59 other characters also need this × 4
Solidus · +128 other characters also need this × 3
Resonance 5
Brief Cacophony · +128 other characters also need this × 5
Liquefied Terror · +96 other characters also need this × 3
Spell of Fortune · +85 other characters also need this × 6
Resonance 6
Sharpodonty × 30,000
Brief Cacophony · +128 other characters also need this × 5
Clawed Pendulum · +84 other characters also need this × 3
Resonance 7
Brief Cacophony · +128 other characters also need this × 6
Bifurcated Skeleton · +117 other characters also need this × 5
Resonance 8
Brief Cacophony · +128 other characters also need this × 6
Prophetic Bird · +111 other characters also need this × 4
Cicada Wings · +45 other characters also need this × 5
Resonance 9
Brief Cacophony · +128 other characters also need this × 8
Goose Neck · +53 other characters also need this × 5
Esoteric Bones · +92 other characters also need this × 8
Resonance 10
Hypocritical Murmur · +23 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 5
Golden Herb Incense × 6
Biting Box · +126 other characters also need this × 6
Resonance 11
Hypocritical Murmur · +23 other characters also need this × 1
Sharpodonty × 120,000
Sonorous Knell · +128 other characters also need this × 5
Platinum Ouija · +59 other characters also need this × 4
Resonance 12
Hypocritical Murmur · +23 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 6
Wyrmling Skeleton · +71 other characters also need this × 4
Winged Key · +54 other characters also need this × 5
Resonance 13
Hypocritical Murmur · +23 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 6
Silver Bullet · +60 other characters also need this × 5
Golden Herb Incense × 5
Resonance 14
Hypocritical Murmur · +23 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 8
Golden Fleece · +55 other characters also need this × 2
Bogeyman · +75 other characters also need this × 4
Resonance 15
Hypocritical Murmur · +23 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 8
Rhine Gold × 3
Glowing Mothwing · +27 other characters also need this × 4

Recommended Psychubes

Psychubes recommended to equip on Tuesday, based on community builds.

Where to Get

Featured in 4 banner(s).
Ripples 3.6 · Special Banner · v3.6 2026-07-02
Ripples 3.5 · Special Banner · v3.5 2026-05-28
Blue Lullaby · Pickup Banner · v3.3 2026-03-24
Covenant of the Water — Golden Skein I · Special Banner · v3.1 2025-12-20

Where to Get →

Teams with Tuesday

Array Bloodtithe · Array

Semmelweis and Getian both drop an Array and tag Moxie — placing them together means their Array effects and Moxie generation overlap on the field instead of competing for the same square. Sentinel and Rubuska both carry Bloodtithe, converting the extra Crit/Heal actions the Array encourages into a shared resource pool.

Teams →
Array Crit Lattice · Array

Tuesday, Semmelweis and Getian all tap into Array together with Poison — combining it across three kits at once outperforms any single carry doing it alone. Kiperina keeps the line-up alive with Shield so that payoff has time to land.

Teams →

Where to next

More Spirit Arcanists

Tap the wrong field…