Semmelweis
6★

Semmelweis

Mineral 6★ Arcanist
About Semmelweis

Semmelweis is a 6★ Mineral Arcanist in Reverse: 1999. Below are the exact Insight materials needed to ascend them, plus other Mineral Arcanists to build alongside.

Data updated: 2026-07-11

Semmelweis — Review & Analysis

Semmelweis

Semmelweis is a hybrid support-DPS built entirely around an HP-sacrifice team. Her Ultimate lays down the [Bloodred Domain] formation that cuts 20% incoming DMG and stacks a DMG bonus each time an ally loses HP, while [Fine Trick] grants up to +30% team-wide DMG plus a Crit Rate buff through [New Blood]. Her standout is the AoE [Truth Revealed], whose Reality DMG scales with how many times the whole team loses HP (up to 20 stacks of +30%), turning a self-harm comp into a fast wave-clearer.

Strengths
  • Many roles in one: team-wide DMG buff (up to +30%), Crit Rate via [New Blood], and a flat 20% DMG reduction — offense and defense together.
  • The AoE [Truth Revealed] multiplies its Reality DMG per team-wide HP loss (up to 20 stacks of +30%), so the more HP-sacrifice your team runs, the harder it hits.
  • Mineral Afflatus counters Beast (+30% DMG in that matchup), and her Insight self-generates Passion (+3 on entry, +1 after Ultimate) for smoother rotations.
Weaknesses
  • Locked into an HP-sacrifice structure: outside a self-harm comp with sustain, her payoff drops sharply.
  • Constant team-wide HP drain is risky against burst enemies, and she's countered by the Intellect Afflatus (takes +30% DMG).
Build Priority

Level the Ultimate first — [Bloodred Domain] plus [Truth Revealed] is her identity and main damage engine — then [Fine Trick] to max the team DMG and Crit buffs, leaving [Iron Nameplate] for last. For Psychubes, lean toward ATK/Crit options to amplify [Truth Revealed]'s Reality DMG, or a healing/HP-management one to keep the HP-loss loop stable.

Overview

Rarity
6★
Afflatus
Mineral
Birthday
August 19
Official Names
JA: センメルワイスKO: 제멜바이스ZH-TW: 塞梅爾維斯
Afflatus Matchups
↑ Strong against
Beast
↓ Weak to
Star

Base Stats (max level)

Stats at Insight III, max level — from datamined values.
HP6,072
ATK1,133
Reality DEF572
Mental DEF572
Crit Rate12.7%
Crit DMG149.1%
Stats across Insight milestones
Base Stats (max level) Lv.1Lv.30Insight 1 · Lv.40Insight 2 · Lv.50Insight 3 · Lv.60
HP 1,3602,0643,4615,1616,072
ATK 2543856469631,133
Reality DEF 128194326486572
Mental DEF 128194326486572
Crit Rate 9.1%9.1%10.3%11.5%12.7%
Crit DMG 143.7%143.7%145.4%147.3%149.1%

Semmelweis — Skills & Incantations

Full skill kit with values per upgrade tier.
Rise Thus, Rise Ultimate

“Insight II: Mass buff. All allies lose (Current HP x20%) HP. Creates a special array 【Blood Domain】 for 3 rounds. Enters the 【Feral Instinct】 status for 3 rounds.”

Insight 0: Mass buff. All allies lose (Current HP x20%) HP. Creates a special array Blood Domain for 3 rounds. Enters the Feral Instinct status for 3 rounds.
Insight I: Mass buff. All allies lose (Current HP x20%) HP. Creates a special array Blood Domain for 3 rounds. Enters the Feral Instinct status for 3 rounds.
Insight II: Mass buff. All allies lose (Current HP x20%) HP. Creates a special array Blood Domain for 3 rounds. Enters the Feral Instinct status for 3 rounds.
Iron Nameplate Incantation

“Insight II: 1-target attack. Loses (Current HP x10%) HP and deals 550% Reality DMG.”

Insight 0: 1-target attack. Loses (Current HP x10%) HP and deals 220% Reality DMG.
Insight I: 1-target attack. Loses (Current HP x10%) HP and deals 330% Reality DMG.
Insight II: 1-target attack. Loses (Current HP x10%) HP and deals 550% Reality DMG.
Fine Trick Incantation

“Insight II: 1-target buff. Grants the 【Fresh Blood】 status to an ally for 2 rounds, then grants DMG Dealt +30% to all allies and an additional DMG Dealt +10% to the ally in the 【Fresh Blood】 status for 2 rounds.”

Insight 0: 1-target buff. Grants the Fresh Blood status to an ally for 2 rounds, then grants DMG Dealt +15% to all allies and an additional DMG Dealt +10% to the ally in the Fresh Blood status for 2 rounds.
Insight I: 1-target buff. Grants the Fresh Blood status to an ally for 2 rounds, then grants DMG Dealt +20% to all allies and an additional DMG Dealt +10% to the ally in the Fresh Blood status for 2 rounds.
Insight II: 1-target buff. Grants the Fresh Blood status to an ally for 2 rounds, then grants DMG Dealt +30% to all allies and an additional DMG Dealt +10% to the ally in the Fresh Blood status for 2 rounds.
Insight Legacy Incantation

“Insight I: When entering battle, lose own (Current HP x20%) HP and grant Moxie +3 to self.”

Insight I: When entering battle, lose own (Current HP x20%) HP and grant Moxie +3 to self.

Skill Quotes

Official flavor quotes tied to each of Semmelweis's skill ranks, sourced directly from the game.

“It watches her six.”

— Signature Floppy

“It watches her six, though not the most reliable ally.”

— Signature Floppy

“It watches her six. Not the most reliable ally, but better than having nothing at all.”

— Signature Floppy

“Let the moon witness her transformation.”

— Effective Means

“Let the moon witness her transformation and hypocrisy.”

— Effective Means

“Let the moon witness her transformation, her hypocrisy, and the only hope that lies behind her madness.”

— Effective Means

“It was on this night that she turned. Tomorrow, and for the rest of her life, she will remain what she has become.”

— And So It Rises Again

Insight Materials

Exact materials to raise this Arcanist's Insight level.
Insight 1
Sharpodonty × 18,000
Page of Mineral Wealth · +39 other characters also need this × 6
Trembling Tooth · +59 other characters also need this × 5
Rough Silver Ingot · +85 other characters also need this × 5
Insight 2
Sharpodonty × 40,000
Scroll of Mineral Wealth · +39 other characters also need this × 10
Cicada Wings · +45 other characters also need this × 6
Bifurcated Skeleton · +117 other characters also need this × 6
Insight 3
Sharpodonty × 200,000
Tome of Mineral Wealth · +30 other characters also need this × 16
Murmur of Insanity · +59 other characters also need this × 6
Fruit of Good and Evil · +63 other characters also need this × 3

Resonance Materials

Materials to build out the Resonance tuning grid.
All 14 Resonance levels
Resonance 2
Moment of Dissonance · +128 other characters also need this × 5
Resonance 3
Moment of Dissonance · +128 other characters also need this × 5
Spell of Banishing · +56 other characters also need this × 6
Resonance 4
Moment of Dissonance · +128 other characters also need this × 5
Trembling Tooth · +59 other characters also need this × 4
Solidus · +128 other characters also need this × 3
Resonance 5
Brief Cacophony · +128 other characters also need this × 5
Rough Silver Ingot · +85 other characters also need this × 4
Milled Magnesia · +70 other characters also need this × 3
Resonance 6
Sharpodonty × 30,000
Brief Cacophony · +128 other characters also need this × 5
Golden Beetle · +45 other characters also need this × 3
Resonance 7
Brief Cacophony · +128 other characters also need this × 6
Prophetic Bird · +111 other characters also need this × 5
Resonance 8
Brief Cacophony · +128 other characters also need this × 6
Biting Box · +126 other characters also need this × 4
Spell of Fortune · +85 other characters also need this × 6
Resonance 9
Brief Cacophony · +128 other characters also need this × 8
Salted Mandrake · +66 other characters also need this × 5
Cicada Wings · +45 other characters also need this × 6
Resonance 10
Sinuous Howl · +45 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 5
Holy Silver · +121 other characters also need this × 6
Bifurcated Skeleton · +117 other characters also need this × 8
Resonance 11
Sinuous Howl · +45 other characters also need this × 1
Sharpodonty × 120,000
Sonorous Knell · +128 other characters also need this × 5
Golden Compass · +40 other characters also need this × 4
Resonance 12
Sinuous Howl · +45 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 6
Silver Bullet · +60 other characters also need this × 4
Bifurcated Skeleton · +117 other characters also need this × 5
Resonance 13
Sinuous Howl · +45 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 6
Murmur of Insanity · +59 other characters also need this × 5
Salted Mandrake · +66 other characters also need this × 6
Resonance 14
Sinuous Howl · +45 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 8
Golden Fleece · +55 other characters also need this × 2
Watch Core · +38 other characters also need this × 4
Resonance 15
Sinuous Howl · +45 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 8
Serpent Scepter · +37 other characters also need this × 3
Bogeyman · +75 other characters also need this × 4

Euphoria

Official Euphoria effect text for Semmelweis, by branch and level.
Branch 1
Level 1

Whenever an ally loses HP, accumulates points of [Bloodtithe]. When entering battle, gain Max HP +50% and grant (Semmelweis's Max HP x10%) Max HP to other allies.

Level 3

For every 8 [Bloodtithe] points gained by the team, gain Moxie +1 for self. [Truth Revealed] deals (30% of own Max HP instead of ATK) Reality DMG plus 100% Reality DMG and grants [Bloodtithe] points +2.

Level 4

[Blood Domain] Additional Effects: All allies' Healing Taken +10%. For every 10% missing Max HP on allies, they gain an additional Healing Taken +4% (up to 32%). When under [Blood Domain], if max [Bloodtithe] reaches 50/70, after an ally takes an action, they lose 5% of current HP and gain Extra Action DMG Dealt +15%/30%. If the ally has [Fresh Blood], they gain an additional Extra Action DMG Dealt +10%/20%.

Recommended Psychubes

Psychubes recommended to equip on Semmelweis, based on community builds.

Where to Get

Featured in 1 banner(s).
Ripples on the Water 3.0 · Special Banner · v3.0 2025-10-30

Where to Get →

Teams with Semmelweis

Array Bloodtithe · Array

Semmelweis and Getian both drop an Array and tag Moxie — placing them together means their Array effects and Moxie generation overlap on the field instead of competing for the same square. Sentinel and Rubuska both carry Bloodtithe, converting the extra Crit/Heal actions the Array encourages into a shared resource pool.

Teams →
Array Crit Lattice · Array

Tuesday, Semmelweis and Getian all tap into Array together with Poison — combining it across three kits at once outperforms any single carry doing it alone. Kiperina keeps the line-up alive with Shield so that payoff has time to land.

Teams →
Bloodtithe Crit Duo · Bloodtithe

Sentinel, Rubuska and Moldir all tap into Bloodtithe together with Crit — combining it across three kits at once outperforms any single carry doing it alone. Kiperina keeps the line-up alive with Shield so that payoff has time to land.

Teams →
Bloodtithe Sacrifice Loop · Bloodtithe

Nautika and Semmelweis both spend HP as a resource instead of hoarding it — Nautika's Incantations trade her own Current HP for extra Reality DMG, and Semmelweis's Ultimate costs every ally 20% Current HP to drop the 【Blood Domain】 Array. Sentinel and Rubuska both carry the same passive that turns any ally's HP loss into shared 【Bloodtithe】, so every point the front two spend feeds the Bloodtithe that Sentinel cashes in on 【Dread Bullet】 bursts and Rubuska turns back into team healing.

Teams →

Where to next

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