Sin
SSR

Sin

Electric Defender Missilis Real Kindness
Meta TierD
HP711,171
ATK17,059
DEF5,015
30-second summary of Sin

Sin is a Electric Nikke in the Defender class, manufactured by Missilis. Stats and skill text below come straight from the game's data.

“Her voice will gradually seep into the minds of others, eventually turning them into puppets entirely under her control.”

Updated: 2026-08-02

Should you pull?

Should you pull?

CONSIDER IT — Sin is a Defender that both taunts and speeds up the squad's Burst cycle, worth considering if you lack a tank or need faster Burst rotation in multi-wave content; her Burst effect is less valuable against a single boss or low-target PvP.

Review & Analysis

Sin is an Electric Defender wielding an AR with Burst II, focused on soaking damage while gradually growing stronger over repeated Bursts. Skill 1 Full Stop triggers when her last bullet lands, copying a portion of HP from the highest-HP ally and Attracting all enemies for 5 seconds. Skill 2 Hurry Up escalates each time an ally uses a Burst Skill: the first grants self-healing, the second boosts HP Potency, the third boosts DEF — the more Bursts used, the tankier she gets. Her Burst Words can Kill deals AoE damage and raises damage taken by enemies when facing large enemy counts — strongest against dense enemy waves.

Base Stats

HP711,171
ATK17,059
DEF5,015
Max Ammo60
Reload Time1s

Skills

Normal Attack

■ Affects target enemy.
Deals 13.65% of ATK as damage.

Full StopSkill 1

■ Activates when the last round of ammunition hits. Affects self.
Duplicate 15.03% HP of ally with the highest HP, lasts for 5 sec.
Attract: Taunt all enemies for 5 sec.

Hurry UpSkill 2

■ Activates after the Full Burst ends. Affects self.
Burst gauge loading speed ▲ 16.17% for 5 sec.
■ Activates when using Burst Skill. Affects self.
Effect changes according to the number of activation time(s). Previous effects trigger repeatedly.
Once: Recovers 15.3% of ATK damage as HP, lasts for 5 sec.
Twice: HP Potency ▲ 51% for 5 sec.
Thrice: DEF ▲ 43.2% for 5 sec.

Words can KillBurst Skill

■ Activates when enemy unit(s) (excluding Nikkes) are more than 4. Affects all enemies.
Damage Taken ▲ 12.23% for 5 sec.
■ Affects enemies within attack range.
Deals 176.32% of ATK as damage.

Skill Investment Priority

Prioritize Skill 2 Hurry Up (escalating heal → HP Potency → DEF buffs, her core durability across repeated Bursts) → Burst Words can Kill (AoE damage, strongest against large enemy groups) → Skill 1 (Attract + HP copy, an opening utility).

General guideline: 4/4/47/4/710/4/10. Why: Skill 1 (taunt + HP copy) and Burst (AoE damage + enemy damage-taken buff) are her two core effects and should come first; Skill 2 only supports Burst gauge recharge, so it can wait.

Strengths & Weaknesses

Strengths

  • Skill 1 both copies 15.03% HP from the highest-HP ally and taunts for 5 seconds, combining survival and aggro control in one skill.
  • Skill 2 speeds up Burst Gauge recharge after Full Burst, helping the squad cycle through Burst windows faster.
  • Her Burst raises damage taken by enemies in crowded fights, especially effective against waves of many small enemies.

Weaknesses

  • Her AR normal-attack multiplier is only 13.65% ATK, below the general average, so she relies heavily on skills for damage.
  • Skill 1's taunt only triggers when the last bullet in the magazine hits, requiring good reload timing.
  • The Burst's enemy-damage-taken buff only applies with 5+ non-Nikke enemies present, useless against a single boss or a low-target 1v1 PvP fight.

Overload Priority

Overload priority by weapon type — applies to every Nikke using this weapon.

Sub-statPriorityRolls
ATK 4x
Hit Rate 2-4x
Elemental DMG 2x
Max Ammo 1-2x

Gear →

General Info

Meta Tier
Class
Defender
Element
Electric
Weapon Type
AR
Manufacturer
Missilis
Squad
Real Kindness
Voice Actors
Yeo Yoon-mi · Brittany Lauda · Atsumi Tanezaki
Illustrator
KKUEM
Release date
12 jan 2023

Recommended Build

Cubes
Vigor Cube / Resilience Cube
Overload (OL) Priority
Increase ATK › Increase Max Ammunition Capacity › Increase Element Damage Dealt

Suggested by role & weapon. See: Gear · Cubes

Recommended Teams

Campaign

  • Mob-Clear Team: Liter · Sin · Modernia · Noir · 1 flex Attacker. Words can Kill raises Damage Taken across the board once enemy count exceeds 4 — great for mob-heavy Campaign stages — plus AoE damage, and Full Stop's 5-sec taunt pulls fire off Modernia and Noir.

Arena/PvP

  • Heavyweight Tank Team: Sin · Quency · 1 flex Supporter · Drake · Power. Full Stop's 5-sec taunt plus duplicating 15% HP from the highest-HP ally lets Sin soak the opening exchange; Hurry Up stacks effects with each burst use, so the longer the fight, the tankier Sin gets.

Raid & Interception

  • Long Grind Team: Rei · Sin · Biscuit · Guilty · 1 flex Attacker. Hurry Up stacks healing, HP Potency, and DEF with each Burst Skill use, making Sin progressively tankier as the fight drags on — ideal for Raid/Interception fights with many burst cycles.

Costumes

Backstreet Dream

Lore & Trivia

“Her voice will gradually seep into the minds of others, eventually turning them into puppets entirely under her control.”

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