
Ether is a Electric Nikke in the Defender class, manufactured by Missilis. Stats and skill text below come straight from the game's data.
“A classic couch potato. She perks up, however, whenever performing experiments or engaging in battle.”
Updated: 2026-08-02
Should you pull?
Should you pull?
CONSIDER IT — as an SR she does not demand heavy gem investment the way limited SSR banners do; worth keeping as a stopgap Defender for newer players or anyone lacking a shield/sustained-damage-reduction unit, but not worth chasing specifically since SR units are also obtainable through normal sources (standard recruit, events).
Review & Analysis
Base Stats
Skills
Normal Attack
■ Affects target(s).
Deals 214.3% of ATK as damage.
Corrosive BulletsSkill 1
■ Affects 1 allies with the lowest HP.
Sustained Damage ▼ 52.5% for 5 sec.
Prognostic Response ExperimentSkill 2
■ Affects 3 enemy unit(s) with the highest DEF.
Deals 56.32% of ATK as damage.
■ Affects the same enemy unit(s) Activates during Full Burst.
DEF ▼ 9.38% for 6 sec.
Colossal Single CellBurst Skill
■ Affects 3 ally unit(s) with the lowest HP.
Creates a Shield equal to 96% of the caster's Max HP for 5 sec.
Skill Investment Priority
Skill investment roadmap (Skill 1/Skill 2/Burst): 4/4/4 → 7/4/7 → 10/4/10. Why: Skill 1 (sustained damage reduction) and Burst (AoE shield) are her two main survival tools and should come first; Skill 2 is only a secondary DEF-shred effect, so it can wait.
Strengths & Weaknesses
Strengths
- Her Burst grants a shield worth 96% Max HP to the 3 lowest-HP allies — a sizable AoE shield for an SR-tier unit.
- Skill 1 cuts sustained damage taken by low-HP allies by 52.5%, a solid survival tool for teams lacking a healer.
- Skill 2 both deals damage and lowers DEF on the highest-DEF target during Full Burst, giving her some anti-tank utility.
Weaknesses
- As an SR, her base stats and power ceiling sit below dedicated SSR Defenders.
- Her shield/damage-reduction only targets the lowest-HP ally, not the whole squad evenly.
- No active taunt/aggro mechanic, so her tanking effectiveness trails a dedicated taunt Defender.
Overload Priority
Overload priority by weapon type — applies to every Nikke using this weapon.
| Sub-stat | Priority | Rolls |
|---|---|---|
| ATK | 4x | |
| Max Ammo | 2-4x | |
| Hit Rate | 1-4x | |
| Elemental DMG | 2x |
General Info
Recommended Build
Recommended Teams
Campaign
- Low-HP Shield Team: Ether · Liter · Modernia · Drake · 1 flex Attacker. Burst "Colossal Single Cell" shields the 3 lowest-HP allies for 96% Max HP, saving the squad on heavy stages before full gear; Skill 2 lowers enemy DEF during Full Burst, boosting Modernia/Drake's damage.
Arena/PvP
- AoE-Proof Team: Ether · Quency · 1 flex Supporter · Drake · Power. Shielding the 3 lowest-HP allies for 96% Max HP nearly nullifies one opening AoE burst, buying carries time to counter.
Raid & Interception
Lore & Trivia
“A classic couch potato. She perks up, however, whenever performing experiments or engaging in battle.”
Art Gallery





