Medicine Pocket
6★

Medicine Pocket

Beast 6★ Arcanist
About Medicine Pocket

Medicine Pocket is a 6★ Beast Arcanist in Reverse: 1999. Below are the exact Insight materials needed to ascend them, plus other Beast Arcanists to build alongside.

Data updated: 2026-07-11

Medicine Pocket — Review & Analysis

Medicine Pocket

Medicine Pocket is a 6-star Beast healer at A+ tier who doubles as a controller and damage-amplifier for the team. Her Incantation II delivers AoE healing scaled off ATK plus a [Sturdy] stack that cuts incoming DMG by 25%, while The Final Ritual deals 450% Mental DMG, [Stun]s the target for 1 round, and refunds herself 1 Moxie. Combined with the +20% (up to 30%) vulnerability from Incantation I, she keeps the team alive while widening the whole squad's damage window.

Strengths
  • Dual sustain: full-team healing scaled off ATK plus a [Sturdy] stack that reduces incoming DMG by 25%.
  • Rare control on a healer: The Final Ritual [Stun]s the target for 1 round, denying one of the enemy's damage turns.
  • Team amplifier: the +20% (up to 30% via Sculpting) vulnerability debuff makes her both healer and buffer.
  • Self-reliant kit: her ultimate refunds 1 Moxie, her passive adds extra healing after the ultimate, and boosts healing when she drops below 50% HP.
Weaknesses
  • Beast Afflatus is countered by Mineral: against Mineral enemies she takes +30% DMG, so she needs a team to cover her.
  • Her control and vulnerability debuff are single-target only (The Final Ritual, Incantation I), so their value drops noticeably against wide packs of enemies.
Build Priority

Her core role is healing and sustain, so prioritize leveling Incantation II (Alchemic Vessel) to push both the heal amount and the [Sturdy] stack, then The Final Ritual since it carries the [Stun] control and the passive's extra heal pulse. Because nearly all of her healing scales off her ATK, favor an ATK-oriented Psychube (with a healing boost if available) so a single stat both feeds her heals and powers the Mental DMG on Incantation I and her ultimate.

Overview

Rarity
6★
Afflatus
Beast
Birthday
November 24
Official Names
JA: メディスンポケットKO: 메디슨 포켓ZH-TW: 兔毛手袋
Afflatus Matchups
↑ Strong against
Plant
↓ Weak to
Mineral

Base Stats (max level)

Stats at Insight III, max level — from datamined values.
HP6,732
ATK1,077
Reality DEF559
Mental DEF559
Crit Rate12.7%
Crit DMG149.1%
Stats across Insight milestones
Base Stats (max level) Lv.1Lv.30Insight 1 · Lv.40Insight 2 · Lv.50Insight 3 · Lv.60
HP 1,5082,2893,8375,7226,732
ATK 2413676149161,077
Reality DEF 126191319475559
Mental DEF 126191319475559
Crit Rate 9.1%9.1%10.3%11.5%12.7%
Crit DMG 143.7%143.7%145.5%147.3%149.1%

Medicine Pocket — Skills & Incantations

Full skill kit with values per upgrade tier.
Incantation I — Innate Habit Incantation

“Insight II: 1-target attack. Deals 450% Mental DMG. Inflicts DMG Taken +20% for 1 round on the target hit.”

Insight 0: 1-target attack. Deals 150% Mental DMG. Inflicts DMG Taken +20% for 1 round on the target hit.
Insight I: 1-target attack. Deals 250% Mental DMG. Inflicts DMG Taken +20% for 1 round on the target hit.
Insight II: 1-target attack. Deals 450% Mental DMG. Inflicts DMG Taken +20% for 1 round on the target hit.
Incantation II — Alchemic Vessel Incantation

“Insight II: Mass healing. Grants HP +(the caster's ATK x200%) and 1 stack of 【Sturdiness】 to all allies.”

Insight 0: Mass healing. Grants HP +(the caster's ATK x80%) and 1 stack of Sturdiness to all allies.
Insight I: Mass healing. Grants HP +(the caster's ATK x120%) and 1 stack of Sturdiness to all allies.
Insight II: Mass healing. Grants HP +(the caster's ATK x200%) and 1 stack of Sturdiness to all allies.
The Final Ritual — Twenty-Six Secondary Reactions Ultimate

“Insight II: 1-target attack. Deals 500% Mental DMG. Inflicts 【Daze】 for 1 round on the target hit; DMG Taken +30% for 1 round. After attacking, grant Moxie +1 to self.”

Insight 0: 1-target attack. Deals 450% Mental DMG. Inflicts Daze for 1 round on the target hit. After attacking, grant Moxie +1 to self.
Insight I: 1-target attack. Deals 500% Mental DMG. Inflicts Daze for 1 round on the target hit. After attacking, grant Moxie +1 to self.
Insight II: 1-target attack. Deals 500% Mental DMG. Inflicts Daze for 1 round on the target hit; DMG Taken +30% for 1 round. After attacking, grant Moxie +1 to self.
Insight Legacy — Forest Bell Incantation

“Insight III: If the caster's HP percentage is below 50%, Healing Done +10%.”

Insight I: Right after casting an Ultimate, recovers (Medicine Pocket's ATK x80%) HP for all allies.
Insight II: DMG Dealt +8% when entering battle.
Insight III: If the caster's HP percentage is below 50%, Healing Done +10%.
Sculpting Incantation

“【Innate Habit】The attached DMG taken increase effect becomes 30%.”

Forest BellHealing amount increased to 120% of Medicine Pocket's ATK as HP.
Alchemic VesselAt Incantation tier 1/2/3, healing for the whole team increased to 90/135/220% ATK.
Innate HabitAt Incantation tier 1/2/3, Mental DMG dealt increased to 170/280/500%.
Twenty-Six Secondary ReactionsMental DMG dealt increased to 500%.
Innate HabitThe attached DMG taken increase effect becomes 30%.

Skill Quotes

Official flavor quotes tied to each of Medicine Pocket's skill ranks, sourced directly from the game.

“Sometimes people call them "mad kid."”

— Inherent Habit

“Sometimes people call them "mad kid" or other similar nicknames.”

— Inherent Habit

“Sometimes people call them "mad kid" and, of course, it still doesn't sound as mad as they are.”

— Inherent Habit

“This thing can only be stored in a special ware.”

— Alchemy Ware

“This thing can only be stored in a special ware, like a Mars ampoule.”

— Alchemy Ware

“This thing can only be stored in a special ware, like a Mars ampoule, or a living body.”

— Alchemy Ware

“A generic ceramide receptor antagonist of complicated composition. The effect is unclear so human experiment is strictly prohibited.”

— 26 Secondary Reactions

Insight Materials

Exact materials to raise this Arcanist's Insight level.
Insight 1
Sharpodonty × 18,000
Page of Beastly Thirst · +36 other characters also need this × 6
Shattered Bones · +68 other characters also need this × 6
Rough Silver Ingot · +85 other characters also need this × 5
Insight 2
Sharpodonty × 40,000
Scroll of Beastly Thirst · +36 other characters also need this × 10
Spell of Fortune · +85 other characters also need this × 6
Clawed Pendulum · +84 other characters also need this × 3
Insight 3
Sharpodonty × 200,000
Tome of Beastly Thirst · +27 other characters also need this × 16
Bogeyman · +75 other characters also need this × 5
Golden Fleece · +55 other characters also need this × 3

Resonance Materials

Materials to build out the Resonance tuning grid.
All 14 Resonance levels
Resonance 2
Moment of Dissonance · +128 other characters also need this × 5
Resonance 3
Moment of Dissonance · +128 other characters also need this × 5
Spell of Banishing · +56 other characters also need this × 6
Resonance 4
Moment of Dissonance · +128 other characters also need this × 5
Shattered Bones · +68 other characters also need this × 4
Solidus · +128 other characters also need this × 3
Resonance 5
Brief Cacophony · +128 other characters also need this × 5
Spell of Fortune · +85 other characters also need this × 4
Liquefied Terror · +96 other characters also need this × 3
Resonance 6
Sharpodonty × 30,000
Brief Cacophony · +128 other characters also need this × 5
Clawed Pendulum · +84 other characters also need this × 3
Resonance 7
Brief Cacophony · +128 other characters also need this × 6
Bifurcated Skeleton · +117 other characters also need this × 5
Resonance 8
Brief Cacophony · +128 other characters also need this × 6
Holy Silver · +121 other characters also need this × 3
Milled Magnesia · +70 other characters also need this × 5
Resonance 9
Brief Cacophony · +128 other characters also need this × 8
Prophetic Bird · +111 other characters also need this × 5
Esoteric Bones · +92 other characters also need this × 8
Resonance 10
Hoarse Echo · +27 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 5
Biting Box · +126 other characters also need this × 6
Holy Silver · +121 other characters also need this × 6
Resonance 11
Hoarse Echo · +27 other characters also need this × 1
Sharpodonty × 120,000
Sonorous Knell · +128 other characters also need this × 5
Platinum Ouija · +59 other characters also need this × 4
Resonance 12
Hoarse Echo · +27 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 6
Murmur of Insanity · +59 other characters also need this × 4
Biting Box · +126 other characters also need this × 5
Resonance 13
Hoarse Echo · +27 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 6
Bogeyman · +75 other characters also need this × 5
Bifurcated Skeleton · +117 other characters also need this × 6
Resonance 14
Hoarse Echo · +27 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 8
Golden Fleece · +55 other characters also need this × 2
Incorrupt Monkeypaw · +34 other characters also need this × 3
Resonance 15
Hoarse Echo · +27 other characters also need this × 1
Sonorous Knell · +128 other characters also need this × 8
Fruit of Good and Evil · +63 other characters also need this × 3
Silver Bullet · +60 other characters also need this × 4

Recommended Psychubes

Psychubes recommended to equip on Medicine Pocket, based on community builds.

Where to Get

Featured in 2 banner(s).
Ripples 3.1 · Special Banner · v3.1 2025-12-11
Ripples on the Water 3.0 · Special Banner · v3.0 2025-10-30

Where to Get →

Teams with Medicine Pocket

Moxie/Ultimate Chain · Moxie

Melania and Regulus both key off Moxie and Ultimate — the faster Moxie fills, the more often their Ultimates fire. Vila carries the same Moxie/Ultimate tag and adds Heal + Sturdy so the chain never stalls. Rubuska closes the loop with a Moxie-tagged heal that keeps everyone topped up between Ults.

Teams →
Daze Lockdown · Daze

An-an Lee, Kassandra and Sweetheart all tap into Daze — combining it across three kits at once outperforms any single carry doing it alone. Medicine Pocket keeps the line-up alive with Sturdy so that payoff has time to land.

Teams →

Where to next

More Beast Arcanists

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