
Sotheby
Sotheby is a 6★ Plant Arcanist in Reverse: 1999. Below are the exact Insight materials needed to ascend them, plus other Plant Arcanists to build alongside.
Data updated: 2026-07-11
Sotheby — Review & Analysis
Sotheby is a rare poison-and-heal hybrid: she stacks AoE poison while carrying team healing, and both scale off her own ATK. Triple Dose!layers [Poisoned] that deals Origin DMG at the end of each round (stackable, lasting up to 5 rounds plus Insight I), while Concentrated Essence!grants team-wide [Healing]. Her Ultimate Mix Them All!unleashes AoE Reality DMG and instantly resolves every poison and heal on the field — making her a damage-over-time sub-DPS and backup healer who scales harder the longer the fight runs.
- Both damage and healing scale off her own ATK, so a single stat investment powers both roles.
- [Poisoned] stacks and lingers (up to 5 rounds + Insight I), and the Ultimate resolves it instantly for a burst spike in longer fights.
- She spreads AoE poison and blankets the team with [Healing] at once — one slot covering two jobs, freeing up the roster.
- The damage-over-time playstyle needs time to stack [Poisoned]; in short fights or against enemies that cleanse/resist debuffs her damage value drops sharply.
- Her Plant Afflatus is countered by Beast, so facing Beast enemies she takes extra damage and loses the affinity edge.
Level her Ultimate Mix Them All!first — it's the main burst, pushed up to 500% by Shaping and the button that resolves every poison layer; then raise Triple Dose!to thicken [Poisoned]. Since both poison damage and healing scale off ATK, pick an ATK-focused Psychube (add crit if you want to push the burst) — one stat feeds both roles; you don't need a pure healing Psychube, as her healing already scales off ATK.
Overview
Base Stats (max level)
| Base Stats (max level) | Lv.1 | Lv.30 | Insight 1 · Lv.40 | Insight 2 · Lv.50 | Insight 3 · Lv.60 |
|---|---|---|---|---|---|
| HP | 1,656 | 2,513 | 4,213 | 6,282 | 7,390 |
| ATK | 246 | 374 | 626 | 933 | 1,097 |
| Reality DEF | 116 | 176 | 294 | 438 | 515 |
| Mental DEF | 116 | 176 | 294 | 438 | 515 |
| Crit Rate | 6.8% | 6.8% | 7.7% | 8.6% | 9.5% |
| Crit DMG | 140.2% | 140.2% | 141.6% | 142.9% | 144.3% |
Sotheby — Skills & Incantations
“Insight II: Mass attack. Deals 200% Reality DMG to 2 enemies. Inflicts 【Poison】 for 5 rounds on the targets hit: at the end of the round, deals (the user's ATK x30%) Genesis DMG to the target.”
“Insight II: Mass healing. Gives all allies 2 rounds of 【Cure】: when a round starts, HP +(the caster's ATK ×125%).”
“Insight II: Mass attack. Deals 500% Reality DMG to all enemies and all active 【Poison】 and 【Cure】 statuses on every character take effect immediately.”
“Insight III: Before 【Concentrated Essence!】 inflicts 【Cure】 status, the 【Cure】 statuses on all allies take effect immediately.”
Skill Quotes
“Danger is often hidden within the teeth of crawling vermin.”
“Danger is often hidden within the teeth of crawling vermin, but there are always exceptions.”
“Danger is often hidden within the teeth of crawling vermin, but there are always exceptions. In fact, what's bottled up is far more dangerous.”
“Efficacy is not determined by the dose.”
“Efficacy is not determined by the dose. The original formula still has room for improvement.”
“Efficacy is not determined by the dose. The original formula still has room for improvement. Just use 1 drop.”
“1 bottle, 1 bottle, 1 bottle, 1 bottle, 1 bottle...”
Insight Materials
Insight 1
Insight 2
Insight 3
Resonance Materials
All 14 Resonance levels
Euphoria
Branch 1
When entering battle, Sotheby gains Healing Done +7% for every 1000 Max HP she has.
When entering battle, Sotheby gains Poison DMG Bonus +2% for every 100 ATK she has.
At the start of the round, grant 1 stack of [Duality Potion] to self.
Recommended Psychubes
Where to Get
Teams with Sotheby
Jessica, Willow and Sotheby all carry the Poison tag — three independent Poison stacks compound into a DoT that keeps ticking through a fight without needing to re-cast skills every turn. Fatutu keeps the team topped up so the Poison window is never cut short by a death.
Teams →An-an Lee, Kassandra and Sweetheart all tap into Daze — combining it across three kits at once outperforms any single carry doing it alone. Medicine Pocket keeps the line-up alive with Sturdy so that payoff has time to land.
Teams →Rabies, Eternity and Kanjira all tap into Poison — combining it across three kits at once outperforms any single carry doing it alone. Cristallo keeps the line-up alive with Heal so that payoff has time to land.
Teams →





