
Igor
Igor is a 6★ Beast Arcanist in Reverse: 1999. Below are the exact Insight materials needed to ascend them, plus other Beast Arcanists to build alongside.
Data updated: 2026-07-11
Igor — Review & Analysis
Igor is a 6★ Beast-Afflatus Reality DMG carry built around piling [Shell Fragment] onto enemies and then detonating it with his ultimate. Incantation I is an AoE hit that feeds Moxie and applies [Shell Fragment] to the main target, while Incantation II collects [Bullet] types to self-buff through [Sand Table Tactics]. The ultimate deals 900% AoE plus another 900% to the main target, gaining +25% per stack of [Shell Fragment] and extra Ritual Power scaling per [Bullet] type held — a burst bomb that clears waves and deletes single targets at once, and it ignores Evasion.
- The ultimate scales twice over: +25% DMG per [Shell Fragment] stack plus added Ritual Power scaling per [Bullet] type held, giving huge burst once stacks are up.
- Clears in AoE while nuking the main target (900% plus 900% extra), and it ignores Evasion so hits rarely whiff.
- Strong self Moxie generation (Insight I/III plus +1 on every Incantation I), so the ultimate comes online fast with little outside feeding.
- Being Beast-Afflatus he counters Plant (+30% DMG), and the more Beast allies present, the thicker the [Shell Fragment] he applies.
- Needs ramp-up: he must stack enough [Shell Fragment] and collect [Bullet] types before unleashing the ultimate, so early-battle damage is thin.
- Beast is countered by Mineral, so against Mineral enemies he loses his edge and takes extra DMG.
- The [Bullet] types gained from the [Armory] are random, and full value requires a Beast-Afflatus lineup with matching supports.
Level the ultimate first since it is his main damage source, then Incantation I — the skill that stacks [Shell Fragment] and feeds Moxie for the burst chain. For Psychubes, go offensive: ATK and Crit, or pieces that amplify DMG when the ultimate fires, to maximize the burst payload; skip healing or defensive Psychubes since Igor is the team's core damage dealer.
Overview
Igor — Skills & Incantations
“Insight II: Mass attack. Deals 500% Reality DMG to 2 enemies. Gains Moxie +1. After attacking, inflicts 9 stacks of 【Shrapnel】 on the main target and inflicts 【Lock On】 on them for 1 round.”
“Insight II: Gains 2 random types of 【Bullet】 from 【Arsenal】 (6 stacks for each type), prioritizing 【Bullet】 types not yet obtained. For each type of 【Bullet】 held, gains 1 stack of 【War Simulation】.”
“Insight II: Mass attack. Deals 900% Reality DMG to all enemies and deals an additional 900% Reality DMG to the main target. For each type of 【Bullet】 held, increases this attack's Ultimate Might enhancement multiplier by 8%. For each stack of 【Shrapnel】 on the target, deals an additional 45% Reality DMG. Removes all 【Shrapnel】 from the target after attacking. This attack ignores dodge effects.”
“Insight III: Gains 2 random types of 【Bullet】 from 【Arsenal】 (6 stacks for each type), prioritizing 【Bullet】 types not yet obtained. For each type of 【Bullet】 held, gains 1 stack of 【War Simulation】.”
Skill Quotes
“My comrades stood with me.”
“My comrades stood with me as we fought for the future.”
“My comrades who stood with me as we fought for the future are now but relics of the past.”
“The power of the night.”
“The power of the night comes at a price.”
“The power of the night comes at a price he knows far too well.”
“A path of no return.”
Insight Materials
Insight 1
Insight 2
Insight 3
Resonance Materials
All 14 Resonance levels
Recommended Psychubes
Where to Get
Teams with Igor
Lopera, Mondlicht and Igor all tap into Bullet together with Crit — combining it across three kits at once outperforms any single carry doing it alone. Sentinel keeps the line-up alive with Shield so that payoff has time to land.
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