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Mythical Island (A1a) Set Guide: Pocket's Single-Pack Mini Set

Mythical Island is Pokémon TCG Pocket's compact follow-up to Genetic Apex — 1 pack, 86 cards, and a Crown Rare that isn't a starter-line Pokémon.

Summary

Unlike Genetic Apex's 3-pack spread, Mythical Island runs on a single pack — Mew — holding 86 cards total. Its Crown Rare is Mew ex, and its Immersive Rare is Celebi ex, giving the set a Mythical-Pokémon identity distinct from Genetic Apex's starter-and-legendary lineup.

A Smaller, Focused Card Pool

Mythical Island holds 86 cards in total, with 77 being Pokémon cards and 14 of those ex versions — noticeably smaller than Genetic Apex's 286-card pool. That smaller pool matters directly for Pack Point planning: with fewer total cards to pull from at each rarity tier, redemption thresholds land the same (still 500 points for a Double Rare) but the per-slot odds of hitting any one specific card within a shared rarity bucket are a little higher than in a deeper set, simply because there's less competition within the pool.

RarityCount
Common32
Uncommon23
Rare8
Double Rare5
Art Rare6
Super Rare8
Special Art Rare2
Immersive Rare1
Crown Rare1

One Pack, One Track

Where Genetic Apex splits into 3 packs, Mythical Island is opened entirely through a single pack — Mew — covering all 86 cards. That means there's no pack-selection decision to make within the set the way there is with Genetic Apex's Charizard/Pikachu/Mewtwo split; every Regular Pack or Rare Pack opened from Mythical Island pulls from the exact same 86-card pool.

The Chase Cards: Mew ex Over a Starter

Mythical Island's Crown Rare is Mew ex (130 HP, Psychic), and its Immersive Rare is Celebi ex (130 HP, Grass) — a clear thematic shift from Genetic Apex's Kanto-starter-and-legendary chase cards toward the Mythical Pokémon the set is named for. At the Double Rare tier, its strongest ex Pokémon by HP are Gyarados ex at 180 and Pidgeot ex at 170, giving the set a couple of genuinely tanky attackers below its top chase tier too.

Where This Set Fits Your Collection Plan

Because Mythical Island's entire pool routes through one pack, it's a straightforward set to farm with total focus if Mew ex or Celebi ex is specifically what you're after — there's no pack-mix decision diluting your pulls. If you're working through Pack Point redemption instead of chasing pulls directly, the smaller 86-card pool also means your points accumulate toward a proportionally shorter list of cards to actually complete, compared to farming a full 3-pack set like Genetic Apex.

Type Spread in a Smaller Pool

Across Mythical Island's 77 Pokémon cards, Grass and Psychic tie for the largest groups at 13 cards each, followed by Fighting at 11 and Water at 10 — with Dragon sitting at just 1 card total. Because the whole set funnels through a single pack, this spread is also exactly what you'll see reflected in your pulls regardless of strategy; there's no alternate pack with a different type lean to switch to the way Genetic Apex offers between its three.

Pairing Mythical Island With a Bigger Set

Since Mythical Island's card count is small enough that a legal 20-card single-type deck built purely from it can feel thin outside of Grass or Psychic, most decks that use Mew ex or Celebi ex pair them with Basics and support Trainers pulled from a deeper set like Genetic Apex or Space-Time Smackdown rather than staying mono-set. Mixing sets for deck-building doesn't cost you anything extra — Pack Points and deck legality are both independent of which set a card originally came from.

Frequently asked questions

How many packs does Mythical Island have?
Just 1 — the Mew pack, covering the entire 86-card set.
What's the chase card in Mythical Island?
Mew ex is the set's Crown Rare; Celebi ex is its Immersive Rare, one tier below.
Is Mythical Island bigger or smaller than Genetic Apex?
Smaller — 86 cards versus Genetic Apex's 286, and 1 pack versus 3.
Does the smaller card pool change Pack Point costs?
No, redemption prices are fixed by rarity regardless of set size (35/70/150/500 for Common through Double Rare) — the set size only affects per-card pull odds within a shared rarity slot, not the points needed.
Can I mix Mythical Island cards with cards from other sets in one deck?
Yes — deck legality only cares about the 20-card, 2-copy, no-Energy-card rules, not which set each card came from, so mixing sets freely is normal.

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