Miraidon ex Magnezone
- Play rate
- 9.57%
- Win rate
- 53.19%
- Players
- 551
- Key-card cost
- 650 PP
Tiers are calculated from real tournament data — not from opinions. The formula is published below.
50 meta decks from the current B3b - Everyday Wonders tournament meta, ranked into tiers by both usage rate and win rate — a deck played often but winning below average gets pushed down into the TRAP tier. Filter by energy type, then open the deck list for win rates and core cards.
Every number here comes from competitive tournament results, not from the whole player base — it shows what strong players bring to events. Casual ladder decks can differ.
The source does not publish tiers, so we do not invent them either. Every grade below is recalculated from two public numbers — play rate (the share of tournament players bringing that deck) and win rate (the games it actually wins) — against the fixed thresholds printed here. Anyone can redo the maths from the source data.
TRAP is not a power grade — it is a red flag. A deck lands there when plenty of players bring it yet it wins less often than the field average. Read the win-rate column before copying a deck just because you keep seeing it.
Popular pick, but it wins less often than the field average.
Popular pick, but it wins less often than the field average.
No decks match these filters.
The popular deck tier lists online are ranked on player feeling. This page re-ranks them on real tournament results — set B3b - Everyday Wonders, sample of 60 tournaments · 5,759 players · 15,351 matches. The yardstick is the average win rate of the 50 decks in the table: 50.02%. Below is every place where the feeling parts ways with the numbers.
The perceived ranks come from popular tier lists online: those sources state they rank by the experience and opinions of respected players, not by match results. The real numbers come from community tournament data.
Ranked high, yet they win below average in real matches. Picking these for their reputation is paid for in losses.
| Deck | Perceived rank | Real numbers (win · W-L-T) | Gap vs average | Verdict |
|---|---|---|---|---|
| Mega Gardevoir ex Mega Diancie ex | S | 43.47% 393-494-17 Play rate 3.28% | −6.54 | Reputation outruns results: wins 43.47%, below the 50.02% yardstick (−6.54 points) over 904 match results, even though 3.28% of players pick it. Played a lot does not mean winning a lot. |
| Greninja Mega Sableye ex | A+ | 47.48% 960-999-63 Play rate 6.58% | −2.54 | Reputation outruns results: wins 47.48%, below the 50.02% yardstick (−2.54 points) over 2,022 match results, even though 6.58% of players pick it. Played a lot does not mean winning a lot. |
Absent from the top ranks of the perceived tier lists, yet clearly above average in real match results.
| Deck | Perceived rank | Real numbers (win · W-L-T) | Gap vs average | Verdict |
|---|---|---|---|---|
| Milotic ex Eevee ex | not ranked | 55.36% 93-67-8 Play rate 0.54% | +5.34 | The tier lists never mention it, yet it wins 55.36% — above the 50.02% yardstick (+5.34 points) over 168 match results. Only 0.54% of players pick it, so it slips under the radar. |
| Magnezone ex Magnezone | not ranked | 54.94% 89-66-7 Play rate 0.42% | +4.92 | The tier lists never mention it, yet it wins 54.94% — above the 50.02% yardstick (+4.92 points) over 162 match results. Only 0.42% of players pick it, so it slips under the radar. |
| Gourgeist Houndstone | not ranked | 54.43% 86-67-5 Play rate 0.43% | +4.41 | The tier lists never mention it, yet it wins 54.43% — above the 50.02% yardstick (+4.41 points) over 158 match results. Only 0.43% of players pick it, so it slips under the radar. |
| Zoroark ex Mega Absol ex | not ranked | 53.80% 198-159-11 Play rate 1.09% | +3.79 | The tier lists never mention it, yet it wins 53.80% — above the 50.02% yardstick (+3.79 points) over 368 match results. Only 1.09% of players pick it, so it slips under the radar. |
| Suicune ex Baxcalibur | not ranked | 53.11% 1041-855-64 Play rate 6.01% | +3.10 | The tier lists never mention it, yet it wins 53.11% — above the 50.02% yardstick (+3.10 points) over 1,960 match results. Only 6.01% of players pick it, so it slips under the radar. |
| Milotic ex Chien-Pao ex | not ranked | 52.67% 148-124-9 Play rate 0.85% | +2.65 | The tier lists never mention it, yet it wins 52.67% — above the 50.02% yardstick (+2.65 points) over 281 match results. Only 0.85% of players pick it, so it slips under the radar. |
| Giratina ex Darkrai ex | not ranked | 52.11% 74-63-5 Play rate 0.40% | +2.10 | The tier lists never mention it, yet it wins 52.11% — above the 50.02% yardstick (+2.10 points) over 142 match results. Only 0.40% of players pick it, so it slips under the radar. |
| Indeedee ex Giratina ex | not ranked | 52.10% 373-295-48 Play rate 2.26% | +2.08 | The tier lists never mention it, yet it wins 52.10% — above the 50.02% yardstick (+2.08 points) over 716 match results. Only 2.26% of players pick it, so it slips under the radar. |
Decks whose reputation and results agree — ranked high and winning above average.
| Deck | Perceived rank | Real numbers (win · W-L-T) | Gap vs average | Verdict |
|---|---|---|---|---|
| Miraidon ex Magnezone | S | 53.19% 1710-1392-113 Play rate 9.57% | +3.17 | Ranked high and wins 53.19% — above the 50.02% yardstick (+3.17 points) over 3,215 match results, with 9.57% of players on it. Feeling matches the numbers. |
| Mega Blaziken ex Greninja | A+ | 52.94% 559-467-30 Play rate 3.14% | +2.92 | Ranked high and wins 52.94% — above the 50.02% yardstick (+2.92 points) over 1,056 match results, with 3.14% of players on it. Feeling matches the numbers. |
| Mega Altaria ex Espeon | A+ | 52.71% 253-212-15 Play rate 1.46% | +2.69 | Ranked high and wins 52.71% — above the 50.02% yardstick (+2.69 points) over 480 match results, with 1.46% of players on it. Feeling matches the numbers. |
| Mega Sceptile ex Greninja | S | 52.42% 1084-935-49 Play rate 6.22% | +2.40 | Ranked high and wins 52.42% — above the 50.02% yardstick (+2.40 points) over 2,068 match results, with 6.22% of players on it. Feeling matches the numbers. |
| Mega Altaria ex Gourgeist | A+ | 50.63% 81-73-6 Play rate 0.50% | +0.61 | Ranked high and wins 50.63% — above the 50.02% yardstick (+0.61 points) over 160 match results, with 0.50% of players on it. Feeling matches the numbers. |
The perceived tier lists rank these variants high, but they do not appear among the 50 decks with tournament records — not enough data to praise or damn them. We say so instead of guessing.
Honest limits: these numbers come from 60 community tournaments (15,351 matches) — not from the whole player base, and they do not replace the skill of the pilot. A deck with fewer than 100 match results is never called a hidden gem here: the sample is too small.
Pick any two decks to put their play rate, win rate, raw record and key-card cost side by side.
This Pokémon TCG Pocket tier list is not a gut-feel ranking. Every deck below is graded from real tournament results: 60 events covering 5,759 players and 15,351 matches, snapshotted for the B3b - Everyday Wonders format on 13/07/2026. Instead of publishing a tier chart nobody can check, we print the exact formula and the raw numbers behind every grade.
The rule is read from the top down, and the first line a deck matches is the grade it gets:
Play rate and win rate answer two different questions. Play rate tells you what people are actually bringing right now. Win rate tells you what is actually winning once the games are played out. A deck can sit near the top of the popularity chart and still lose almost as often as it wins — and TRAP is the grade that says so out loud instead of hiding it behind a single letter.
Snapshot for the B3b - Everyday Wonders format on 13/07/2026, across 60 events and 5,759 players — the most-played decks right now:
Read those two columns separately. The deck at the top of the play-rate chart is not automatically the deck that wins the most games, and the gap between the two columns is exactly what the grades below are built to expose.
S tier — clears both bars, the play-rate floor and the win-rate floor:
A tier — proven in the field, one step below the S bar:
TRAP tier — played often enough to matter, but winning below the 48.0% floor:
A TRAP deck is not automatically bad in every matchup: it usually means the deck loses to the current top decks, or that a lot of its pilots have not learned its sequencing yet. Either way, the win rate is the number that should change your mind, not the play rate.
Play rate and win rate say nothing about price. A deck can grade S and still need several high-rarity ex pulls to assemble, which is why every deck above also carries a key-card cost in Pack Points, worked out from the rarity of its core cards — and why you can filter the whole list by the budget you actually have.
Treat the grade as the ceiling of a deck's power and the cost as the ladder you have to climb to reach it. If you are picking your first competitive deck, filter to what you can afford first, then take the highest grade left standing.
The key-card cost above only counts a deck’s core ex cards. Want the full 20-card bill and a list of exactly what you are still missing?
The meta shifts every time a new set releases, roughly once a month, with new sets typically landing between the 26th and the 30th. A tier list with no snapshot date is out of date the moment the next set drops, which is why every grade here is tied to the B3b - Everyday Wonders format and the tournament snapshot taken on 13/07/2026 rather than presented as a permanent ranking.
Because the two numbers measure different things. Play rate is how often players choose to bring a deck; win rate is how often it actually wins once played. Greninja Mega Sableye ex is the clearest example in the current snapshot: 6.58% of players bring it, yet it wins only 47.48% of its games. One likely reason is the point system — knocking out an ex Pokémon hands the opponent 2 of the 3 points they need, so decks leaning on several ex Pokémon give up bigger swings when they get knocked out first.
No, and that is exactly why the TRAP grade exists on this page — 2 deck(s) currently carry it. Popularity tells you a deck is accessible, cheap or fun to pilot; it does not tell you it is winning. Always check the win-rate column before copying a deck just because you keep running into it.