Pokémon TCG Pocket Deck Tier List

Tiers are calculated from real tournament data — not from opinions. The formula is published below.

What is this page?

50 meta decks from the current B3b - Everyday Wonders tournament meta, ranked into tiers by both usage rate and win rate — a deck played often but winning below average gets pushed down into the TRAP tier. Filter by energy type, then open the deck list for win rates and core cards.

Meta: B3b - Everyday Wonders · data updated July 13, 2026 Sample: 60 tournaments · 5,759 players · 15,351 matches Not cross-checked (single source)

Every number here comes from competitive tournament results, not from the whole player base — it shows what strong players bring to events. Casual ladder decks can differ.

How these tiers are calculated

The source does not publish tiers, so we do not invent them either. Every grade below is recalculated from two public numbers — play rate (the share of tournament players bringing that deck) and win rate (the games it actually wins) — against the fixed thresholds printed here. Anyone can redo the maths from the source data.

TRAP is not a power grade — it is a red flag. A deck lands there when plenty of players bring it yet it wins less often than the field average. Read the win-rate column before copying a deck just because you keep seeing it.

Type
Key-card cost
S 3 decks

Miraidon ex Magnezone

Lightning
Play rate
9.57%
Win rate
53.19%
Players
551
Key-card cost
650 PP

Mega Sceptile ex Greninja

Grass Water
Play rate
6.22%
Win rate
52.42%
Players
358
Key-card cost
650 PP

Suicune ex Baxcalibur

Water
Play rate
6.01%
Win rate
53.11%
Players
346
Key-card cost
650 PP
A 4 decks

Mega Lucario ex Lucario

Fighting
Play rate
4.53%
Win rate
51.25%
Players
261
Key-card cost
650 PP

Mega Blaziken ex Greninja

Fire Water
Play rate
3.14%
Win rate
52.94%
Players
181
Key-card cost
650 PP

Indeedee ex Giratina ex

Psychic
Play rate
2.26%
Win rate
52.10%
Players
130
Key-card cost
1,000 PP

Hydreigon Mega Sableye ex

Darkness
Play rate
2.15%
Win rate
50.29%
Players
124
Key-card cost
650 PP
B 4 decks

Butterfree Mega Sceptile ex

Grass
Play rate
4.45%
Win rate
48.79%
Players
256
Key-card cost
650 PP

Mega Gardevoir ex Gardevoir

Psychic
Play rate
1.84%
Win rate
48.00%
Players
106
Key-card cost
650 PP

Milotic ex Vaporeon ex

Water
Play rate
1.82%
Win rate
46.76%
Players
105
Key-card cost
1,000 PP

Mega Lucario ex

Fighting
Play rate
1.51%
Win rate
50.10%
Players
87
Key-card cost
500 PP
C 27 decks

Mega Sableye ex Darkrai ex

Darkness
Play rate
1.49%
Win rate
45.72%
Players
86
Key-card cost
1,000 PP

Mega Altaria ex Espeon

Psychic
Play rate
1.46%
Win rate
52.71%
Players
84
Key-card cost
570 PP

Hisuian Goodra Mantyke

Dragon Water
Play rate
1.27%
Win rate
49.34%
Players
73
Key-card cost
300 PP

Butterfree Hisuian Zoroark ex

Grass Colorless
Play rate
1.23%
Win rate
45.56%
Players
71
Key-card cost
650 PP

Mega Manectric ex Zeraora

Lightning
Play rate
1.13%
Win rate
51.63%
Players
65
Key-card cost
650 PP

Zoroark ex Mega Absol ex

Darkness
Play rate
1.09%
Win rate
53.80%
Players
63
Key-card cost
1,000 PP

Hydreigon Mega Absol ex

Darkness
Play rate
1.09%
Win rate
47.46%
Players
63
Key-card cost
650 PP

Magnezone Miraidon ex

Lightning
Play rate
1.06%
Win rate
52.35%
Players
61
Key-card cost
650 PP

Meowscarada ex Meowscarada

Grass
Play rate
1.06%
Win rate
49.37%
Players
61
Key-card cost
650 PP

Mega Charizard Y ex Entei ex

Fire
Play rate
1.02%
Win rate
49.18%
Players
59
Key-card cost
1,000 PP

Growlithe Lillipup

Fire Colorless
Play rate
0.99%
Win rate
41.26%
Players
57
Key-card cost
70 PP

Milotic ex Chien-Pao ex

Water
Play rate
0.85%
Win rate
52.67%
Players
49
Key-card cost
1,000 PP

Mega Blaziken ex Castform Sunny Form

Fire
Play rate
0.85%
Win rate
49.60%
Players
49
Key-card cost
535 PP

Mega Altaria ex Greninja

Psychic Water
Play rate
0.85%
Win rate
47.49%
Players
49
Key-card cost
650 PP

Milotic ex Igglybuff

Water Colorless
Play rate
0.83%
Win rate
46.43%
Players
48
Key-card cost
650 PP

Zoroark ex Mega Sableye ex

Darkness
Play rate
0.80%
Win rate
46.72%
Players
46
Key-card cost
1,000 PP

Ursaluna Teal Mask Ogerpon ex

Colorless Grass
Play rate
0.80%
Win rate
36.46%
Players
46
Key-card cost
650 PP

Mega Lucario ex Palossand

Fighting
Play rate
0.78%
Win rate
49.80%
Players
45
Key-card cost
570 PP

Mega Sceptile ex Sceptile

Grass
Play rate
0.63%
Win rate
43.65%
Players
36
Key-card cost
650 PP

Mega Lucario ex Greninja

Fighting Water
Play rate
0.61%
Win rate
49.74%
Players
35
Key-card cost
650 PP

Mega Sceptile ex Teal Mask Ogerpon ex

Grass
Play rate
0.59%
Win rate
48.21%
Players
34
Key-card cost
1,000 PP

Dedenne ex Emolga

Lightning
Play rate
0.56%
Win rate
46.01%
Players
32
Key-card cost
535 PP

Milotic ex Eevee ex

Water Colorless
Play rate
0.54%
Win rate
55.36%
Players
31
Key-card cost
1,000 PP

Mega Altaria ex Igglybuff

Psychic Colorless
Play rate
0.54%
Win rate
37.80%
Players
31
Key-card cost
650 PP

Mega Lucario ex Igglybuff

Fighting Colorless
Play rate
0.50%
Win rate
51.76%
Players
29
Key-card cost
650 PP

Mega Altaria ex Gourgeist

Psychic
Play rate
0.50%
Win rate
50.63%
Players
29
Key-card cost
650 PP

Mega Charizard X ex Mega Charizard Y ex

Fire
Play rate
0.50%
Win rate
48.91%
Players
29
Key-card cost
1,000 PP
D 10 decks

Milotic ex Suicune ex

Water
Play rate
0.49%
Win rate
49.26%
Players
28
Key-card cost
1,000 PP

Hisuian Zoroark ex Froslass

Colorless Water
Play rate
0.47%
Win rate
38.46%
Players
27
Key-card cost
650 PP

Greninja Mega Absol ex

Water Darkness
Play rate
0.45%
Win rate
51.24%
Players
26
Key-card cost
650 PP

Gourgeist Houndstone

Psychic
Play rate
0.43%
Win rate
54.43%
Players
25
Key-card cost
220 PP

Magnezone ex Magnezone

Lightning
Play rate
0.42%
Win rate
54.94%
Players
24
Key-card cost
650 PP

Giratina ex Darkrai ex

Psychic Darkness
Play rate
0.40%
Win rate
52.11%
Players
23
Key-card cost
1,000 PP

Mega Scizor ex Revavroom

Metal
Play rate
0.40%
Win rate
46.32%
Players
23
Key-card cost
650 PP

Jolteon ex Jolteon

Lightning
Play rate
0.40%
Win rate
45.60%
Players
23
Key-card cost
650 PP

Rampardos Snorlax

Fighting
Play rate
0.38%
Win rate
44.63%
Players
22
Key-card cost
150 PP+

Milotic ex Vaporeon

Water
Play rate
0.38%
Win rate
42.71%
Players
22
Key-card cost
650 PP
TRAP 2 decks popular but below-average win rate

Greninja Mega Sableye ex

Popular pick, but it wins less often than the field average.

Water Darkness
Play rate
6.58%
Win rate
47.48%
Players
379
Key-card cost
650 PP

Mega Gardevoir ex Mega Diancie ex

Popular pick, but it wins less often than the field average.

Psychic
Play rate
3.28%
Win rate
43.47%
Players
189
Key-card cost
1,000 PP

What the tier lists say vs what the numbers say

The popular deck tier lists online are ranked on player feeling. This page re-ranks them on real tournament results — set B3b - Everyday Wonders, sample of 60 tournaments · 5,759 players · 15,351 matches. The yardstick is the average win rate of the 50 decks in the table: 50.02%. Below is every place where the feeling parts ways with the numbers.

2 hyped, but losing 8 hidden gems missed 5 feeling matches numbers 4 ranked, but no data
How we score it — you can recompute it yourself
  • Win rate = wins ÷ (wins + losses + ties). Every number below is recomputed from the win-loss-tie record — we copy nobody's percentage.
  • Average yardstick 50.02% = total wins ÷ total match results of the 50 decks in this very table.
  • Hyped — the numbers say otherwise ranked high (S/A+) but wins BELOW the average yardstick.
  • Hidden gems — high win rate, no rank not ranked high, yet wins 52% or more over at least 100 match results (so a lucky low-sample deck can't sneak in).
  • Feeling matches the numbers ranked high AND wins above the average — feeling matches the numbers.

The perceived ranks come from popular tier lists online: those sources state they rank by the experience and opinions of respected players, not by match results. The real numbers come from community tournament data.

Hyped — the numbers say otherwise 2 decks

Ranked high, yet they win below average in real matches. Picking these for their reputation is paid for in losses.

Deck Perceived rank Real numbers (win · W-L-T) Gap vs average Verdict
Mega Gardevoir ex Mega Diancie ex S 43.47% 393-494-17 Play rate 3.28% −6.54 Reputation outruns results: wins 43.47%, below the 50.02% yardstick (−6.54 points) over 904 match results, even though 3.28% of players pick it. Played a lot does not mean winning a lot.
Greninja Mega Sableye ex A+ 47.48% 960-999-63 Play rate 6.58% −2.54 Reputation outruns results: wins 47.48%, below the 50.02% yardstick (−2.54 points) over 2,022 match results, even though 6.58% of players pick it. Played a lot does not mean winning a lot.

Hidden gems — high win rate, no rank 8 decks

Absent from the top ranks of the perceived tier lists, yet clearly above average in real match results.

Deck Perceived rank Real numbers (win · W-L-T) Gap vs average Verdict
Milotic ex Eevee ex not ranked 55.36% 93-67-8 Play rate 0.54% +5.34 The tier lists never mention it, yet it wins 55.36% — above the 50.02% yardstick (+5.34 points) over 168 match results. Only 0.54% of players pick it, so it slips under the radar.
Magnezone ex Magnezone not ranked 54.94% 89-66-7 Play rate 0.42% +4.92 The tier lists never mention it, yet it wins 54.94% — above the 50.02% yardstick (+4.92 points) over 162 match results. Only 0.42% of players pick it, so it slips under the radar.
Gourgeist Houndstone not ranked 54.43% 86-67-5 Play rate 0.43% +4.41 The tier lists never mention it, yet it wins 54.43% — above the 50.02% yardstick (+4.41 points) over 158 match results. Only 0.43% of players pick it, so it slips under the radar.
Zoroark ex Mega Absol ex not ranked 53.80% 198-159-11 Play rate 1.09% +3.79 The tier lists never mention it, yet it wins 53.80% — above the 50.02% yardstick (+3.79 points) over 368 match results. Only 1.09% of players pick it, so it slips under the radar.
Suicune ex Baxcalibur not ranked 53.11% 1041-855-64 Play rate 6.01% +3.10 The tier lists never mention it, yet it wins 53.11% — above the 50.02% yardstick (+3.10 points) over 1,960 match results. Only 6.01% of players pick it, so it slips under the radar.
Milotic ex Chien-Pao ex not ranked 52.67% 148-124-9 Play rate 0.85% +2.65 The tier lists never mention it, yet it wins 52.67% — above the 50.02% yardstick (+2.65 points) over 281 match results. Only 0.85% of players pick it, so it slips under the radar.
Giratina ex Darkrai ex not ranked 52.11% 74-63-5 Play rate 0.40% +2.10 The tier lists never mention it, yet it wins 52.11% — above the 50.02% yardstick (+2.10 points) over 142 match results. Only 0.40% of players pick it, so it slips under the radar.
Indeedee ex Giratina ex not ranked 52.10% 373-295-48 Play rate 2.26% +2.08 The tier lists never mention it, yet it wins 52.10% — above the 50.02% yardstick (+2.08 points) over 716 match results. Only 2.26% of players pick it, so it slips under the radar.

Feeling matches the numbers 5 decks

Decks whose reputation and results agree — ranked high and winning above average.

Deck Perceived rank Real numbers (win · W-L-T) Gap vs average Verdict
Miraidon ex Magnezone S 53.19% 1710-1392-113 Play rate 9.57% +3.17 Ranked high and wins 53.19% — above the 50.02% yardstick (+3.17 points) over 3,215 match results, with 9.57% of players on it. Feeling matches the numbers.
Mega Blaziken ex Greninja A+ 52.94% 559-467-30 Play rate 3.14% +2.92 Ranked high and wins 52.94% — above the 50.02% yardstick (+2.92 points) over 1,056 match results, with 3.14% of players on it. Feeling matches the numbers.
Mega Altaria ex Espeon A+ 52.71% 253-212-15 Play rate 1.46% +2.69 Ranked high and wins 52.71% — above the 50.02% yardstick (+2.69 points) over 480 match results, with 1.46% of players on it. Feeling matches the numbers.
Mega Sceptile ex Greninja S 52.42% 1084-935-49 Play rate 6.22% +2.40 Ranked high and wins 52.42% — above the 50.02% yardstick (+2.40 points) over 2,068 match results, with 6.22% of players on it. Feeling matches the numbers.
Mega Altaria ex Gourgeist A+ 50.63% 81-73-6 Play rate 0.50% +0.61 Ranked high and wins 50.63% — above the 50.02% yardstick (+0.61 points) over 160 match results, with 0.50% of players on it. Feeling matches the numbers.

Ranked high, but no numbers to check it against 4 decks

The perceived tier lists rank these variants high, but they do not appear among the 50 decks with tournament records — not enough data to praise or damn them. We say so instead of guessing.

  • S Magnezone ex + Pom-Pom Oricorio
  • A+ Mega Lucario ex + Hitmonlee
  • A+ Chien-Pao ex + Baxcalibur
  • A+ Darkrai + Mega Altaria ex
Why does feeling drift from the numbers?
  • Played a lot ≠ wins a lot. Tier lists measure fame and theoretical power; the win rate measures match results.
  • Hard decks get averaged down: they need long combo chains and one bad turn loses the game — experts win with them, the crowd does not, and the data mixes both.
  • The more famous, the more countered: a popular deck is the deck everyone packs answers for.
  • Hidden gems fly under the radar because few people play them — nobody builds counters aimed at them yet. That is an explanatory hypothesis: we measure match results, not the skill of the hands holding the cards.

Honest limits: these numbers come from 60 community tournaments (15,351 matches) — not from the whole player base, and they do not replace the skill of the pilot. A deck with fewer than 100 match results is never called a hidden gem here: the sample is too small.

Compare two decks

Pick any two decks to put their play rate, win rate, raw record and key-card cost side by side.

VS

How this tier list is scored

This Pokémon TCG Pocket tier list is not a gut-feel ranking. Every deck below is graded from real tournament results: 60 events covering 5,759 players and 15,351 matches, snapshotted for the B3b - Everyday Wonders format on 13/07/2026. Instead of publishing a tier chart nobody can check, we print the exact formula and the raw numbers behind every grade.

The rule is read from the top down, and the first line a deck matches is the grade it gets:

  • TRAP: play rate ≥ 2.0% BUT win rate under 48.0%
  • S: play rate ≥ 5.0% AND win rate ≥ 52.0%
  • A: play rate ≥ 2.0% AND win rate ≥ 50.0%
  • B: play rate ≥ 1.5%
  • C: play rate ≥ 0.5%
  • D: everything else

Play rate and win rate answer two different questions. Play rate tells you what people are actually bringing right now. Win rate tells you what is actually winning once the games are played out. A deck can sit near the top of the popularity chart and still lose almost as often as it wins — and TRAP is the grade that says so out loud instead of hiding it behind a single letter.

Current meta decks: play rate vs win rate (B3b - Everyday Wonders)

Snapshot for the B3b - Everyday Wonders format on 13/07/2026, across 60 events and 5,759 players — the most-played decks right now:

  • Miraidon ex Magnezone: play rate 9.57%, win rate 53.19%
  • Greninja Mega Sableye ex: play rate 6.58%, win rate 47.48%
  • Mega Sceptile ex Greninja: play rate 6.22%, win rate 52.42%
  • Suicune ex Baxcalibur: play rate 6.01%, win rate 53.11%
  • Mega Lucario ex Lucario: play rate 4.53%, win rate 51.25%
  • Butterfree Mega Sceptile ex: play rate 4.45%, win rate 48.79%

Read those two columns separately. The deck at the top of the play-rate chart is not automatically the deck that wins the most games, and the gap between the two columns is exactly what the grades below are built to expose.

Reading the grades: S, A, B and TRAP

S tier — clears both bars, the play-rate floor and the win-rate floor:

  • Miraidon ex Magnezone: play rate 9.57%, win rate 53.19%
  • Mega Sceptile ex Greninja: play rate 6.22%, win rate 52.42%
  • Suicune ex Baxcalibur: play rate 6.01%, win rate 53.11%

A tier — proven in the field, one step below the S bar:

  • Mega Lucario ex Lucario: play rate 4.53%, win rate 51.25%
  • Mega Blaziken ex Greninja: play rate 3.14%, win rate 52.94%
  • Indeedee ex Giratina ex: play rate 2.26%, win rate 52.10%
  • Hydreigon Mega Sableye ex: play rate 2.15%, win rate 50.29%

TRAP tier — played often enough to matter, but winning below the 48.0% floor:

  • Greninja Mega Sableye ex: play rate 6.58%, win rate 47.48%
  • Mega Gardevoir ex Mega Diancie ex: play rate 3.28%, win rate 43.47%

A TRAP deck is not automatically bad in every matchup: it usually means the deck loses to the current top decks, or that a lot of its pilots have not learned its sequencing yet. Either way, the win rate is the number that should change your mind, not the play rate.

What a deck costs to build

Play rate and win rate say nothing about price. A deck can grade S and still need several high-rarity ex pulls to assemble, which is why every deck above also carries a key-card cost in Pack Points, worked out from the rarity of its core cards — and why you can filter the whole list by the budget you actually have.

Treat the grade as the ceiling of a deck's power and the cost as the ladder you have to climb to reach it. If you are picking your first competitive deck, filter to what you can afford first, then take the highest grade left standing.

The key-card cost above only counts a deck’s core ex cards. Want the full 20-card bill and a list of exactly what you are still missing?

Open the deck cost planner →

Frequently asked questions

How often does this tier list change?

The meta shifts every time a new set releases, roughly once a month, with new sets typically landing between the 26th and the 30th. A tier list with no snapshot date is out of date the moment the next set drops, which is why every grade here is tied to the B3b - Everyday Wonders format and the tournament snapshot taken on 13/07/2026 rather than presented as a permanent ranking.

Why does a deck's play rate not match its win rate?

Because the two numbers measure different things. Play rate is how often players choose to bring a deck; win rate is how often it actually wins once played. Greninja Mega Sableye ex is the clearest example in the current snapshot: 6.58% of players bring it, yet it wins only 47.48% of its games. One likely reason is the point system — knocking out an ex Pokémon hands the opponent 2 of the 3 points they need, so decks leaning on several ex Pokémon give up bigger swings when they get knocked out first.

Does a high play rate mean a deck is strong?

No, and that is exactly why the TRAP grade exists on this page — 2 deck(s) currently carry it. Popularity tells you a deck is accessible, cheap or fun to pilot; it does not tell you it is winning. Always check the win-rate column before copying a deck just because you keep running into it.

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