Kiuchi's Palace
The baseball-stadium Palace of Takeyuki Kiuchi — in-game menu name Path of Qimranut.
Kiuchi's Palace is the first story Palace, unlocked from the very start (no ticket-gate quest). Its real-world exploration hub, Path of Qimranut, has 7 areas built around a baseball stadium (Main Stadium Entrance, Exhibition Hall, Training Hall, Club, Southern/Northern Rooftop, Center Field). Across those areas the dump confirms 30 safe rooms — 17 out in the explorable hub, 13 generic ones inside the Palace's own combat instance — plus 3 more (North/West Hallway) that carry adjacent room codes to Training Hall but aren't formally linked in the data. A 20-level Exploration ladder tracks your hub completion, topping out at 2,000 EXP.
How to unlock
PalaceWorld data marks Path of Qimranut with unlockType 0 and unlockParam 0 — codes the dump uses only for content open from the start. It costs a 30-currency Metaverse ticket to travel there and its exploration side-content caps at 1 completion pass (exploreMax 1).
Areas & floors
7All 7 areas sit inside a single stadium complex, so there's no long unlock chain between them — Main Stadium Entrance is the only marked entrance point.
Safe rooms
33Two different kinds show up in the data. "Hub" safe rooms (17) sit inside the real-world exploration areas above and always unlock the same 3 actions — Edit Party, Train Personas, View Stats. "Interior" safe rooms (13, generically labelled "Area 1/2/3 Safe Room") belong to the combat instance of the Palace itself, not the hub map. Every safe room starts locked (initUnlock 0) and is tied to an NPC you free during exploration.
Real-world hub safe rooms (17)
Inside the Palace (combat instance) (13)
Unconfirmed — not linked to a listed area (3)
Exploration rewards
The Exploration ladder for Path of Qimranut has 20 reward levels, from 100 EXP at level 1 up to 2,000 EXP at level 20 — each level grants a separate item reward (awardSn) as you fill the exploration meter. Game-wide, the collectible objectives behind that meter break down into 5 types: Chests (49), Coins (18), Orbs of Greed (12), Malicious Mag Cards (10), Brochures (8) and separately 47 "strong enemy" defeat objectives — the dump doesn't let us split that 97+47 game-wide total back out per Palace, so treat the level ladder above as the per-Palace source of truth for "what's left to claim" here.
| Level | EXP | Reward (awardSn) |
|---|---|---|
| 1 | 100 | #301801 |
| 2 | 200 | #301802 |
| 3 | 300 | #301803 |
| 4 | 500 | #301804 |
| 5 | 500 | #301805 |
| 6 | 500 | #301806 |
| 7 | 500 | #301807 |
| 8 | 1,000 | #301808 |
| 9 | 1,000 | #301809 |
| 10 | 1,000 | #301810 |
| 11 | 1,000 | #301811 |
| 12 | 1,000 | #301812 |
| 13 | 1,000 | #301813 |
| 14 | 1,000 | #301814 |
| 15 | 1,000 | #301815 |
| 16 | 1,500 | #301816 |
| 17 | 1,500 | #301817 |
| 18 | 1,500 | #301818 |
| 19 | 1,500 | #301819 |
| 20 | 2,000 | #301820 |
FAQ
Do I need a quest to unlock Kiuchi's Palace?
What do safe rooms actually unlock?
Structural counts (areas, safe rooms, exploration levels) come straight from the P5X data (PalaceWorld, PalaceArea, PalaceSafeRoom, PalaceExplore, PalaceLogic) — not hand-typed.