
Rupee is a Iron Nikke in the Attacker class, manufactured by Tetra. Stats and skill text below come straight from the game's data.
Updated: 2026-08-02
Should you pull?
Should you pull?
CONSIDER IT — only worth pulling if you're building a dedicated Iron-element team or lack an AR Attacker; without other Iron Nikkes, Skill 1 is largely wasted, so prioritize other characters first.
Review & Analysis
Base Stats
Skills
Normal Attack
■ Affects target enemy.
Deals 13.65% of ATK as damage.
PrizeSkill 1
■ Activates after landing 100 normal attack(s). Affects all Iron type allies.
Increases stack count of buffs by 1.
Critical Rate ▲ 2.24% for 10 sec.
MileageSkill 2
■ Activates after 30 attack(s). Affects self.
Mileage: ATK ▲ 13.8%, stacks up to 5 time(s) and last for 15 sec.
Single PaymentBurst Skill
■ Affects all enemies within attack range.
Deals 274.28% of ATK as damage.
■ Activates when Mileage is fully stacked. Affects all allies.
ATK ▲ 19.8% for 5 sec.
Skill Investment Priority
Skill investment roadmap (Skill 1/Skill 2/Burst): 1/1/1 → 4/4/4 → 7/7/7 → 10/10/10. Why: Burst is her main damage source (wide AoE), and Skill 2's long-term ATK stacking matters just as much; only prioritize Skill 1 if your squad has multiple Iron units, otherwise leave it for last.
Strengths & Weaknesses
Strengths
- Her burst hits everything within attack range, strong when multiple targets are clustered.
- Skill 2 stacks ATK the longer she keeps firing, scaling up in extended fights.
Weaknesses
- Skill 1 only benefits Iron-element allies — dead weight if the squad has none.
- Very low normal-attack multiplier (13.65% ATK), so she leans almost entirely on her burst.
Overload Priority
Overload priority by weapon type — applies to every Nikke using this weapon.
| Sub-stat | Priority | Rolls |
|---|---|---|
| ATK | 4x | |
| Hit Rate | 2-4x | |
| Elemental DMG | 2x | |
| Max Ammo | 1-2x |
General Info
Recommended Build
Recommended Teams
Campaign
- Core squad: Liter · Blanc · Rupee · Privaty · Modernia. Rupee spearheads via crit rate for Iron-code team after 100 hits, self ATK stacks, AoE ulti + team ATK buff at full stack; Liter fuels Burst uptime, Blanc opens with AoE to clear deficit, Privaty buffs ATK at Full Burst, Modernia finishes the wave.
- General frame: Rupee as main DPS + 1 CDR (Liter, Volume) + 1 buffer (Privaty, Admi) + 2 flex DPS (Julia, Sugar). Swap Rupee for Snow White against a different element.
Arena (PvP)
- Jackal-style one-shot: Centi · Blanc · Liter · Guillotine · Rupee. Rupee leans on crit rate for Iron-code team after 100 hits, self ATK stacks, AoE ulti + team ATK buff at full stack to burst first, while Centi/Blanc push max Burst for Guillotine's finisher.
- Defensive variant: Noah · Rupee · Centi · Liter · Guillotine. Noah tanks the opening rush so Rupee can strike after the enemy's combo runs dry.
Raid/Interception
- Main taunt team: Noise · Liter · Mast · Rupee · Guillotine. Noise pulls hate, Mast pumps crit dmg, Rupee unloads damage via crit rate for Iron-code team after 100 hits, self ATK stacks, AoE ulti + team ATK buff at full stack.
- Sustain backup: Novel · Liter · Helm · Rupee · Modernia. Novel/Helm keep HP stable so Rupee can perform at full output.
Costumes
Art Gallery





