
Rem is a Water Nikke in the Supporter class, manufactured by Abnormal. Stats and skill text below come straight from the game's data.
“She excels at various household chores and adores her twin sister Ram.”
Updated: 2026-08-02
Should you pull?
YES, if you're building a Rocket Launcher team. Rem is a rare dedicated healer who both self-heals continuously and buffs both ATK and ammo for the whole Rocket Launcher squad via Burst — high value if you own multiple Attackers using that weapon. Consider skipping without a Rocket Launcher lineup, where she becomes just a generic self-healer.
Review & Analysis
Base Stats
Burst II
Skills
Normal Attack
Affects target(s). Deals 5.57% of ATK as damage. Deals 200% damage when attacking core.
Leave it to Rem!Skill 1
Activates after landing 15 normal attack(s) in Demon's Breath status. Affects self. ATK ▲ 2.49%, stacks up to 30 time(s) and lasts for 10 sec. Activates when using Burst Skill. Affects all allies. Shares HP recovery for 10 sec.
Rem the HealerSkill 2
Activates when entering battle. Affects self. Recovers 24.96% of attack damage as HP continuously. Activates when entering battle. Affects self and 2 Rocket Launcher-wielding ally unit(s) with the highest ATK. Shares HP recovery continuously.
No Mercy from RemBurst Skill
Affects self. Demon's Breath: Critical Rate ▲ 7.4% for 10 sec. Affects all allies with a Rocket Launcher. ATK ▲ 30.01% of caster's ATK for 10 sec. Max Ammunition Capacity ▲ 3 round(s) for 10 sec.
Skill Investment Priority
Suggested skill roadmap (Skill 1/Skill 2/Burst): 4/4/4 → 4/8/4 → 4/10/8 → 10/10/10. Why: Skill 2 is her primary continuous healing source, so it comes first; Burst buffs ATK/ammo for the whole Rocket Launcher team, so it follows; Skill 1 needs 15 normal attacks to build stacks, so it is last.
Strengths & Weaknesses
Strengths
- Self-heals continuously right from battle start, no complex trigger conditions.
- Burst buffs both ATK and max ammo for the whole Rocket Launcher team, boosting damage and sustained fire time.
- Skill 1's Burst-use effect equally shares healing across the team, indirectly supporting low-HP allies.
Weaknesses
- Burst's ATK/ammo buff only applies to Rocket Launcher allies, useless without that weapon type.
- Skill 1 requires a dual condition (15 normal attacks plus Demon's Breath status) to trigger.
Overload Priority
Recommended overload sub-stats for this unit (from community OL guides).
| Sub-stat | Priority | Rolls |
|---|---|---|
| ATK | 4x | |
| Elemental DMG | 4x | |
| Max Ammo | 3-4x | |
| Crit DMG | 3-4x |
General Info
Recommended Teams
Campaign
- Rocket Launcher Emilia's Faction team: Rem · 2 flex Rocket Launcher Attackers · 1 flex tank · 1 flex damage dealer. Her Burst ATK/ammo buff only applies to Rocket Launcher allies, so it shines with multiple such weapons.
Arena / PvP
- Sustain-heal team: Rem · 1 flex tank · 1 flex buffer · 2 flex damage dealers. Her continuous Skill 2 self-heal helps the team endure long matches.
Raid & Interception
- Dedicated Rocket Launcher healer team: Rem · 1 flex tank · 2 flex Rocket Launcher Attackers · 1 flex damage dealer. She shares healing with the 2 highest-ATK Rocket Launcher allies, ideal for raids stacking that weapon type.
Costumes
Lore & Trivia
“She excels at various household chores and adores her twin sister Ram.”
Art Gallery





