
Pascal is a Iron Nikke in the Supporter class, manufactured by Abnormal. Stats and skill text below come straight from the game's data.
“A machine who searches for a path to peace.”
Updated: 2026-08-02
Should you pull?
CONSIDER IT. Pascal is a Burst I rescue Supporter: her Burst, Stay Safe, Everyone!, heals exactly 27.64% of Max HP for the 3 lowest-HP allies, while Skill 2 amplifies team-wide heal potency. Worth pulling if you need a Burst I Supporter focused on direct emergency healing; if you already own another high-tier healing Supporter, she can wait since Pascal has no damage or CDR utility.
Review & Analysis
Pascal is an Iron Supporter (Burst I, Rocket Launcher) from Squad Machine Lifeform — a pure healer focused on low-HP allies.
Skill 1, Watch Out!, heals the highest-DEF ally for 3.14% of final Max HP after 10 shots fired — indirectly supporting the tank absorbing hits.
Skill 2, I'll Do My Best, boosts healing potency +19.2% for 10 sec on the 3 lowest-HP allies when entering Burst stage 1 — amplifying every other heal source on the team.
Her Burst, Stay Safe, Everyone!, heals the 3 lowest-HP allies for 27.64% of final Max HP — a focused, well-timed emergency heal.
Best for Burst I teams that need a Supporter who can directly bail out low-HP allies, especially strong when paired with other heal sources thanks to Skill 2's potency boost.
Base Stats
Burst I
Skills
Normal Attack
Affects target enemy. Deals 75% of ATK as damage. Charge Time: 1 sec.
Full Charge Damage: 250% of damage. Deals 200% damage when attacking core.
Watch Out!Skill 1
Activates after firing 10 time(s). Affects 1 ally unit(s) with the highest DEF. Recovers 3.14% of the caster's final Max HP as HP.
I'll do my bestSkill 2
Activates when entering Burst stage 1. Affects 3 ally unit(s) with the lowest HP. HP Potency ▲ 19.2% for 10 sec.
Stay Safe, Everyone!Burst Skill
Affects 3 ally unit(s) with the lowest HP. Recovers 27.64% of the caster's final Max HP as HP.
Skill Investment Priority
Skill investment roadmap (Skill 1/Skill 2/Burst): 4/4/4 (playable) → 4/7/7 → 7/10/10 → 10/10/10 (final). Why: Burst and Skill 2 carry the biggest focused-heal and heal-potency-amplification value; Skill 1 only provides a small tank heal and needs 10 shots to build up, so it can wait.
Strengths & Weaknesses
Strengths
- Her Burst delivers a focused 27.64% of final Max HP heal to exactly the 3 lowest-HP allies — a direct rescue rather than a spread-out heal.
- Skill 2 amplifies team-wide heal potency, multiplying the value of every other heal source you have.
- Flexible Burst I unit with no complex activation conditions.
Weaknesses
- No damage or CDR — purely a healing support role.
- Skill 1 needs 10 shots to trigger and only heals the single highest-DEF ally, modest in value.
Overload Priority
Overload priority by weapon type — applies to every Nikke using this weapon.
| Sub-stat | Priority | Rolls |
|---|---|---|
| Max Ammo | 2-4x | |
| ATK | 2x | |
| Charge DMG | 2-4x | |
| Charge Speed | 2-4x | |
| Elemental DMG | 1-2x |
General Info
Recommended Teams
Campaign
- Burst I rescue team: Pascal · 1 flex CDR · 1 burst generator · 2 flex damage dealers. Her focused heal for the 3 lowest-HP allies helps the team survive sudden AoE hits on harder stages.
Arena/PvP
- Anti-burst sustain team: Pascal · 1 primary Defender · 1 CDR · 2 flex damage dealers. Pascal's focused healing helps the team outlast an opponent's one-shot burst combos.
Raid & Interception
Lore & Trivia
“A machine who searches for a path to peace.”
Art Gallery





