
Himeno is a Wind Nikke in the Supporter class, manufactured by Abnormal. Stats and skill text below come straight from the game's data.
“Hayakawa's senior officer and buddy.”
Updated: 2026-08-02
Should you pull?
Should you pull?
CONSIDER IT — very worthwhile if you're building an SR-focused squad (multiple sniper Attackers); low value if your main team doesn't use SRs. As an SR-rarity unit she's easier to farm than SSRs, a good early investment for players going SR-heavy.
Review & Analysis
Base Stats
Skills
Normal Attack
■ Affects target(s).
Deals 70.89% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Weak Spot AttackSkill 1
■ Activates when hitting a target with Full Charge. Affects the target.
DEF ▼ 6.94% for 3 sec.
Invisible HandSkill 2
■ Affects all allies with sniper rifles.
ATK ▲ 10.98% for 10 sec.
Max Ammunition Capacity ▲ 2 round(s) for 10 sec.
GhostBurst Skill
■ Affects 1 ally unit(s) with the highest ATK.
Charge Damage ▲ 23.76% for 10 sec.
Critical Rate ▲ 10.35% for 10 sec.
Skill Investment Priority
Skill investment roadmap (Skill 1/Skill 2/Burst, per KR community): 1/4/1 → 4/7/4 → 7/10/7. Why: Skill 2 (ATK+ammo buff for SR allies) matters most since it's her core value, then Skill 1 (target DEF reduction), with Burst lowest since it only buffs one ally.
Strengths & Weaknesses
Strengths
- Skill 2 buffs ATK and ammo capacity for all SR allies, extremely valuable in an SR-heavy squad.
- Skill 1 lowers a target's DEF on a full-charge hit, setting up allies for bigger follow-up damage.
- Ultimate buffs Charge Damage and Critical Rate for the highest-ATK ally, boosting overall burst damage.
Weaknesses
- Her SR buff only reaches full value with multiple other SR Attackers on the team, limited in weapon-diverse squads.
- As an SR unit herself she also needs aim/charge time, slower rhythm than faster-firing Supporters.
- Rarity SR (not SSR), so her base stats trail SSR Supporters in the same role.
Overload Priority
Overload priority by weapon type — applies to every Nikke using this weapon.
| Sub-stat | Priority | Rolls |
|---|---|---|
| Max Ammo | 2-3x | |
| ATK | 2-4x | |
| Charge Speed | 2-4x | |
| Charge DMG | 2x | |
| Elemental DMG | 2x |
General Info
Recommended Build
Recommended Teams
Campaign
- Sniper Rifle Team: Liter · Himeno · Cocoa · Drake · 1 flex Wind Attacker. Invisible Hand buffs ATK and ammo capacity for every Sniper Rifle (SR) unit — synergizing with Cocoa — while Ghost stacks Charge Damage and Critical Rate onto the highest-ATK ally to finish off enemies fast.
Arena/PvP
- Opening Armor-Break Team: Himeno · Quency · 1 flex Supporter · Drake · Power. Weak Spot Attack lowers the target's DEF the instant a full-charge shot lands, opening the way for Drake and Power to punch through armor right from the start of a PvP match.
Raid & Interception
Lore & Trivia
“Hayakawa's senior officer and buddy.”
Art Gallery





