
Maiden: Ice Rose is a Electric Nikke in the Defender class, manufactured by Elysion. Stats and skill text below come straight from the game's data.
“Maiden has entered a simulation which is a manifestation of Guillotine's mental world. In the quest to defeat the White Ice Dragon, Maiden takes on the role of the party's mage.”
Should you pull?
Should you pull?
CONSIDER IT — Maiden: Ice Rose doesn't yet have full skill data published, making precise power assessment difficult. Pull if you lack an Electric Defender or want to collect the full Maiden lineup; if another Defender already covers your shield role well, wait for fuller community reviews.
Review & Analysis
Maiden: Ice Rose is an Electric Defender in burst slot III, working as a hybrid buffer-nuker rather than a pure tank.
Her MP cycle is the core mechanic: when MP replenishes, other Electric allies gain +40.9% strong-element damage and +20.9% ATK for 10 sec, and her burst Diamond Dust hits a single target for 1372.8% of (10% of her Max HP + ATK).
She shines on all-Electric compositions and single-target boss fights where her MP-fueled burst can chain.
Outside Electric teams her kit loses most of its value, and her HP-scaling burst needs investment to hit hard.
Base Stats
Burst III
Skills
MeditationSkill 1
Burst Stage 1: MP recovers by 1 (max 12), consumed on Burst use. Full Burst: MP replenishes by 1 (max 12). After 6 Full Charge attacks: Max HP +6.34% without HP restore for 15s, stacks up to 10 times.
Blessings Upon YouSkill 2
When MP replenished: Electric allies (except self) gain Damage as strong element +40.9% and ATK +20.9% of caster's ATK for 10s. When MP used: self gains Damage as strong element +31.68% for 10s. On Full Charge: deals 547.62% final ATK to nearest enemy.
Diamond DustBurst Skill
Affects 1 enemy nearest to the crosshair. Deals damage equal to 1372.8% of the sum of 10% of the caster's final Max HP and the caster's ATK. Attacks continuously based on current MP.
Skill Investment Priority
Prioritize S2 (Blessings Upon You): every MP replenish/use buffs strong-element Damage by +40.9%/+31.68% for the whole Electric team, plus a Full Charge auto-hit for 547% ATK — her most consistent damage source. Level S1 (Meditation) alongside it since it's the MP-regeneration engine that fuels her Burst Skill (which scales off Max HP) and stacks Max HP over repeated Full Charges. Leave Burst Skill for last since it already has a high fixed multiplier (1372.8% of ATK+HP) and is less level-dependent than the other two.
Skill investment roadmap (Skill 1/Skill 2/Burst — per KR community): 7/9/7 → 9/9/9 → 10/10/9 → 10/10/10. Why: Stopping early at 7/9/7 is already serviceable; invest further only with spare resources.
Strengths & Weaknesses
Strengths
- A Defender using Rocket Launcher (RL) — Defenders rarely use RL, potentially both tanking and dealing heavy charged damage when needed.
- Elysion manufacturer, Electric element, fits Electric-advantage lineups.
- High base HP/DEF (711171/4900), true to Defender form for holding the front line.
Weaknesses
- Detailed skill data (damage coefficients, specific defensive effects) isn't fully published at time of writing, making her real combat role hard to assess precisely.
- No specific squad listed in current data, so her squad-bonus synergy isn't confirmed yet.
- If she follows typical RL conventions, fire rate/charge time is slow, needing setup time to shine.
Overload Priority
General overload priority for this weapon type (no unit-specific data yet).
| Sub-stat | Priority | Rolls |
|---|---|---|
| Max Ammo | 2-4x | |
| ATK | 2x | |
| Charge DMG | 2-4x | |
| Charge Speed | 2-4x | |
| Elemental DMG | 1-2x |
General Info
Recommended Build
Collection Item (Doll) Priority
Recommended Teams
Campaign
- Frontline tank team: Liter · Blanc · Maiden: Ice Rose · Privaty · Modernia. Maiden: Ice Rose soaks damage and holds the line, Liter fills Burst, Blanc opens AoE, Privaty buffs, Modernia finishes with Electric damage.
- General team archetype: Maiden: Ice Rose as the primary shield + 1 CDR (Liter, Volume) + 1 burst generator + 2 flex attackers (Modernia, Alice). Prioritize Maiden: Ice Rose on stages with dangerous AoE damage.
Arena/PvP
- Jackal-style burst team: Centi · Blanc · Liter · Guillotine · Maiden: Ice Rose. Maiden: Ice Rose blocks the opening counterattack so Centi/Blanc can max out Burst for Guillotine's finish.
Raid & Interception
- Primary taunt team: Maiden: Ice Rose · Liter · Mast · Modernia · Guillotine. Maiden: Ice Rose takes all aggro instead of Noise, keeping the team alive long enough for Modernia and Guillotine to deal Electric damage.
- Backup healing team: Noise · Liter · Novel · Helm · Maiden: Ice Rose. Pairing Maiden: Ice Rose with Noise/Helm creates a double defensive layer for hard Solo Raid content.





