
Freminet
Freminet is an easy-to-get 4-star who's fun to play but sits around mid-tier power, better for newer players than for pushing hard content. To make him work, hit your Energy needs so the Burst comes up on time, then farm 4pc Blizzard Strayer for Freeze teams, or Marechaussee Hunter if you run Furina. A high-refinement Serpent Spine is his most valuable weapon, but the craftable Snow-Tombed Starsilver does the job too. Just don't expect him to solo-carry the hardest floors.
Freminet Build
-
4pc
Blizzard Strayer -
4pc
Marechaussee Hunter -
2pc+2pc
Blizzard Strayer +
Gladiator's Finale
Priority substats: Energy Recharge › CRIT Rate / CRIT DMG › ATK%
E > NA > Q — his damage is packed into the Skill; Normals support it and Burst comes last.
Teams for Freminet
Xingqiu applies Hydro to lock enemies into Freeze, Charlotte refreshes Cryo while healing, and Kazuha groups enemies and shreds RES.
Freminet's talents
Flowing Eddies
Performs up to 4 consecutive strikes.
Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, performs a more powerful slash.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Pressurized Floe
While Pers Timer is active, his Elemental Skill will turn into Shattering Pressure.
Shattering Pressure
Executes different sorts of attacks based on the Pressure Level of Pers Timer, and then cancels Pers Timer.
·Level 0: Unleashes a vertical cut, dealing Cryo DMG.
·Levels 1 to 3: Unleashes a vertical cut alongside Pers, dealing Cryo DMG and Physical DMG. DMG dealt scales based on Pressure Level.
·Level 4: Borrows the power of a fully-pressurized Pers to deal Physical DMG. Meanwhile, Normal Attack: Flowing Eddies will be replaced by Shattering Pressure.
Pers Timer
When Freminet uses Normal Attacks, he will also unleash waves of frost that deal Cryo DMG and increase Pers's Pressure Level.
The accompanying Cryo DMG dealt this way is considered Elemental Skill DMG.
Arkhe: Pneuma
At certain intervals, after using the upward thrust, a Spiritbreath Thorn in the form of another upward thrust will be created, dealing Pneuma-aligned Cryo DMG.
To immobilize one's opponent without taking their life can also be considered something of a "survival" strategy that one may choose.
"Pers... I leave the rest to you."
Shadowhunter's Ambush
While in Subnautical Hunter mode, Freminet's resistance to interruption will increase, and his Elemental Skill "Pressurized Floe" will obtain the following buffs:
·CD is decreased by 70%.
·Normal Attacks will increase the Pers Timer by 1 additional Pressure Level, and the frost released by his Normal Attacks deal 200% of their original DMG.
These effects will be canceled when Freminet leaves the field.
"Now... I have no need of any extraneous noise."
Saturation Deep Dive
Parallel Condensers
Deepwater Navigation
Not stackable with Passive Talents that provide the exact same effects.
Freminet constellations
The CRIT Rate of Pressurized Floe: Shattering Pressure will be increased by 15%.
Unleashing Pressurized Floe: Shattering Pressure will restore 2 Energy to Freminet. If a Pressure Level 4 Shattering Pressure is unleashed, this will restore 3 Energy.
Increases the Level of Normal Attack: Flowing Eddies by 3.
Maximum upgrade level is 15.
After Freminet triggers Frozen, Shatter, Superconduct, or Stellar-Conduct against opponents, his ATK will be increased by 9% for 6s. Max 2 stacks. This can be triggered once every 0.3s.
Increases the Level of Pressurized Floe by 3.
Maximum upgrade level is 15.
After Freminet triggers Frozen, Shatter, Superconduct, or Stellar-Conduct against opponents, his CRIT DMG will be increased by 12% for 6s. Max 3 stacks. This can be triggered once every 0.3s.
Sources: keqingmains.com, genshin-builds.com · Reflects patch 6.7 (2026-07-06) — the meta store re-ranks every patch, never edited by hand.








