Angel in the Shell
Energetic StrikeIncreases the equipper's Anomaly Proficiency by 90. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 20%, and all Attribute Anomaly DMG they trigger increases by 10%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field.*Stats shown are at Base level.
| R1 | R2 | R3 | R4 | R5 | |
|---|---|---|---|---|---|
| 元気いちげき!装備者の異常マスタリー+ | 90 | 103 | 117 | 130 | 144 |
| Pt。エーテル属性の装備者が入場、または『特殊スキル』『強化特殊スキル』を発動した時、状態異常の敵に与えるダメージ+ | 20 | 23 | 26 | 29 | 32% |
| 、装備者が発動する全ての状態異常ダメージと「混沌」ダメージ+ | 10 | 11.5 | 13 | 14.5 | 16% |
Verbatim from official game data. Refinement ONLY increases the passive effect values above — it does NOT change Base ATK or the Advanced Stat, which scale with level instead.
How to read this W-Engine page
Every W-Engine has 5 Refinement ranks (R1→R5): refinement ONLY strengthens the passive effect — the numbers in the table above run from left (R1, unrefined) to right (R5, max refinement via 4 duplicates or Overclock materials); Base ATK and the Advanced Stat (CRIT Rate/CRIT DMG/ATK%/PEN Ratio/Anomaly Proficiency...) do NOT change with refinement, only with the engine's level. "Best Agents for this W-Engine" prioritizes agents whose real build actually recommends this engine; if that data isn't available yet, the page falls back to agents sharing the same specialty as a rough guide. "Alternatives of the same specialty" lists other W-Engines with the same role — useful when you don't own the engine shown on this page.






