ZZZ Mechanics Wiki
Plain-language guides to every Zenless Zone Zero system: pity & 50/50, Drive Discs, Mindscapes, team building, Shiyu Defense — with verified numbers and live tools.
This is the root page for every piece of ZZZ content on gamevika.com: every Agent, W-Engine, Drive Disc, Team, Tier List, Redeem Code page, and every live tool (pity calculator, damage calculator, disc-score checker) starts from and links back to this hub. You do not need to remember separate links — land here, pick what you actually need (just starting out, currently building a character, currently farming, or just looking up a term), and the page routes you straight to the right article. Data refreshes with every patch rather than sitting written once and forgotten.
What this wiki covers and how to search it
The hub gathers every ZZZ content type in one place, organized by data type rather than by post date:
- Agents: per-character profiles, stats, kit, and build suggestions.
- W-Engines: main weapons, base stats, and special effects across refine ranks R1-R5.
- Drive Discs: 2-piece/4-piece sets and which substats to chase.
- Teams: pre-built three-slot formulas for each playstyle.
- Tier List: rankings against the current hardest content.
- Redeem Codes: currently active codes.
- Glossary: plain explanations for every recurring combat term.
Each section is its own living data page — this root page is only the map, it never duplicates the numbers.
What a new player should read first
Do not wander — follow these four steps in order so early-game time is not wasted:
- Learn the three-slot team formula: every ZZZ team is one Attack or Anomaly carry, plus one Stun or Defense, plus one Support. Understand this before worrying about individual builds.
- Check the Tier List to see who is worth investing in first: you do not need to build everyone, just three or four in the right roles.
- Look up Drive Discs and W-Engines for the specific character you are raising instead of grabbing whatever drops — the wrong set wastes most of the farming effort.
- Redeem the active Codes right away for starter resources, then go back to Teams to slot in whoever you already own.
These four steps are enough for someone brand new to ZZZ to build a team that clears moderately hard content on their own.
Articles grouped by build needs
If the goal is strengthening one character, follow this order to avoid wasting farmed materials:
- Open that character's Agent page to see their role (Attack/Stun/Anomaly/Support/Defense/Rupture) and which stats to prioritize.
- Move to W-Engines, filtered by that same role, to see the best fit — including free options that need no gacha pulls.
- Check Drive Discs for the right 4+2 mix and which substats to chase for that role.
- Loop back to Teams to see who pairs well with this character, and read the substitute line if a limited teammate is missing.
These four pages cross-link each other — open any one and the rest are linked right inside the article.
Articles grouped by farming and progression needs
For the question "what should I farm today, what content should I run", these pages answer directly:
- Drive Discs: which set is worth farming first for the team roles you already have, instead of chasing every set at once.
- Tier List: always stamped with an update date and scoped to the current hardest content — use it to decide who to push before a timed challenge.
- Redeem Codes: the list of currently valid codes, no need to hunt across social media.
- Pity/damage/disc-score tools (linked right on the hub): help decide whether to pull a new banner or keep building an existing character before spending more farming effort.
This group is refreshed automatically with every patch, not written once and left stale.
Core mechanics worth knowing before deeper reading
A few term pairs get mixed up most often — getting these right first avoids misreading build numbers later:
- Daze/Stun is different from Anomaly: Daze is one shared bar for every enemy, and filling it makes them stand still and take extra damage; Anomaly is an element-specific effect (Burn, Shock, Freeze, Assault, Corruption).
- Freeze only comes from the Ice element; Frostbite comes from a separate Frost attribute — the two sound similar but are not the same thing.
- Disorder is the burst that happens when two different-element Anomalies stack on the same enemy, not just a single Anomaly triggering.
Full definitions with examples live on the Glossary page — worth a lookup any time a build article uses an unfamiliar term.
How this differs from the tool pages
This page is a content map for reading and understanding; the tool pages (pity calculator, damage calculator, disc-score checker) are where you plug in your own account's numbers and get a computed result. The right workflow is to read here to know what to prioritize, then use a tool to check the exact figure for your own account — the two support each other rather than replace one another. All data on this root page stays in sync with the data the tools use, so there is never a mismatched second source of numbers.
FAQ
Where should I start on this wiki?
Start with "what a new player should read first": learn the three-slot team formula, check the Tier List to pick who to build, look up W-Engines and Drive Discs for that character, then redeem active Codes for starter resources.
How is this wiki different from the pity/damage calculator tools?
The wiki pages are for reading and understanding mechanics, while the tools take your own account's numbers and compute a result. Read the wiki first to know what to prioritize, then use a tool to check your exact figures.
Is the wiki data updated with each patch?
Yes. Sub-pages (Teams, Tier List, W-Engines, Drive Discs, Codes) refresh automatically every patch rather than being written once and forgotten.
Are Freeze and Frostbite the same thing?
No. Freeze is the Anomaly specific to the Ice element; Frostbite is the Anomaly of a separate Frost attribute. They sound alike but come from two different elements — see the full breakdown on the Glossary page.
I do not have any limited characters yet, does this wiki still help?
Yes. Team pages always include a substitute line using standard-pool characters, and the new-player section shows how to build the right role with what you already own, no pulls required.
Why do not I see exact numbers (character counts, set counts) on this page?
The root page only routes traffic so numbers never get duplicated in two places and drift out of sync after an update. Full, always-current numbers live on each sub-page (Agents, W-Engines, Drive Discs, and so on).