Resonator Planner — Wuthering Waves
Pick one Resonator or weapon, set a level range, and see exactly which materials each breach step and skill upgrade costs — numbers read straight from Wuthering Waves' own ascension tables.
This planner answers the question wuwatracker-style calculators are built for: how many Shell Credits, tuners, and boss drops does one specific Resonator or weapon need between two exact levels? Unlike the /wuwa/materials build-list tool, which sums many characters into one grand total, this page isolates a single target and shows the cost of each individual breach step, so you can see precisely how expensive Level 70→80 is on its own.
Step 1 — Pick a target
Step 2 — Level range
Skill & Skill Tree target
How much does each breach step cost?
Skill & Skill Tree materials
Grand total
Numbers come straight from Wuthering Waves' own ascension tables (same source as /wuwa/materials) — this page adds no invented or estimated figures.
Pick a Resonator or weapon above to build the plan.
Building for multiple characters at once? Use the multi-character build list.
Why breach costs jump so much between steps
Each breach tier does not just add flat materials — it swaps in a rarer boss-drop item on top of a growing Shell Credit bill, so Lv.80→90 can cost several times more than Lv.40→50 even though it is only one step. That is why summing an entire 1→90 journey into one number hides the real bottleneck: the plan above breaks the total into individual steps so you can see exactly which bracket is the expensive one to farm for.
Skill and Skill Tree materials are tracked separately from breach materials because they use their own item tiers (tuners at Normal Attack/Skill/Liberation levels, plus 8 fixed Skill Tree nodes) — toggling the skill target to "Not counted" isolates the pure breach cost if that is all you are farming for right now.
How to read the level range and Skill Tree rule
"Current level" and "Target level" only snap to the seven real checkpoints (1, 20, 40, 50, 60, 70, 80, 90) because that is how Wuthering Waves' own breach table is structured — there is no partial-tier cost to compute in between. When the "Max (level 10)" skill option is picked, every one of the five levelled skills (Normal Attack, Resonance Skill, Resonance Liberation, Intro Skill, Forte Circuit) is priced from level 2 through 10, both Inherent Skills are unlocked once each, and all 8 Skill Tree nodes are counted — matching the "everything maxed" build most guides recommend for an endgame-ready Resonator.