Harmony
When the spring arrives, the greenery returns of its own accord. At the end of the journey, the heart will be at peace.
Set bonus
Harmony & Victory
When activating a Revelation set effect's bonus damage, increase target's damage taken by 12% for 2 turns.
Harmony & Power
Increase damage of allies with the same main attribute by 10%. This effect won't activate if stacked.
Harmony & Truth
For each elemental ailment inflicted, increase party's Nuclear damage by 5% for 2 turns.
Main stat by position
2-suit combo cards use a single fixed design (no Sun/Moon/Star/Sky split): flat ATK and flat DEF, scaling with level.
Combo card
| Quality | Stat | Base value | Per level | |
|---|---|---|---|---|
| 2★ | ATK | 32 | +7.557/lv | |
| DEF | 32 | +7.557/lv | ||
| 3★ | ATK | 35 | +9.596/lv | |
| DEF | 35 | +9.596/lv | ||
| 4★ | ATK | 40 | +11.470/lv | |
| DEF | 40 | +11.470/lv | ||
| 5★ | ATK | 54 | +12.234/lv | |
| DEF | 54 | +12.234/lv |
Substat pool (roll-on stats)
When strengthened, a card randomly rolls substats from this fixed pool of 13 (identical for every card in the game). Weight = relative chance of that stat being rolled (higher = more common); range = the value it can roll at max quality (5★).
| Roll weight | Value range (5★) | |
|---|---|---|
| ATK | 600 | 34 – 58 |
| DEF | 600 | 34 – 58 |
| HP | 600 | 104 – 174 |
| ATK | 900 | 2.62% – 4.37% |
| DEF | 900 | 3.87% – 6.50% |
| HP | 900 | 2.62% – 4.37% |
| Crit Rate | 800 | 1.62% – 2.62% |
| Crit DMG | 800 | 3.12% – 5.25% |
| Bonus DMG | 700 | 2.12% – 3.50% |
| Ailment Accuracy | 800 | 3.12% – 5.25% |
| SP Recovery | 800 | 7.50% – 12.50% |
| Pierce Rate | 800 | 1.62% – 2.75% |
| Speed | 800 | 169.87% – 283.12% |
Main stat and substat pool values are identical across all 28 suits (official data confirms this is a shared, position-based system, not suit-specific) — cross-checked against every card entry in the official data.
How to obtain & strengthen
Revelation cards are earned as drops and then leveled up / crafted using shared resources (same system for every suit):
- Level up: consumes Star/Moon/Sun Crystal (50 EXP / 250 EXP / 1000 EXP each) up to the quality's level cap.
- Quality upgrade: costs Coin + Retrograde Card: Purple / Retrograde Card to reach 4★/5★.
- Crafting a specific card: consumes Oracle Ink plus duplicate cards of the same suit/position.
| Level cap | Coin cost | Breakthrough material | |
|---|---|---|---|
| White | 10 | 1,000 | None |
| Blue | 15 | 2,000 | None |
| Purple | 20 | 4,000 | Retrograde Card: Purple |
| Orange | 25 | 5,000 | Retrograde Card |
| First craft | Repeat craft | |
|---|---|---|
| Suit-tier resource | 20 | 20 |
| Position-tier resource | 20 | 5 |
| Main-stat resource | 20 | 5 |
| Substat resource | 5 | 5 |