Genshin Impact Pity System Explained: Soft Pity, Hard Pity, 50/50 & Capturing Radiance

Reflects patch 6.7 (2026-07-06) — the meta store re-ranks every patch, never edited by hand.
Quick answer
Genshin runs 3 separate pity counters: character/standard (0.6% base rate, soft pity kicking in around wish 74, hard guarantee at wish 90) and weapon (0.7% base, soft pity from around wish 63, guarantee at wish 80). Lose the 50/50 on a character banner and your very next 5★ is guaranteed to be the featured character; since version 5.0, Capturing Radiance also gives a small extra chance to win even before that guarantee locks in. Plug your current pull count into the live calculator below for your exact odds.

What is pity, and why Genshin runs 3 separate pity systems

"Pity" isn't an official HoYoverse term — the community coined it to describe the mechanic where 5★ odds climb and then get guaranteed. Genshin runs 3 independent Wish counters, each tracked separately:

  • Character Event Wish (limited character banner): 5★ base rate = 0.6% per pull, flat from pull 1.
  • Weapon Event Wish (weapon banner): 5★ base rate = 0.7% per pull — higher than the character banner.
  • Wanderlust Invocation (standard banner): 5★ base rate = 0.6%, drawn randomly from the permanent character pool (not the limited character).

From pull 1 until you enter the soft-pity zone, this rate barely moves — check which character is worth pulling for on our Genshin character list first.

Soft pity and hard pity: the exact numbers per banner

Past a certain wish count, the 5★ rate stops being flat and starts climbing every pull — that's soft pity. Reach the maximum and the system forces a guaranteed 5★ — that's hard pity:

  • Character & standard banners: soft pity kicks in noticeably around wish 74 (roughly +6% per pull after that), hard pity guarantees at wish 90.
  • Weapon banner: soft pity starts around wish 63 (roughly +7% per pull), hard pity at wish 80.

In practice, most 5★s land inside the soft-pity window (74-89 for characters) rather than exactly at pull 90 — which is why pulls often feel earlier than expected. Plug your current pull count into the calculator above for your exact percentage right now.

How the 50/50 rule works on the character banner

Every time you land a 5★ on a limited character banner, there's a 50% chance it's the featured character and a 50% chance it's one of 7 fixed standard-pool characters (Diluc, Jean, Mona, Qiqi, Keqing, Tighnari, and Dehya — this exact roster doesn't rotate). If you "lose" the 50/50 (get a standard character), you're flagged with a guarantee: your very next 5★ on a limited character banner is 100% guaranteed to be the featured character, no exceptions.

This guarantee flag carries over across different character banners — lose it on banner A, and it stays active into banner B (even a different character) until it's used.

Capturing Radiance (v5.0+): boosting your 50/50 odds

Since version 5.0, HoYoverse added Capturing Radiance: right at the moment you'd "lose" the 50/50, there's a small extra chance to auto-convert that into a win (featured character) — separate from the normal guarantee flag. Based on community data cross-referenced across multiple trackers (estimated figures — HoYoverse hasn't published the full formula): the trigger chance rises with your recent consecutive 50/50 losses and is guaranteed to trigger before your 3rd-to-4th consecutive loss depending on the community model (a detailed datamine-based model puts the guarantee right at the 3rd loss, i.e. max 2 in a row; a broader large-sample statistical model puts it at the 4th, i.e. max 3 in a row) — meaning in practice you rarely lose the 50/50 more than 2-3 times consecutively. Factoring in Capturing Radiance, the overall chance of getting the featured character on any 5★ pull nudges from 50% up to roughly 55% across large sample sizes.

Capturing Radiance does not apply to the standard banner (Wanderlust Invocation), since that banner has no 50/50 or featured character concept.

Epitomized Path: how to guarantee the exact 5★ weapon you want

The weapon banner (Weapon Event Wish) has its own extra mechanic called Epitomized Path: you pre-select 1 of the 2 featured 5★ weapons ("chart a course"). Before getting to Fate Points, know the root problem: every 5★ pull on the weapon banner only has a 75% chance of being one of the 2 featured weapons (roughly 37.5% each), with a 25% chance it's an off-banner standard 5★ weapon instead — Epitomized Path/Fate Points exist specifically to patch over that 25%+37.5% randomness. Every time you get a 5★ on the weapon banner that ISN'T your chosen weapon (whether it's the other featured weapon or a standard one), you earn 1 Fate Point. Since version 5.0, just 1 Fate Point guarantees your very next weapon-banner 5★ will be exactly the weapon you chose (before 5.0 it took 2 Fate Points, meaning up to 3 total 5★s before the guarantee).

Important: Fate Points do NOT carry over to the next weapon banner rotation — every time the featured weapons change, Fate Points reset to 0, even though your underlying pull-count pity stays intact. That means the true worst case for guaranteeing your exact weapon is: hit the 80-pull hard pity on a weapon you didn't want (earning 1 Fate Point), then hit another 80-pull hard pity to finally land the guaranteed one — up to 160 pulls / 25,600 Primogems total. Check which 5★ weapons are worth picking on our Genshin weapon list.

The often-overlooked 4★ pity: guaranteed every 10 pulls

Genshin also has a separate pity layer for 4★ items, applying across all 3 banner types: pull 9 times in a row with no 4★ or 5★, and pull 10 guarantees at least one 4★-or-better item. This counter resets to 0 whenever a 4★ OR 5★ drops (not just a 4★), and it carries over across rotations of the same banner type just like 5★ pity — but does not carry between character/weapon/standard banners.

4★s on limited banners have their own 50/50: each 4★ pull has a 50% chance of being one of the rate-up 4★ characters, and if you "lose" that, the next 4★ is guaranteed to be a rate-up character — meaning a maximum of 20 pulls to lock in the featured 4★ you want.

Does pity carry over between banners? Quick reference

The question new players ask most: does switching banners reset your progress?

  • Carries over: your 5★/4★ pity count and your 50/50 guarantee flag stay intact when moving from one Character Event Wish banner to another — even a completely different character, even across several patches.
  • Doesn't carry over: pity for Character Event Wish, Weapon Event Wish, and Wanderlust Invocation (standard) are 3 fully separate counters — grinding one doesn't help the others at all.
  • Special exception: the weapon banner's Fate Points (Epitomized Path) reset to 0 every time the featured weapons rotate, even though the weapon banner's underlying pull-count pity stays put.

So before you pull, it's worth checking whether your target character or weapon is actually worth building pity for on our Genshin tier list — better than regretting it after the fact.

On average, how many pulls (and Primogems) do you need

Combining base rate + soft pity + hard pity into a full probability model (cross-checked against community tools like genshin-optimizer and KQM/Keqing Mains models) gives these averages — these are averages only, not guarantees; actual luck swings a lot around these numbers:

  • On average, it takes about 62-63 pulls to get any single 5★ on the character banner (starting from pity 0, regardless of featured or not).
  • On average, it takes about 93-94 pulls to lock in the EXACT featured character (accounting for the chance of losing then winning the 50/50, including Capturing Radiance).
  • On average, it takes about 54 pulls to get a single 5★ weapon (thanks to the higher 0.7% base rate and shorter 80-pull hard pity).

Each Wish costs 160 Primogems or 1 Intertwined Fate (limited/standard banners) / 1 Acquaint Fate (weapon banner). Guaranteeing a character via the full 90-pull hard pity costs up to 14,400 Primogems. Stack up free Primogems through daily commissions, events, and redeem codes on our latest Genshin codes page.

FAQ

Does character pity reset when a banner ends?
No. Your 5★/4★ pity count and 50/50 guarantee flag carry over into the next Character Event Wish banner, even with a completely different featured character. It only resets to 0 when you actually pull a 5★ (or 4★ for its own counter).
Does the standard banner (Wanderlust Invocation) have 50/50 or Capturing Radiance?
No. The standard banner shares the same 0.6% base rate and 90-pull hard pity as the character banner, but its 5★s are drawn evenly at random among 7 fixed permanent characters (Diluc, Jean, Mona, Qiqi, Keqing, Tighnari, Dehya) — there's no featured-character concept, so there's no 50/50, no guarantee flag, and Capturing Radiance doesn't apply here either.
Do weapon banner Fate Points carry over to the next weapon rotation?
No. Fate Points (Epitomized Path) reset to 0 every time the rate-up weapon pair changes, even though the underlying pull-count pity for the weapon banner still carries over normally. This is the one true exception in Genshin's whole pity system.
How do I know exactly which pull count (pity) I'm currently at?
Open Wish History in-game and count backward from your most recent 5★ pull on the specific banner type you care about (character/weapon/standard are counted separately). Once you have that number, plug it straight into the pity calculator at the top of this page to see your exact odds for the next pull and the pulls after that.
How much does one Wish actually cost in real money/Primogems?
1 pull = 160 Primogems, redeemed directly via Fates (1 Fate = 1 pull; Fates are bought with paid Genesis Crystals, which convert roughly 1:1 with Primogems depending on the top-up bundle). So a full 90-pull hard pity (assuming no early luck) costs up to 14,400 Primogems; the real-money cost varies by region and current top-up promotions, so there's no single fixed price — check the Genshin codes page for ways to stack up free Primogems too.

Sources: sportskeeda.com, news.bittopup.com, buffget.com

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