
Venti
Venti is one of the most valuable Anemo supports in the game, turning crowded rooms into a breeze with his unmatched grouping. A 4pc Viridescent Venerer set alone makes him shine, no premium weapon required. Prioritize Energy Recharge so his Burst is always up, plus some Elemental Mastery for stronger Swirls. He's superb in Freeze, Electro-Charged, and Quicken teams, but less impactful against large bosses he can't suck in.
Venti Build
-
1
Elegy for the End Best -
2
Skyward Harp -
3
The Stringless -
4
Favonius Warbow -
5
Sacrificial Bow
-
4pc
Viridescent Venerer -
2pc+2pc
Viridescent Venerer +
Noblesse Oblige
Priority substats: Energy Recharge › Elemental Mastery › CRIT DMG / CRIT Rate
Q > E > NA — the Burst is his main grouping and shred tool; Skill is secondary and Normal Attacks barely matter.
Teams for Venti
Venti groups enemies together, Mona and Diona lock them in Freeze, and Ganyu unleashes Frostflake volleys for massive AoE damage.
Venti's talents
Divine Marksmanship
Performs up to 6 consecutive shots with a bow.
Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Skyward Sonnet
{LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press}
Summons a Wind Domain at the opponent's location, dealing AoE Anemo DMG and launching opponents into the air.
Hold
Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air.
After unleashing the Hold version of this ability, Venti rides the wind into the air.
Opponents hit by Skyward Sonnet will fall to the ground slowly.
In the days when gods and men walked the earth together, the heavens were filled with countless songs. This melody has long since been forgotten.
Wind's Grand Ode
Elemental Absorption
If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type.
Elemental Absorption may only occur once per use.
Many hymns written in praise of the Anemo Archon have been lost to time. This one sings of his mastery over the wind.
Embrace of Winds
Stormeye
If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element in the party.
Windrider
Not stackable with Passive Talents that provide the exact same effects.
Witch's Eve Rite: Temporal Wind's Eulogy
Hexerei: Secret Rite
While the Stormeye created by the Elemental Burst Wind's Grand Ode is active, for 4s after a nearby active character triggers a Swirl reaction, that character's DMG is increased by 50%, and Venti's Stormeye deals 135% of its original DMG.
Venti constellations
Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow's DMG.
Skyward Sonnet decreases opponents' Anemo RES and Physical RES by 12% for 10s.
Opponents launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES decrease while airborne.
Increases the Level of Wind's Grand Ode by 3.
Maximum upgrade level is 15.
When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s.
Increases the Level of Skyward Sonnet by 3.
Maximum upgrade level is 15.
Targets who take DMG from Wind's Grand Ode have their Anemo RES decreased by 20%.
If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.
Sources: keqingmains.com, genshin-builds.com · Reflects patch 6.7 (2026-07-06) — the meta store re-ranks every patch, never edited by hand.











