Serpentine Seeker
Bioengineered VenomCRIT Rate increases by 25%. When the equipper consumes at least 20 Energy in a single instance, every 20 Energy consumed grants 3s of a buff: when dealing Electric DMG, ignore 28% of the target's DEF. Repeated triggers extend the duration, up to a maximum of 30s. When entering combat, gain 10s of this buff. While the equipper is not the active character, the duration no longer decreases.*Stats shown are at Base level.
| R1 | R2 | R3 | R4 | R5 | |
|---|---|---|---|---|---|
| バイオニックトキシン会心率+ | 25% | 28.8% | 32.5% | 36.3% | 40% |
| 。装備者がエネルギーを一度に20Pt以上消費した時、消費したエネルギー20Ptにつき、電気属性ダメージを与えた時にターゲットの防御力を | 28% | 31.5% | 35% | 38.5% | 42% |
Verbatim from official game data. Refinement ONLY increases the passive effect values above — it does NOT change Base ATK or the Advanced Stat, which scale with level instead.
How to read this W-Engine page
Every W-Engine has 5 Refinement ranks (R1→R5): refinement ONLY strengthens the passive effect — the numbers in the table above run from left (R1, unrefined) to right (R5, max refinement via 4 duplicates or Overclock materials); Base ATK and the Advanced Stat (CRIT Rate/CRIT DMG/ATK%/PEN Ratio/Anomaly Proficiency...) do NOT change with refinement, only with the engine's level. "Best Agents for this W-Engine" prioritizes agents whose real build actually recommends this engine; if that data isn't available yet, the page falls back to agents sharing the same specialty as a rough guide. "Alternatives of the same specialty" lists other W-Engines with the same role — useful when you don't own the engine shown on this page.






