Chapter II: All Silent Souls Can Sing
The story sails to Rinascita, a sun-drenched region across the sea — Rover meets a new cast tangled up in the Fractsidus conspiracy and a tournament tied to the region's highest office.
Quest Breakdown · 17 quests
Through the Sea Thou BreakChapter II Prologue
Shorekeeper might have some clues about Abby's weakening frequencies. Return to the Black Shores to find out.
The Sacred Breeze So Often BreathesChapter II Act I
After a minor twist in the journey, Ragunna, the Land of Echoes, unfolds its grandeur, extending a grand welcome to the traveler from distant shores.
Veils Off in Sun or ShadowChapter II Act II
To understand Gilberto's part in the Echo incident, you trace his steps to the outskirts of the city. But the deeper you delve, the more elusive the truth becomes...
The schemes of the Fractsidus are starting to unravel. Determined to seek the truth, you set forth to Averardo Vault...
What Yesterday Wept, Today Doth SingChapter II Act III
Following Carlotta's guidance, you arrive at the Pentinent's End and reunite with the Troupe. Here, another buried secret of the Order awaits discovery...
The long-awaited Carnevale is finally set to begin. Together with your friends, you are ready to thwart the Fractsidus' schemes during the celebration...
Old Man and the WhaleInterlude
Sunshine, beach, ocean… and fish! Rinascita, surrounded entirely by the sea, thrives on its love for fishing. A young man named Ishmael will guide you to the Riccioli Islands, a fishing paradise like no other...
A sailor named Starbuck has fallen into mental turmoil—rumor has it, a fish drove him to this state...
Here, all fish gather—and since whales are also considered "fish", then...
A long-dead captain, a ship that cannot sail. Yet now, that captain has set upon an inevitable course, and the ship must sail once again...
In a storm long ago, a captain and a whale sank beneath the waves together. Now, a similar storm rages, and the whale roams the sea once more…
The sea has calmed, but Captain Ahab and his crew are gone. Ishmael, who first brought you to the Riccioli Islands, seems to be studying the relics left behind by the legendary captain…
The Maiden, The Defier, The Death CrierChapter II Act IV
Truths, answers, and choices lie at the heart of the Inverted Tower.
Shadow of GloryChapter II Act V
The Maiden left the tower without saying goodbye. Follow her trail to the land of glory.
Seek victory in the city of glory while searching for tales hidden in shadow.
Flames of HeartChapter II Act VII
The curtain has fallen on the grand competitions. Don your medal and travel onward to the Vale of Glory, where you shall make a decision that may change how the story goes.
Dreamcatchers in the Secret GardensChapter II Act VII
The Dreamer seals her heart and surrenders to a world of dreams beyond mortal sight. In this hidden realm built upon melancholy melodies, she walks a path of fragile hope and delusions without looking back. But the dreams she longs to realize have long been tangled up in shadow and deceit. Beneath the lofty facade of the Orchestrator, who seems to have everything, is but a wretched, pitiful soul, drowning in her own illusions.
In the end, will this dream of blooming and withering be a sweet reverie or a haunting nightmare?
Rust, Sword and the SunSegue
While waiting for contact from the Ephor's Palace, you and Abby arrive at Solis Tavern, where you run into a blind wandering bard—Nestor. Having learned of the Ephor's invitation to the hunt, Nestor shares with you Augusta's stories before she rose to power.
By Sun's Burning HandChapter II Act VIII
As the High Tide draws near, a lurking calamity stirs, with its gaze fixed upon the borders of Septimont. Ephor Augusta invites you to the Sanguis Plateaus for a fateful hunt, the one that may decide the realm's survival...
By Moon's Fated LightChapter II Act IX
With the Sovereign slain, you attend the victory ceremony by invitation of Ceremonial Officer Bruno. The celebration honors the new Hero of Heroes and those who stood by their side amidst the crackling bonfire and joyous cheers of the crowd... Now that the countless petals are to be thrown into the sky to become the rain of glory and triumph, you might finally reunite with the girl you have never forgotten in a way even beyond fate's grasp.
The Bygone Shall Always ReturnChapter II Act X
To open the Sentinel's Relic, you head back to Ragunna once more...
Dawn Breaks on Dark TidesChapter II Act XI
With the Dark Tide's threat to Ragunna eliminated, you prepare to set off to Septimont City...
A Stranger in a Strange LandSegue
In this battle that sealed the fate of Rinascita, its people rose in defiance. And among them stood another, a swordsman of Huanglong, guided across the seas by Huanglong Mingting to lend you his strength. He fought as one among the countless souls drawn to this hour, but the story of his own journey, and the shadows of his past, remain known to few…
Stagnant Dawn on WastelandsChapter II Act XII
A pair of constantly shifting spatial coordinates leading to an unknown location has caught your attention. Following the trail, you reach a metropolis... that had been erased long ago.
Flowing Starlight in the IrisSegue
After you escaped from Honami City, Chisa, who had pushed herself to the brink of overclocking more than once, received treatment at the Black Shores. You've been apart ever since. Now, it's time to visit her again. For both of you, this will be a new beginning.
Frequently asked questions
How many quests are in Chapter II?
It's the longest chapter released so far — 17 quests running from the Chapter II Prologue through Act XII, including several Interlude and Segue side-scenes.