
Pioneer
Pioneer is a 3★ Spirit Arcanist in Reverse: 1999. Below are the exact Insight materials needed to ascend them, plus other Spirit Arcanists to build alongside.
Data updated: 2026-07-11
Pioneer — Review & Analysis
Pioneer is a 3-star Spirit character built around tanking and utility rather than raw damage. Their basic incantation deals single-target Mental DMG, but the real toolkit revolves around survival and formation control: one skill grants self Taunt while raising both Reality DEF and Mental DEF, and the ultimate hands an ally a shield equal to 50% of Pioneer's Max HP before swapping positions to grant a position-based buff. The defining trait is the forward/backward movement and position-swap mechanic, making Pioneer a piece that manages the lineup more than a damage engine.
- Strong self-sustain: the secondary skill pulls Taunt while raising both Reality DEF and Mental DEF up to 35%, soaking hits for the team.
- Meaningful support for a 3-star: the ultimate grants a shield worth 50% of Max HP, covering an ally for 2 rounds.
- Flexible movement and position-swap mechanic lets you rearrange the formation and hand out position-based buffs.
- The Spirit afflatus stands outside the counter cycle, so no enemy type gives it a matchup edge either way.
- As a 3-star tank-utility piece, damage output is weak and much of the value hinges on working the position-swap mechanic correctly; the F tier reflects a narrow role in strong lineups.
Since Pioneer is a tank-utility piece, prioritize leveling the ultimate first (the Max-HP shield and position swap are the core value), then the Taunt/DEF-boost secondary skill for sturdiness; the single-target damage skill comes last. Because the shield scales off Max HP, pick a Psychube geared toward HP/DEF or the survival-support line to fatten your health pool and maximize shield output, rather than an ATK- or Crit-focused Psychube.
Overview
Base Stats (max level)
| Base Stats (max level) | Lv.1 | Lv.30 | Insight 1 · Lv.40 | Insight 2 · Lv.50 |
|---|---|---|---|---|
| HP | 1,596 | 2,422 | 4,059 | 6,053 |
| ATK | 209 | 318 | 533 | 794 |
| Reality DEF | 116 | 176 | 294 | 438 |
| Mental DEF | 116 | 176 | 294 | 438 |
| Crit Rate | 6.7% | 6.7% | 7.5% | 8.4% |
| Crit DMG | 140% | 140% | 141.3% | 142.6% |
Pioneer — Skills & Incantations
“Insight II: 1-target attack. Deals 500% Mental DMG, then shifts self 3 positions forward.”
“Insight II: Self counter. Grants 【Taunt】, Reality DEF +35%, and Mental DEF +35% to self for 3 rounds, then shifts self 3 position backward.”
“Insight II: 1-target buff. Grants an ally a Shield with (Pioneer's Max HP x70%) HP for 2 rounds. Pioneer swaps positions with the target and grants the target a 【Roving Salesman】 buff that matches their new position, with the duration of the buff extended by 1 round.”
Skill Quotes
“A foundational concept.”
“A foundational concept in the world of commerce.”
“A foundational concept in the world of commerce, relevant both to shopping malls and street.”
“A savvy entrepreneur will accompany the customer as they leave.”
“A savvy entrepreneur will accompany the customer as they leave, even if no deal is made.”
“A savvy entrepreneur will accompany the customer as they leave; "no deal" simply means that a deal has not yet been made.”
“This desire to be the "bridge" is sparked by the immense divide he perceives.”
Insight Materials
Insight 1
Insight 2
Resonance Materials
All 9 Resonance levels
Recommended Psychubes
Teams with Pioneer
X, aliEn T and The Fool all tap into Riposte — combining it across three kits at once outperforms any single carry doing it alone. John Titor keeps the line-up alive with Shield so that payoff has time to land.
Teams →Nick Bottom, Pioneer and Diggers all tap into Shield — combining it across three kits at once outperforms any single carry doing it alone. Poltergeist keeps the line-up alive with Heal so that payoff has time to land.
Teams →





