
Diggers
Diggers is a 5★ Plant Arcanist in Reverse: 1999. Below are the exact Insight materials needed to ascend them, plus other Plant Arcanists to build alongside.
Data updated: 2026-07-11
Diggers — Review & Analysis
Diggers is a debuff + control unit of the Plant Afflatus, leaning far more toward support than damage. Her Skill 2 (Bubblism) shreds both Reality DEF and Mental DEF across the entire enemy team, while her Insight III passive shields the whole party the moment the battle starts, making for an extremely safe opener. Her Ultimate locks a single target into [Nightmare], unable to act, turning her into a single-target control piece.
- Skill 2 is an AoE DEF shred: -15% to both Reality DEF and Mental DEF on all enemies, amplifying the whole team's damage.
- Insight III shields every ally for 33% of Diggers' Max HP the moment battle begins, boosting opening survivability.
- Her Ultimate applies [Nightmare] as single-target control; if the enemy is already debuffed, it lasts up to 2 rounds.
- Her damage is only decent and almost entirely single-target Mental, so Diggers struggles to carry as a main DPS.
- [Nightmare] is dispelled the instant the target takes any attack, making the control fragile and reliant on team coordination to preserve; her Plant Afflatus is also countered by Beast.
Since Diggers leans support, prioritize leveling Skill 2 (Bubblism) first to maximize the AoE DEF shred, then her Ultimate to lock in the control. Level Skill 1 last. For Psychubes, favor a damage/debuff-oriented one if you run her as a sub-DPS and controller; if you want to lean into her shielding and team-anchoring role, pick a healing/survival-oriented Psychube to keep her alive and dispensing debuffs.
Overview
Base Stats (max level)
| Base Stats (max level) | Lv.1 | Lv.30 | Insight 1 · Lv.40 | Insight 2 · Lv.50 | Insight 3 · Lv.60 |
|---|---|---|---|---|---|
| HP | 1,381 | 2,097 | 3,515 | 5,242 | 6,167 |
| ATK | 235 | 356 | 596 | 889 | 1,046 |
| Reality DEF | 110 | 168 | 280 | 417 | 490 |
| Mental DEF | 122 | 185 | 310 | 462 | 543 |
| Crit Rate | 6.8% | 6.8% | 7.7% | 8.6% | 9.5% |
| Crit DMG | 140.2% | 140.2% | 141.5% | 142.9% | 144.2% |
Diggers — Skills & Incantations
“Insight II: 1-target attack. Deals 400% Mental DMG. After attacking, inflicts 1 stack of 【Weakness】 on the target.”
“Insight II: Mass debuff. Reality DEF and Mental DEF -15% for all enemies for 2 rounds. Also inflicts 【Terror】 on the main target for 2 rounds.”
“Insight II: 1-target attack. Deals 550% Mental DMG and inflicts 1 round of 【Nightmare】. If the enemy is in 【Stats Down】, 【Neg Status】, or 【Control】 statuses, this effect lasts 2 rounds instead.”
“Insight III: When entering battle, grants a Shield with (Diggers's Max HP x33%) HP to other allies for 3 rounds (triggers only 1 time).”
Skill Quotes
“A loaded pistol.”
“A loaded pistol hidden up in someone's sleeves.”
“A loaded pistol. This is the metaphor of peace, my friend.”
“Bubbles. Light and fragile.”
“Bubbles. Light and fragile, like wishes.”
“Bubbles. Light and fragile, like wishes. One day they will come true.”
“Close your eyes, but open the window of your soul. A dream is weaved for you.”
Insight Materials
Insight 1
Insight 2
Insight 3
Resonance Materials
All 14 Resonance levels
Recommended Psychubes
Where to Get
Teams with Diggers
Ms. Moissan, Jiu Niangzi and Tennant all tap into Shield together with Riposte — combining it across three kits at once outperforms any single carry doing it alone. Bette keeps the line-up alive with Shield so that payoff has time to land.
Teams →Nick Bottom, Pioneer and Diggers all tap into Shield — combining it across three kits at once outperforms any single carry doing it alone. Poltergeist keeps the line-up alive with Heal so that payoff has time to land.
Teams →





