
Grave is a Fire Nikke in the Supporter class, manufactured by Pilgrim. Stats and skill text below come straight from the game's data.
“Grave, whose body has aged to such an extent that she decides to reinforce her body. Drawing on her memories as a genius mechanic, she incorporates modifications to strengthen herself.”
Updated: 2026-08-02
Should you pull?
Should you pull?
YES — An international community tier list places Grave at the S / meta-line tier in Story, meaning she's among the units currently seeing solid campaign use. Worth pulling if you need a durable Burst II self-healing buffer/self-dealer who also boosts pierce damage against armored enemies. If your Burst II core is already covered by other strong buffers (Mast: Romantic Maid, Anchor: Innocent Maid) and gems are tight, it's fine to prioritize higher SSS/SS picks first.
Review & Analysis
Base Stats
Burst II
Skills
Heat EmissionSkill 1
Activates when Prediction status ends. Affects self. Removes 100% of bullets. Heat Emission: Reload Ratio ▼ 50%. Removes Heat Emission under certain conditions. Activates only when in Heat Emission status. Affects self. Recovers 2% of final Max HP every 1 sec continuously. Activates only when in Heat Emission status. Affects all allies. Burst Gauge filling speed ▲ 38.96% continuously. Pierce Damage ▲ 48.4% continuously.
OverheatSkill 2
Activates after landing 15 normal attack(s). Affects self. Overheat I: ATK ▲ 15.48%. Removed upon reloading to max ammunition. Activates when normal attack hits after Prediction status takes effect. Affects self. Changes according to the number of hits. Previous effects trigger repeatedly. 30 time(s): when in Prediction and Overheat I status. Overheat II: ATK ▲ 20.66% continuously. 60 time(s): when in Prediction and Overheat II status. Overheat III: Attack Damage ▲ 30.8% continuously.
Plot SpoilerBurst Skill
Affects self. Prediction: Current HP ▼ 1% every 1 sec, lasts for 10 sec. Grants unlimited ammunition for 10 sec. Gains Pierce for 10 sec. Pierce Damage ▲ 52.8% for 10 sec. Critical Rate ▲ 85.19% for 10 sec. Affects all allies. Attack Damage ▲ 48.2% for 10 sec. Pierce Damage ▲ 39.98% for 10 sec. Max Ammunition Capacity ▲ 3 round(s) for 10 sec.
Skill Investment Priority
Skill investment roadmap (Skill 1 / Skill 2 / Burst — general priority): 1/1/1 (functional) → 4/4/4 → 7/4/7 → 10/7/10 (endgame). Why: Burst (Plot Spoiler) is her main squad-wide buff source, so prioritize it alongside Skill 1 (self-heal + Burst-fill speed); Skill 2 (Overheat self-ATK stacking) grows steadily but is less urgent, so it can stay at level 4 if you need to save books.
Strengths & Weaknesses
Strengths
- Heat Emission self-heals continuously while sharply boosting Burst gauge fill speed and pierce damage for the whole squad.
- Skill 2 self-stacks ATK from normal attacks, growing stronger the longer the fight — no outside buff needed.
- Her Burst, Plot Spoiler, is an all-around buff: damage, pierce damage, and max ammo for the squad, plus unlimited ammo and huge crit rate for herself.
- An international community tier list places her at the S / meta-line tier in the Story ranking, confirming her strong current campaign value.
Weaknesses
- Skill 1 cuts her own reload ratio by 50% while Heat Emission is active, so she needs a reload buffer (Liter, Admi) alongside her.
- Her Burst drains her own HP each second for its 10-second duration, which can be dangerous without healing support.
- As a Burst II unit she needs a properly timed comp, less flexible than a Burst I unit.
- Her main damage comes from the stacking Overheat mechanic, so she isn't immediately strong at the start of a fight.
Overload Priority
Overload priority by weapon type — applies to every Nikke using this weapon.
| Sub-stat | Priority | Rolls |
|---|---|---|
| ATK | 4x | |
| Hit Rate | 2-4x | |
| Elemental DMG | 2x | |
| Max Ammo | 1-2x |
General Info
Recommended Teams
Campaign
- Burst-Fill + Pierce Team: Grave · Liter · Modernia · Centi · 1 flex Attacker. While in Heat Emission, Burst gauge fill speed and pierce damage rise sharply for the whole squad; Liter offsets her reduced reload ratio. Flex Attacker: Alice or Scarlet: Black Shadow.
- General Squad: Grave · Privaty · Naga · 2 Attackers (Guillotine, Red Hood). Her Burst, Plot Spoiler, buffs damage, pierce damage, and max ammo for the whole squad for 10 seconds — enough to clear regular campaign stages fast.
Arena / PvP
- Self-Damage Team: Grave · Blanc · Centi · Guillotine · 1 flex Supporter. Skill 2 self-stacks ATK after 15 normal attacks, and her Burst grants herself unlimited ammo plus huge crit rate — she deals real damage herself in short PvP fights.
Raid & Interception
Costumes
Lore & Trivia
“Grave, whose body has aged to such an extent that she decides to reinforce her body. Drawing on her memories as a genius mechanic, she incorporates modifications to strengthen herself.”
Art Gallery





