
Frima is a Iron Nikke in the Supporter class, manufactured by Tetra. Stats and skill text below come straight from the game's data.
“As a laziness incarnate, she thinks deeply about the most efficient way to behave, hence she doesn't speak or move any more than necessary in her daily life.”
Updated: 2026-08-02
Should you pull?
Should you pull?
CONSIDER IT — Frima works well as a DEF-down and survivability support for the Cafe Sweety team or fights against heavy AoE; if you already have a stronger DEF-debuff or HP-buff Supporter, there's no rush.
Review & Analysis
Base Stats
Skills
Normal Attack
■ Affects target(s).
Deals 65.95% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
... I want to sleep.Skill 1
■ Activates when normal attack hits 4 time(s). Affects the target(s).
DEF ▼ 15.84% for 10 sec.
... AhSkill 2
■ Activates when attacking with Full Charge. Affects all allies.
Max HP ▲ 6.09% for 4 sec.
VexationBurst Skill
■ Affects 10 enemy unit(s) with the highest DEF.
Deals 101.66% of ATK as damage.
DEF ▼ 9.86% for 10 sec.
■ Affects all allies.
Max HP ▲ 30.26% for 4 sec.
Skill Investment Priority
Skill investment roadmap (Skill 1/Skill 2/Burst): 4/4/4 (functional) → 7/4/7 → 10/4/10 (endgame). Why: Burst (wide-area DEF-down + squad-wide Max HP buff) is her main value so it's top priority; Skill 1 (auto DEF-down) ranks below since it only targets one enemy; Skill 2's short 4-second HP buff means it can come last.
Strengths & Weaknesses
Strengths
- Burst lowers DEF by 9.86% on the 10 highest-DEF enemies, clearing the way for squad firepower, while also buffing squad-wide Max HP by 30.26% for an instant survivability boost.
- Skill 1 automatically lowers a target's DEF after every 4 normal hits, tilting the fight in your favor over time.
- Pairs with Sugar and Milk for the Cafe Sweety squad bonus.
Weaknesses
- The Max HP buff from Burst/Skill 2 only lasts 4 seconds — quite short, needing precise timing before a heavy hit lands.
- Burst's DEF-down only targets the 10 highest-DEF enemies, useless against a single boss with no adds.
- As an SR her fire rate is slow and her own damage output isn't remarkable.
Overload Priority
Overload priority by weapon type — applies to every Nikke using this weapon.
| Sub-stat | Priority | Rolls |
|---|---|---|
| Max Ammo | 2-3x | |
| ATK | 2-4x | |
| Charge Speed | 2-4x | |
| Charge DMG | 2x | |
| Elemental DMG | 2x |
General Info
Recommended Build
Recommended Teams
Campaign
- Double-buff squad: Liter · Blanc · Modernia · Frima · Alice. Frima layers in DEF shred on 4th hit, Max HP buff on Full Charge shot, AoE DEF-shred ulti + team Max HP buff, helping Liter/Blanc clear faster while Alice/Modernia finish.
- General frame: Frima as secondary buffer + 1 CDR (Liter, Volume) + 1 tank/burst-gen (Centi, Anis) + 2 flex DPS (Julia, Sugar).
Arena (PvP)
- Burst-race team: Centi · Blanc · Liter · Frima · Guillotine. Frima leverages DEF shred on 4th hit, Max HP buff on Full Charge shot, AoE DEF-shred ulti + team Max HP buff to get Guillotine's finisher off before the enemy.
- Defensive variant: Noah · Centi · Frima · Liter · Jackal. Frima supports from the backline while Noah/Jackal tank the opening rush.
Raid/Interception
- Taunt + buff team: Noise · Frima · Novel · Helm · Guillotine. Frima layers DEF shred on 4th hit, Max HP buff on Full Charge shot, AoE DEF-shred ulti + team Max HP buff while Noise pulls hate and Novel/Helm stabilize HP.
- Burst-optimized team: Frima · Liter · Mast · Modernia · Guillotine. Frima tightens the combat rhythm via DEF shred on 4th hit, Max HP buff on Full Charge shot, AoE DEF-shred ulti + team Max HP buff, Mast pumps crit dmg for Guillotine's kill.
Costumes
Lore & Trivia
“As a laziness incarnate, she thinks deeply about the most efficient way to behave, hence she doesn't speak or move any more than necessary in her daily life.”
Art Gallery





