
Crown is a Iron Nikke in the Defender class, manufactured by Pilgrim. Stats and skill text below come straight from the game's data.
“One of the Pilgrims wandering the surface. To build a kingdom of her own, she believes herself to be royalty, and treats all Nikkes she meets as subjects. If she takes someone as her subject, she will stand up for them no matter what happens.”
Should you pull?
Should you pull?
CONSIDER IT — since detailed skill data has not been released, real combat strength cannot be fully assessed. Only pull if you are short on Iron-element Defenders; otherwise it is fine to wait for full skill info before deciding.
Review & Analysis
Crown is an Iron Defender, Burst II, MG user, built more as a shield/buff anchor than a plain damage sponge.
Her strength: her burst grants the whole team Attack Damage +36.24% for 15s plus a Shield worth 10.45% of her Max HP for 15s; s2, after 43 normal attacks stacking 20x of 4.06% HP regen, grants Invulnerable 5s and taunts all enemies 5s, and on recovery boosts team Attack Damage +20.99% for 7s.
Best in raid bosses that demand a durable shield plus controlled aggro pull rather than raw tanking.
- Note: the invulnerable/taunt payload from s2 needs 43 normal attacks to build up first — it is not available from the start of the fight.
Base Stats
Burst II
Skills
One for AllSkill 1
At Full Burst start, for allies who previously cast Burst Skills: ATK +64.51% of caster's ATK for 15s, Reload Speed +44.35%. For others: DEF +37.44% of caster's DEF for 15s, Reload Speed +44.35%.
Royal AttireSkill 2
After 43 normal attacks, self gains continuous HP restoration (4.06%, stacks to 20). Fully stacked: Invulnerable 5s + taunt all enemies 5s. On recovery, all allies Attack Damage +20.99% for 7s.
Last KingdomBurst Skill
All allies Attack Damage +36.24% for 15s + a Shield equal to 10.45% of caster's final Max HP for 15s.
Skill Investment Priority
Prioritize the Burst Skill (Last Kingdom) first since it grants Attack Damage+36.24% to the whole squad plus a large Shield (10.45% of Max HP) — the core damage and survivability value a Defender support brings. Next, Skill 1 (One for All) gives the team ATK or DEF right as Burst starts, boosting overall power. Skill 2 (Royal Attire) needs 43 normal attacks to trigger, so it's lowest priority despite its useful invulnerability + taunt panic button.
Skill investment roadmap (Skill 1/Skill 2/Burst — per KR community): 4/4/4 → 7/4/7 → 10/7/7 → 10/10/10. Why: Skill 1 outranks Skill 2, and Burst scales strongly (~+60% from level 1 to 10), so all three are worth investing in.
Strengths & Weaknesses
Strengths
- A Pilgrim-manufacturer unit — this group tends to have high base HP/DEF from the start, fitting a Defender's early cover-tanking role.
- Machine Gun has a fast fire rate, suited to a Defender playstyle that maintains steady fire to sustain cover uptime.
Weaknesses
- The publisher has not released her detailed skill kit, so her exact tanking/taunt capability cannot be assessed yet.
- Pilgrim units generally have weak per-level growth, which can leave her falling behind in stat-heavy endgame content.
Overload Priority
General overload priority for this weapon type (no unit-specific data yet).
| Sub-stat | Priority | Rolls |
|---|---|---|
| ATK | 4x | |
| Max Ammo | 3-4x | |
| Elemental DMG | 2x | |
| Crit Rate | 1-2x | |
| Crit DMG | 1-2x |
General Info
Recommended Build
Collection Item (Doll) Priority
Shopping Commander Doll Ltd.
Gaze of Courage: ■ Activates at the start of the battle. Max Ammunition Capacity ▲ 9.5%. DEF ▲ 37%. | Grounding Pillar: ■ Activates at the start of the battle. Damage Taken ▼ 17%. Cover's Max HP ▲ 30%.
“Commander seems to have finished shopping. Could he have gotten a gift for you? Perhaps you can look forward to a surprise.”
Recommended Teams
Campaign
- Frontline tank team: Liter · Blanc · Crown · Privaty · Modernia. Crown soaks damage and holds the line, Liter fills Burst, Blanc opens AoE, Privaty buffs, Modernia finishes with Iron damage.
- General team archetype: Crown as the primary shield + 1 CDR (Liter, Volume) + 1 burst generator + 2 flex attackers (Modernia, Alice). Prioritize Crown on stages with dangerous AoE damage.
Arena/PvP
- Jackal-style burst team: Centi · Blanc · Liter · Guillotine · Crown. Crown blocks the opening counterattack so Centi/Blanc can max out Burst for Guillotine's finish.
Raid & Interception
- Primary taunt team: Crown · Liter · Mast · Modernia · Guillotine. Crown takes all aggro instead of Noise, keeping the team alive long enough for Modernia and Guillotine to deal Iron damage.
- Backup healing team: Noise · Liter · Novel · Helm · Crown. Pairing Crown with Noise/Helm creates a double defensive layer for hard Solo Raid content.





